opensubdiv/opensubdiv.spec
2024-01-17 22:54:22 +00:00

134 lines
3.5 KiB
RPMSpec

# Force out of source build
%undefine __cmake_in_source_build
%global upstream_version 3_5_0
#%%global prerelease RC1
%global documentation 1
Name: opensubdiv
Version: 3.5.0
Release: %autorelease
Summary: High performance subdivision surface libraries
License: Apache-2.0
#URL: http://graphics.pixar.com/%%{name}
Url: https://github.com/PixarAnimationStudios/OpenSubdiv
Source: https://github.com/PixarAnimationStudios/OpenSubdiv/archive/v%{upstream_version}%{?prerelease}/%{name}-%{version}%{?prerelease}.tar.gz
# fix linking against libdl (see https://github.com/PixarAnimationStudios/OpenSubdiv/issues/1196)
Patch: %{name}-rpath.patch
# make doxygen generated files consistent across builds & architectures
Patch: opensubdiv-3.5.0-reproducible-docs.patch
BuildRequires: cmake
%if 0%{?documentation}
BuildRequires: doxygen
BuildRequires: python3dist(docutils)
%endif
BuildRequires: gcc-c++
BuildRequires: graphviz-devel
BuildRequires: pkgconfig(glew)
BuildRequires: pkgconfig(glfw3)
BuildRequires: pkgconfig(OpenCL)
BuildRequires: pkgconfig(Ptex)
BuildRequires: pkgconfig(python3)
BuildRequires: tbb2020.3-devel
BuildRequires: pkgconfig(zlib)
BuildRequires: python3dist(pygments)
# Drop libs subpackage
Obsoletes: %{name}-libs < %{version}-%{release}
%description
OpenSubdiv is a set of open source libraries that implement high performance
subdivision surface (subdiv) evaluation on massively parallel CPU and
GPU architectures.
This codepath is optimized for drawing deforming subdivs with static topology
at interactive framerates.
%package devel
Summary: Development files for %{name}
Requires: %{name}%{?_isa} = %{version}-%{release}
%description devel
The %{name}-devel package contains libraries and header files for
developing applications that use %{name}.
%if 0%{?documentation}
%package doc
Summary: High performance subdivision surface libraries
BuildArch: noarch
%description doc
OpenSubdiv is a set of open source libraries that implement high
performance subdivision surface (subdiv) evaluation on massively
parallel CPU and GPU architectures.
This code path is optimized for
drawing deforming surfaces with static topology at interactive
frame rates.
This package includes the documentation of OpenSubdiv.
%endif
%prep
%autosetup -p1 -n OpenSubdiv-%{upstream_version}%{?prerelease}
# work around linking glitch
# https://github.com/PixarAnimationStudios/OpenSubdiv/issues/1196
sed -i 's|${PLATFORM_GPU_LIBRARIES}|${PLATFORM_GPU_LIBRARIES} ${CMAKE_DL_LIBS}|' opensubdiv/CMakeLists.txt
%build
%cmake \
-DCMAKE_INSTALL_PREFIX=%{_prefix} \
-DCMAKE_LIBDIR_BASE=%{_libdir} \
-DGLEW_LOCATION=%{_libdir} \
-DGLFW_LOCATION=%{_libdir} \
-DNO_CLEW=1 \
-DNO_CUDA=1 \
%if 0%{?documentation}
-DNO_DOC=0 \
%else
-DNO_DOC=1\
%endif
-DNO_EXAMPLES=1 \
-DNO_GLFW_X11=1 \
-DNO_OPENCL=1 \
-DNO_METAL=1 \
-DNO_REGRESSION=1 \
-DNO_TUTORIALS=1 \
-DOpenGL_GL_PREFERENCE=GLVND \
-DTBB_LOCATION=%{_libdir}
%cmake_build
%{?_with_tests:
%check
make test V=1
}
%install
%cmake_install
# Remove static files
find %{buildroot} -name '*.la' -delete
find %{buildroot} -name '*.a' -delete
%files
%license LICENSE.txt
%doc README.md
%{_libdir}/*.so.%{version}
%files devel
%doc NOTICE.txt README.md
%{_includedir}/*
%{_libdir}/*.so
%{_libdir}/cmake/OpenSubdiv/
%if 0%{?documentation}
%files doc
%{_docdir}/%{name}/
%endif
%changelog
%autochangelog