234 lines
8.4 KiB
Diff
234 lines
8.4 KiB
Diff
From 3d401e71452d890eaf0bc50b11788cb08a6c2fed Mon Sep 17 00:00:00 2001
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From: "Benjamin A. Beasley" <code@musicinmybrain.net>
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Date: Tue, 17 Aug 2021 21:30:44 -0400
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Subject: [PATCH] =?UTF-8?q?Fix=20undefined=20behavior=20from=20array=20?=
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=?UTF-8?q?=E2=80=9Cshape-punning=E2=80=9D?=
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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In stb_voxel_render.h, there were three cases where a 2D array of
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dimension [X][Y] was iterated as a 1D array of dimension [1][X*Y]. While
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this is clever and is correct in terms of the actual memory layout, a
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second index outside the corresponding dimension ([i][j], j >= Y])
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actually produces undefined behavior and gives the compiler freedom to
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do all sorts of terrible things.
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The same thing happens in stb_tilemap_editor.h,
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tests/caveview/cave_mesher.c, and tests/resample_test.cpp.
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Prior to this commit, a compiler warning regarding the undefined
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behavior appears on gcc 11.2.1 for at least some of these cases when the
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tests are compiled with -Waggressive-loop-optimizations (included in
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-Wall).
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This commit fixes the undefined behavior by iterating these 2D arrays
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with the conventional nested loops.
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---
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stb_tilemap_editor.h | 35 +++++++++++++++++++----------------
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stb_voxel_render.h | 36 +++++++++++++++++++++---------------
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tests/caveview/cave_mesher.c | 26 ++++++++++++++------------
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tests/resample_test.cpp | 15 +++++++++------
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4 files changed, 63 insertions(+), 49 deletions(-)
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diff --git a/stb_tilemap_editor.h b/stb_tilemap_editor.h
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index fbd3388084..0b8c2ca997 100644
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--- a/stb_tilemap_editor.h
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+++ b/stb_tilemap_editor.h
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@@ -1066,14 +1066,15 @@ stbte_tilemap *stbte_create_map(int map_x, int map_y, int map_layers, int spacin
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void stbte_set_background_tile(stbte_tilemap *tm, short id)
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{
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- int i;
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+ int i, j;
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STBTE_ASSERT(id >= -1);
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// STBTE_ASSERT(id < 32768);
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if (id < -1)
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return;
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- for (i=0; i < STBTE_MAX_TILEMAP_X * STBTE_MAX_TILEMAP_Y; ++i)
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- if (tm->data[0][i][0] == -1)
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- tm->data[0][i][0] = id;
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+ for (i=0; i < STBTE_MAX_TILEMAP_X; ++i)
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+ for (j=0; j < STBTE_MAX_TILEMAP_Y; ++j)
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+ if (tm->data[i][j][0] == -1)
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+ tm->data[i][j][0] = id;
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tm->background_tile = id;
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}
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@@ -1212,18 +1213,20 @@ void stbte_set_dimensions(stbte_tilemap *tm, int map_x, int map_y)
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void stbte_clear_map(stbte_tilemap *tm)
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{
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- int i,j;
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- for (i=0; i < STBTE_MAX_TILEMAP_X * STBTE_MAX_TILEMAP_Y; ++i) {
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- tm->data[0][i][0] = tm->background_tile;
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- for (j=1; j < tm->num_layers; ++j)
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- tm->data[0][i][j] = STBTE__NO_TILE;
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- for (j=0; j < STBTE_MAX_PROPERTIES; ++j)
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- tm->props[0][i][j] = 0;
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- #ifdef STBTE_ALLOW_LINK
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- tm->link[0][i].x = -1;
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- tm->link[0][i].y = -1;
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- tm->linkcount[0][i] = 0;
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- #endif
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+ int i,j,k;
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+ for (i=0; i < STBTE_MAX_TILEMAP_X; ++i) {
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+ for (j=0; j < STBTE_MAX_TILEMAP_Y; ++j) {
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+ tm->data[i][j][0] = tm->background_tile;
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+ for (k=1; k < tm->num_layers; ++k)
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+ tm->data[i][j][k] = STBTE__NO_TILE;
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+ for (k=0; k < STBTE_MAX_PROPERTIES; ++k)
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+ tm->props[i][j][k] = 0;
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+ #ifdef STBTE_ALLOW_LINK
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+ tm->link[i][j].x = -1;
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+ tm->link[i][j].y = -1;
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+ tm->linkcount[i][j] = 0;
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+ #endif
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+ }
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}
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}
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diff --git a/stb_voxel_render.h b/stb_voxel_render.h
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index 2e7a372f83..51011091f7 100644
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--- a/stb_voxel_render.h
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+++ b/stb_voxel_render.h
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@@ -3126,15 +3126,17 @@ static void stbvox_make_mesh_for_block_with_geo(stbvox_mesh_maker *mm, stbvox_po
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stbvox_mesh_vertex vmesh[6][4];
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stbvox_rotate rotate = { 0,0,0,0 };
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unsigned char simple_rot = rot;
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- int i;
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+ int i, j;
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// we only need to do this for the displayed faces, but it's easier
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// to just do it up front; @OPTIMIZE check if it's faster to do it
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// for visible faces only
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- for (i=0; i < 6*4; ++i) {
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- int vert = stbvox_vertex_selector[0][i];
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- vert = stbvox_rotate_vertex[vert][rot];
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- vmesh[0][i] = stbvox_vmesh_pre_vheight[0][i]
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- + stbvox_geometry_vheight[geo][vert];
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+ for (i=0; i < 6; ++i) {
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+ for (j=0; j < 4; ++j) {
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+ int vert = stbvox_vertex_selector[i][j];
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+ vert = stbvox_rotate_vertex[vert][rot];
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+ vmesh[i][j] = stbvox_vmesh_pre_vheight[i][j]
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+ + stbvox_geometry_vheight[geo][vert];
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+ }
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}
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basevert = stbvox_vertex_encode(pos.x, pos.y, pos.z << STBVOX_CONFIG_PRECISION_Z, 0,0);
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@@ -3275,11 +3277,13 @@ static void stbvox_make_mesh_for_block_with_geo(stbvox_mesh_maker *mm, stbvox_po
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// build vertex mesh
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{
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- int i;
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- for (i=0; i < 6*4; ++i) {
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- int vert = stbvox_vertex_selector[0][i];
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- vmesh[0][i] = stbvox_vmesh_pre_vheight[0][i]
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- + cube[vert];
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+ int i, j;
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+ for (i=0; i < 6; ++i) {
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+ for (j=0; j < 4; ++j) {
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+ int vert = stbvox_vertex_selector[i][j];
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+ vmesh[i][j] = stbvox_vmesh_pre_vheight[i][j]
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+ + cube[vert];
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+ }
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}
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}
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@@ -3541,10 +3545,12 @@ int stbvox_get_buffer_size_per_quad(stbvox_mesh_maker *mm, int n)
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void stbvox_reset_buffers(stbvox_mesh_maker *mm)
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{
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- int i;
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- for (i=0; i < STBVOX_MAX_MESHES*STBVOX_MAX_MESH_SLOTS; ++i) {
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- mm->output_cur[0][i] = 0;
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- mm->output_buffer[0][i] = 0;
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+ int i, j;
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+ for (i=0; i < STBVOX_MAX_MESHES; ++i) {
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+ for (j=0; j < STBVOX_MAX_MESH_SLOTS; ++j) {
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+ mm->output_cur[i][j] = 0;
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+ mm->output_buffer[i][j] = 0;
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+ }
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}
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}
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diff --git a/tests/caveview/cave_mesher.c b/tests/caveview/cave_mesher.c
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index 1f76c89812..bbf79898b6 100644
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--- a/tests/caveview/cave_mesher.c
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+++ b/tests/caveview/cave_mesher.c
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@@ -802,7 +802,7 @@ void remap_in_place(int bt, int rm)
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void mesh_init(void)
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{
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- int i;
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+ int i, j;
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chunk_cache_mutex = SDL_CreateMutex();
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chunk_get_mutex = SDL_CreateMutex();
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@@ -814,17 +814,19 @@ void mesh_init(void)
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}
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//effective_blocktype[50] = 0; // delete torches
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- for (i=0; i < 6*256; ++i) {
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- if (minecraft_tex1_for_blocktype[0][i] == 40)
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- minecraft_color_for_blocktype[0][i] = 38 | 64; // apply to tex1
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- if (minecraft_tex1_for_blocktype[0][i] == 39)
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- minecraft_color_for_blocktype[0][i] = 39 | 64; // apply to tex1
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- if (minecraft_tex1_for_blocktype[0][i] == 105)
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- minecraft_color_for_blocktype[0][i] = 63; // emissive
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- if (minecraft_tex1_for_blocktype[0][i] == 212)
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- minecraft_color_for_blocktype[0][i] = 63; // emissive
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- if (minecraft_tex1_for_blocktype[0][i] == 80)
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- minecraft_color_for_blocktype[0][i] = 63; // emissive
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+ for (i=0; i < 6; ++i) {
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+ for (j=0; j < 256; ++j) {
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+ if (minecraft_tex1_for_blocktype[i][j] == 40)
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+ minecraft_color_for_blocktype[i][j] = 38 | 64; // apply to tex1
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+ if (minecraft_tex1_for_blocktype[i][j] == 39)
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+ minecraft_color_for_blocktype[i][j] = 39 | 64; // apply to tex1
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+ if (minecraft_tex1_for_blocktype[i][j] == 105)
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+ minecraft_color_for_blocktype[i][j] = 63; // emissive
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+ if (minecraft_tex1_for_blocktype[i][j] == 212)
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+ minecraft_color_for_blocktype[i][j] = 63; // emissive
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+ if (minecraft_tex1_for_blocktype[i][j] == 80)
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+ minecraft_color_for_blocktype[i][j] = 63; // emissive
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+ }
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}
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for (i=0; i < 6; ++i) {
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diff --git a/tests/resample_test.cpp b/tests/resample_test.cpp
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index 21f874f18b..bb8ad82ef6 100644
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--- a/tests/resample_test.cpp
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+++ b/tests/resample_test.cpp
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@@ -646,8 +646,9 @@ void verify_box(void)
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resample_88(STBIR_FILTER_BOX);
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- for (i=0; i < sizeof(image88); ++i)
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- STBIR_ASSERT(image88[0][i] == output88[0][i]);
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+ for (i=0; i < sizeof(image88) / sizeof(image88[0]); ++i)
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+ for (j=0; j < sizeof(image88[0]); ++j)
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+ STBIR_ASSERT(image88[i][j] == output88[i][j]);
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t = 0;
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for (j=0; j < 4; ++j)
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@@ -685,12 +686,14 @@ void test_filters(void)
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mtsrand(0);
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- for (i=0; i < sizeof(image88); ++i)
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- image88[0][i] = mtrand() & 255;
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+ for (i=0; i < sizeof(image88) / sizeof(image88[0]); ++i)
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+ for (j=0; j < sizeof(image88[0]); ++j)
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+ image88[i][j] = mtrand() & 255;
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verify_box();
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- for (i=0; i < sizeof(image88); ++i)
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- image88[0][i] = 0;
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+ for (i=0; i < sizeof(image88) / sizeof(image88[0]); ++i)
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+ for (j=0; j < sizeof(image88[0]); ++j)
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+ image88[i][j] = 0;
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image88[4][4] = 255;
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verify_box();
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