175 lines
5.7 KiB
RPMSpec
175 lines
5.7 KiB
RPMSpec
Name: slashem
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Version: 0.0.8
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Release: 0.6.E0F1%{?dist}.1
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Summary: Super Lotsa Added Stuff Hack - Extended Magic
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Group: Amusements/Games
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License: NGPL
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URL: http://slashem.sourceforge.net/
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Source0: http://downloads.sourceforge.net/slashem/se008e0f1.tar.gz
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Source1: %{name}.desktop
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Patch0: slashem-config.patch
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BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
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BuildRequires: ncurses-devel
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BuildRequires: bison, flex, desktop-file-utils
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BuildRequires: bdftopcf, libX11-devel, libXaw-devel, libXext-devel
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BuildRequires: libXmu-devel, libXpm-devel, libXt-devel
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BuildRequires: SDL-devel libGL-devel libpng-devel
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# to compress save files
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Requires: bzip2
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# for X11 core fonts
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Requires: nethack-bitmap-fonts-core
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%global fa_var /var/games/%{name}
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%global fa_save /var/games/%{name}/save
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%global fa_share %{_datadir}/games/%{name}
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%global fa_unshare %{_libdir}/games/%{name}
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%global fa_doc %{_defaultdocdir}/%{name}-%{version}
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%description
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From the land before 3DFX, before VGA graphics and DOOM, before the IBM PC, way
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back in the dark ages of Unixland, there was a game. They called it Rogue.
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People played it, and found it good. From this basis, Hack was born. Soon Hack
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became Nethack, because it was developed by many people (and has nothing to do
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with hacking the internet). And people played this on many machines, from
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Unices to Macs to PCs, due to the amazing power of Open Source Code.
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But the DevTeam, the reclusive masterminds of Nethack, are a rather quiet
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bunch, gracing the world with new versions as they see fit, and when they see
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fit. Which is usually a new version every good number of years.
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And there was much gnashing of teeth.
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But because of the Freely Available Source Code Phenomenon, people began making
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their own versions of Nethack to tide themselves between magical releases.
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SLASH'EM is the (continuing) saga of one such variant...
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%prep
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%setup -q -n %{name}-%{version}E0F1
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%patch0 -p 1 -b .config
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sed -i \
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-e 's:^\(#define FILE_AREA_VAR\).*:\1 "%{fa_var}/":' \
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-e 's:^\(#define FILE_AREA_SAVE\).*:\1 "%{fa_save}/":' \
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-e 's:^\(#define FILE_AREA_SHARE\).*:\1 "%{fa_share}/":' \
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-e 's:^\(#define FILE_AREA_UNSHARE\).*:\1 "%{fa_unshare}/":' \
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-e 's:^\(#define FILE_AREA_DOC\).*:\1 "%{fa_doc}/":' \
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include/unixconf.h
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for f in *.txt ; do
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iconv -f iso8859-1 -t utf-8 $f >$f.conv
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touch -r $f $f.conv
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mv $f.conv $f
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done
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%build
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export LIBXAW_CFLAGS="-I/usr/include"
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export LIBXAW_LIBS="$(pkg-config --libs xaw7)"
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%configure \
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--enable-tty-graphics \
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--enable-x11-graphics \
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--enable-sdl-graphics \
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--enable-gl-graphics \
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--enable-data-librarian \
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--enable-sinks \
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--enable-reincarnation \
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--enable-zouthern \
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--enable-score-on-botl \
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--enable-wizmode=games
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# smp_mflags fails
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make \
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FILE_AREA_VAR=%{fa_var} \
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FILE_AREA_SAVE=%{fa_save} \
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FILE_AREA_SHARE=%{fa_share} \
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FILE_AREA_UNSHARE=%{fa_unshare} \
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FILE_AREA_DOC=%{fa_doc} \
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SHELLDIR=%{_bindir}
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%install
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rm -rf %{buildroot}
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make install DESTDIR=%{buildroot} \
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FILE_AREA_VAR=%{buildroot}%{fa_var} \
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FILE_AREA_SAVE=%{buildroot}%{fa_save} \
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FILE_AREA_SHARE=%{buildroot}%{fa_share} \
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FILE_AREA_UNSHARE=%{buildroot}%{fa_unshare} \
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FILE_AREA_DOC=%{buildroot}%{fa_doc} \
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SHELLDIR=%{buildroot}%{_bindir} \
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CHOWN=/bin/true \
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CHGRP=/bin/true
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install -d -m 0755 %{buildroot}%{_mandir}/man6
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make -C doc MANDIR=%{buildroot}%{_mandir}/man6 manpages
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sed -i \
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-e 's!%{buildroot}!!g' \
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-e '/XUSERFILE/s!\$HACKDIR!%{fa_share}!' \
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%{buildroot}%{_bindir}/slashem
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mv %{buildroot}%{fa_unshare}/recover %{buildroot}%{_bindir}/slashem-recover
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mv %{buildroot}%{_mandir}/man6/recover.6 %{buildroot}%{_mandir}/man6/slashem-recover.6
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rm %{buildroot}%{_mandir}/man6/[^s]*
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sed -i -e 's:^!\(SlashEM.tile_file.*\):\1:' %{buildroot}%{fa_share}/SlashEM.ad
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install -D -p -m 0644 win/X11/nh_icon.xpm %{buildroot}%{_datadir}/pixmaps/slashem.xpm
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desktop-file-install \
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--dir %{buildroot}%{_datadir}/applications \
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--add-category X-Fedora \
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--add-category Application \
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--add-category Game \
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%{SOURCE1}
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%clean
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rm -rf %{buildroot}
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%files
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%defattr(-,root,root,-)
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%doc history.txt doc/*.txt README.34 readme.* slamfaq.txt dat/license dat/history
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%{_bindir}/slashem
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%{_bindir}/slashem-recover
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%{fa_share}
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%dir %{fa_unshare}
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%{fa_unshare}/nhushare
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%{_mandir}/man6/*
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%{_datadir}/applications/slashem.desktop
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%{_datadir}/pixmaps/slashem.xpm
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%defattr(0664,root,games)
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%config(noreplace) %{fa_var}/logfile
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%config(noreplace) %{fa_var}/perm
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%config(noreplace) %{fa_var}/record
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%attr(0775,root,games) %dir %{fa_var}
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%attr(0775,root,games) %dir %{fa_var}/save
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%attr(2755,root,games) %{fa_unshare}/slashem
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%changelog
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* Sun Feb 12 2012 Iain Arnell <iarnell@gmail.com> 0.0.8-0.6.E0F1.1
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- rebuild to fix missing dependencies due to rhbz#758251
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* Wed Feb 09 2011 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 0.0.8-0.6.E0F1
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_15_Mass_Rebuild
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* Sun Jul 26 2009 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 0.0.8-0.5.E0F1
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_12_Mass_Rebuild
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* Sun Jul 19 2009 Iain Arnell <iarnell@gmail.com> 0.0.8-0.4.E0F1
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- require nethack-bitmap-fonts-core, not nethack anymore
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* Mon Jul 06 2009 Iain Arnell <iarnell@gmail.com> 0.0.8-0.3.E0F1
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- don't install fonts - require nethack instead
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* Wed Jun 10 2009 Iain Arnell <iarnell@gmail.com> 0.0.8-0.2.E0F1
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- additional requires for scriptlets
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- only run preun for final uninstall
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* Thu May 21 2009 Iain Arnell <iarnell@gmail.com> 0.0.8-0.1.E0F1
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- initial packaging
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