fix build on arm
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11
nvidia-texture-tools-arm.patch
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11
nvidia-texture-tools-arm.patch
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@ -0,0 +1,11 @@
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--- nvidia-texture-tools/src/nvcore/nvcore.h.orig 2013-07-30 09:48:05.111350472 -0500
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+++ nvidia-texture-tools/src/nvcore/nvcore.h 2013-07-30 09:50:19.667643065 -0500
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@@ -70,6 +70,8 @@
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# define NV_CPU_X86 1
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#elif defined POSH_CPU_PPC
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# define NV_CPU_PPC 1
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+#elif defined POSH_CPU_STRONGARM
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+# define NV_CPU_STRONGARM 1
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#else
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# error "Unsupported CPU"
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#endif
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@ -2,7 +2,7 @@
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Name: nvidia-texture-tools
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Version: 2.0.8
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Release: 5%{?dist}
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Release: 6%{?dist}
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Summary: Collection of image processing and texture manipulation tools
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Group: System Environment/Libraries
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License: MIT
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@ -27,7 +27,8 @@ Patch2: %{name}-%{version}-png-api.patch
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Patch3: %{name}-%{version}-soversion.patch
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# install libraries in proper directory
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Patch4: %{name}-%{version}-libdir.patch
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# add arm support in
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Patch5: nvidia-texture-tools-arm.patch
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%description
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The NVIDIA Texture Tools is a collection of image processing and texture
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manipulation tools, designed to be integrated in game tools and asset
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@ -55,6 +56,7 @@ Headers and libraries for development with %{name}.
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%patch2 -p1
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%patch3 -p1
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%patch4 -p1
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%patch5 -p1
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%build
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mkdir -p build
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@ -96,6 +98,9 @@ make -C build filtertest
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%{_libdir}/lib*.so
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%changelog
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* Tue Jul 30 2013 Dennis Gilmore <dennis@ausil.us> - 2.0.8-6
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- fix build on arm
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* Thu Feb 14 2013 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 2.0.8-5
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_19_Mass_Rebuild
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