Fix libvirt + seccomp combo (bz #855162) Fix scsi hotplug crash (bz #879657) Fix QOM refcount crash (bz #881486)
170 lines
7.5 KiB
Diff
170 lines
7.5 KiB
Diff
From 7482be857b0d55189020bef699b65903be9c256a Mon Sep 17 00:00:00 2001
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From: Aurelien Jarno <aurelien@aurel32.net>
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Date: Tue, 9 Oct 2012 21:53:11 +0200
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Subject: [PATCH] tcg/arm: fix TLB access in qemu-ld/st ops
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The TCG arm backend considers likely that the offset to the TLB
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entries does not exceed 12 bits for mem_index = 0. In practice this is
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not true for at least the MIPS target.
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The current patch fixes that by loading the bits 23-12 with a separate
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instruction, and using loads with address writeback, independently of
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the value of mem_idx. In total this allow a 24-bit offset, which is a
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lot more than needed.
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Cc: Andrzej Zaborowski <balrogg@gmail.com>
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Cc: Peter Maydell <peter.maydell@linaro.org>
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Cc: qemu-stable@nongnu.org
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Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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(cherry picked from commit d17bd1d8cc27f8c1a24c65f555a77a661c332b7f)
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Signed-off-by: Michael Roth <mdroth@linux.vnet.ibm.com>
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---
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tcg/arm/tcg-target.c | 78 ++++++++++++++++++++++++++++------------------------
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1 file changed, 42 insertions(+), 36 deletions(-)
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diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c
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index aed3b53..fbad716 100644
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--- a/tcg/arm/tcg-target.c
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+++ b/tcg/arm/tcg-target.c
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@@ -630,6 +630,22 @@ static inline void tcg_out_ld32_12(TCGContext *s, int cond,
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(rn << 16) | (rd << 12) | ((-im) & 0xfff));
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}
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+/* Offset pre-increment with base writeback. */
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+static inline void tcg_out_ld32_12wb(TCGContext *s, int cond,
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+ int rd, int rn, tcg_target_long im)
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+{
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+ /* ldr with writeback and both register equals is UNPREDICTABLE */
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+ assert(rd != rn);
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+
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+ if (im >= 0) {
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+ tcg_out32(s, (cond << 28) | 0x05b00000 |
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+ (rn << 16) | (rd << 12) | (im & 0xfff));
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+ } else {
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+ tcg_out32(s, (cond << 28) | 0x05300000 |
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+ (rn << 16) | (rd << 12) | ((-im) & 0xfff));
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+ }
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+}
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+
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static inline void tcg_out_st32_12(TCGContext *s, int cond,
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int rd, int rn, tcg_target_long im)
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{
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@@ -1062,7 +1078,7 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
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{
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int addr_reg, data_reg, data_reg2, bswap;
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#ifdef CONFIG_SOFTMMU
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- int mem_index, s_bits;
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+ int mem_index, s_bits, tlb_offset;
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TCGReg argreg;
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# if TARGET_LONG_BITS == 64
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int addr_reg2;
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@@ -1102,19 +1118,15 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
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TCG_REG_R0, TCG_REG_R8, CPU_TLB_SIZE - 1);
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tcg_out_dat_reg(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_AREG0,
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TCG_REG_R0, SHIFT_IMM_LSL(CPU_TLB_ENTRY_BITS));
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- /* In the
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- * ldr r1 [r0, #(offsetof(CPUArchState, tlb_table[mem_index][0].addr_read))]
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- * below, the offset is likely to exceed 12 bits if mem_index != 0 and
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- * not exceed otherwise, so use an
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- * add r0, r0, #(mem_index * sizeof *CPUArchState.tlb_table)
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- * before.
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- */
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- if (mem_index)
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+ /* We assume that the offset is contained within 20 bits. */
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+ tlb_offset = offsetof(CPUArchState, tlb_table[mem_index][0].addr_read);
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+ assert(tlb_offset & ~0xfffff == 0);
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+ if (tlb_offset > 0xfff) {
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tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_REG_R0,
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- (mem_index << (TLB_SHIFT & 1)) |
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- ((16 - (TLB_SHIFT >> 1)) << 8));
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- tcg_out_ld32_12(s, COND_AL, TCG_REG_R1, TCG_REG_R0,
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- offsetof(CPUArchState, tlb_table[0][0].addr_read));
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+ 0xa00 | (tlb_offset >> 12));
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+ tlb_offset &= 0xfff;
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+ }
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+ tcg_out_ld32_12wb(s, COND_AL, TCG_REG_R1, TCG_REG_R0, tlb_offset);
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tcg_out_dat_reg(s, COND_AL, ARITH_CMP, 0, TCG_REG_R1,
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TCG_REG_R8, SHIFT_IMM_LSL(TARGET_PAGE_BITS));
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/* Check alignment. */
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@@ -1122,15 +1134,14 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
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tcg_out_dat_imm(s, COND_EQ, ARITH_TST,
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0, addr_reg, (1 << s_bits) - 1);
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# if TARGET_LONG_BITS == 64
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- /* XXX: possibly we could use a block data load or writeback in
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- * the first access. */
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- tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
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- offsetof(CPUArchState, tlb_table[0][0].addr_read) + 4);
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+ /* XXX: possibly we could use a block data load in the first access. */
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+ tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, 4);
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tcg_out_dat_reg(s, COND_EQ, ARITH_CMP, 0,
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TCG_REG_R1, addr_reg2, SHIFT_IMM_LSL(0));
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# endif
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tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
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- offsetof(CPUArchState, tlb_table[0][0].addend));
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+ offsetof(CPUTLBEntry, addend)
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+ - offsetof(CPUTLBEntry, addr_read));
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switch (opc) {
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case 0:
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@@ -1288,7 +1299,7 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
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{
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int addr_reg, data_reg, data_reg2, bswap;
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#ifdef CONFIG_SOFTMMU
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- int mem_index, s_bits;
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+ int mem_index, s_bits, tlb_offset;
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TCGReg argreg;
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# if TARGET_LONG_BITS == 64
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int addr_reg2;
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@@ -1325,19 +1336,15 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
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TCG_REG_R0, TCG_REG_R8, CPU_TLB_SIZE - 1);
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tcg_out_dat_reg(s, COND_AL, ARITH_ADD, TCG_REG_R0,
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TCG_AREG0, TCG_REG_R0, SHIFT_IMM_LSL(CPU_TLB_ENTRY_BITS));
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- /* In the
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- * ldr r1 [r0, #(offsetof(CPUArchState, tlb_table[mem_index][0].addr_write))]
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- * below, the offset is likely to exceed 12 bits if mem_index != 0 and
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- * not exceed otherwise, so use an
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- * add r0, r0, #(mem_index * sizeof *CPUArchState.tlb_table)
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- * before.
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- */
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- if (mem_index)
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+ /* We assume that the offset is contained within 20 bits. */
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+ tlb_offset = offsetof(CPUArchState, tlb_table[mem_index][0].addr_write);
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+ assert(tlb_offset & ~0xfffff == 0);
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+ if (tlb_offset > 0xfff) {
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tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_REG_R0,
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- (mem_index << (TLB_SHIFT & 1)) |
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- ((16 - (TLB_SHIFT >> 1)) << 8));
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- tcg_out_ld32_12(s, COND_AL, TCG_REG_R1, TCG_REG_R0,
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- offsetof(CPUArchState, tlb_table[0][0].addr_write));
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+ 0xa00 | (tlb_offset >> 12));
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+ tlb_offset &= 0xfff;
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+ }
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+ tcg_out_ld32_12wb(s, COND_AL, TCG_REG_R1, TCG_REG_R0, tlb_offset);
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tcg_out_dat_reg(s, COND_AL, ARITH_CMP, 0, TCG_REG_R1,
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TCG_REG_R8, SHIFT_IMM_LSL(TARGET_PAGE_BITS));
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/* Check alignment. */
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@@ -1345,15 +1352,14 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
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tcg_out_dat_imm(s, COND_EQ, ARITH_TST,
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0, addr_reg, (1 << s_bits) - 1);
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# if TARGET_LONG_BITS == 64
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- /* XXX: possibly we could use a block data load or writeback in
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- * the first access. */
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- tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
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- offsetof(CPUArchState, tlb_table[0][0].addr_write) + 4);
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+ /* XXX: possibly we could use a block data load in the first access. */
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+ tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, 4);
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tcg_out_dat_reg(s, COND_EQ, ARITH_CMP, 0,
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TCG_REG_R1, addr_reg2, SHIFT_IMM_LSL(0));
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# endif
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tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
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- offsetof(CPUArchState, tlb_table[0][0].addend));
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+ offsetof(CPUTLBEntry, addend)
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+ - offsetof(CPUTLBEntry, addr_write));
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switch (opc) {
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case 0:
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--
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1.8.0.2
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