scribus/scribus-1.3.7-selecting-fra...

52 lines
2.1 KiB
Diff

From 62684de1a0d3c400d6ecd3b06c8ffdcb49a1e90a Mon Sep 17 00:00:00 2001
From: jghali <jghali@11d20701-8431-0410-a711-e3c959e3b870>
Date: Wed, 16 Jun 2010 19:56:30 +0000
Subject: [PATCH] #9180 : fix crash when selecting frame after modifying text in story editor
git-svn-id: svn://scribus.info/Scribus/branches/Version135@15199 11d20701-8431-0410-a711-e3c959e3b870
---
Scribus/scribus/pageitem_textframe.cpp | 4 ++--
Scribus/scribus/storyeditor.cpp | 4 ++++
2 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/Scribus/scribus/pageitem_textframe.cpp b/Scribus/scribus/pageitem_textframe.cpp
index 62c9ab5..e04b875 100644
--- a/Scribus/scribus/pageitem_textframe.cpp
+++ b/Scribus/scribus/pageitem_textframe.cpp
@@ -2364,7 +2364,7 @@ void PageItem_TextFrame::DrawObj_Item(ScPainter *p, QRectF cullingArea, double s
bool previousWasObject(false);
double selX = ls.x;
ScText *hls = 0;
- for (int as = ls.firstItem; as <= qMin(ls.lastItem, itemText.length()); ++as)
+ for (int as = ls.firstItem; as <= qMin(ls.lastItem, itemText.length() - 1); ++as)
{
bool selecteds = itemText.selected(as);
hls = itemText.item(as);
@@ -2424,7 +2424,7 @@ void PageItem_TextFrame::DrawObj_Item(ScPainter *p, QRectF cullingArea, double s
QColor tmp;
ScText *hl = 0;
- for (int a = ls.firstItem; a <= qMin(ls.lastItem, itemText.length()); ++a)
+ for (int a = ls.firstItem; a <= qMin(ls.lastItem, itemText.length() - 1); ++a)
{
hl = itemText.item(a);
const CharStyle& charStyle(itemText.charStyle(a));
diff --git a/Scribus/scribus/storyeditor.cpp b/Scribus/scribus/storyeditor.cpp
index 4f10599..ad3f349 100644
--- a/Scribus/scribus/storyeditor.cpp
+++ b/Scribus/scribus/storyeditor.cpp
@@ -2868,6 +2868,10 @@ void StoryEditor::updateTextFrame()
}
#endif
Editor->saveItemText(nextItem);
+ // #9180 : force relayout here, it appears that relayout is sometime disabled
+ // to speed up selection, but re layout() cannot be avoided here
+ nextItem->invalidateLayout();
+ nextItem->layout();
#if 0
QList<PageItem*> FrameItemsDel;
FrameItemsDel.setAutoDelete(true);
--
1.6.6.1