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Information for RPM Box2D-devel-2.3.1-9.fc30.riscv64.rpm

ID310202
NameBox2D-devel
Version2.3.1
Release9.fc30
Epoch
Archriscv64
SummaryDevelopment files for Box2D
DescriptionBox2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license. While the zlib license does not require acknowledgement, we encourage you to give credit to Box2D in your product. These are the development files.
Build Time2018-12-07 23:30:38 GMT
Size446.86 KB
dbf9dc1785190aa79ec91311ca36d0f2
Licensezlib
Buildrootf30-build-39034-22337
Provides
Box2D-devel = 2.3.1-9.fc30
Box2D-devel(riscv-64) = 2.3.1-9.fc30
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
Box2D = 2.3.1-9.fc30
libBox2D.so.2.3.0()(64bit)
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsXz) <= 5.2-1
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
Page:
1 through 50 of 105 >>>
Name ascending sort Size
/usr/include/Box2D0.00 B
/usr/include/Box2D/Box2D.h2.45 KB
/usr/include/Box2D/Collision0.00 B
/usr/include/Box2D/Collision/Shapes0.00 B
/usr/include/Box2D/Collision/Shapes/b2ChainShape.h3.48 KB
/usr/include/Box2D/Collision/Shapes/b2CircleShape.h2.56 KB
/usr/include/Box2D/Collision/Shapes/b2EdgeShape.h2.37 KB
/usr/include/Box2D/Collision/Shapes/b2PolygonShape.h3.50 KB
/usr/include/Box2D/Collision/Shapes/b2Shape.h3.51 KB
/usr/include/Box2D/Collision/b2BroadPhase.h7.04 KB
/usr/include/Box2D/Collision/b2Collision.h9.13 KB
/usr/include/Box2D/Collision/b2Distance.h3.83 KB
/usr/include/Box2D/Collision/b2DynamicTree.h7.78 KB
/usr/include/Box2D/Collision/b2TimeOfImpact.h1.88 KB
/usr/include/Box2D/Common0.00 B
/usr/include/Box2D/Common/b2BlockAllocator.h1.97 KB
/usr/include/Box2D/Common/b2Draw.h2.87 KB
/usr/include/Box2D/Common/b2GrowableStack.h1.97 KB
/usr/include/Box2D/Common/b2Math.h16.73 KB
/usr/include/Box2D/Common/b2Settings.h5.29 KB
/usr/include/Box2D/Common/b2StackAllocator.h1.69 KB
/usr/include/Box2D/Common/b2Timer.h1.46 KB
/usr/include/Box2D/Dynamics0.00 B
/usr/include/Box2D/Dynamics/Contacts0.00 B
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h1.54 KB
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h1.55 KB
/usr/include/Box2D/Dynamics/Contacts/b2CircleContact.h1.47 KB
/usr/include/Box2D/Dynamics/Contacts/b2Contact.h9.43 KB
/usr/include/Box2D/Dynamics/Contacts/b2ContactSolver.h2.45 KB
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h1.51 KB
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h1.51 KB
/usr/include/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h1.51 KB
/usr/include/Box2D/Dynamics/Contacts/b2PolygonContact.h1.48 KB
/usr/include/Box2D/Dynamics/Joints0.00 B
/usr/include/Box2D/Dynamics/Joints/b2DistanceJoint.h4.64 KB
/usr/include/Box2D/Dynamics/Joints/b2FrictionJoint.h3.33 KB
/usr/include/Box2D/Dynamics/Joints/b2GearJoint.h3.50 KB
/usr/include/Box2D/Dynamics/Joints/b2Joint.h5.60 KB
/usr/include/Box2D/Dynamics/Joints/b2MotorJoint.h3.74 KB
/usr/include/Box2D/Dynamics/Joints/b2MouseJoint.h3.73 KB
/usr/include/Box2D/Dynamics/Joints/b2PrismaticJoint.h5.95 KB
/usr/include/Box2D/Dynamics/Joints/b2PulleyJoint.h4.49 KB
/usr/include/Box2D/Dynamics/Joints/b2RevoluteJoint.h6.24 KB
/usr/include/Box2D/Dynamics/Joints/b2RopeJoint.h3.45 KB
/usr/include/Box2D/Dynamics/Joints/b2WeldJoint.h3.80 KB
/usr/include/Box2D/Dynamics/Joints/b2WheelJoint.h5.98 KB
/usr/include/Box2D/Dynamics/b2Body.h23.04 KB
/usr/include/Box2D/Dynamics/b2ContactManager.h1.55 KB
/usr/include/Box2D/Dynamics/b2Fixture.h9.35 KB
/usr/include/Box2D/Dynamics/b2Island.h2.48 KB
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