96b4a67d03
- Add post-6.5.1-i965-fixes.patch backport of i965 fixes from mesa CVS.
1062 lines
33 KiB
Diff
1062 lines
33 KiB
Diff
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
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index e4fb451..dfa9318 100644
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--- a/src/mesa/drivers/dri/i965/Makefile
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+++ b/src/mesa/drivers/dri/i965/Makefile
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@@ -16,6 +16,7 @@ DRIVER_SOURCES = \
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intel_regions.c \
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intel_screen.c \
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intel_span.c \
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+ intel_pixel_copy.c \
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intel_state.c \
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intel_tex.c \
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intel_tex_validate.c \
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diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
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index f12fb4c..e476b18 100644
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--- a/src/mesa/drivers/dri/i965/brw_draw.c
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+++ b/src/mesa/drivers/dri/i965/brw_draw.c
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@@ -328,6 +328,7 @@ static GLboolean brw_try_draw_prims( GLc
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brw_emit_prim(brw, &prim[i]);
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}
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+ intel->need_flush = GL_TRUE;
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retval = GL_TRUE;
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}
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@@ -400,7 +401,7 @@ GLboolean brw_draw_prims( GLcontext *ctx
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retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index, flags);
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}
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- if (intel->aub_file) {
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+ if (intel->aub_file && (INTEL_DEBUG & DEBUG_SYNC)) {
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intelFinish( &intel->ctx );
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intel->aub_wrap = 1;
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}
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diff --git a/src/mesa/drivers/dri/i965/brw_exec_api.c b/src/mesa/drivers/dri/i965/brw_exec_api.c
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index ca012db..470fa6f 100644
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--- a/src/mesa/drivers/dri/i965/brw_exec_api.c
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+++ b/src/mesa/drivers/dri/i965/brw_exec_api.c
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@@ -394,7 +394,7 @@ static void GLAPIENTRY brw_exec_EvalCoor
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for (i = 0 ; i <= BRW_ATTRIB_INDEX ; i++) {
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if (exec->eval.map1[i].map)
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- if (exec->vtx.attrsz[i] != exec->eval.map1[i].sz)
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+ if (exec->vtx.active_sz[i] != exec->eval.map1[i].sz)
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brw_exec_fixup_vertex( ctx, i, exec->eval.map1[i].sz );
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}
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}
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diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c
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index d70b2ea..8332d86 100644
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--- a/src/mesa/drivers/dri/i965/brw_tex.c
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+++ b/src/mesa/drivers/dri/i965/brw_tex.c
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@@ -49,34 +49,57 @@ #include "brw_defines.h"
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static const struct gl_texture_format *
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brwChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
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- GLenum format, GLenum type )
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+ GLenum srcFormat, GLenum srcType )
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{
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switch ( internalFormat ) {
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case 4:
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case GL_RGBA:
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case GL_COMPRESSED_RGBA:
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+ if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV)
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+ return &_mesa_texformat_argb4444;
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+ else if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV)
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+ return &_mesa_texformat_argb1555;
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+ else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
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+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) ||
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+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8))
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+ return &_mesa_texformat_rgba8888_rev;
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+ else
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+ return &_mesa_texformat_argb8888;
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+
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case GL_RGBA8:
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case GL_RGB10_A2:
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case GL_RGBA12:
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case GL_RGBA16:
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- case GL_RGBA4:
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- case GL_RGBA2:
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- case GL_RGB5_A1:
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return &_mesa_texformat_argb8888;
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-/* return &_mesa_texformat_rgba8888_rev; */
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- case 3:
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- case GL_RGB:
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- case GL_COMPRESSED_RGB:
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case GL_RGB8:
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case GL_RGB10:
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case GL_RGB12:
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case GL_RGB16:
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+ /* Broadwater doesn't support RGB888 textures, so these must be
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+ * stored as ARGB.
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+ */
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+ return &_mesa_texformat_argb8888;
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+
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+ case 3:
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+ case GL_COMPRESSED_RGB:
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+ case GL_RGB:
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+ if (srcFormat == GL_RGB &&
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+ srcType == GL_UNSIGNED_SHORT_5_6_5)
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+ return &_mesa_texformat_rgb565;
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+ else
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+ return &_mesa_texformat_argb8888;
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+
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+
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case GL_RGB5:
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- case GL_RGB4:
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+ case GL_RGB5_A1:
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+ return &_mesa_texformat_argb1555;
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+
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case GL_R3_G3_B2:
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-/* return &_mesa_texformat_rgb888; */
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- return &_mesa_texformat_argb8888;
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+ case GL_RGBA2:
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+ case GL_RGBA4:
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+ case GL_RGB4:
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+ return &_mesa_texformat_argb4444;
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case GL_ALPHA:
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case GL_ALPHA4:
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@@ -115,8 +138,8 @@ brwChooseTextureFormat( GLcontext *ctx,
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return &_mesa_texformat_i8;
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case GL_YCBCR_MESA:
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- if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
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- type == GL_UNSIGNED_BYTE)
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+ if (srcType == GL_UNSIGNED_SHORT_8_8_MESA ||
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+ srcType == GL_UNSIGNED_BYTE)
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return &_mesa_texformat_ycbcr;
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else
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return &_mesa_texformat_ycbcr_rev;
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diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
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index f8aa068..1353325 100644
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--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
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+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
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@@ -138,13 +138,16 @@ GLboolean brw_miptree_layout( struct int
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/* Layout_below: step right after second mipmap.
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*/
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- if (level == mt->first_level + 1)
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+ if (level == mt->first_level + 1) {
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x += mt->pitch / 2;
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+ x = (x + 3) & ~ 3;
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+ }
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else {
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y += img_height;
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+ y += align_h - 1;
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+ y &= ~(align_h - 1);
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}
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-
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width = minify(width);
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height = minify(height);
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}
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diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c
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index 5957b71..9d12c26 100644
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--- a/src/mesa/drivers/dri/i965/brw_util.c
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+++ b/src/mesa/drivers/dri/i965/brw_util.c
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@@ -98,6 +98,8 @@ static GLuint brw_parameter_state_flags(
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switch (state[1]) {
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case STATE_NORMAL_SCALE:
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return _NEW_MODELVIEW;
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+ case STATE_TEXRECT_SCALE:
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+ return _NEW_TEXTURE;
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default:
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assert(0);
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return 0;
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diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
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index 74c3bbe..ec6ad61 100644
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--- a/src/mesa/drivers/dri/i965/brw_wm.h
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+++ b/src/mesa/drivers/dri/i965/brw_wm.h
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@@ -167,6 +167,7 @@ #define WM_PINTERP (MAX_OPCODE +
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#define WM_CINTERP (MAX_OPCODE + 5)
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#define WM_WPOSXY (MAX_OPCODE + 6)
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#define WM_FB_WRITE (MAX_OPCODE + 7)
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+#define MAX_WM_OPCODE (MAX_OPCODE + 8)
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#define PROGRAM_PAYLOAD (PROGRAM_FILE_MAX)
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#define PAYLOAD_DEPTH (FRAG_ATTRIB_MAX)
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diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
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index 203eeea..8bf5579 100644
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--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
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+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
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@@ -520,6 +520,35 @@ static void precalc_lit( struct brw_wm_c
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static void precalc_tex( struct brw_wm_compile *c,
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const struct prog_instruction *inst )
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{
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+ struct prog_src_register coord;
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+ struct prog_dst_register tmpcoord;
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+
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+ if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) {
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+ struct prog_src_register scale =
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+ search_or_add_param6( c,
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+ STATE_INTERNAL,
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+ STATE_TEXRECT_SCALE,
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+ inst->TexSrcUnit,
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+ 0,0,0 );
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+
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+ tmpcoord = get_temp(c);
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+
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+ /* coord.xy = MUL inst->SrcReg[0], { 1/width, 1/height }
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+ */
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+ emit_op(c,
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+ OPCODE_MUL,
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+ tmpcoord,
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+ 0, 0, 0,
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+ inst->SrcReg[0],
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+ scale,
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+ src_undef());
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+
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+ coord = src_reg_from_dst(tmpcoord);
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+ }
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+ else {
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+ coord = inst->SrcReg[0];
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+ }
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+
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/* Need to emit YUV texture conversions by hand. Probably need to
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* do this here - the alternative is in brw_wm_emit.c, but the
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* conversion requires allocating a temporary variable which we
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@@ -532,7 +561,7 @@ static void precalc_tex( struct brw_wm_c
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inst->SaturateMode,
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inst->TexSrcUnit,
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inst->TexSrcTarget,
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- inst->SrcReg[0],
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+ coord,
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src_undef(),
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src_undef());
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}
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@@ -604,7 +633,12 @@ static void precalc_tex( struct brw_wm_c
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src_swizzle1(tmpsrc, Z),
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src_swizzle1(C1, W),
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src_swizzle1(src_reg_from_dst(dst), Y));
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+
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+ release_temp(c, tmp);
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}
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+
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+ if (inst->TexSrcTarget == GL_TEXTURE_RECTANGLE_NV)
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+ release_temp(c, tmpcoord);
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}
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@@ -769,6 +803,27 @@ static void validate_src_regs( struct br
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+static void print_insns( const struct prog_instruction *insn,
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+ GLuint nr )
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+{
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+ GLuint i;
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+ for (i = 0; i < nr; i++, insn++) {
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+ _mesa_printf("%3d: ", i);
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+ if (insn->Opcode < MAX_OPCODE)
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+ _mesa_print_instruction(insn);
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+ else if (insn->Opcode < MAX_WM_OPCODE) {
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+ GLuint idx = insn->Opcode - MAX_OPCODE;
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+
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+ _mesa_print_alu_instruction(insn,
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+ wm_opcode_strings[idx],
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+ 3);
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+ }
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+ else
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+ _mesa_printf("UNKNOWN\n");
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+
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+ }
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+}
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+
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void brw_wm_pass_fp( struct brw_wm_compile *c )
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{
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struct brw_fragment_program *fp = c->fp;
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@@ -867,7 +922,7 @@ void brw_wm_pass_fp( struct brw_wm_compi
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if (INTEL_DEBUG & DEBUG_WM) {
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_mesa_printf("\n\n\npass_fp:\n");
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-/* _mesa_debug_fp_inst(c->nr_fp_insns, c->prog_instructions, wm_opcode_strings, wm_file_strings); */
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+ print_insns( c->prog_instructions, c->nr_fp_insns );
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_mesa_printf("\n");
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}
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}
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diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
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index 6ccf56e..5c7dc50 100644
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--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
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+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
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@@ -85,7 +85,8 @@ static GLuint translate_tex_format( GLui
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return BRW_SURFACEFORMAT_L8A8_UNORM;
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case MESA_FORMAT_RGB888:
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- return BRW_SURFACEFORMAT_R8G8B8_UNORM;
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+ assert(0); /* not supported for sampling */
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+ return BRW_SURFACEFORMAT_R8G8B8_UNORM;
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case MESA_FORMAT_ARGB8888:
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return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
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@@ -93,6 +94,15 @@ static GLuint translate_tex_format( GLui
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case MESA_FORMAT_RGBA8888_REV:
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return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
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+ case MESA_FORMAT_RGB565:
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+ return BRW_SURFACEFORMAT_B5G6R5_UNORM;
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+
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+ case MESA_FORMAT_ARGB1555:
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+ return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
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+
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+ case MESA_FORMAT_ARGB4444:
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+ return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
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+
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case MESA_FORMAT_YCBCR_REV:
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return BRW_SURFACEFORMAT_YCRCB_NORMAL;
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diff --git a/src/mesa/drivers/dri/i965/bufmgr.h b/src/mesa/drivers/dri/i965/bufmgr.h
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index 83a810c..6932522 100644
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--- a/src/mesa/drivers/dri/i965/bufmgr.h
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+++ b/src/mesa/drivers/dri/i965/bufmgr.h
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@@ -182,6 +182,8 @@ void bmUnmapBufferAUB( struct intel_cont
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int bmValidateBuffers( struct intel_context * );
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void bmReleaseBuffers( struct intel_context * );
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+GLuint bmCtxId( struct intel_context *intel );
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+
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GLboolean bmError( struct intel_context * );
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void bmEvictAll( struct intel_context * );
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diff --git a/src/mesa/drivers/dri/i965/bufmgr_fake.c b/src/mesa/drivers/dri/i965/bufmgr_fake.c
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index 8f182f3..30a235a 100644
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--- a/src/mesa/drivers/dri/i965/bufmgr_fake.c
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+++ b/src/mesa/drivers/dri/i965/bufmgr_fake.c
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@@ -117,6 +117,7 @@ struct bufmgr {
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struct block fenced; /* after bmFenceBuffers (mi_flush, emit irq, write dword) */
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/* then to pool->lru or free() */
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+ unsigned ctxId;
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unsigned last_fence;
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unsigned free_on_hardware;
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@@ -578,6 +579,12 @@ struct bufmgr *bm_fake_intel_Attach( str
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make_empty_list(&bm.referenced);
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make_empty_list(&bm.fenced);
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make_empty_list(&bm.on_hardware);
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+
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+ /* The context id of any of the share group. This won't be used
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+ * in communication with the kernel, so it doesn't matter if
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+ * this context is eventually deleted.
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+ */
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+ bm.ctxId = intel->hHWContext;
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}
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nr_attach++;
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@@ -1242,7 +1249,6 @@ void bmReleaseBuffers( struct intel_cont
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LOCK(bm);
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{
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struct block *block, *tmp;
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- assert(intel->locked);
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foreach_s (block, tmp, &bm->referenced) {
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@@ -1432,3 +1438,9 @@ GLboolean bmError( struct intel_context
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return retval;
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}
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+
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+
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+GLuint bmCtxId( struct intel_context *intel )
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+{
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+ return intel->bm->ctxId;
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+}
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diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c
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index 2191dd5..b09b0a9 100644
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--- a/src/mesa/drivers/dri/i965/intel_blit.c
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+++ b/src/mesa/drivers/dri/i965/intel_blit.c
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@@ -74,9 +74,6 @@ void intelCopyBuffer( const __DRIdrawabl
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if (!rect)
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{
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- /* This is a really crappy way to do wait-for-vblank. I guess
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- * it sortof works in the single-application case.
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- */
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UNLOCK_HARDWARE( intel );
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driWaitForVBlank( dPriv, &intel->vbl_seq, intel->vblank_flags, & missed_target );
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LOCK_HARDWARE( intel );
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@@ -291,8 +288,12 @@ void intelEmitCopyBlit( struct intel_con
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|
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/* Initial y values don't seem to work with negative pitches. If
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* we adjust the offsets manually (below), it seems to work fine.
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+ *
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+ * On the other hand, if we always adjust, the hardware doesn't
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+ * know which blit directions to use, so overlapping copypixels get
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+ * the wrong result.
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*/
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- if (0) {
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+ if (dst_pitch > 0 && src_pitch > 0) {
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BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
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OUT_BATCH( CMD );
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OUT_BATCH( dst_pitch | BR13 );
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diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c
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index 59fc807..5f19137 100644
|
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--- a/src/mesa/drivers/dri/i965/intel_context.c
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+++ b/src/mesa/drivers/dri/i965/intel_context.c
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@@ -149,6 +149,10 @@ const struct dri_extension card_extensio
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{ "GL_ARB_texture_env_combine", NULL },
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{ "GL_ARB_texture_env_dot3", NULL },
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{ "GL_ARB_texture_mirrored_repeat", NULL },
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+ { "GL_ARB_texture_non_power_of_two", NULL },
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+ { "GL_ARB_texture_rectangle", NULL },
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+ { "GL_NV_texture_rectangle", NULL },
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+ { "GL_EXT_texture_rectangle", NULL },
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{ "GL_ARB_texture_rectangle", NULL },
|
|
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
|
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
|
|
@@ -255,10 +259,14 @@ void intelInitDriverFunctions( struct dd
|
|
*/
|
|
functions->Accum = _swrast_Accum;
|
|
functions->Bitmap = _swrast_Bitmap;
|
|
- functions->CopyPixels = _swrast_CopyPixels;
|
|
functions->ReadPixels = _swrast_ReadPixels;
|
|
functions->DrawPixels = _swrast_DrawPixels;
|
|
|
|
+ /* CopyPixels can be accelerated even with the current memory
|
|
+ * manager:
|
|
+ */
|
|
+ functions->CopyPixels = intelCopyPixels;
|
|
+
|
|
intelInitTextureFuncs( functions );
|
|
intelInitStateFuncs( functions );
|
|
intelInitBufferFuncs( functions );
|
|
@@ -370,8 +378,6 @@ GLboolean intelInitContext( struct intel
|
|
exit(1);
|
|
}
|
|
|
|
- _math_matrix_ctr (&intel->ViewportMatrix);
|
|
-
|
|
driInitExtensions( ctx, card_extensions,
|
|
GL_TRUE );
|
|
|
|
@@ -446,8 +452,6 @@ GLboolean intelInitContext( struct intel
|
|
/* DRI_TEXMGR_DO_TEXTURE_RECT ); */
|
|
|
|
|
|
- intel->prim.primitive = ~0;
|
|
-
|
|
if (getenv("INTEL_NO_RAST")) {
|
|
fprintf(stderr, "disabling 3D rasterization\n");
|
|
intel->no_rast = 1;
|
|
@@ -537,18 +541,13 @@ GLboolean intelMakeCurrent(__DRIcontextP
|
|
}
|
|
|
|
|
|
-static void lost_hardware( struct intel_context *intel )
|
|
-{
|
|
- bm_fake_NotifyContendedLockTake( intel );
|
|
- intel->vtbl.lost_hardware( intel );
|
|
-}
|
|
-
|
|
static void intelContendedLock( struct intel_context *intel, GLuint flags )
|
|
{
|
|
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
|
__DRIscreenPrivate *sPriv = intel->driScreen;
|
|
volatile drmI830Sarea * sarea = intel->sarea;
|
|
int me = intel->hHWContext;
|
|
+ int my_bufmgr = bmCtxId(intel);
|
|
|
|
drmGetLock(intel->driFd, intel->hHWContext, flags);
|
|
|
|
@@ -562,12 +561,23 @@ static void intelContendedLock( struct i
|
|
|
|
|
|
intel->locked = 1;
|
|
+ intel->need_flush = 1;
|
|
|
|
/* Lost context?
|
|
*/
|
|
if (sarea->ctxOwner != me) {
|
|
+ DBG("Lost Context: sarea->ctxOwner %x me %x\n", sarea->ctxOwner, me);
|
|
sarea->ctxOwner = me;
|
|
- lost_hardware(intel);
|
|
+ intel->vtbl.lost_hardware( intel );
|
|
+ }
|
|
+
|
|
+ /* As above, but don't evict the texture data on transitions
|
|
+ * between contexts which all share a local buffer manager.
|
|
+ */
|
|
+ if (sarea->texAge != my_bufmgr) {
|
|
+ DBG("Lost Textures: sarea->texAge %x my_bufmgr %x\n", sarea->ctxOwner, my_bufmgr);
|
|
+ sarea->texAge = my_bufmgr;
|
|
+ bm_fake_NotifyContendedLockTake( intel );
|
|
}
|
|
|
|
/* Drawable changed?
|
|
diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h
|
|
index 0328cb9..d0354cf 100644
|
|
--- a/src/mesa/drivers/dri/i965/intel_context.h
|
|
+++ b/src/mesa/drivers/dri/i965/intel_context.h
|
|
@@ -176,16 +176,6 @@ struct intel_context
|
|
|
|
struct intel_batchbuffer *batch;
|
|
|
|
- struct {
|
|
- GLuint id;
|
|
- GLuint primitive;
|
|
- GLubyte *start_ptr;
|
|
- void (*flush)( struct intel_context * );
|
|
- } prim;
|
|
-
|
|
- GLboolean locked;
|
|
- GLboolean strict_conformance;
|
|
-
|
|
GLubyte clear_chan[4];
|
|
GLuint ClearColor;
|
|
GLuint ClearDepth;
|
|
@@ -201,6 +191,10 @@ struct intel_context
|
|
GLboolean no_hw;
|
|
GLboolean no_rast;
|
|
GLboolean thrashing;
|
|
+ GLboolean locked;
|
|
+ GLboolean strict_conformance;
|
|
+ GLboolean need_flush;
|
|
+
|
|
|
|
|
|
/* AGP memory buffer manager:
|
|
@@ -210,26 +204,14 @@ struct intel_context
|
|
|
|
/* State for intelvb.c and inteltris.c.
|
|
*/
|
|
- GLuint RenderIndex;
|
|
- GLmatrix ViewportMatrix;
|
|
GLenum render_primitive;
|
|
GLenum reduced_primitive;
|
|
- GLuint vertex_size;
|
|
- GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
|
|
-
|
|
|
|
struct intel_region *front_region;
|
|
struct intel_region *back_region;
|
|
struct intel_region *draw_region;
|
|
struct intel_region *depth_region;
|
|
|
|
-
|
|
- /* Fallback rasterization functions
|
|
- */
|
|
- intel_point_func draw_point;
|
|
- intel_line_func draw_line;
|
|
- intel_tri_func draw_tri;
|
|
-
|
|
/* These refer to the current draw (front vs. back) buffer:
|
|
*/
|
|
int drawX; /* origin of drawable in draw buffer */
|
|
@@ -496,6 +478,13 @@ extern GLboolean intel_intersect_cliprec
|
|
const drm_clip_rect_t *b );
|
|
|
|
|
|
+/* ================================================================
|
|
+ * intel_pixel_copy.c:
|
|
+ */
|
|
+void intelCopyPixels(GLcontext * ctx,
|
|
+ GLint srcx, GLint srcy,
|
|
+ GLsizei width, GLsizei height,
|
|
+ GLint destx, GLint desty, GLenum type);
|
|
|
|
#define _NEW_WINDOW_POS 0x40000000
|
|
|
|
diff --git a/src/mesa/drivers/dri/i965/intel_pixel_copy.c b/src/mesa/drivers/dri/i965/intel_pixel_copy.c
|
|
new file mode 100644
|
|
index 0000000..ad27867
|
|
--- /dev/null
|
|
+++ b/src/mesa/drivers/dri/i965/intel_pixel_copy.c
|
|
@@ -0,0 +1,239 @@
|
|
+/**************************************************************************
|
|
+ *
|
|
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
|
+ * All Rights Reserved.
|
|
+ *
|
|
+ * Permission is hereby granted, free of charge, to any person obtaining a
|
|
+ * copy of this software and associated documentation files (the
|
|
+ * "Software"), to deal in the Software without restriction, including
|
|
+ * without limitation the rights to use, copy, modify, merge, publish,
|
|
+ * distribute, sub license, and/or sell copies of the Software, and to
|
|
+ * permit persons to whom the Software is furnished to do so, subject to
|
|
+ * the following conditions:
|
|
+ *
|
|
+ * The above copyright notice and this permission notice (including the
|
|
+ * next paragraph) shall be included in all copies or substantial portions
|
|
+ * of the Software.
|
|
+ *
|
|
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
|
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
|
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
+ *
|
|
+ **************************************************************************/
|
|
+
|
|
+#include "glheader.h"
|
|
+#include "enums.h"
|
|
+#include "image.h"
|
|
+#include "mtypes.h"
|
|
+#include "macros.h"
|
|
+#include "state.h"
|
|
+#include "swrast/swrast.h"
|
|
+
|
|
+#include "intel_screen.h"
|
|
+#include "intel_context.h"
|
|
+#include "intel_ioctl.h"
|
|
+#include "intel_batchbuffer.h"
|
|
+#include "intel_blit.h"
|
|
+#include "intel_regions.h"
|
|
+
|
|
+
|
|
+static struct intel_region *
|
|
+copypix_src_region(struct intel_context *intel, GLenum type)
|
|
+{
|
|
+ switch (type) {
|
|
+ case GL_COLOR:
|
|
+ return intel_readbuf_region(intel);
|
|
+ case GL_DEPTH:
|
|
+ /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
|
|
+ */
|
|
+ if (intel->depth_region && intel->depth_region->cpp == 2)
|
|
+ return intel->depth_region;
|
|
+ case GL_STENCIL:
|
|
+ /* Don't think this is really possible.
|
|
+ */
|
|
+ break;
|
|
+ case GL_DEPTH_STENCIL_EXT:
|
|
+ /* Does it matter whether it is stencil/depth or depth/stencil?
|
|
+ */
|
|
+ return intel->depth_region;
|
|
+ default:
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ return NULL;
|
|
+}
|
|
+
|
|
+
|
|
+
|
|
+
|
|
+/**
|
|
+ * Check if any fragment operations are in effect which might effect
|
|
+ * glDraw/CopyPixels.
|
|
+ */
|
|
+static GLboolean
|
|
+intel_check_blit_fragment_ops(GLcontext * ctx)
|
|
+{
|
|
+ if (ctx->NewState)
|
|
+ _mesa_update_state(ctx);
|
|
+
|
|
+ /* Could do logicop with the blitter:
|
|
+ */
|
|
+ return !(ctx->_ImageTransferState ||
|
|
+ ctx->Color.AlphaEnabled ||
|
|
+ ctx->Depth.Test ||
|
|
+ ctx->Fog.Enabled ||
|
|
+ ctx->Stencil.Enabled ||
|
|
+ !ctx->Color.ColorMask[0] ||
|
|
+ !ctx->Color.ColorMask[1] ||
|
|
+ !ctx->Color.ColorMask[2] ||
|
|
+ !ctx->Color.ColorMask[3] ||
|
|
+ ctx->Color.ColorLogicOpEnabled ||
|
|
+ ctx->Texture._EnabledUnits ||
|
|
+ ctx->FragmentProgram._Enabled);
|
|
+}
|
|
+
|
|
+
|
|
+
|
|
+/**
|
|
+ * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
|
|
+ */
|
|
+static GLboolean
|
|
+do_blit_copypixels(GLcontext * ctx,
|
|
+ GLint srcx, GLint srcy,
|
|
+ GLsizei width, GLsizei height,
|
|
+ GLint dstx, GLint dsty, GLenum type)
|
|
+{
|
|
+ struct intel_context *intel = intel_context(ctx);
|
|
+ struct intel_region *dst = intel_drawbuf_region(intel);
|
|
+ struct intel_region *src = copypix_src_region(intel, type);
|
|
+
|
|
+ /* Copypixels can be more than a straight copy. Ensure all the
|
|
+ * extra operations are disabled:
|
|
+ */
|
|
+ if (!intel_check_blit_fragment_ops(ctx) ||
|
|
+ ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F)
|
|
+ return GL_FALSE;
|
|
+
|
|
+ if (!src || !dst)
|
|
+ return GL_FALSE;
|
|
+
|
|
+
|
|
+
|
|
+ intelFlush(&intel->ctx);
|
|
+
|
|
+/* intel->vtbl.render_start(intel); */
|
|
+/* intel->vtbl.emit_state(intel); */
|
|
+
|
|
+ LOCK_HARDWARE(intel);
|
|
+
|
|
+ if (intel->driDrawable->numClipRects) {
|
|
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
|
|
+ drm_clip_rect_t *box = dPriv->pClipRects;
|
|
+ drm_clip_rect_t dest_rect;
|
|
+ GLint nbox = dPriv->numClipRects;
|
|
+ GLint delta_x = 0;
|
|
+ GLint delta_y = 0;
|
|
+ GLuint i;
|
|
+
|
|
+ /* Do scissoring in GL coordinates:
|
|
+ */
|
|
+ if (ctx->Scissor.Enabled)
|
|
+ {
|
|
+ GLint x = ctx->Scissor.X;
|
|
+ GLint y = ctx->Scissor.Y;
|
|
+ GLuint w = ctx->Scissor.Width;
|
|
+ GLuint h = ctx->Scissor.Height;
|
|
+ GLint dx = dstx - srcx;
|
|
+ GLint dy = dsty - srcy;
|
|
+
|
|
+ if (!_mesa_clip_to_region(x, y, x+w, y+h, &dstx, &dsty, &width, &height))
|
|
+ goto out;
|
|
+
|
|
+ srcx = dstx - dx;
|
|
+ srcy = dsty - dy;
|
|
+ }
|
|
+
|
|
+ /* Convert from GL to hardware coordinates:
|
|
+ */
|
|
+ dsty = dPriv->h - dsty - height;
|
|
+ srcy = dPriv->h - srcy - height;
|
|
+ dstx += dPriv->x;
|
|
+ dsty += dPriv->y;
|
|
+ srcx += dPriv->x;
|
|
+ srcy += dPriv->y;
|
|
+
|
|
+ /* Clip against the source region. This is the only source
|
|
+ * clipping we do. Dst is clipped with cliprects below.
|
|
+ */
|
|
+ {
|
|
+ delta_x = srcx - dstx;
|
|
+ delta_y = srcy - dsty;
|
|
+
|
|
+ if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
|
|
+ &srcx, &srcy, &width, &height))
|
|
+ goto out;
|
|
+
|
|
+ dstx = srcx - delta_x;
|
|
+ dsty = srcy - delta_y;
|
|
+ }
|
|
+
|
|
+ dest_rect.x1 = dstx;
|
|
+ dest_rect.y1 = dsty;
|
|
+ dest_rect.x2 = dstx + width;
|
|
+ dest_rect.y2 = dsty + height;
|
|
+
|
|
+/* intel->vtbl.emit_flush(intel, 0); */
|
|
+
|
|
+ /* Could do slightly more clipping: Eg, take the intersection of
|
|
+ * the existing set of cliprects and those cliprects translated
|
|
+ * by delta_x, delta_y:
|
|
+ *
|
|
+ * This code will not overwrite other windows, but will
|
|
+ * introduce garbage when copying from obscured window regions.
|
|
+ */
|
|
+ for (i = 0; i < nbox; i++) {
|
|
+ drm_clip_rect_t rect;
|
|
+
|
|
+ if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
|
|
+ continue;
|
|
+
|
|
+
|
|
+ intelEmitCopyBlit(intel,
|
|
+ dst->cpp,
|
|
+ src->pitch, src->buffer, 0, src->tiled,
|
|
+ dst->pitch, dst->buffer, 0, dst->tiled,
|
|
+ rect.x1 + delta_x,
|
|
+ rect.y1 + delta_y, /* srcx, srcy */
|
|
+ rect.x1, rect.y1, /* dstx, dsty */
|
|
+ rect.x2 - rect.x1, rect.y2 - rect.y1);
|
|
+ }
|
|
+
|
|
+ intel->need_flush = GL_TRUE;
|
|
+ out:
|
|
+ intel_batchbuffer_flush(intel->batch);
|
|
+ }
|
|
+ UNLOCK_HARDWARE(intel);
|
|
+ return GL_TRUE;
|
|
+}
|
|
+
|
|
+void
|
|
+intelCopyPixels(GLcontext * ctx,
|
|
+ GLint srcx, GLint srcy,
|
|
+ GLsizei width, GLsizei height,
|
|
+ GLint destx, GLint desty, GLenum type)
|
|
+{
|
|
+ if (INTEL_DEBUG & DEBUG_PIXEL)
|
|
+ fprintf(stderr, "%s\n", __FUNCTION__);
|
|
+
|
|
+ if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
|
|
+ return;
|
|
+
|
|
+ if (INTEL_DEBUG & DEBUG_PIXEL)
|
|
+ _mesa_printf("fallback to _swrast_CopyPixels\n");
|
|
+
|
|
+ _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type);
|
|
+}
|
|
diff --git a/src/mesa/drivers/dri/i965/intel_span.c b/src/mesa/drivers/dri/i965/intel_span.c
|
|
index c68def5..60fbecc 100644
|
|
--- a/src/mesa/drivers/dri/i965/intel_span.c
|
|
+++ b/src/mesa/drivers/dri/i965/intel_span.c
|
|
@@ -35,6 +35,7 @@ #include "intel_regions.h"
|
|
#include "intel_span.h"
|
|
#include "intel_ioctl.h"
|
|
#include "intel_tex.h"
|
|
+#include "intel_batchbuffer.h"
|
|
#include "swrast/swrast.h"
|
|
|
|
#undef DBG
|
|
@@ -207,6 +208,16 @@ void intelSpanRenderStart( GLcontext *ct
|
|
{
|
|
struct intel_context *intel = intel_context(ctx);
|
|
|
|
+ if (intel->need_flush) {
|
|
+ LOCK_HARDWARE(intel);
|
|
+ intel->vtbl.emit_flush(intel, 0);
|
|
+ intel_batchbuffer_flush(intel->batch);
|
|
+ intel->need_flush = 0;
|
|
+ UNLOCK_HARDWARE(intel);
|
|
+ intelFinish(&intel->ctx);
|
|
+ }
|
|
+
|
|
+
|
|
LOCK_HARDWARE(intel);
|
|
|
|
/* Just map the framebuffer and all textures. Bufmgr code will
|
|
diff --git a/src/mesa/drivers/dri/i965/intel_state.c b/src/mesa/drivers/dri/i965/intel_state.c
|
|
index a471f67..ec6e046 100644
|
|
--- a/src/mesa/drivers/dri/i965/intel_state.c
|
|
+++ b/src/mesa/drivers/dri/i965/intel_state.c
|
|
@@ -182,39 +182,6 @@ static void intelClearColor(GLcontext *c
|
|
}
|
|
|
|
|
|
-static void intelCalcViewport( GLcontext *ctx )
|
|
-{
|
|
- struct intel_context *intel = intel_context(ctx);
|
|
- const GLfloat *v = ctx->Viewport._WindowMap.m;
|
|
- GLfloat *m = intel->ViewportMatrix.m;
|
|
- GLint h = 0;
|
|
-
|
|
- if (intel->driDrawable)
|
|
- h = intel->driDrawable->h + SUBPIXEL_Y;
|
|
-
|
|
- /* See also intel_translate_vertex. SUBPIXEL adjustments can be done
|
|
- * via state vars, too.
|
|
- */
|
|
- m[MAT_SX] = v[MAT_SX];
|
|
- m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X;
|
|
- m[MAT_SY] = - v[MAT_SY];
|
|
- m[MAT_TY] = - v[MAT_TY] + h;
|
|
- m[MAT_SZ] = v[MAT_SZ] * intel->depth_scale;
|
|
- m[MAT_TZ] = v[MAT_TZ] * intel->depth_scale;
|
|
-}
|
|
-
|
|
-static void intelViewport( GLcontext *ctx,
|
|
- GLint x, GLint y,
|
|
- GLsizei width, GLsizei height )
|
|
-{
|
|
- intelCalcViewport( ctx );
|
|
-}
|
|
-
|
|
-static void intelDepthRange( GLcontext *ctx,
|
|
- GLclampd nearval, GLclampd farval )
|
|
-{
|
|
- intelCalcViewport( ctx );
|
|
-}
|
|
|
|
/* Fallback to swrast for select and feedback.
|
|
*/
|
|
@@ -228,8 +195,6 @@ static void intelRenderMode( GLcontext *
|
|
void intelInitStateFuncs( struct dd_function_table *functions )
|
|
{
|
|
functions->RenderMode = intelRenderMode;
|
|
- functions->Viewport = intelViewport;
|
|
- functions->DepthRange = intelDepthRange;
|
|
functions->ClearColor = intelClearColor;
|
|
}
|
|
|
|
diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
|
|
index 5f65242..91ae097 100644
|
|
--- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
|
|
+++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
|
|
@@ -166,12 +166,15 @@ GLuint intel_finalize_mipmap_tree( struc
|
|
* target, imageFormat, etc.
|
|
*/
|
|
if (intelObj->mt &&
|
|
- (intelObj->mt->first_level != intelObj->firstLevel ||
|
|
- intelObj->mt->last_level != intelObj->lastLevel ||
|
|
+ (intelObj->mt->target != intelObj->base.Target ||
|
|
intelObj->mt->internal_format != firstImage->InternalFormat ||
|
|
+ intelObj->mt->first_level != intelObj->firstLevel ||
|
|
+ intelObj->mt->last_level != intelObj->lastLevel ||
|
|
intelObj->mt->width0 != firstImage->Width ||
|
|
intelObj->mt->height0 != firstImage->Height ||
|
|
- intelObj->mt->depth0 != firstImage->Depth))
|
|
+ intelObj->mt->depth0 != firstImage->Depth ||
|
|
+ intelObj->mt->cpp != firstImage->TexFormat->TexelBytes ||
|
|
+ intelObj->mt->compressed != firstImage->IsCompressed))
|
|
{
|
|
intel_miptree_destroy(intel, intelObj->mt);
|
|
intelObj->mt = NULL;
|
|
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
|
|
index 590f357..f999e06 100644
|
|
--- a/src/mesa/shader/program.c
|
|
+++ b/src/mesa/shader/program.c
|
|
@@ -917,6 +917,15 @@ _mesa_fetch_state(GLcontext *ctx, const
|
|
case STATE_NORMAL_SCALE:
|
|
ASSIGN_4V(value, ctx->_ModelViewInvScale, 0, 0, 1);
|
|
break;
|
|
+ case STATE_TEXRECT_SCALE: {
|
|
+ const int unit = (int) state[2];
|
|
+ const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
|
|
+ if (texObj) {
|
|
+ struct gl_texture_image *texImage = texObj->Image[0][0];
|
|
+ ASSIGN_4V(value, 1.0 / texImage->Width, 1.0 / texImage->Height, 0, 1);
|
|
+ }
|
|
+ break;
|
|
+ }
|
|
default:
|
|
_mesa_problem(ctx, "Bad state switch in _mesa_fetch_state()");
|
|
return;
|
|
@@ -988,6 +997,8 @@ static GLuint make_state_flags(const GLi
|
|
switch (state[1]) {
|
|
case STATE_NORMAL_SCALE:
|
|
return _NEW_MODELVIEW;
|
|
+ case STATE_TEXRECT_SCALE:
|
|
+ return _NEW_TEXTURE;
|
|
default:
|
|
_mesa_problem(NULL, "unexpected int. state in make_state_flags()");
|
|
return 0;
|
|
@@ -1450,19 +1461,8 @@ static const struct instruction_info Ins
|
|
GLuint
|
|
_mesa_num_inst_src_regs(enum prog_opcode opcode)
|
|
{
|
|
- GLuint i;
|
|
-#ifdef DEBUG
|
|
- for (i = 0; i < MAX_OPCODE; i++) {
|
|
- ASSERT(i == InstInfo[i].Opcode);
|
|
- }
|
|
-#endif
|
|
- for (i = 0; i < MAX_OPCODE; i++) {
|
|
- if (InstInfo[i].Opcode == opcode) {
|
|
- return InstInfo[i].NumSrcRegs;
|
|
- }
|
|
- }
|
|
- _mesa_problem(NULL, "invalid opcode in _mesa_num_inst_src_regs");
|
|
- return 0;
|
|
+ ASSERT(opcode == InstInfo[opcode].Opcode);
|
|
+ return InstInfo[opcode].NumSrcRegs;
|
|
}
|
|
|
|
|
|
@@ -1601,6 +1601,38 @@ print_src_reg(const struct prog_src_regi
|
|
srcReg->NegateBase, GL_FALSE));
|
|
}
|
|
|
|
+void
|
|
+_mesa_print_alu_instruction(const struct prog_instruction *inst,
|
|
+ const char *opcode_string,
|
|
+ GLuint numRegs)
|
|
+{
|
|
+ GLuint j;
|
|
+
|
|
+ _mesa_printf("%s", opcode_string);
|
|
+
|
|
+ /* frag prog only */
|
|
+ if (inst->SaturateMode == SATURATE_ZERO_ONE)
|
|
+ _mesa_printf("_SAT");
|
|
+
|
|
+ if (inst->DstReg.File != PROGRAM_UNDEFINED) {
|
|
+ _mesa_printf(" %s[%d]%s",
|
|
+ program_file_string((enum register_file) inst->DstReg.File),
|
|
+ inst->DstReg.Index,
|
|
+ writemask_string(inst->DstReg.WriteMask));
|
|
+ }
|
|
+
|
|
+ if (numRegs > 0)
|
|
+ _mesa_printf(", ");
|
|
+
|
|
+ for (j = 0; j < numRegs; j++) {
|
|
+ print_src_reg(inst->SrcReg + j);
|
|
+ if (j + 1 < numRegs)
|
|
+ _mesa_printf(", ");
|
|
+ }
|
|
+
|
|
+ _mesa_printf(";\n");
|
|
+}
|
|
+
|
|
|
|
/**
|
|
* Print a single vertex/fragment program instruction.
|
|
@@ -1662,34 +1694,10 @@ _mesa_print_instruction(const struct pro
|
|
/* XXX may need for other special-case instructions */
|
|
default:
|
|
/* typical alu instruction */
|
|
- {
|
|
- const GLuint numRegs = _mesa_num_inst_src_regs(inst->Opcode);
|
|
- GLuint j;
|
|
-
|
|
- _mesa_printf("%s", _mesa_opcode_string(inst->Opcode));
|
|
-
|
|
- /* frag prog only */
|
|
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
|
|
- _mesa_printf("_SAT");
|
|
-
|
|
- if (inst->DstReg.File != PROGRAM_UNDEFINED) {
|
|
- _mesa_printf(" %s[%d]%s",
|
|
- program_file_string((enum register_file) inst->DstReg.File),
|
|
- inst->DstReg.Index,
|
|
- writemask_string(inst->DstReg.WriteMask));
|
|
- }
|
|
-
|
|
- if (numRegs > 0)
|
|
- _mesa_printf(", ");
|
|
-
|
|
- for (j = 0; j < numRegs; j++) {
|
|
- print_src_reg(inst->SrcReg + j);
|
|
- if (j + 1 < numRegs)
|
|
- _mesa_printf(", ");
|
|
- }
|
|
-
|
|
- _mesa_printf(";\n");
|
|
- }
|
|
+ _mesa_print_alu_instruction(inst,
|
|
+ _mesa_opcode_string(inst->Opcode),
|
|
+ _mesa_num_inst_src_regs(inst->Opcode));
|
|
+ break;
|
|
}
|
|
}
|
|
|
|
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
|
|
index 6a34533..cf3b1cc 100644
|
|
--- a/src/mesa/shader/program.h
|
|
+++ b/src/mesa/shader/program.h
|
|
@@ -188,6 +188,7 @@ enum state_index {
|
|
|
|
STATE_INTERNAL, /* Mesa additions */
|
|
STATE_NORMAL_SCALE,
|
|
+ STATE_TEXRECT_SCALE,
|
|
STATE_POSITION_NORMALIZED /* normalized light position */
|
|
};
|
|
|
|
@@ -264,6 +265,11 @@ _mesa_load_state_parameters(GLcontext *c
|
|
extern void
|
|
_mesa_print_instruction(const struct prog_instruction *inst);
|
|
|
|
+void
|
|
+_mesa_print_alu_instruction(const struct prog_instruction *inst,
|
|
+ const char *opcode_string,
|
|
+ GLuint numRegs);
|
|
+
|
|
extern void
|
|
_mesa_print_program(const struct gl_program *prog);
|
|
|