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Information for RPM Box2D-devel-2.3.1-9.fc29.riscv64.rpm

ID173479
NameBox2D-devel
Version2.3.1
Release9.fc29
Epoch
Archriscv64
SummaryDevelopment files for Box2D
DescriptionBox2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license. While the zlib license does not require acknowledgement, we encourage you to give credit to Box2D in your product. These are the development files.
Build Time2018-07-18 13:40:31 GMT
Size448.03 KB
5864b7250d98a71af365c2f9bde890d2
Licensezlib
Buildrootf29-build-18211-8911
Provides
Box2D-devel = 2.3.1-9.fc29
Box2D-devel(riscv-64) = 2.3.1-9.fc29
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
Box2D = 2.3.1-9.fc29
libBox2D.so.2.3.0()(64bit)
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsXz) <= 5.2-1
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
Page:
1 through 50 of 105 >>>
Name ascending sort Size
/usr/include/Box2D0.00 B
/usr/include/Box2D/Box2D.h2.45 KB
/usr/include/Box2D/Collision0.00 B
/usr/include/Box2D/Collision/Shapes0.00 B
/usr/include/Box2D/Collision/Shapes/b2ChainShape.h3.48 KB
/usr/include/Box2D/Collision/Shapes/b2CircleShape.h2.56 KB
/usr/include/Box2D/Collision/Shapes/b2EdgeShape.h2.37 KB
/usr/include/Box2D/Collision/Shapes/b2PolygonShape.h3.50 KB
/usr/include/Box2D/Collision/Shapes/b2Shape.h3.51 KB
/usr/include/Box2D/Collision/b2BroadPhase.h7.04 KB
/usr/include/Box2D/Collision/b2Collision.h9.13 KB
/usr/include/Box2D/Collision/b2Distance.h3.83 KB
/usr/include/Box2D/Collision/b2DynamicTree.h7.78 KB
/usr/include/Box2D/Collision/b2TimeOfImpact.h1.88 KB
/usr/include/Box2D/Common0.00 B
/usr/include/Box2D/Common/b2BlockAllocator.h1.97 KB
/usr/include/Box2D/Common/b2Draw.h2.87 KB
/usr/include/Box2D/Common/b2GrowableStack.h1.97 KB
/usr/include/Box2D/Common/b2Math.h16.73 KB
/usr/include/Box2D/Common/b2Settings.h5.29 KB
/usr/include/Box2D/Common/b2StackAllocator.h1.69 KB
/usr/include/Box2D/Common/b2Timer.h1.46 KB
/usr/include/Box2D/Dynamics0.00 B
/usr/include/Box2D/Dynamics/Contacts0.00 B
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h1.54 KB
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h1.55 KB
/usr/include/Box2D/Dynamics/Contacts/b2CircleContact.h1.47 KB
/usr/include/Box2D/Dynamics/Contacts/b2Contact.h9.43 KB
/usr/include/Box2D/Dynamics/Contacts/b2ContactSolver.h2.45 KB
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h1.51 KB
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h1.51 KB
/usr/include/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h1.51 KB
/usr/include/Box2D/Dynamics/Contacts/b2PolygonContact.h1.48 KB
/usr/include/Box2D/Dynamics/Joints0.00 B
/usr/include/Box2D/Dynamics/Joints/b2DistanceJoint.h4.64 KB
/usr/include/Box2D/Dynamics/Joints/b2FrictionJoint.h3.33 KB
/usr/include/Box2D/Dynamics/Joints/b2GearJoint.h3.50 KB
/usr/include/Box2D/Dynamics/Joints/b2Joint.h5.60 KB
/usr/include/Box2D/Dynamics/Joints/b2MotorJoint.h3.74 KB
/usr/include/Box2D/Dynamics/Joints/b2MouseJoint.h3.73 KB
/usr/include/Box2D/Dynamics/Joints/b2PrismaticJoint.h5.95 KB
/usr/include/Box2D/Dynamics/Joints/b2PulleyJoint.h4.49 KB
/usr/include/Box2D/Dynamics/Joints/b2RevoluteJoint.h6.24 KB
/usr/include/Box2D/Dynamics/Joints/b2RopeJoint.h3.45 KB
/usr/include/Box2D/Dynamics/Joints/b2WeldJoint.h3.80 KB
/usr/include/Box2D/Dynamics/Joints/b2WheelJoint.h5.98 KB
/usr/include/Box2D/Dynamics/b2Body.h23.04 KB
/usr/include/Box2D/Dynamics/b2ContactManager.h1.55 KB
/usr/include/Box2D/Dynamics/b2Fixture.h9.35 KB
/usr/include/Box2D/Dynamics/b2Island.h2.48 KB
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