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Pete Walter abe0c7e3ed Use same ExclusiveArch as 0ad
nvidia-texture-tools currently fails to build on ppc64 for epel7; this works it
around by setting an appropriate ExclusiveArch.
2016-06-22 18:59:16 +01:00
.gitignore Initial import (#823096). 2012-12-20 20:05:45 -02:00
nvidia-texture-tools-2.0.8-gcc4.7.patch Initial import (#823096). 2012-12-20 20:05:45 -02:00
nvidia-texture-tools-2.0.8-libdir.patch Initial import (#823096). 2012-12-20 20:05:45 -02:00
nvidia-texture-tools-2.0.8-png-api.patch Initial import (#823096). 2012-12-20 20:05:45 -02:00
nvidia-texture-tools-2.0.8-soversion.patch Initial import (#823096). 2012-12-20 20:05:45 -02:00
nvidia-texture-tools-2.0.8-wordsize.patch Initial import (#823096). 2012-12-20 20:05:45 -02:00
nvidia-texture-tools-aarch64.patch dd patch to fix ftbfs on aarch64 2014-07-28 14:58:58 +01:00
nvidia-texture-tools-arm.patch fix build on arm 2013-07-30 10:34:37 -05:00
nvidia-texture-tools-bool-null.patch Correct FTBFS in rawhide (#1307810) 2016-03-17 16:10:28 -03:00
nvidia-texture-tools.spec Use same ExclusiveArch as 0ad 2016-06-22 18:59:16 +01:00
sources Initial import (#823096). 2012-12-20 20:05:45 -02:00