118 lines
3.8 KiB
RPMSpec
118 lines
3.8 KiB
RPMSpec
# Enable oldstyle to have a nearly nothing requiring package after rebuilding
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%define oldstyle 0
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Summary: Drive and jump with some kind of car across the moon
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Name: moon-buggy
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Version: 1.0.51
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Release: 4%{?dist}
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License: GPL+
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Group: Amusements/Games
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URL: http://seehuhn.de/pages/%{name}
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Source0: http://seehuhn.de/media/programs/%{name}-%{version}.tar.gz
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Source1: http://seehuhn.de/media/programs/%{name}-sound-%{version}.tar.gz
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Source2: %{name}.desktop
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Source3: %{name}-sound.desktop
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Patch0: moon-buggy-1.0.51-pause.patch
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Patch1: moon-buggy-1.0.51-sound.patch
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Requires(post): /sbin/install-info
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Requires(preun): /sbin/install-info
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BuildRequires: ncurses-devel
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%if !%{oldstyle}
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BuildRequires: esound-devel, desktop-file-utils, autoconf, automake
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%endif
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BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
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%description
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Moon-buggy is a simple character graphics game where you drive some kind
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of car across the moon's surface. Unfortunately there are dangerous craters
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there. Fortunately your car can jump over them!
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The game has some resemblance of the classic arcade game moon-patrol which
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was released in 1982. A clone of this game was relased for the Commodore
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C64 in 1983. The present, ASCII art version of moon-buggy was written many
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years later by Jochen Voss.
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%prep
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%setup -q -a 1
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%patch0 -p1 -b .pause
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%if !%{oldstyle}
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%patch1 -p1 -b .sound
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mv -f %{name}-%{version}/* .
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autoreconf -f
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%endif
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%build
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%configure --sharedstatedir=%{_localstatedir}/games
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make %{?_smp_mflags}
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%install
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rm -rf $RPM_BUILD_ROOT
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make DESTDIR=$RPM_BUILD_ROOT INSTALL="install -p" install
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# Create zero-sized highscore file
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touch $RPM_BUILD_ROOT%{_localstatedir}/games/%{name}/mbscore
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# Install working *.desktop files and an icon
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%if !%{oldstyle}
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desktop-file-install --vendor "" --dir=$RPM_BUILD_ROOT%{_datadir}/applications %{SOURCE2}
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desktop-file-install --vendor "" --dir=$RPM_BUILD_ROOT%{_datadir}/applications %{SOURCE3}
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install -D -p -m 644 %{name}.png $RPM_BUILD_ROOT%{_datadir}/pixmaps/%{name}.png
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%endif
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# Some file cleanups
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rm -f $RPM_BUILD_ROOT%{_infodir}/dir
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# Convert everything to UTF-8
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iconv -f iso-8859-1 -t utf-8 -o ChangeLog.utf8 ChangeLog
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sed -i 's|\r$||g' ChangeLog.utf8
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touch -c -r ChangeLog ChangeLog.utf8
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mv -f ChangeLog.utf8 ChangeLog
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iconv -f iso-8859-1 -t utf-8 -o TODO.utf8 TODO
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sed -i 's|\r$||g' TODO.utf8
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touch -c -r TODO TODO.utf8
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mv -f TODO.utf8 TODO
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%post
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/sbin/install-info %{_infodir}/%{name}.info.gz %{_infodir}/dir
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%preun
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if [ $1 = 0 ]; then
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/sbin/install-info --delete %{_infodir}/%{name}.info.gz %{_infodir}/dir || :
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fi
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%defattr(-,root,root,-)
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%doc ANNOUNCE AUTHORS ChangeLog COPYING README THANKS
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%if !%{oldstyle}
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%doc README.sound
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%{_datadir}/%{name}/
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%{_datadir}/pixmaps/%{name}.png
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%{_datadir}/applications/%{name}.desktop
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%{_datadir}/applications/%{name}-sound.desktop
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%endif
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%attr(2755,root,games) %{_bindir}/%{name}
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%{_mandir}/man6/%{name}.6*
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%{_infodir}/%{name}.info.gz
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%attr(0775,root,games) %{_localstatedir}/games/%{name}
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%verify(not md5 size mtime) %config(noreplace) %attr(664,root,games) %{_localstatedir}/games/%{name}/mbscore
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%changelog
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* Sat Jul 25 2009 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 1.0.51-4
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_12_Mass_Rebuild
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* Mon Feb 23 2009 Robert Scheck <robert@fedoraproject.org> 1.0.51-3
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- Rebuilt against gcc 4.4 and rpm 4.6
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* Sun Jan 04 2009 Robert Scheck <robert@fedoraproject.org> 1.0.51-2
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- Avoid arbitrary modification of highscore file (#469585 #c25)
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* Sat Jan 03 2009 Robert Scheck <robert@fedoraproject.org> 1.0.51-1
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- Upgrade to 1.0.51
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- Initial spec file for Fedora and Red Hat Enterprise Linux (based
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on a spec file of Simon Wesp <cassmodiah@fedoraproject.org>)
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