Added patch to fix mirrored textures with Qt >= 4.6
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@ -0,0 +1,29 @@
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Index: src/display/mapcanvas.cpp
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===================================================================
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--- src/display/mapcanvas.cpp (revision 202)
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+++ src/display/mapcanvas.cpp (revision 203)
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@@ -2706,6 +2706,7 @@
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m_room_gllist = glGenLists(1);
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glNewList(m_room_gllist, GL_COMPILE);
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glBegin(GL_QUADS);
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+#if QT_VERSION < 0x040600
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glTexCoord2d(0, 1);
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glVertex3d(0.0, 0.0, 0.0);
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glTexCoord2d(0, 0);
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@@ -2714,6 +2715,16 @@
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glVertex3d(1.0, 1.0, 0.0);
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glTexCoord2d(1, 1);
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glVertex3d(1.0, 0.0, 0.0);
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+#else
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+ glTexCoord2d(0, 1);
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+ glVertex3d(0.0, 1.0, 0.0);
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+ glTexCoord2d(0, 0);
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+ glVertex3d(0.0, 0.0, 0.0);
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+ glTexCoord2d(1, 0);
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+ glVertex3d(1.0, 0.0, 0.0);
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+ glTexCoord2d(1, 1);
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+ glVertex3d(1.0, 1.0, 0.0);
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+#endif
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glEnd();
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glEndList();
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@ -1,14 +1,15 @@
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Name: mmapper
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Version: 2.1.0
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Release: 1%{?dist}
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Release: 2%{?dist}
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Summary: Graphical MUME mapper
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Group: Amusements/Games
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License: GPLv2+
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URL: http://sourceforge.net/projects/mmapper
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Source0: http://downloads.sourceforge.net/%{name}/%{name}-%{version}-source.tar.gz
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# Backported patch from upstream svn
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# Backported patches from upstream svn
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Patch0: mmapper-2.1.0-system_qtiocompressor.patch
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Patch1: mmapper-2.1.0-mirrored_textures.patch
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BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
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BuildRequires: cmake
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@ -28,6 +29,7 @@ data in real time and show player's position in a map.
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%prep
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%setup -q -n %{name}-%{version}-source
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%patch0 -p1 -b .system_qtiocompressor
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%patch1 -p0 -b .mirrored_textures
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# remove bundled copy of qtiocompressor
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rm -rf src/3rdparty
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@ -78,6 +80,9 @@ gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || :
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%changelog
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* Thu Jan 06 2011 Kalev Lember <kalev@smartlink.ee> - 2.1.0-2
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- Added patch to fix mirrored textures with Qt >= 4.6
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* Mon Aug 23 2010 Kalev Lember <kalev@smartlink.ee> - 2.1.0-1
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- Update to 2.1.0
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- Dropped upstreamed patches
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