Mon, 24 Mar 2025 15:57:01 UTC | login

Information for RPM radius-engine-1.1-13.fc30.src.rpm

ID313362
Nameradius-engine
Version1.1
Release13.fc30
Epoch
Archsrc
SummaryA Lua based real-time 2D graphics game engine
DescriptionRadius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Build Time2018-12-08 21:14:32 GMT
Size248.39 KB
5b33c64430beb85a7f59f11bc9372b6e
LicenseMIT
Buildrootf30-build-39962-22674
Provides No Provides
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
SDL-devel
SDL_sound-devel
autoconf
compat-lua-devel
libpng-devel
libtool
mesa-libGL-devel
mesa-libGLU-devel
physfs-devel
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
zlib-devel
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
1 through 6 of 6
Name ascending sort Size
radius-engine-0.6-configure-lua.patch2.76 KB
radius-engine-1.1-compat-lua.patch459.00 B
radius-engine-1.1-disable-extra-portability.patch574.00 B
radius-engine-1.1-shared-libs.patch22.36 KB
radius-engine-1.1.tar.gz232.17 KB
radius-engine.spec4.96 KB
Component of No Buildroots