mesa/mesa-7.1-nukeglthread-debug.patch
Dave Airlie 7cf755a92d - latest snapshot - r300 bufmgr code
- stop building mach64, patch around some intel issues
2008-09-05 05:48:02 +00:00

25 lines
1.1 KiB
Diff

diff -up Mesa-7.1/src/mesa/drivers/dri/intel/intel_fbo.c.intel-glthread Mesa-7.1/src/mesa/drivers/dri/intel/intel_fbo.c
--- Mesa-7.1/src/mesa/drivers/dri/intel/intel_fbo.c.intel-glthread 2008-08-25 10:49:40.000000000 -0400
+++ Mesa-7.1/src/mesa/drivers/dri/intel/intel_fbo.c 2008-08-28 14:26:17.000000000 -0400
@@ -633,11 +633,6 @@ intel_render_texture(GLcontext * ctx,
return;
}
- DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n",
- _glthread_GetID(),
- att->Texture->Name, newImage->Width, newImage->Height,
- irb->Base.RefCount);
-
/* point the renderbufer's region to the texture image region */
intel_image = intel_texture_image(newImage);
if (irb->region != intel_image->mt->region) {
@@ -674,8 +669,6 @@ intel_finish_render_texture(GLcontext *
{
struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
- DBG("End render texture (tid %x) tex %u\n", _glthread_GetID(), att->Texture->Name);
-
if (irb) {
/* just release the region */
intel_region_release(&irb->region);