Update desktop file and validate it during check

Update the desktop file and tidy the spec file. Add an AppData
description. Preserve timestamps during install. Drop unnecessary (since
redhat-rpm-config 9.1.0-42) aarch64 patch.
This commit is contained in:
David King 2014-11-20 16:31:10 +00:00
parent 1e5dac8835
commit 1f72ee0dce
4 changed files with 43 additions and 1886 deletions

File diff suppressed because it is too large Load Diff

16
slashem.appdata.xml Normal file
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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright 2014 David King <amigadave@amigadave.com> -->
<application>
<id type="desktop">slashem.desktop</id>
<name>Slash'EM</name>
<summary>Slash'EM is a single player dungeon exploration game</summary>
<metadata_license>CC0-1.0</metadata_license>
<project_license>NGPL</project_license>
<description>
<p>Slash'EM (Super Lotsa Added Stuff Hack - Extended Magic) is a
variant of the roguelike game NetHack that offers extra features,
monsters, levels and items.</p>
</description>
<url type="homepage">http://slashem.sourceforge.net/</url>
<updatecontact>amigadave@amigadave.com</updatecontact>
</application>

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@ -2,8 +2,7 @@
Name=Slash'EM
Comment=Slash'EM is a single player dungeon exploration game
Exec=slashem
Icon=slashem.xpm
Icon=slashem
Terminal=true
Type=Application
Encoding=UTF-8
Categories=Application;Game;X-Fedora;
Categories=Game;AdventureGame;RolePlaying;X-Fedora;

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@ -1,27 +1,27 @@
Name: slashem
Version: 0.0.8
Release: 0.16.E0F1%{?dist}
Release: 0.17.E0F1%{?dist}
Summary: Super Lotsa Added Stuff Hack - Extended Magic
Group: Amusements/Games
License: NGPL
URL: http://slashem.sourceforge.net/
Source0: http://downloads.sourceforge.net/slashem/se008e0f1.tar.gz
Source0: http://downloads.sourceforge.net/%{name}/se008e0f1.tar.gz
Source1: %{name}.desktop
Source2: %{name}.appdata.xml
Patch0: slashem-config.patch
# fix building with libpng 1.5
Patch1: slashem-libpng-1.5.patch
# update config.guess and config.sub to recognize aarch64
Patch2: slashem-aarch64.patch
# https://bugzilla.redhat.com/show_bug.cgi?id=1037330
Patch3: slashem-format-security.patch
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
Patch2: slashem-format-security.patch
BuildRequires: /usr/bin/appstream-util
BuildRequires: ncurses-devel
BuildRequires: bison, flex, desktop-file-utils
BuildRequires: bdftopcf, libX11-devel, libXaw-devel, libXext-devel
BuildRequires: bdftopcf, libX11-devel, libXext-devel
BuildRequires: libXmu-devel, libXpm-devel, libXt-devel
BuildRequires: SDL-devel libGL-devel libpng-devel zlib-devel
BuildRequires: pkgconfig(xaw7)
# to compress save files
Requires: bzip2
# for X11 core fonts
@ -57,10 +57,9 @@ SLASH'EM is the (continuing) saga of one such variant...
%prep
%setup -q -n %{name}-%{version}E0F1
%patch0 -p 1 -b .config
%patch1 -p 1 -b .libpng
%patch2 -p 1 -b .aarch64
%patch3 -p 1 -b .format-security
%patch0 -p1 -b .config
%patch1 -p1 -b .libpng
%patch2 -p1 -b .format-security
sed -i \
-e 's:^\(#define FILE_AREA_VAR\).*:\1 "%{fa_var}/":' \
@ -70,7 +69,6 @@ sed -i \
-e 's:^\(#define FILE_AREA_DOC\).*:\1 "%{fa_doc}/":' \
include/unixconf.h
for f in *.txt ; do
iconv -f iso8859-1 -t utf-8 $f >$f.conv
touch -r $f $f.conv
@ -101,14 +99,15 @@ make \
FILE_AREA_DOC=%{fa_doc} \
SHELLDIR=%{_bindir}
%install
rm -rf %{buildroot}
make install DESTDIR=%{buildroot} \
FILE_AREA_VAR=%{buildroot}%{fa_var} \
FILE_AREA_SAVE=%{buildroot}%{fa_save} \
FILE_AREA_SHARE=%{buildroot}%{fa_share} \
FILE_AREA_UNSHARE=%{buildroot}%{fa_unshare} \
FILE_AREA_DOC=%{buildroot}%{fa_doc} \
INSTALL="install -p" \
SHELLDIR=%{buildroot}%{_bindir} \
CHOWN=/bin/true \
CHGRP=/bin/true
@ -127,21 +126,17 @@ rm %{buildroot}%{_mandir}/man6/[^s]*
sed -i -e 's:^!\(SlashEM.tile_file.*\):\1:' %{buildroot}%{fa_share}/SlashEM.ad
install -D -p -m 0644 win/X11/nh_icon.xpm %{buildroot}%{_datadir}/pixmaps/slashem.xpm
desktop-file-install \
--dir %{buildroot}%{_datadir}/applications \
--add-category X-Fedora \
--add-category Application \
--add-category Game \
%{SOURCE1}
install -Dpm 0644 win/X11/nh_icon.xpm %{buildroot}%{_datadir}/pixmaps/slashem.xpm
desktop-file-install --dir %{buildroot}%{_datadir}/applications %{SOURCE1}
install -Dpm 0644 %{SOURCE2} %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml
%clean
rm -rf %{buildroot}
%check
desktop-file-validate %{buildroot}%{_datadir}/applications/*.desktop
appstream-util validate-relax --nonet %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml
%files
%defattr(-,root,root,-)
%doc history.txt doc/*.txt README.34 readme.* slamfaq.txt dat/license dat/history
%{_bindir}/slashem
%{_bindir}/slashem-recover
@ -149,6 +144,7 @@ rm -rf %{buildroot}
%dir %{fa_unshare}
%{fa_unshare}/nhushare
%{_mandir}/man6/*
%{_datadir}/appdata/%{name}.appdata.xml
%{_datadir}/applications/slashem.desktop
%{_datadir}/pixmaps/slashem.xpm
%defattr(0664,root,games)
@ -161,6 +157,12 @@ rm -rf %{buildroot}
%changelog
* Thu Nov 20 2014 David King <amigadave@amigadave.com> - 0.0.8-0.17.E0F1
- Update desktop file and validate it during check
- Add AppData description and validate it during check
- Preserve timestamps during install
- Tidy spec file
* Mon Aug 18 2014 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 0.0.8-0.16.E0F1
- Rebuilt for https://fedoraproject.org/wiki/Fedora_21_22_Mass_Rebuild