871 lines
31 KiB
RPMSpec
871 lines
31 KiB
RPMSpec
%global commit 8b5f1f37b5b75829fc72d38e7b5d4bcbf8a26d55
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%global snapdate 20220908
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# We choose not to package the “stb_include” library (stb_include.h) because,
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# during the package review, it was observed that it follows coding practices
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# that make it dangerous to use on untrusted inputs, including but not limited
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# to:
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#
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# - It uses of strcat/strcpy into a fixed-length buffer that is assumed (but
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# not proven) to be large enough for all possible uses
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# - It ignores I/O errors (possibly leading to undefined behavior from reading
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# uninitialized memory), and so on. Making it
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#
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# A substantial rewrite would be required to mitigate these concerns. If a
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# request for this library arises, this decision may be revisited, or the
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# necessary rewrite may be done and offered upstream. For now, we omit the
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# library and expect it will not be missed.
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%bcond_with stb_include
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Name: stb
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# While the individual header-only libraries are versioned, the overall
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# collection is not, and there are no releases. See:
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# https://github.com/nothings/stb/issues/359
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# https://github.com/nothings/stb/issues/1101
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%global snapinfo ^%{snapdate}git%(echo '%{commit}' | cut -b -7)
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Version: 0%{snapinfo}
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Release: %autorelease -p
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Summary: Single-file public domain libraries for C/C++
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# See LICENSE.
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License: MIT OR Unlicense
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# Additionally, the following are under different terms, but are not used; to
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# make certain, they are removed in %%prep.
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#
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# - deprecated/rrsprintf.h, tests/caveview/stb_gl.h, and
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# tests/caveview/win32/SDL_windows_main.c are Public Domain
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# - tests/caveview/glext.h is MIT (only)
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URL: https://github.com/nothings/stb
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Source0: %{url}/archive/%{commit}/stb-%{commit}.tar.gz
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# Fix undefined behavior from array “shape-punning”
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# https://github.com/nothings/stb/pull/1194
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Patch: %{url}/pull/1194.patch
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# Fix misleading indentation in stb_divide.h
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# https://github.com/nothings/stb/pull/1195
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Patch: %{url}/pull/1195.patch
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# Trivial fix for array-in-structure initialization (missing braces warning)
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# https://github.com/nothings/stb/pull/1196
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Patch: %{url}/pull/1196.patch
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# Fix signature of dummy realloc() for STB_VORBIS_NO_CRT
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# https://github.com/nothings/stb/pull/1198
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Patch: %{url}/pull/1198.patch
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# Candidate fix for:
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# https://nvd.nist.gov/vuln/detail/CVE-2021-42715
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#
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# In stb_image's HDR reader, loading a specially constructed invalid HDR file
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# can result in an infinite loop within the RLE decoder
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# https://github.com/nothings/stb/issues/1224
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#
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# ----
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#
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# Additionally, this is a candidate fix for:
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# https://nvd.nist.gov/vuln/detail/CVE-2021-42716
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#
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# stbi__pnm_load heap-buffer-overflow bug
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# https://github.com/nothings/stb/issues/1166
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#
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# In stb_image's PNM reader, loading a specially constructed valid 16-bit PGM
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# file with 4 channels can cause a crash due to an out-of-bounds read
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# https://github.com/nothings/stb/issues/1225
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#
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# ----
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#
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# Fixes a crash and an infinite loop in stb_image that could occur with
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# specially constructed PGM and HDR files
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# https://github.com/nothings/stb/pull/1223
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Patch: %{url}/pull/1223.patch
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# Forward declare stbhw__process struct to fix warnings
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# https://github.com/nothings/stb/pull/1225
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#
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# We don’t see these warnings in the “compile tests”, but we can reproduce them
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# by manually compiling tests/herringbone_map.c; a real user of the
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# stb_herringbone_wang_tile library would encounter them; and inspection of the
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# patch shows it to be correct.
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Patch: %{url}/pull/1236.patch
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# Candidate fix for:
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# https://nvd.nist.gov/vuln/detail/CVE-2022-28041
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#
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# stb_image.h v2.27 was discovered to contain an integer overflow via the
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# function stbi__jpeg_decode_block_prog_dc. This vulnerability allows attackers
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# to cause a Denial of Service (DoS) via unspecified vectors.
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#
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# UBSAN: integer overflow
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# https://github.com/nothings/stb/issues/1292
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#
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# ----
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#
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# Additional stb_image fixes for bugs from ossfuzz and issues 1289, 1291, 1292, and 1293
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# https://github.com/nothings/stb/pull/1297
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Patch: %{url}/pull/1297.patch
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%global stb_c_lexer_version 0.12
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%global stb_connected_components_version 0.96
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%global stb_divide_version 0.94
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%global stb_ds_version 0.67
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%global stb_dxt_version 1.12
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%global stb_easy_font_version 1.1
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%global stb_herringbone_wang_tile_version 0.7
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%global stb_hexwave_version 0.5
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%global stb_image_version 2.27
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%global stb_image_resize_version 0.97
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%global stb_image_write_version 1.16
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%global stb_include_version 0.2
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%global stb_leakcheck_version 0.6
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%global stb_perlin_version 0.5
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%global stb_rect_pack_version 1.1
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%global stb_sprintf_version 1.10
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%global stb_textedit_version 1.14
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%global stb_tilemap_editor_version 0.42
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%global stb_truetype_version 1.26
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%global stb_vorbis_version 1.22
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%global stb_voxel_render_version 0.89
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BuildRequires: gcc
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BuildRequires: gcc-c++
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BuildRequires: make
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BuildRequires: /usr/bin/convert
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# No compiled binaries are installed, so this would be empty.
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%global debug_package %{nil}
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%description
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%{summary}.
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%package devel
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Summary: Development files for stb
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# Dependent packages should prefer to BuildRequire the -static packages for the
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# specific stb libraries they use.
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Provides: stb-static = %{version}-%{release}
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Requires: stb_c_lexer-devel%{?_isa} = %{stb_c_lexer_version}%{snapinfo}-%{release}
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Requires: stb_c_lexer-static = %{stb_c_lexer_version}%{snapinfo}-%{release}
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Requires: stb_connected_components-devel%{?_isa} = %{stb_connected_components_version}%{snapinfo}-%{release}
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Requires: stb_connected_components-static = %{stb_connected_components_version}%{snapinfo}-%{release}
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Requires: stb_divide-devel%{?_isa} = %{stb_divide_version}%{snapinfo}-%{release}
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Requires: stb_divide-static = %{stb_divide_version}%{snapinfo}-%{release}
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Requires: stb_ds-devel%{?_isa} = %{stb_ds_version}%{snapinfo}-%{release}
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Requires: stb_ds-static = %{stb_ds_version}%{snapinfo}-%{release}
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Requires: stb_dxt-devel%{?_isa} = %{stb_dxt_version}%{snapinfo}-%{release}
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Requires: stb_dxt-static = %{stb_dxt_version}%{snapinfo}-%{release}
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Requires: stb_easy_font-devel%{?_isa} = %{stb_easy_font_version}%{snapinfo}-%{release}
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Requires: stb_easy_font-static = %{stb_easy_font_version}%{snapinfo}-%{release}
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Requires: stb_herringbone_wang_tile-devel%{?_isa} = %{stb_herringbone_wang_tile_version}%{snapinfo}-%{release}
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Requires: stb_herringbone_wang_tile-static = %{stb_herringbone_wang_tile_version}%{snapinfo}-%{release}
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Requires: stb_hexwave-devel%{?_isa} = %{stb_hexwave_version}%{snapinfo}-%{release}
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Requires: stb_hexwave-static = %{stb_hexwave_version}%{snapinfo}-%{release}
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Requires: stb_image-devel%{?_isa} = %{stb_image_version}%{snapinfo}-%{release}
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Requires: stb_image-static = %{stb_image_version}%{snapinfo}-%{release}
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Requires: stb_image_resize-devel%{?_isa} = %{stb_image_resize_version}%{snapinfo}-%{release}
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Requires: stb_image_resize-static = %{stb_image_resize_version}%{snapinfo}-%{release}
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Requires: stb_image_write-devel%{?_isa} = %{stb_image_write_version}%{snapinfo}-%{release}
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Requires: stb_image_write-static = %{stb_image_write_version}%{snapinfo}-%{release}
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%if %{with stb_include}
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Requires: stb_include-devel%{?_isa} = %{stb_include_version}%{snapinfo}-%{release}
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Requires: stb_include-static = %{stb_include_version}%{snapinfo}-%{release}
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%endif
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Requires: stb_leakcheck-devel%{?_isa} = %{stb_leakcheck_version}%{snapinfo}-%{release}
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Requires: stb_leakcheck-static = %{stb_leakcheck_version}%{snapinfo}-%{release}
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Requires: stb_perlin-devel%{?_isa} = %{stb_perlin_version}%{snapinfo}-%{release}
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Requires: stb_perlin-static = %{stb_perlin_version}%{snapinfo}-%{release}
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Requires: stb_rect_pack-devel%{?_isa} = %{stb_rect_pack_version}%{snapinfo}-%{release}
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Requires: stb_rect_pack-static = %{stb_rect_pack_version}%{snapinfo}-%{release}
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Requires: stb_sprintf-devel%{?_isa} = %{stb_sprintf_version}%{snapinfo}-%{release}
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Requires: stb_sprintf-static = %{stb_sprintf_version}%{snapinfo}-%{release}
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Requires: stb_textedit-devel%{?_isa} = %{stb_textedit_version}%{snapinfo}-%{release}
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Requires: stb_textedit-static = %{stb_textedit_version}%{snapinfo}-%{release}
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Requires: stb_tilemap_editor-devel%{?_isa} = %{stb_tilemap_editor_version}%{snapinfo}-%{release}
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Requires: stb_tilemap_editor-static = %{stb_tilemap_editor_version}%{snapinfo}-%{release}
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Requires: stb_truetype-devel%{?_isa} = %{stb_truetype_version}%{snapinfo}-%{release}
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Requires: stb_truetype-static = %{stb_truetype_version}%{snapinfo}-%{release}
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Requires: stb_vorbis-devel%{?_isa} = %{stb_vorbis_version}%{snapinfo}-%{release}
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Requires: stb_vorbis-static = %{stb_vorbis_version}%{snapinfo}-%{release}
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Requires: stb_voxel_render-devel%{?_isa} = %{stb_voxel_render_version}%{snapinfo}-%{release}
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Requires: stb_voxel_render-static = %{stb_voxel_render_version}%{snapinfo}-%{release}
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%description devel
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The stb-devel package contains libraries and header files for developing
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applications that use stb.
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This is a metapackage that requires the -devel packages for all stb libraries.
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%package -n stb_c_lexer-devel
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Summary: Simplify writing parsers for C-like languages
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Version: %{stb_c_lexer_version}%{snapinfo}
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Provides: stb_c_lexer-static = %{stb_c_lexer_version}%{snapinfo}-%{release}
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%description -n stb_c_lexer-devel
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Lexer for making little C-like languages with recursive-descent parsers.
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%package -n stb_connected_components-devel
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Summary: Incrementally compute reachability on grids
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Version: %{stb_connected_components_version}%{snapinfo}
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Provides: stb_connected_components-static = %{stb_connected_components_version}%{snapinfo}-%{release}
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%description -n stb_connected_components-devel
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Finds connected components on 2D grids for testing reachability between two
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points, with fast updates when changing reachability (e.g. on one machine it
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was typically 0.2ms w/ 1024x1024 grid). Each grid square must be “open” or
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“closed” (traversable or untraversable), and grid squares are only connected to
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their orthogonal neighbors, not diagonally.
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%package -n stb_divide-devel
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Summary: More useful 32-bit modulus e.g. “Euclidean divide”
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Version: %{stb_divide_version}%{snapinfo}
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Provides: stb_divide-static = %{stb_divide_version}%{snapinfo}-%{release}
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%description -n stb_divide-devel
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This file provides three different consistent divide/mod pairs
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implemented on top of arbitrary C/C++ division, including correct
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handling of overflow of intermediate calculations:
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trunc: a/b truncates to 0, a%b has same sign as a
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floor: a/b truncates to -inf, a%b has same sign as b
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eucl: a/b truncates to sign(b)*inf, a%b is non-negative
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%package -n stb_ds-devel
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Summary: Typesafe dynamic array and hash tables for C, will compile in C++
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Version: %{stb_ds_version}%{snapinfo}
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Provides: stb_ds-static = %{stb_ds_version}%{snapinfo}-%{release}
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%description -n stb_ds-devel
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This is a single-header-file library that provides easy-to-use dynamic arrays
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and hash tables for C (also works in C++).
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For a gentle introduction: https://nothings.org/stb_ds
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%package -n stb_dxt-devel
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Summary: Fabian “ryg” Giesen’s real-time DXT compressor
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Version: %{stb_dxt_version}%{snapinfo}
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Provides: stb_dxt-static = %{stb_dxt_version}%{snapinfo}-%{release}
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%description -n stb_dxt-devel
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DXT1/DXT5 compressor.
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%package -n stb_easy_font-devel
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Summary: Quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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Version: %{stb_easy_font_version}%{snapinfo}
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Provides: stb_easy_font-static = %{stb_easy_font_version}%{snapinfo}-%{release}
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%description -n stb_easy_font-devel
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Easy-to-deploy,
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reasonably compact,
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extremely inefficient performance-wise,
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crappy-looking,
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ASCII-only,
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bitmap font for use in 3D APIs.
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Intended for when you just want to get some text displaying in a 3D app as
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quickly as possible.
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Doesn’t use any textures, instead builds characters out of quads.
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%package -n stb_herringbone_wang_tile-devel
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Summary: Herringbone Wang tile map generator
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Version: %{stb_herringbone_wang_tile_version}%{snapinfo}
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Provides: stb_herringbone_wang_tile-static = %{stb_herringbone_wang_tile_version}%{snapinfo}-%{release}
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%description -n stb_herringbone_wang_tile-devel
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This library is an SDK for Herringbone Wang Tile generation:
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http://nothings.org/gamedev/herringbone
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The core design is that you use this library offline to generate a “template”
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of the tiles you’ll create. You then edit those tiles, then load the created
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tile image file back into this library and use it at runtime to generate
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“maps”.
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You cannot load arbitrary tile image files with this library; it is only
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designed to load image files made from the template it created. It stores a
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binary description of the tile sizes & constraints in a few pixels, and uses
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those to recover the rules, rather than trying to parse the tiles themselves.
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You *can* use this library to generate from arbitrary tile sets, but only by
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loading the tile set and specifying the constraints explicitly yourself.
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%package -n stb_hexwave-devel
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Summary: Audio waveform synthesizer
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Version: %{stb_hexwave_version}%{snapinfo}
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Provides: stb_hexwave-static = %{stb_hexwave_version}%{snapinfo}-%{release}
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%description -n stb_hexwave-devel
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A flexible anti-aliased (bandlimited) digital audio oscillator.
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This library generates waveforms of a variety of shapes made of line segments.
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It does not do envelopes, LFO effects, etc.; it merely tries to solve the
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problem of generating an artifact-free morphable digital waveform with a
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variety of spectra, and leaves it to the user to rescale the waveform and mix
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multiple voices, etc.
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%package -n stb_image-devel
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Summary: Image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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Version: %{stb_image_version}%{snapinfo}
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Provides: stb_image-static = %{stb_image_version}%{snapinfo}-%{release}
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%description -n stb_image-devel
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%{summary}.
|
||
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Primarily of interest to game developers and other people who can avoid
|
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problematic images and only need the trivial interface.
|
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%package -n stb_image_resize-devel
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||
Summary: Resize images larger/smaller with good quality
|
||
Version: %{stb_image_resize_version}%{snapinfo}
|
||
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||
Provides: stb_image_resize-static = %{stb_image_resize_version}%{snapinfo}-%{release}
|
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||
%description -n stb_image_resize-devel
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Image resizing.
|
||
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||
Written with emphasis on usability, portability, and efficiency. (No SIMD or
|
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threads, so it be easily outperformed by libs that use those.) Only scaling and
|
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translation is supported, no rotations or shears. Easy API downsamples
|
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w/Mitchell filter, upsamples w/cubic interpolation.
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||
%package -n stb_image_write-devel
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||
Summary: Image writing to disk: PNG, TGA, BMP
|
||
Version: %{stb_image_write_version}%{snapinfo}
|
||
|
||
Provides: stb_image_write-static = %{stb_image_write_version}%{snapinfo}-%{release}
|
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%description -n stb_image_write-devel
|
||
This header file is a library for writing images to C stdio or a callback.
|
||
|
||
The PNG output is not optimal; it is 20-50%% larger than the file written by a
|
||
decent optimizing implementation; though providing a custom zlib compress
|
||
function (see STBIW_ZLIB_COMPRESS) can mitigate that. This library is designed
|
||
for source code compactness and simplicity, not optimal image file size or
|
||
run-time performance.
|
||
|
||
|
||
%if %{with stb_include}
|
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%package -n stb_include-devel
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||
Summary: Implement recursive #include support, particularly for GLSL
|
||
Version: %{stb_include_version}%{snapinfo}
|
||
|
||
Provides: stb_include-static = %{stb_include_version}%{snapinfo}-%{release}
|
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|
||
%description -n stb_include-devel
|
||
This program parses a string and replaces lines of the form
|
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#include "foo"
|
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with the contents of a file named "foo". It also embeds the appropriate #line
|
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directives. Note that all include files must reside in the location specified
|
||
in the path passed to the API; it does not check multiple directories.
|
||
|
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If the string contains a line of the form
|
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#inject
|
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then it will be replaced with the contents of the string ‘inject’ passed to the
|
||
API.
|
||
%endif
|
||
|
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|
||
%package -n stb_leakcheck-devel
|
||
Summary: Quick-and-dirty malloc/free leak-checking
|
||
Version: %{stb_leakcheck_version}%{snapinfo}
|
||
|
||
Provides: stb_leakcheck-static = %{stb_leakcheck_version}%{snapinfo}-%{release}
|
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|
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%description -n stb_leakcheck-devel
|
||
%{summary}.
|
||
|
||
|
||
%package -n stb_perlin-devel
|
||
Summary: Perlin’s revised simplex noise w/ different seeds
|
||
Version: %{stb_perlin_version}%{snapinfo}
|
||
|
||
Provides: stb_perlin-static = %{stb_perlin_version}%{snapinfo}-%{release}
|
||
|
||
%description -n stb_perlin-devel
|
||
%{summary}.
|
||
|
||
|
||
%package -n stb_rect_pack-devel
|
||
Summary: Simple 2D rectangle packer with decent quality
|
||
Version: %{stb_rect_pack_version}%{snapinfo}
|
||
|
||
Provides: stb_rect_pack-static = %{stb_rect_pack_version}%{snapinfo}-%{release}
|
||
|
||
%description -n stb_rect_pack-devel
|
||
Useful for e.g. packing rectangular textures into an atlas. Does not do
|
||
rotation.
|
||
|
||
Not necessarily the awesomest packing method, but better than the totally naive
|
||
one in stb_truetype (which is primarily what this is meant to replace).
|
||
|
||
No memory allocations; uses qsort() and assert() from stdlib. Can override
|
||
those by defining STBRP_SORT and STBRP_ASSERT.
|
||
|
||
This library currently uses the Skyline Bottom-Left algorithm.
|
||
|
||
Please note: better rectangle packers are welcome! Please implement them to the
|
||
same API, but with a different init function.
|
||
|
||
|
||
%package -n stb_sprintf-devel
|
||
Summary: Fast sprintf, snprintf for C/C++
|
||
Version: %{stb_sprintf_version}%{snapinfo}
|
||
|
||
Provides: stb_sprintf-static = %{stb_sprintf_version}%{snapinfo}-%{release}
|
||
|
||
%description -n stb_sprintf-devel
|
||
This is a full sprintf replacement that supports everything that the C runtime
|
||
sprintfs support, including float/double, 64-bit integers, hex floats, field
|
||
parameters (%%*.*d stuff), length reads backs, etc.
|
||
|
||
Why would you need this if sprintf already exists? Well, first off, it’s *much*
|
||
faster (see below). It’s also much smaller than the CRT versions
|
||
code-space-wise. We’ve also added some simple improvements that are super handy
|
||
(commas in thousands, callbacks at buffer full, for example). Finally, the
|
||
format strings for MSVC and GCC differ for 64-bit integers (among other small
|
||
things), so this lets you use the same format strings in cross platform code.
|
||
|
||
It uses the standard single file trick of being both the header file and the
|
||
source itself. If you just include it normally, you just get the header file
|
||
function definitions. To get the code, you include it from a C or C++ file and
|
||
define STB_SPRINTF_IMPLEMENTATION first.
|
||
|
||
It only uses va_args macros from the C runtime to do its work. It does cast
|
||
doubles to S64s and shifts and divides U64s, which does drag in CRT code on
|
||
most platforms.
|
||
|
||
It compiles to roughly 8K with float support, and 4K without. As a comparison,
|
||
when using MSVC static libs, calling sprintf drags in 16K.
|
||
|
||
|
||
%package -n stb_textedit-devel
|
||
Summary: Guts of a text editor for games etc., implementing them from scratch
|
||
Version: %{stb_textedit_version}%{snapinfo}
|
||
|
||
Provides: stb_textedit-static = %{stb_textedit_version}%{snapinfo}-%{release}
|
||
|
||
%description -n stb_textedit-devel
|
||
This C header file implements the guts of a multi-line text-editing widget; you
|
||
implement display, word-wrapping, and low-level string insertion/deletion, and
|
||
stb_textedit will map user inputs into insertions & deletions, plus updates to
|
||
the cursor position, selection state, and undo state.
|
||
|
||
It is intended for use in games and other systems that need to build their own
|
||
custom widgets and which do not have heavy text-editing requirements (this
|
||
library is not recommended for use for editing large texts, as its performance
|
||
does not scale and it has limited undo).
|
||
|
||
Non-trivial behaviors are modelled after Windows text controls.
|
||
|
||
|
||
%package -n stb_tilemap_editor-devel
|
||
Summary: Embeddable tilemap editor
|
||
Version: %{stb_tilemap_editor_version}%{snapinfo}
|
||
|
||
Provides: stb_tilemap_editor-static = %{stb_tilemap_editor_version}%{snapinfo}-%{release}
|
||
|
||
%description -n stb_tilemap_editor-devel
|
||
Embeddable tilemap editor for C/C++.
|
||
|
||
|
||
%package -n stb_truetype-devel
|
||
Summary: Parse, decode, and rasterize characters from TrueType fonts
|
||
Version: %{stb_truetype_version}%{snapinfo}
|
||
|
||
Provides: stb_truetype-static = %{stb_truetype_version}%{snapinfo}-%{release}
|
||
|
||
%description -n stb_truetype-devel
|
||
%{summary}.
|
||
=======================================================================
|
||
|
||
NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES
|
||
|
||
This library does no range checking of the offsets found in the file,
|
||
meaning an attacker can use it to read arbitrary memory.
|
||
|
||
=======================================================================
|
||
|
||
This library processes TrueType files:
|
||
• parse files
|
||
• extract glyph metrics
|
||
• extract glyph shapes
|
||
• render glyphs to one-channel bitmaps with antialiasing (box filter)
|
||
• render glyphs to one-channel SDF bitmaps (signed-distance field/function)
|
||
|
||
|
||
%package -n stb_vorbis-devel
|
||
Summary: Decode Ogg Vorbis files from file/memory to float/16-bit signed output
|
||
Version: %{stb_vorbis_version}%{snapinfo}
|
||
|
||
Provides: stb_vorbis-static = %{stb_vorbis_version}%{snapinfo}-%{release}
|
||
|
||
%description -n stb_vorbis-devel
|
||
Ogg Vorbis audio decoder.
|
||
|
||
|
||
%package -n stb_voxel_render-devel
|
||
Summary: Helps render large-scale “voxel” worlds for games
|
||
Version: %{stb_voxel_render_version}%{snapinfo}
|
||
|
||
Provides: stb_voxel_render-static = %{stb_voxel_render_version}%{snapinfo}-%{release}
|
||
|
||
%description -n stb_voxel_render-devel
|
||
This library helps render large-scale “voxel” worlds for games, in this case,
|
||
one with blocks that can have textures and that can also be a few shapes other
|
||
than cubes.
|
||
|
||
Video introduction:
|
||
http://www.youtube.com/watch?v=2vnTtiLrV1w
|
||
|
||
Minecraft-viewer sample app (not very simple though):
|
||
http://github.com/nothings/stb/tree/master/tests/caveview
|
||
|
||
It works by creating triangle meshes. The library includes
|
||
|
||
- converter from dense 3D arrays of block info to vertex mesh
|
||
- vertex & fragment shaders for the vertex mesh
|
||
- assistance in setting up shader state
|
||
|
||
For portability, none of the library code actually accesses the 3D graphics
|
||
API. (At the moment, it’s not actually portable since the shaders are GLSL
|
||
only, but patches are welcome.)
|
||
|
||
You have to do all the caching and tracking of vertex buffers yourself.
|
||
However, you could also try making a game with a small enough world that it’s
|
||
fully loaded rather than streaming. Currently the preferred vertex format is 20
|
||
bytes per quad. There are designs to allow much more compact formats with a
|
||
slight reduction in shader features, but no roadmap for actually implementing
|
||
them.
|
||
|
||
|
||
%package doc
|
||
Summary: Documentation for stb
|
||
BuildArch: noarch
|
||
|
||
%description doc
|
||
Documentation for stb.
|
||
|
||
|
||
%prep
|
||
%autosetup -n stb-%{commit} -p1
|
||
|
||
# Append to OS build flags rather than overriding them
|
||
#
|
||
# Instead of hard-coding C++ standard and calling the C compiler, defer to the
|
||
# default and call the C++ compiler.
|
||
#
|
||
# When upstream says CPPFLAGS, they
|
||
# mean C++ flags, i.e. CXXFLAGS, not “C PreProcessor Flags” as is common in
|
||
# autoconf-influenced projects.
|
||
sed -r -i \
|
||
-e 's/([[:alpha:]]+FLAGS[[:blank:]]*)=/\1+=/' \
|
||
-e 's/(\$\(CC\))(.*)-std=[^[:blank:]]+/\$\(CXX\)\2/' \
|
||
-e 's/CPPFLAGS/CXXFLAGS/' tests/Makefile
|
||
|
||
# Add a dummy main(); how does this one work upstream?! Note that omitting
|
||
# parameter names is a C++-ism.
|
||
echo 'int main(int, char *[]) { return 0; }' >> tests/test_cpp_compilation.cpp
|
||
|
||
# Remove any pre-compiled Windows executables
|
||
find . -type f -name '*.exe' -print -delete
|
||
|
||
# Remove some unused parts of the source tree that could contribute different
|
||
# (but acceptable) license terms if they were used—just to prove that we do not
|
||
# use them.
|
||
rm -rvf deprecated tests/caveview
|
||
|
||
%if %{without stb_include}
|
||
sed -r -i '/#include[[:blank:]]+"stb_include.h"/d' tests/test_c_compilation.c
|
||
%endif
|
||
|
||
|
||
%build
|
||
# There is no compiled code to install, since all stb libraries are
|
||
# header-only. We do need to build the tests.
|
||
%set_build_flags
|
||
%make_build -C tests
|
||
|
||
|
||
%install
|
||
# Installing a “.c” file in /usr/include is unconventional, but correct and not
|
||
# unprecedented. Any .c file in stb is meant to be #include’d and used as a
|
||
# header-only library, just as the “.h” files in the other stb libraries. The
|
||
# only difference is the file extension.
|
||
#
|
||
# Since these are designed to be copied into dependent package source trees,
|
||
# there is no convention on include paths. Most projects end up using “#include
|
||
# <stb_foo.h>” or “#include <stb/stb_foo.h>”, so we install to
|
||
# %%{_includedir}/stb/stb_foo.h and %%{_includedir}/stb_foo.h, with the latter
|
||
# as a symbolic link to the former. This means most projects can unbundle the
|
||
# library without having to make their own local symlinks or patch their
|
||
# sources.
|
||
install -t '%{buildroot}%{_includedir}/stb' -p -m 0644 -D stb_*.h stb_*.c
|
||
%if %{without stb_include}
|
||
rm -vf '%{buildroot}%{_includedir}/stb/stb_include.h'
|
||
%endif
|
||
pushd '%{buildroot}%{_includedir}'
|
||
ln -sv stb/stb_*.? .
|
||
popd
|
||
|
||
|
||
%check
|
||
# The tests in tests/Makefile are largely just “will it compile” tests. There
|
||
# are some other files with main routines under tests/, but they have neither
|
||
# Makefile targets nor instructions on how to build or run them or what to
|
||
# expect them to do. We don’t dig through these sources to try to guess what to
|
||
# do with them.
|
||
|
||
# We can run image_write_test and confirm the output images are valid.
|
||
rm -vf output
|
||
mkdir -p output
|
||
./tests/image_write_test
|
||
# We assume that if ImageMagick can read the output images, then they are valid.
|
||
for img in wr6x5_flip.bmp wr6x5_flip.jpg wr6x5_flip.tga wr6x5_regular.hdr \
|
||
wr6x5_regular.png wr6x5_flip.hdr wr6x5_flip.png wr6x5_regular.bmp \
|
||
wr6x5_regular.jpg wr6x5_regular.tga
|
||
do
|
||
convert "output/${img}" 'output/dummy.bmp'
|
||
done
|
||
|
||
# As a sanity check, verify that all of the subpackage version numbers appear
|
||
# in the corresponding headers.
|
||
while read -r version header
|
||
do
|
||
%{?!with_stb_include:if [ "${header}" = 'stb_include.h' ]; then continue; fi}
|
||
# The minor version may be zero-padded in the header.
|
||
grep -E "$(
|
||
echo "${version}" |
|
||
sed -r 's/([[:digit:]]+)\.([[:digit:]]+)/\\bv\1\\.0*\2\\b/'
|
||
)" "%{buildroot}%{_includedir}/${header}" >/dev/null
|
||
done <<'EOF'
|
||
%{stb_c_lexer_version} stb_c_lexer.h
|
||
%{stb_connected_components_version} stb_connected_components.h
|
||
%{stb_divide_version} stb_divide.h
|
||
%{stb_ds_version} stb_ds.h
|
||
%{stb_dxt_version} stb_dxt.h
|
||
%{stb_easy_font_version} stb_easy_font.h
|
||
%{stb_herringbone_wang_tile_version} stb_herringbone_wang_tile.h
|
||
%{stb_hexwave_version} stb_hexwave.h
|
||
%{stb_image_version} stb_image.h
|
||
%{stb_image_resize_version} stb_image_resize.h
|
||
%{stb_image_write_version} stb_image_write.h
|
||
%{stb_include_version} stb_include.h
|
||
%{stb_leakcheck_version} stb_leakcheck.h
|
||
%{stb_perlin_version} stb_perlin.h
|
||
%{stb_rect_pack_version} stb_rect_pack.h
|
||
%{stb_sprintf_version} stb_sprintf.h
|
||
%{stb_textedit_version} stb_textedit.h
|
||
%{stb_tilemap_editor_version} stb_tilemap_editor.h
|
||
%{stb_truetype_version} stb_truetype.h
|
||
%{stb_vorbis_version} stb_vorbis.c
|
||
%{stb_voxel_render_version} stb_voxel_render.h
|
||
EOF
|
||
|
||
|
||
%files devel
|
||
# Empty metapackage
|
||
|
||
|
||
%files doc
|
||
%license LICENSE
|
||
%doc docs
|
||
%doc README.md
|
||
%doc tests/tilemap_editor_integration_example.c
|
||
|
||
|
||
%files -n stb_c_lexer-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_c_lexer.h
|
||
%{_includedir}/stb_c_lexer.h
|
||
|
||
|
||
%files -n stb_connected_components-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_connected_components.h
|
||
%{_includedir}/stb_connected_components.h
|
||
|
||
|
||
%files -n stb_divide-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_divide.h
|
||
%{_includedir}/stb_divide.h
|
||
|
||
|
||
%files -n stb_ds-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_ds.h
|
||
%{_includedir}/stb_ds.h
|
||
|
||
|
||
%files -n stb_dxt-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_dxt.h
|
||
%{_includedir}/stb_dxt.h
|
||
|
||
|
||
%files -n stb_easy_font-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_easy_font.h
|
||
%{_includedir}/stb_easy_font.h
|
||
|
||
|
||
%files -n stb_herringbone_wang_tile-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_herringbone_wang_tile.h
|
||
%{_includedir}/stb_herringbone_wang_tile.h
|
||
|
||
|
||
%files -n stb_hexwave-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_hexwave.h
|
||
%{_includedir}/stb_hexwave.h
|
||
|
||
|
||
%files -n stb_image-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_image.h
|
||
%{_includedir}/stb_image.h
|
||
|
||
|
||
%files -n stb_image_resize-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_image_resize.h
|
||
%{_includedir}/stb_image_resize.h
|
||
|
||
|
||
%files -n stb_image_write-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_image_write.h
|
||
%{_includedir}/stb_image_write.h
|
||
|
||
|
||
%if %{with stb_include}
|
||
%files -n stb_include-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_include.h
|
||
%{_includedir}/stb_include.h
|
||
%endif
|
||
|
||
|
||
%files -n stb_leakcheck-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_leakcheck.h
|
||
%{_includedir}/stb_leakcheck.h
|
||
|
||
|
||
%files -n stb_perlin-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_perlin.h
|
||
%{_includedir}/stb_perlin.h
|
||
|
||
|
||
%files -n stb_rect_pack-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_rect_pack.h
|
||
%{_includedir}/stb_rect_pack.h
|
||
|
||
|
||
%files -n stb_sprintf-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_sprintf.h
|
||
%{_includedir}/stb_sprintf.h
|
||
|
||
|
||
%files -n stb_textedit-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_textedit.h
|
||
%{_includedir}/stb_textedit.h
|
||
|
||
|
||
%files -n stb_tilemap_editor-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_tilemap_editor.h
|
||
%{_includedir}/stb_tilemap_editor.h
|
||
|
||
|
||
%files -n stb_truetype-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_truetype.h
|
||
%{_includedir}/stb_truetype.h
|
||
|
||
|
||
%files -n stb_vorbis-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_vorbis.c
|
||
%{_includedir}/stb_vorbis.c
|
||
|
||
|
||
%files -n stb_voxel_render-devel
|
||
%license LICENSE
|
||
# Directory has shared ownership across stb subpackages:
|
||
%dir %{_includedir}/stb
|
||
%{_includedir}/stb/stb_voxel_render.h
|
||
%{_includedir}/stb_voxel_render.h
|
||
|
||
|
||
%changelog
|
||
%autochangelog
|