# Enable oldstyle to have a nearly nothing requiring package after rebuilding %define oldstyle 0 Summary: Drive and jump with some kind of car across the moon Name: moon-buggy Version: 1.0.51 Release: 4%{?dist} License: GPL+ Group: Amusements/Games URL: http://seehuhn.de/pages/%{name} Source0: http://seehuhn.de/media/programs/%{name}-%{version}.tar.gz Source1: http://seehuhn.de/media/programs/%{name}-sound-%{version}.tar.gz Source2: %{name}.desktop Source3: %{name}-sound.desktop Patch0: moon-buggy-1.0.51-pause.patch Patch1: moon-buggy-1.0.51-sound.patch Requires(post): /sbin/install-info Requires(preun): /sbin/install-info BuildRequires: ncurses-devel %if !%{oldstyle} BuildRequires: esound-devel, desktop-file-utils, autoconf, automake %endif BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) %description Moon-buggy is a simple character graphics game where you drive some kind of car across the moon's surface. Unfortunately there are dangerous craters there. Fortunately your car can jump over them! The game has some resemblance of the classic arcade game moon-patrol which was released in 1982. A clone of this game was relased for the Commodore C64 in 1983. The present, ASCII art version of moon-buggy was written many years later by Jochen Voss. %prep %setup -q -a 1 %patch0 -p1 -b .pause %if !%{oldstyle} %patch1 -p1 -b .sound mv -f %{name}-%{version}/* . autoreconf -f %endif %build %configure --sharedstatedir=%{_localstatedir}/games make %{?_smp_mflags} %install rm -rf $RPM_BUILD_ROOT make DESTDIR=$RPM_BUILD_ROOT INSTALL="install -p" install # Create zero-sized highscore file touch $RPM_BUILD_ROOT%{_localstatedir}/games/%{name}/mbscore # Install working *.desktop files and an icon %if !%{oldstyle} desktop-file-install --vendor "" --dir=$RPM_BUILD_ROOT%{_datadir}/applications %{SOURCE2} desktop-file-install --vendor "" --dir=$RPM_BUILD_ROOT%{_datadir}/applications %{SOURCE3} install -D -p -m 644 %{name}.png $RPM_BUILD_ROOT%{_datadir}/pixmaps/%{name}.png %endif # Some file cleanups rm -f $RPM_BUILD_ROOT%{_infodir}/dir # Convert everything to UTF-8 iconv -f iso-8859-1 -t utf-8 -o ChangeLog.utf8 ChangeLog sed -i 's|\r$||g' ChangeLog.utf8 touch -c -r ChangeLog ChangeLog.utf8 mv -f ChangeLog.utf8 ChangeLog iconv -f iso-8859-1 -t utf-8 -o TODO.utf8 TODO sed -i 's|\r$||g' TODO.utf8 touch -c -r TODO TODO.utf8 mv -f TODO.utf8 TODO %post /sbin/install-info %{_infodir}/%{name}.info.gz %{_infodir}/dir %preun if [ $1 = 0 ]; then /sbin/install-info --delete %{_infodir}/%{name}.info.gz %{_infodir}/dir || : fi %clean rm -rf $RPM_BUILD_ROOT %files %defattr(-,root,root,-) %doc ANNOUNCE AUTHORS ChangeLog COPYING README THANKS %if !%{oldstyle} %doc README.sound %{_datadir}/%{name}/ %{_datadir}/pixmaps/%{name}.png %{_datadir}/applications/%{name}.desktop %{_datadir}/applications/%{name}-sound.desktop %endif %attr(2755,root,games) %{_bindir}/%{name} %{_mandir}/man6/%{name}.6* %{_infodir}/%{name}.info.gz %attr(0775,root,games) %{_localstatedir}/games/%{name} %verify(not md5 size mtime) %config(noreplace) %attr(664,root,games) %{_localstatedir}/games/%{name}/mbscore %changelog * Sat Jul 25 2009 Fedora Release Engineering - 1.0.51-4 - Rebuilt for https://fedoraproject.org/wiki/Fedora_12_Mass_Rebuild * Mon Feb 23 2009 Robert Scheck 1.0.51-3 - Rebuilt against gcc 4.4 and rpm 4.6 * Sun Jan 04 2009 Robert Scheck 1.0.51-2 - Avoid arbitrary modification of highscore file (#469585 #c25) * Sat Jan 03 2009 Robert Scheck 1.0.51-1 - Upgrade to 1.0.51 - Initial spec file for Fedora and Red Hat Enterprise Linux (based on a spec file of Simon Wesp )