qt5-qtbase/0295-Ensure-a-pixel-density...

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3.6 KiB
Diff

From dd52fd0024600d3beffc82d6da02b4239a62d725 Mon Sep 17 00:00:00 2001
From: Jocelyn Turcotte <jturcotte@woboq.com>
Date: Tue, 17 Jan 2017 17:05:00 +0100
Subject: [PATCH 295/420] Ensure a pixel density of at least 1 for
Qt::AA_EnableHighDpiScaling
Very large 1080p TVs or any display which is running at an abnormally
low resolution can have a DPI lower than 48, which means that
qRound(dpi/96) will result in a 0 pixel density, causing critical
issues for applications using Qt::AA_EnableHighDpiScaling.
Make sure that we always have a pixel density of at least 1 to allow
applications not having to worry about such displays.
Task-number: QTBUG-56140
Change-Id: I1dafbf7794a99ae6f872984c0337d8ff0d1fc1c0
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
---
src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp | 2 +-
src/plugins/platforms/windows/qwindowsscreen.cpp | 2 +-
src/plugins/platforms/winrt/qwinrtscreen.cpp | 2 +-
src/plugins/platforms/xcb/qxcbscreen.cpp | 2 +-
4 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp b/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
index 3e1e93f..863a115 100644
--- a/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
@@ -226,7 +226,7 @@ QDpi QEglFSDeviceIntegration::logicalDpi() const
qreal QEglFSDeviceIntegration::pixelDensity() const
{
- return qRound(logicalDpi().first / qreal(100));
+ return qMax(1, qRound(logicalDpi().first / qreal(100)));
}
Qt::ScreenOrientation QEglFSDeviceIntegration::nativeOrientation() const
diff --git a/src/plugins/platforms/windows/qwindowsscreen.cpp b/src/plugins/platforms/windows/qwindowsscreen.cpp
index 7a885b4..c70323c 100644
--- a/src/plugins/platforms/windows/qwindowsscreen.cpp
+++ b/src/plugins/platforms/windows/qwindowsscreen.cpp
@@ -265,7 +265,7 @@ qreal QWindowsScreen::pixelDensity() const
// the pixel density since it is reflects the Windows UI scaling.
// High DPI auto scaling should be disabled when the user chooses
// small fonts on a High DPI monitor, resulting in lower logical DPI.
- return qRound(logicalDpi().first / 96);
+ return qMax(1, qRound(logicalDpi().first / 96));
}
/*!
diff --git a/src/plugins/platforms/winrt/qwinrtscreen.cpp b/src/plugins/platforms/winrt/qwinrtscreen.cpp
index f87ae9f..2a4b6c8 100644
--- a/src/plugins/platforms/winrt/qwinrtscreen.cpp
+++ b/src/plugins/platforms/winrt/qwinrtscreen.cpp
@@ -647,7 +647,7 @@ QDpi QWinRTScreen::logicalDpi() const
qreal QWinRTScreen::pixelDensity() const
{
Q_D(const QWinRTScreen);
- return qRound(d->logicalDpi / 96);
+ return qMax(1, qRound(d->logicalDpi / 96));
}
qreal QWinRTScreen::scaleFactor() const
diff --git a/src/plugins/platforms/xcb/qxcbscreen.cpp b/src/plugins/platforms/xcb/qxcbscreen.cpp
index a967593..d8facdb 100644
--- a/src/plugins/platforms/xcb/qxcbscreen.cpp
+++ b/src/plugins/platforms/xcb/qxcbscreen.cpp
@@ -631,7 +631,7 @@ void QXcbScreen::updateGeometry(const QRect &geom, uint8_t rotation)
m_sizeMillimeters = sizeInMillimeters(xGeometry.size(), virtualDpi());
qreal dpi = xGeometry.width() / physicalSize().width() * qreal(25.4);
- m_pixelDensity = qRound(dpi/96);
+ m_pixelDensity = qMax(1, qRound(dpi/96));
m_geometry = QRect(xGeometry.topLeft(), xGeometry.size());
m_availableGeometry = xGeometry & m_virtualDesktop->workArea();
QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), m_geometry, m_availableGeometry);
--
2.9.3