Add patch to fix ANGLE build
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angle-build.patch
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12
angle-build.patch
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@ -0,0 +1,12 @@
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diff --git a/Source/ThirdParty/ANGLE/include/GLSLANG/ShaderVars.h b/Source/ThirdParty/ANGLE/include/GLSLANG/ShaderVars.h
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index 94cb93e01fc0..ec7bda372f30 100644
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--- a/Source/ThirdParty/ANGLE/include/GLSLANG/ShaderVars.h
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+++ b/Source/ThirdParty/ANGLE/include/GLSLANG/ShaderVars.h
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@@ -12,6 +12,7 @@
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#include <algorithm>
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#include <array>
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+#include <cstdint>
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#include <string>
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#include <vector>
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@ -32,6 +32,9 @@ Source1: https://webkitgtk.org/releases/webkitgtk-%{version}.tar.xz.asc
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# $ gpg --export --export-options export-minimal D7FCF61CF9A2DEAB31D81BD3F3D322D0EC4582C3 5AA3BC334FD7E3369E7C77B291C559DBE4C9123B > webkitgtk-keys.gpg
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Source2: webkitgtk-keys.gpg
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# https://bugs.webkit.org/show_bug.cgi?id=250689
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Patch0: angle-build.patch
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BuildRequires: bison
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BuildRequires: bubblewrap
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BuildRequires: cmake
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