diff --git a/configs/current.in b/configs/current.in
index 1802271..62edfa5 100644
--- a/configs/current.in
+++ b/configs/current.in
@@ -144,7 +144,7 @@ GLAPI_LIB_DEPS = @GLAPI_LIB_DEPS@
DRI_LIB_DEPS = @DRI_LIB_DEPS@
GALLIUM_DRI_LIB_DEPS = @GALLIUM_DRI_LIB_DEPS@
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
-LIBDRM_LIB = @LIBDRM_LIBS@
+LIBDRM_LIBS = @LIBDRM_LIBS@
DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@
GLPROTO_CFLAGS = @GLPROTO_CFLAGS@
EXPAT_INCLUDES = @EXPAT_INCLUDES@
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 24b70a1..9035779 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -34,8 +34,7 @@ sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
glClearBuffer commands DONE
glGetStringi command DONE
glTexParameterI, glGetTexParameterI commands DONE
-glVertexAttribI commands ~50% done (converts int
- values to floats)
+glVertexAttribI commands DONE
Depth format cube textures DONE
GLX_ARB_create_context (GLX 1.4 is required) DONE
diff --git a/docs/news.html b/docs/news.html
index 26e648b..399a537 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -9,6 +9,14 @@
News
+November 16, 2012
+
+
+Mesa 9.0.1 is released.
+This is a bug fix release.
+
+
+
October 8, 2012
diff --git a/docs/relnotes-9.0.1.html b/docs/relnotes-9.0.1.html
index 8a354b0..ed8f1a7 100644
--- a/docs/relnotes-9.0.1.html
+++ b/docs/relnotes-9.0.1.html
@@ -7,7 +7,7 @@
-Mesa 9.0.1 Release Notes / November 14th, 2012
+Mesa 9.0.1 Release Notes / November 16th, 2012
Mesa 9.0.1 is a bug fix release which fixes bugs found since the 9.0 release.
@@ -23,7 +23,9 @@ because GL_ARB_compatibility is not supported.
MD5 checksums
-TBD.
+97d6554c05ea7449398afe3a0ede7018 MesaLib-9.0.1.tar.bz2
+fd0fd5a6e56bc3dd210c80e42baef975 MesaLib-9.0.1.tar.gz
+c2683d957acd530a00f747f50317186f MesaLib-9.0.1.zip
New features
diff --git a/src/gallium/auxiliary/draw/draw_vertex.h b/src/gallium/auxiliary/draw/draw_vertex.h
index e63cf5f..c87c3d8 100644
--- a/src/gallium/auxiliary/draw/draw_vertex.h
+++ b/src/gallium/auxiliary/draw/draw_vertex.h
@@ -42,6 +42,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
#include "util/u_debug.h"
+#include "util/u_memory.h"
/**
@@ -87,7 +88,7 @@ struct vertex_info
unsigned interp_mode:4; /**< INTERP_x */
unsigned emit:4; /**< EMIT_x */
unsigned src_index:8; /**< map to post-xform attribs */
- } attrib[PIPE_MAX_SHADER_INPUTS];
+ } attrib[PIPE_MAX_SHADER_OUTPUTS];
};
static INLINE size_t
@@ -127,7 +128,7 @@ draw_emit_vertex_attr(struct vertex_info *vinfo,
uint src_index)
{
const uint n = vinfo->num_attribs;
- assert(n < PIPE_MAX_SHADER_INPUTS);
+ assert(n < Elements(vinfo->attrib));
vinfo->attrib[n].emit = emit;
vinfo->attrib[n].interp_mode = interp;
vinfo->attrib[n].src_index = src_index;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index 3fe78e0..3c2a923 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -73,7 +73,7 @@ struct ureg_tokens {
#define UREG_MAX_INPUT PIPE_MAX_ATTRIBS
#define UREG_MAX_SYSTEM_VALUE PIPE_MAX_ATTRIBS
-#define UREG_MAX_OUTPUT PIPE_MAX_ATTRIBS
+#define UREG_MAX_OUTPUT PIPE_MAX_SHADER_OUTPUTS
#define UREG_MAX_CONSTANT_RANGE 32
#define UREG_MAX_IMMEDIATE 256
#define UREG_MAX_ADDR 2
diff --git a/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp b/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
index 071674b..e73c804 100644
--- a/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
+++ b/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
@@ -257,7 +257,7 @@ unsigned int Instruction::srcMask(unsigned int s) const
mask &= 0x9;
break;
case TGSI_TEXTURE_SHADOW1D:
- mask &= 0x5;
+ mask &= 0xd;
break;
case TGSI_TEXTURE_1D_ARRAY:
case TGSI_TEXTURE_2D:
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 3d510ea..982948e 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -454,6 +454,18 @@ nv50_screen_init_hwctx(struct nv50_screen *screen)
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
+ /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
+ BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
+ PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX);
+ BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
+ PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9));
+ PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9));
+
/* max TIC (bits 4:8) & TSC bindings, per program type */
for (i = 0; i < 3; ++i) {
BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
diff --git a/src/gallium/drivers/nvc0/nvc0_context.c b/src/gallium/drivers/nvc0/nvc0_context.c
index b021f2e..9c43ae6 100644
--- a/src/gallium/drivers/nvc0/nvc0_context.c
+++ b/src/gallium/drivers/nvc0/nvc0_context.c
@@ -183,6 +183,7 @@ nvc0_create(struct pipe_screen *pscreen, void *priv)
BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text);
BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo);
BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc);
+ BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache);
flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
diff --git a/src/gallium/drivers/nvc0/nvc0_screen.c b/src/gallium/drivers/nvc0/nvc0_screen.c
index eb74e95..8bb9ff6 100644
--- a/src/gallium/drivers/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nvc0/nvc0_screen.c
@@ -589,7 +589,7 @@ nvc0_screen_create(struct nouveau_device *dev)
for (i = 0; i < 5; ++i) {
/* TIC and TSC entries for each unit (nve4+ only) */
- /* auxiliary constants (6 user clip planes, base instance id */
+ /* auxiliary constants (6 user clip planes, base instance id) */
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
PUSH_DATA (push, 512);
PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
@@ -610,6 +610,21 @@ nvc0_screen_create(struct nouveau_device *dev)
BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
PUSH_DATA (push, 0);
+ /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
+ BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
+ PUSH_DATA (push, 256);
+ PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
+ PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
+ BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
+ PUSH_DATA (push, 0);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
+ PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
+ PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
+
/* max MPs * max warps per MP (TODO: ask kernel) */
if (screen->eng3d->oclass >= NVE4_3D_CLASS)
screen->tls_size = 8 * 64;
@@ -734,10 +749,6 @@ nvc0_screen_create(struct nouveau_device *dev)
IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
- PUSH_DATA (push, 0xab);
- PUSH_DATA (push, 0x00000000);
-
PUSH_KICK (push);
screen->tic.entries = CALLOC(4096, sizeof(void *));
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 940179c..3ccf396 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -655,6 +655,12 @@ static uint32_t r300_get_border_color(enum pipe_format format,
case PIPE_FORMAT_LATC2_UNORM:
util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
return uc.ui;
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_SRGB, &uc);
+ return uc.ui;
default:
util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
return uc.ui;
@@ -685,10 +691,18 @@ static uint32_t r300_get_border_color(enum pipe_format format,
default:
case 8:
- if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED)
- util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_SNORM, &uc);
- else
- util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
+ util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_SNORM, &uc);
+ } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ if (desc->nr_channels == 2) {
+ border_swizzled[3] = border_swizzled[1];
+ util_pack_color(border_swizzled, PIPE_FORMAT_L8A8_SRGB, &uc);
+ } else {
+ util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_SRGB, &uc);
+ }
+ } else {
+ util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
+ }
break;
case 10:
diff --git a/src/gallium/drivers/r600/r600_hw_context.c b/src/gallium/drivers/r600/r600_hw_context.c
index 7b7b6b1..af27fd9 100644
--- a/src/gallium/drivers/r600/r600_hw_context.c
+++ b/src/gallium/drivers/r600/r600_hw_context.c
@@ -1080,13 +1080,14 @@ void r600_context_streamout_begin(struct r600_context *ctx)
unsigned *stride_in_dw = ctx->vs_shader->so.stride;
unsigned buffer_en, i, update_flags = 0;
uint64_t va;
+ unsigned num_cs_dw_streamout_end;
buffer_en = (ctx->num_so_targets >= 1 && t[0] ? 1 : 0) |
(ctx->num_so_targets >= 2 && t[1] ? 2 : 0) |
(ctx->num_so_targets >= 3 && t[2] ? 4 : 0) |
(ctx->num_so_targets >= 4 && t[3] ? 8 : 0);
- ctx->num_cs_dw_streamout_end =
+ num_cs_dw_streamout_end =
12 + /* flush_vgt_streamout */
util_bitcount(buffer_en) * 8 + /* STRMOUT_BUFFER_UPDATE */
3 /* set_streamout_enable(0) */;
@@ -1095,11 +1096,15 @@ void r600_context_streamout_begin(struct r600_context *ctx)
12 + /* flush_vgt_streamout */
6 + /* set_streamout_enable */
util_bitcount(buffer_en) * 7 + /* SET_CONTEXT_REG */
- (ctx->chip_class == R700 ? util_bitcount(buffer_en) * 5 : 0) + /* STRMOUT_BASE_UPDATE */
+ (ctx->family >= CHIP_RS780 &&
+ ctx->family <= CHIP_RV740 ? util_bitcount(buffer_en) * 5 : 0) + /* STRMOUT_BASE_UPDATE */
util_bitcount(buffer_en & ctx->streamout_append_bitmask) * 8 + /* STRMOUT_BUFFER_UPDATE */
util_bitcount(buffer_en & ~ctx->streamout_append_bitmask) * 6 + /* STRMOUT_BUFFER_UPDATE */
- (ctx->family > CHIP_R600 && ctx->family < CHIP_RV770 ? 2 : 0) + /* SURFACE_BASE_UPDATE */
- ctx->num_cs_dw_streamout_end, TRUE);
+ (ctx->family > CHIP_R600 && ctx->family < CHIP_RS780 ? 2 : 0) + /* SURFACE_BASE_UPDATE */
+ num_cs_dw_streamout_end, TRUE);
+
+ /* This must be set after r600_need_cs_space. */
+ ctx->num_cs_dw_streamout_end = num_cs_dw_streamout_end;
if (ctx->chip_class >= EVERGREEN) {
evergreen_flush_vgt_streamout(ctx);
@@ -1133,7 +1138,7 @@ void r600_context_streamout_begin(struct r600_context *ctx)
/* R7xx requires this packet after updating BUFFER_BASE.
* Without this, R7xx locks up. */
- if (ctx->chip_class == R700) {
+ if (ctx->family >= CHIP_RS780 && ctx->family <= CHIP_RV740) {
cs->buf[cs->cdw++] = PKT3(PKT3_STRMOUT_BASE_UPDATE, 1, 0);
cs->buf[cs->cdw++] = i;
cs->buf[cs->cdw++] = va >> 8;
@@ -1173,7 +1178,7 @@ void r600_context_streamout_begin(struct r600_context *ctx)
}
}
- if (ctx->family > CHIP_R600 && ctx->family < CHIP_RV770) {
+ if (ctx->family > CHIP_R600 && ctx->family < CHIP_RS780) {
cs->buf[cs->cdw++] = PKT3(PKT3_SURFACE_BASE_UPDATE, 0, 0);
cs->buf[cs->cdw++] = update_flags;
}
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 286c676..be30c7e 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -443,7 +443,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
return rscreen->has_streamout ? 1 : 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
- return 16*4;
+ return 32*4;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
@@ -933,13 +933,19 @@ struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
/* Figure out streamout kernel support. */
switch (rscreen->chip_class) {
case R600:
- case EVERGREEN:
- case CAYMAN:
- rscreen->has_streamout = rscreen->info.drm_minor >= 14;
+ if (rscreen->family < CHIP_RS780) {
+ rscreen->has_streamout = rscreen->info.drm_minor >= 14;
+ } else {
+ rscreen->has_streamout = rscreen->info.drm_minor >= 23;
+ }
break;
case R700:
rscreen->has_streamout = rscreen->info.drm_minor >= 17;
break;
+ case EVERGREEN:
+ case CAYMAN:
+ rscreen->has_streamout = rscreen->info.drm_minor >= 14;
+ break;
}
if (r600_init_tiling(rscreen)) {
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 21019b7..1f8ab2b 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -4012,6 +4012,23 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
if (r)
return r;
}
+
+ /* for cube forms of lod and bias we need to route the lod
+ value into Z */
+ if (inst->Instruction.Opcode == TGSI_OPCODE_TXB ||
+ inst->Instruction.Opcode == TGSI_OPCODE_TXL) {
+ memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
+ r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
+ alu.dst.sel = ctx->temp_reg;
+ alu.dst.chan = 2;
+ alu.last = 1;
+ alu.dst.write = 1;
+ r = r600_bytecode_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+ }
+
src_loaded = TRUE;
src_gpr = ctx->temp_reg;
}
@@ -4087,17 +4104,12 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
tex.src_rel = ctx->src[0].rel;
}
- if (inst->Texture.Texture == TGSI_TEXTURE_CUBE) {
- tex.src_sel_x = 1;
- tex.src_sel_y = 0;
- tex.src_sel_z = 3;
- tex.src_sel_w = 1;
- }
- if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE) {
+ if (inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
+ inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE) {
tex.src_sel_x = 1;
tex.src_sel_y = 0;
tex.src_sel_z = 3;
- tex.src_sel_w = 2; /* route Z compare value into W */
+ tex.src_sel_w = 2; /* route Z compare or Lod value into W */
}
if (inst->Texture.Texture != TGSI_TEXTURE_RECT &&
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 9ea9c0e..a67c43e 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -59,7 +59,7 @@ extern "C" {
#define PIPE_MAX_CONSTANT_BUFFERS 32
#define PIPE_MAX_SAMPLERS 16
#define PIPE_MAX_SHADER_INPUTS 32
-#define PIPE_MAX_SHADER_OUTPUTS 32
+#define PIPE_MAX_SHADER_OUTPUTS 48 /* 32 GENERICs + POS, PSIZE, FOG, etc. */
#define PIPE_MAX_SHADER_SAMPLER_VIEWS 32
#define PIPE_MAX_SHADER_RESOURCES 32
#define PIPE_MAX_TEXTURE_LEVELS 16
@@ -145,7 +145,7 @@ struct pipe_rasterizer_state
unsigned line_stipple_factor:8; /**< [1..256] actually */
unsigned line_stipple_pattern:16;
- unsigned sprite_coord_enable:PIPE_MAX_SHADER_OUTPUTS;
+ unsigned sprite_coord_enable; /* bitfield referring to 32 GENERIC inputs */
float line_width;
float point_size; /**< used when no per-vertex size */
diff --git a/src/gallium/targets/dri-i915/Makefile b/src/gallium/targets/dri-i915/Makefile
index ddebff2..a835ee7 100644
--- a/src/gallium/targets/dri-i915/Makefile
+++ b/src/gallium/targets/dri-i915/Makefile
@@ -28,6 +28,6 @@ endif
include ../Makefile.dri
-GALLIUM_DRI_LIB_DEPS += -ldrm_intel
+GALLIUM_DRI_LIB_DEPS += $(INTEL_LIBS)
symlinks:
diff --git a/src/gallium/targets/dri-r300/Makefile b/src/gallium/targets/dri-r300/Makefile
index 256aa23..63a2956 100644
--- a/src/gallium/targets/dri-r300/Makefile
+++ b/src/gallium/targets/dri-r300/Makefile
@@ -21,6 +21,6 @@ DRIVER_DEFINES = \
include ../Makefile.dri
-GALLIUM_DRI_LIB_DEPS += -ldrm_radeon
+GALLIUM_DRI_LIB_DEPS += $(RADEON_LIBS)
symlinks:
diff --git a/src/gallium/targets/dri-r600/Makefile b/src/gallium/targets/dri-r600/Makefile
index 7402750..2499ede 100644
--- a/src/gallium/targets/dri-r600/Makefile
+++ b/src/gallium/targets/dri-r600/Makefile
@@ -21,6 +21,6 @@ DRIVER_DEFINES = \
include ../Makefile.dri
-GALLIUM_DRI_LIB_DEPS += -ldrm_radeon
+GALLIUM_DRI_LIB_DEPS += $(RADEON_LIBS)
symlinks:
diff --git a/src/gallium/targets/dri-radeonsi/Makefile b/src/gallium/targets/dri-radeonsi/Makefile
index b45f243..588946e 100644
--- a/src/gallium/targets/dri-radeonsi/Makefile
+++ b/src/gallium/targets/dri-radeonsi/Makefile
@@ -21,6 +21,6 @@ DRIVER_DEFINES = \
include ../Makefile.dri
-GALLIUM_DRI_LIB_DEPS += -ldrm_radeon
+GALLIUM_DRI_LIB_DEPS += $(RADEON_LIBS)
symlinks:
diff --git a/src/gallium/targets/egl-static/Makefile b/src/gallium/targets/egl-static/Makefile
index f05c81d..08626a9 100644
--- a/src/gallium/targets/egl-static/Makefile
+++ b/src/gallium/targets/egl-static/Makefile
@@ -48,17 +48,17 @@ egl_SYS += $(LIBUDEV_LIBS) $(DLOPEN_LIBS) -lEGL -lm -lpthread
ifneq ($(findstring x11, $(EGL_PLATFORMS)),)
egl_CPPFLAGS += $(LIBDRM_CFLAGS)
egl_LIBS += $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a
-egl_SYS += -lX11 -lXext -lXfixes $(LIBDRM_LIB)
+egl_SYS += -lX11 -lXext -lXfixes $(LIBDRM_LIBS)
endif
ifneq ($(findstring wayland, $(EGL_PLATFORMS)),)
egl_CPPFLAGS += $(LIBDRM_CFLAGS)
egl_LIBS += $(TOP)/src/gallium/winsys/sw/wayland/libws_wayland.a
egl_LIBS += $(TOP)/src/egl/wayland/wayland-drm/.libs/libwayland-drm.a
-egl_SYS += $(LIBDRM_LIB) $(WAYLAND_LIBS)
+egl_SYS += $(LIBDRM_LIBS) $(WAYLAND_LIBS)
endif
ifneq ($(findstring drm, $(EGL_PLATFORMS)),)
egl_CPPFLAGS += $(LIBDRM_CFLAGS)
-egl_SYS += $(LIBDRM_LIB) -lgbm
+egl_SYS += $(LIBDRM_LIBS) -lgbm
endif
ifneq ($(findstring fbdev, $(EGL_PLATFORMS)),)
egl_LIBS += $(TOP)/src/gallium/winsys/sw/fbdev/libfbdev.a
@@ -93,7 +93,7 @@ egl_CPPFLAGS += -D_EGL_PIPE_I915=1
egl_LIBS += \
$(TOP)/src/gallium/winsys/i915/drm/libi915drm.a \
$(TOP)/src/gallium/drivers/i915/libi915.a
-egl_SYS += -ldrm_intel
+egl_SYS += $(INTEL_LIBS)
endif
# nouveau
@@ -105,7 +105,7 @@ egl_LIBS += \
$(TOP)/src/gallium/drivers/nv50/libnv50.a \
$(TOP)/src/gallium/drivers/nvc0/libnvc0.a \
$(TOP)/src/gallium/drivers/nouveau/libnouveau.a
-egl_SYS += -ldrm_nouveau
+egl_SYS += $(NOUVEAU_LIBS)
endif
# r300
@@ -115,7 +115,7 @@ egl_CPPFLAGS += -D_EGL_PIPE_R300=1
egl_LIBS += \
$(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
-egl_SYS += -ldrm_radeon
+egl_SYS += $(RADEON_LIBS)
endif
endif
@@ -126,7 +126,7 @@ egl_CPPFLAGS += -D_EGL_PIPE_R600=1
egl_LIBS += \
$(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/r600/libr600.a
-egl_SYS += -ldrm_radeon
+egl_SYS += $(RADEON_LIBS)
endif
endif
@@ -137,7 +137,7 @@ egl_CPPFLAGS += -D_EGL_PIPE_RADEONSI=1
egl_LIBS += \
$(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/radeonsi/libradeonsi.a
-egl_SYS += -ldrm_radeon
+egl_SYS += $(RADEON_LIBS)
endif
endif
diff --git a/src/gallium/targets/gbm/Makefile b/src/gallium/targets/gbm/Makefile
index 423debf..17d5648 100644
--- a/src/gallium/targets/gbm/Makefile
+++ b/src/gallium/targets/gbm/Makefile
@@ -14,7 +14,7 @@ GBM_INCLUDES = \
-I$(TOP)/src/gallium/winsys \
-I$(TOP)/src/gallium/include
-GBM_LIBS = $(LIBUDEV_LIBS) $(LIBDRM_LIB) -lm \
+GBM_LIBS = $(LIBUDEV_LIBS) $(LIBDRM_LIBS) -lm \
$(TOP)/src/gallium/state_trackers/gbm/libgbm.a \
$(GALLIUM_PIPE_LOADER_LIBS) $(GALLIUM_AUXILIARIES)
diff --git a/src/gallium/targets/pipe-loader/Makefile b/src/gallium/targets/pipe-loader/Makefile
index 596539c..f15cd25 100644
--- a/src/gallium/targets/pipe-loader/Makefile
+++ b/src/gallium/targets/pipe-loader/Makefile
@@ -24,7 +24,7 @@ PIPE_LIBS = \
$(TOP)/src/gallium/drivers/rbug/librbug.a \
$(GALLIUM_AUXILIARIES)
-PIPE_SYS = $(LIBDRM_LIB) -lm -lpthread $(DLOPEN_LIBS)
+PIPE_SYS = $(LIBDRM_LIBS) -lm -lpthread $(DLOPEN_LIBS)
PIPE_CFLAGS = $(LIBDRM_CFLAGS)
@@ -34,7 +34,7 @@ PIPE_LDFLAGS = -Wl,--no-undefined
i915_LIBS = \
$(TOP)/src/gallium/winsys/i915/drm/libi915drm.a \
$(TOP)/src/gallium/drivers/i915/libi915.a
-i915_SYS = -ldrm_intel
+i915_SYS = $(INTEL_LIBS)
# nouveau pipe driver
nouveau_LIBS = \
@@ -43,25 +43,25 @@ nouveau_LIBS = \
$(TOP)/src/gallium/drivers/nv50/libnv50.a \
$(TOP)/src/gallium/drivers/nvc0/libnvc0.a \
$(TOP)/src/gallium/drivers/nouveau/libnouveau.a
-nouveau_SYS = -ldrm_nouveau
+nouveau_SYS = $(NOUVEAU_LIBS)
# r300 pipe driver
r300_LIBS = \
$(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
-r300_SYS += -ldrm_radeon
+r300_SYS += $(RADEON_LIBS)
# r600 pipe driver
r600_LIBS = \
$(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/r600/libr600.a
-r600_SYS += -ldrm_radeon
+r600_SYS += $(RADEON_LIBS)
# radeonsi pipe driver
radeonsi_LIBS = \
$(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/radeonsi/libradeonsi.a
-radeonsi_SYS += -ldrm_radeon
+radeonsi_SYS += $(RADEON_LIBS)
# vmwgfx pipe driver
vmwgfx_LIBS = \
diff --git a/src/gallium/targets/vdpau-r300/Makefile b/src/gallium/targets/vdpau-r300/Makefile
index 1ada550..e79c920 100644
--- a/src/gallium/targets/vdpau-r300/Makefile
+++ b/src/gallium/targets/vdpau-r300/Makefile
@@ -21,7 +21,7 @@ C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
+DRIVER_LIBS = $(LIBDRM_LIBS) $(RADEON_LIBS) -lXfixes
include ../Makefile.vdpau
diff --git a/src/gallium/targets/vdpau-r600/Makefile b/src/gallium/targets/vdpau-r600/Makefile
index 05e0b4f..6ef7f90 100644
--- a/src/gallium/targets/vdpau-r600/Makefile
+++ b/src/gallium/targets/vdpau-r600/Makefile
@@ -17,7 +17,7 @@ C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
+DRIVER_LIBS = $(LIBDRM_LIBS) $(RADEON_LIBS) -lXfixes
include ../Makefile.vdpau
diff --git a/src/gallium/targets/vdpau-radeonsi/Makefile b/src/gallium/targets/vdpau-radeonsi/Makefile
index 6dd2be9..4ff6743 100644
--- a/src/gallium/targets/vdpau-radeonsi/Makefile
+++ b/src/gallium/targets/vdpau-radeonsi/Makefile
@@ -23,7 +23,7 @@ C_SOURCES = \
DRIVER_DEFINES = \
-DGALLIUM_RBUG -DGALLIUM_TRACE -DGALLIUM_NOOP
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
+DRIVER_LIBS = $(LIBDRM_LIBS) $(RADEON_LIBS) -lXfixes
include ../Makefile.vdpau
diff --git a/src/gallium/targets/xvmc-r300/Makefile b/src/gallium/targets/xvmc-r300/Makefile
index 800f8d5..d2ab488 100644
--- a/src/gallium/targets/xvmc-r300/Makefile
+++ b/src/gallium/targets/xvmc-r300/Makefile
@@ -17,7 +17,7 @@ C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
+DRIVER_LIBS = $(LIBDRM_LIBS) $(RADEON_LIBS) -lXfixes
include ../Makefile.xvmc
diff --git a/src/gallium/targets/xvmc-r600/Makefile b/src/gallium/targets/xvmc-r600/Makefile
index d9ce72f..3ef5b1a 100644
--- a/src/gallium/targets/xvmc-r600/Makefile
+++ b/src/gallium/targets/xvmc-r600/Makefile
@@ -17,7 +17,7 @@ C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
+DRIVER_LIBS = $(LIBDRM_LIBS) $(RADEON_LIBS) -lXfixes
include ../Makefile.xvmc
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index 37f7577..288b510 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -369,7 +369,7 @@ get_last_level(struct gl_texture_object *t)
t->Sampler.MinFilter == GL_LINEAR || !base)
return t->BaseLevel;
else
- return MIN2(t->BaseLevel + base->MaxLog2, t->MaxLevel);
+ return MIN2(t->BaseLevel + base->MaxNumLevels - 1, t->MaxLevel);
}
static void
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 8901090..f4fb3a5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -270,7 +270,7 @@ static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_text
minLod = MIN2(minLod, tObj->MaxLevel);
maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
maxLod = MIN2(maxLod, tObj->MaxLevel);
- maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod);
+ maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod);
maxLod = MAX2(maxLod, minLod); /* need at least one level */
}
break;
@@ -329,7 +329,7 @@ static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct g
mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel];
firstImage = texObj->Image[0][texObj->BaseLevel];
- numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1);
+ numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels);
if (radeon_is_debug_enabled(RADEON_TEXTURE,RADEON_TRACE)) {
fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj);
@@ -378,7 +378,7 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t)
}
- numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1);
+ numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels);
t->mt = radeon_miptree_create(rmesa, t->base.Target,
texImg->TexFormat, texObj->BaseLevel,
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index ead1d32..3572ae8 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -187,7 +187,7 @@
#define MAX_PROGRAM_CALL_DEPTH 8
#define MAX_PROGRAM_TEMPS 256
#define MAX_PROGRAM_ADDRESS_REGS 2
-#define MAX_VARYING 16 /**< number of float[4] vectors */
+#define MAX_VARYING 32 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
#define MAX_PROGRAM_OUTPUTS 64
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index a21ae10..de385cd 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -624,7 +624,7 @@ _mesa_init_constants(struct gl_context *ctx)
#if FEATURE_ARB_vertex_shader
ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
- ctx->Const.MaxVarying = MAX_VARYING;
+ ctx->Const.MaxVarying = 16; /* old limit not to break tnl and swrast */
#endif
#if FEATURE_ARB_geometry_shader4
ctx->Const.MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 551aea7..4b74f70 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -81,7 +81,7 @@ extern "C" {
* these casts generate warnings.
* The following union typedef is used to solve that.
*/
-typedef union { GLfloat f; GLint i; } fi_type;
+typedef union { GLfloat f; GLint i; GLuint u; } fi_type;
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 5af9487..e7ef877 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -171,6 +171,20 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
ub = ((GLubyte) F_TO_I((f) * 255.0F))
#endif
+static inline GLfloat INT_AS_FLT(GLint i)
+{
+ fi_type tmp;
+ tmp.i = i;
+ return tmp.f;
+}
+
+static inline GLfloat UINT_AS_FLT(GLuint u)
+{
+ fi_type tmp;
+ tmp.u = u;
+ return tmp.f;
+}
+
/*@}*/
@@ -573,6 +587,31 @@ do { \
/*@}*/
+/** Copy \p sz elements into a homegeneous (4-element) vector, giving
+ * default values to the remaining components.
+ * The default values are chosen based on \p type.
+ */
+static inline void
+COPY_CLEAN_4V_TYPE_AS_FLOAT(GLfloat dst[4], int sz, const GLfloat src[4],
+ GLenum type)
+{
+ switch (type) {
+ case GL_FLOAT:
+ ASSIGN_4V(dst, 0, 0, 0, 1);
+ break;
+ case GL_INT:
+ ASSIGN_4V(dst, INT_AS_FLT(0), INT_AS_FLT(0),
+ INT_AS_FLT(0), INT_AS_FLT(1));
+ break;
+ case GL_UNSIGNED_INT:
+ ASSIGN_4V(dst, UINT_AS_FLT(0), UINT_AS_FLT(0),
+ UINT_AS_FLT(0), UINT_AS_FLT(1));
+ break;
+ default:
+ ASSERT(0);
+ }
+ COPY_SZ_4V(dst, sz, src);
+}
/** \name Linear interpolation functions */
/*@{*/
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index f185ffd..6fce70f 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1205,7 +1205,8 @@ struct gl_texture_image
GLuint WidthLog2; /**< = log2(Width2) */
GLuint HeightLog2; /**< = log2(Height2) */
GLuint DepthLog2; /**< = log2(Depth2) */
- GLuint MaxLog2; /**< = MAX(WidthLog2, HeightLog2) */
+ GLuint MaxNumLevels; /**< = maximum possible number of mipmap
+ levels, computed from the dimensions */
struct gl_texture_object *TexObject; /**< Pointer back to parent object */
GLuint Level; /**< Which mipmap level am I? */
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 38fa9fa..9edd4d8 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1002,6 +1002,43 @@ _mesa_get_texture_dimensions(GLenum target)
}
+/**
+ * Return the maximum number of mipmap levels for the given target
+ * and the dimensions.
+ * The dimensions are expected not to include the border.
+ */
+GLsizei
+_mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
+ GLsizei depth)
+{
+ GLsizei size;
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ size = width;
+ break;
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ ASSERT(width == height);
+ size = width;
+ break;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_ARRAY:
+ size = MAX2(width, height);
+ break;
+ case GL_TEXTURE_3D:
+ size = MAX3(width, height, depth);
+ break;
+ case GL_TEXTURE_RECTANGLE:
+ return 1;
+ default:
+ assert(0);
+ return 1;
+ }
+
+ return _mesa_logbase2(size) + 1;
+}
#if 000 /* not used anymore */
@@ -1187,7 +1224,9 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
target);
}
- img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
+ img->MaxNumLevels =
+ _mesa_get_tex_max_num_levels(target,
+ img->Width2, img->Height2, img->Depth2);
img->TexFormat = format;
}
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 36fd1c2..a2565ec 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -138,6 +138,10 @@ _mesa_tex_target_to_face(GLenum target);
extern GLint
_mesa_get_texture_dimensions(GLenum target);
+extern GLsizei
+_mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
+ GLsizei depth);
+
extern GLenum
_mesa_es_error_check_format_and_type(GLenum format, GLenum type,
unsigned dimensions);
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index f8a9397..b4dd13e 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -244,7 +244,6 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
GLsizei width, GLsizei height, GLsizei depth)
{
struct gl_texture_object *texObj;
- GLuint maxDim;
GLboolean legalFormat;
/* check internal format - note that only sized formats are allowed */
@@ -324,8 +323,7 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
}
/* check levels against width/height/depth */
- maxDim = MAX3(width, height, depth);
- if (levels > _mesa_logbase2(maxDim) + 1) {
+ if (levels > _mesa_get_tex_max_num_levels(target, width, height, depth)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexStorage%uD(too many levels for max texture dimension)",
dims);
diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c
index bc5dc58..887f020 100644
--- a/src/mesa/program/prog_print.c
+++ b/src/mesa/program/prog_print.c
@@ -164,7 +164,23 @@ arb_input_attrib_string(GLint index, GLenum progType)
"fragment.varying[12]",
"fragment.varying[13]",
"fragment.varying[14]",
- "fragment.varying[15]" /* MAX_VARYING = 16 */
+ "fragment.varying[15]",
+ "fragment.varying[16]",
+ "fragment.varying[17]",
+ "fragment.varying[18]",
+ "fragment.varying[19]",
+ "fragment.varying[20]",
+ "fragment.varying[21]",
+ "fragment.varying[22]",
+ "fragment.varying[23]",
+ "fragment.varying[24]",
+ "fragment.varying[25]",
+ "fragment.varying[26]",
+ "fragment.varying[27]",
+ "fragment.varying[28]",
+ "fragment.varying[29]",
+ "fragment.varying[30]",
+ "fragment.varying[31]", /* MAX_VARYING = 32 */
};
/* sanity checks */
@@ -268,7 +284,23 @@ arb_output_attrib_string(GLint index, GLenum progType)
"result.varying[12]",
"result.varying[13]",
"result.varying[14]",
- "result.varying[15]" /* MAX_VARYING = 16 */
+ "result.varying[15]",
+ "result.varying[16]",
+ "result.varying[17]",
+ "result.varying[18]",
+ "result.varying[19]",
+ "result.varying[20]",
+ "result.varying[21]",
+ "result.varying[22]",
+ "result.varying[23]",
+ "result.varying[24]",
+ "result.varying[25]",
+ "result.varying[26]",
+ "result.varying[27]",
+ "result.varying[28]",
+ "result.varying[29]",
+ "result.varying[30]",
+ "result.varying[31]", /* MAX_VARYING = 32 */
};
static const char *const fragResults[] = {
"result.depth", /* FRAG_RESULT_DEPTH */
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index adcc7b5..3eba5b1 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -34,6 +34,7 @@
#include "main/macros.h"
#include "main/mtypes.h"
+#include "main/glformats.h"
#include "main/samplerobj.h"
#include "main/texobj.h"
@@ -172,12 +173,17 @@ convert_sampler(struct st_context *st,
msamp->BorderColor.ui[2] ||
msamp->BorderColor.ui[3]) {
struct gl_texture_image *teximg;
+ GLboolean is_integer = GL_FALSE;
teximg = texobj->Image[0][texobj->BaseLevel];
- st_translate_color(msamp->BorderColor.f,
- teximg ? teximg->_BaseFormat : GL_RGBA,
- sampler->border_color.f);
+ if (teximg) {
+ is_integer = _mesa_is_enum_format_integer(teximg->InternalFormat);
+ }
+
+ st_translate_color(&msamp->BorderColor,
+ &sampler->border_color,
+ teximg ? teximg->_BaseFormat : GL_RGBA, is_integer);
}
sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ?
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index e731b6b..90eb0af 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -37,6 +37,7 @@
#include "main/accum.h"
#include "main/formats.h"
#include "main/macros.h"
+#include "main/glformats.h"
#include "program/prog_instruction.h"
#include "st_context.h"
#include "st_atom.h"
@@ -301,9 +302,13 @@ clear_with_quad(struct gl_context *ctx,
cso_set_geometry_shader_handle(st->cso_context, NULL);
if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
- st_translate_color(ctx->Color.ClearColor.f,
- ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
- clearColor.f);
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat);
+
+ st_translate_color(&ctx->Color.ClearColor,
+ &clearColor,
+ ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
+ is_integer);
}
/* draw quad matching scissor rect */
@@ -540,9 +545,13 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
clear_buffers |= PIPE_CLEAR_DEPTHSTENCIL;
if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
- st_translate_color(ctx->Color.ClearColor.f,
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat);
+
+ st_translate_color(&ctx->Color.ClearColor,
+ &clearColor,
ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
- clearColor.f);
+ is_integer);
}
st->pipe->clear(st->pipe, clear_buffers, &clearColor,
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index b8e2538..923a8c9 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -237,36 +237,6 @@ default_bindings(struct st_context *st, enum pipe_format format)
}
-/** Return number of image dimensions (1, 2 or 3) for a texture target. */
-static GLuint
-get_texture_dims(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_BUFFER:
- return 1;
- case GL_TEXTURE_2D:
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_TEXTURE_EXTERNAL_OES:
- return 2;
- case GL_TEXTURE_3D:
- return 3;
- default:
- assert(0 && "invalid texture target in get_texture_dims()");
- return 1;
- }
-}
-
-
/**
* Given the size of a mipmap image, try to compute the size of the level=0
* mipmap image.
@@ -281,32 +251,57 @@ guess_base_level_size(GLenum target,
GLuint width, GLuint height, GLuint depth, GLuint level,
GLuint *width0, GLuint *height0, GLuint *depth0)
{
- const GLuint dims = get_texture_dims(target);
-
assert(width >= 1);
assert(height >= 1);
assert(depth >= 1);
if (level > 0) {
- /* Depending on the image's size, we can't always make a guess here */
- if ((dims >= 1 && width == 1) ||
- (dims >= 2 && height == 1) ||
- (dims >= 3 && depth == 1)) {
- /* we can't determine the image size at level=0 */
- return GL_FALSE;
- }
+ /* Guess the size of the base level.
+ * Depending on the image's size, we can't always make a guess here.
+ */
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ width <<= level;
+ break;
+
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_ARRAY:
+ /* We can't make a good guess here, because the base level dimensions
+ * can be non-square.
+ */
+ if (width == 1 || height == 1) {
+ return GL_FALSE;
+ }
+ width <<= level;
+ height <<= level;
+ break;
+
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ width <<= level;
+ height <<= level;
+ break;
+
+ case GL_TEXTURE_3D:
+ /* We can't make a good guess here, because the base level dimensions
+ * can be non-cube.
+ */
+ if (width == 1 || height == 1 || depth == 1) {
+ return GL_FALSE;
+ }
+ width <<= level;
+ height <<= level;
+ depth <<= level;
+ break;
+
+ case GL_TEXTURE_RECTANGLE:
+ break;
- /* grow the image size until we hit level = 0 */
- while (level > 0) {
- if (width > 1)
- width <<= 1;
- if (height > 1)
- height <<= 1;
- if (depth > 1)
- depth <<= 1;
- level--;
+ default:
+ assert(0);
}
- }
+ }
*width0 = width;
*height0 = height;
@@ -371,10 +366,8 @@ guess_and_alloc_texture(struct st_context *st,
}
else {
/* alloc space for a full mipmap */
- GLuint l2width = util_logbase2(width);
- GLuint l2height = util_logbase2(height);
- GLuint l2depth = util_logbase2(depth);
- lastLevel = MAX2(MAX2(l2width, l2height), l2depth);
+ lastLevel = _mesa_get_tex_max_num_levels(stObj->base.Target,
+ width, height, depth) - 1;
}
/* Save the level=0 dimensions */
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 302b58c..75602e5 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -1699,44 +1699,92 @@ st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
* Similarly for texture border colors.
*/
void
-st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
- GLfloat colorOut[4])
+st_translate_color(union gl_color_union *colorIn,
+ union pipe_color_union *colorOut,
+ GLenum baseFormat, GLboolean is_integer)
{
- switch (baseFormat) {
- case GL_RED:
- colorOut[0] = colorIn[0];
- colorOut[1] = 0.0F;
- colorOut[2] = 0.0F;
- colorOut[3] = 1.0F;
- break;
- case GL_RG:
- colorOut[0] = colorIn[0];
- colorOut[1] = colorIn[1];
- colorOut[2] = 0.0F;
- colorOut[3] = 1.0F;
- break;
- case GL_RGB:
- colorOut[0] = colorIn[0];
- colorOut[1] = colorIn[1];
- colorOut[2] = colorIn[2];
- colorOut[3] = 1.0F;
- break;
- case GL_ALPHA:
- colorOut[0] = colorOut[1] = colorOut[2] = 0.0;
- colorOut[3] = colorIn[3];
- break;
- case GL_LUMINANCE:
- colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
- colorOut[3] = 1.0;
- break;
- case GL_LUMINANCE_ALPHA:
- colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
- colorOut[3] = colorIn[3];
- break;
- case GL_INTENSITY:
- colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0];
- break;
- default:
- COPY_4V(colorOut, colorIn);
+ if (is_integer) {
+ int *in = colorIn->i;
+ int *out = colorOut->i;
+
+ switch (baseFormat) {
+ case GL_RED:
+ out[0] = in[0];
+ out[1] = 0;
+ out[2] = 0;
+ out[3] = 1;
+ break;
+ case GL_RG:
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = 0;
+ out[3] = 1;
+ break;
+ case GL_RGB:
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = in[2];
+ out[3] = 1;
+ break;
+ case GL_ALPHA:
+ out[0] = out[1] = out[2] = 0;
+ out[3] = in[3];
+ break;
+ case GL_LUMINANCE:
+ out[0] = out[1] = out[2] = in[0];
+ out[3] = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ out[0] = out[1] = out[2] = in[0];
+ out[3] = in[3];
+ break;
+ case GL_INTENSITY:
+ out[0] = out[1] = out[2] = out[3] = in[0];
+ break;
+ default:
+ COPY_4V(out, in);
+ }
+ }
+ else {
+ float *in = colorIn->f;
+ float *out = colorOut->f;
+
+ switch (baseFormat) {
+ case GL_RED:
+ out[0] = in[0];
+ out[1] = 0.0F;
+ out[2] = 0.0F;
+ out[3] = 1.0F;
+ break;
+ case GL_RG:
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = 0.0F;
+ out[3] = 1.0F;
+ break;
+ case GL_RGB:
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = in[2];
+ out[3] = 1.0F;
+ break;
+ case GL_ALPHA:
+ out[0] = out[1] = out[2] = 0.0F;
+ out[3] = in[3];
+ break;
+ case GL_LUMINANCE:
+ out[0] = out[1] = out[2] = in[0];
+ out[3] = 1.0F;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ out[0] = out[1] = out[2] = in[0];
+ out[3] = in[3];
+ break;
+ case GL_INTENSITY:
+ out[0] = out[1] = out[2] = out[3] = in[0];
+ break;
+ default:
+ COPY_4V(out, in);
+ }
}
}
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 2eef2c0..39397b1 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -75,7 +75,8 @@ st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2);
extern void
-st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
- GLfloat colorOut[4]);
+st_translate_color(union gl_color_union *colorIn,
+ union pipe_color_union *colorOut,
+ GLenum baseFormat, GLboolean is_integer);
#endif /* ST_FORMAT_H */
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 8892006..c092613 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -121,30 +121,16 @@ compute_num_levels(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target)
{
- if (target == GL_TEXTURE_RECTANGLE_ARB) {
- return 1;
- }
- else {
- const struct gl_texture_image *baseImage =
- _mesa_get_tex_image(ctx, texObj, target, texObj->BaseLevel);
- GLuint size, numLevels;
+ const struct gl_texture_image *baseImage;
+ GLuint numLevels;
- size = MAX2(baseImage->Width2, baseImage->Height2);
- size = MAX2(size, baseImage->Depth2);
+ baseImage = _mesa_get_tex_image(ctx, texObj, target, texObj->BaseLevel);
- numLevels = texObj->BaseLevel;
-
- while (size > 0) {
- numLevels++;
- size >>= 1;
- }
+ numLevels = texObj->BaseLevel + baseImage->MaxNumLevels;
+ numLevels = MIN2(numLevels, texObj->MaxLevel + 1);
+ assert(numLevels >= 1);
- numLevels = MIN2(numLevels, texObj->MaxLevel + 1);
-
- assert(numLevels >= 1);
-
- return numLevels;
- }
+ return numLevels;
}
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index d3fc77e..b4a6d73 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -26,38 +26,46 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/* float */
-#define ATTR1FV( A, V ) ATTR( A, 1, (V)[0], 0, 0, 1 )
-#define ATTR2FV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
-#define ATTR3FV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
-#define ATTR4FV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
+#define ATTR1FV( A, V ) ATTR( A, 1, GL_FLOAT, (V)[0], 0, 0, 1 )
+#define ATTR2FV( A, V ) ATTR( A, 2, GL_FLOAT, (V)[0], (V)[1], 0, 1 )
+#define ATTR3FV( A, V ) ATTR( A, 3, GL_FLOAT, (V)[0], (V)[1], (V)[2], 1 )
+#define ATTR4FV( A, V ) ATTR( A, 4, GL_FLOAT, (V)[0], (V)[1], (V)[2], (V)[3] )
-#define ATTR1F( A, X ) ATTR( A, 1, X, 0, 0, 1 )
-#define ATTR2F( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 )
-#define ATTR3F( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
-#define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+#define ATTR1F( A, X ) ATTR( A, 1, GL_FLOAT, X, 0, 0, 1 )
+#define ATTR2F( A, X, Y ) ATTR( A, 2, GL_FLOAT, X, Y, 0, 1 )
+#define ATTR3F( A, X, Y, Z ) ATTR( A, 3, GL_FLOAT, X, Y, Z, 1 )
+#define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, GL_FLOAT, X, Y, Z, W )
/* int */
-#define ATTR2IV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
-#define ATTR3IV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
-#define ATTR4IV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
+#define ATTRI( A, N, X, Y, Z, W) ATTR( A, N, GL_INT, \
+ INT_AS_FLT(X), INT_AS_FLT(Y), \
+ INT_AS_FLT(Z), INT_AS_FLT(W) )
-#define ATTR1I( A, X ) ATTR( A, 1, X, 0, 0, 1 )
-#define ATTR2I( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 )
-#define ATTR3I( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
-#define ATTR4I( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+#define ATTR2IV( A, V ) ATTRI( A, 2, (V)[0], (V)[1], 0, 1 )
+#define ATTR3IV( A, V ) ATTRI( A, 3, (V)[0], (V)[1], (V)[2], 1 )
+#define ATTR4IV( A, V ) ATTRI( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
+
+#define ATTR1I( A, X ) ATTRI( A, 1, X, 0, 0, 1 )
+#define ATTR2I( A, X, Y ) ATTRI( A, 2, X, Y, 0, 1 )
+#define ATTR3I( A, X, Y, Z ) ATTRI( A, 3, X, Y, Z, 1 )
+#define ATTR4I( A, X, Y, Z, W ) ATTRI( A, 4, X, Y, Z, W )
/* uint */
-#define ATTR2UIV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
-#define ATTR3UIV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
-#define ATTR4UIV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
+#define ATTRUI( A, N, X, Y, Z, W) ATTR( A, N, GL_UNSIGNED_INT, \
+ UINT_AS_FLT(X), UINT_AS_FLT(Y), \
+ UINT_AS_FLT(Z), UINT_AS_FLT(W) )
+
+#define ATTR2UIV( A, V ) ATTRUI( A, 2, (V)[0], (V)[1], 0, 1 )
+#define ATTR3UIV( A, V ) ATTRUI( A, 3, (V)[0], (V)[1], (V)[2], 1 )
+#define ATTR4UIV( A, V ) ATTRUI( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
-#define ATTR1UI( A, X ) ATTR( A, 1, X, 0, 0, 1 )
-#define ATTR2UI( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 )
-#define ATTR3UI( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
-#define ATTR4UI( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+#define ATTR1UI( A, X ) ATTRUI( A, 1, X, 0, 0, 1 )
+#define ATTR2UI( A, X, Y ) ATTRUI( A, 2, X, Y, 0, 1 )
+#define ATTR3UI( A, X, Y, Z ) ATTRUI( A, 3, X, Y, Z, 1 )
+#define ATTR4UI( A, X, Y, Z, W ) ATTRUI( A, 4, X, Y, Z, W )
-#define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] )
+#define MAT_ATTR( A, N, V ) ATTR( A, N, GL_FLOAT, (V)[0], (V)[1], (V)[2], (V)[3] )
static inline float conv_ui10_to_norm_float(unsigned ui10)
{
@@ -69,20 +77,20 @@ static inline float conv_ui2_to_norm_float(unsigned ui2)
return (float)(ui2) / 3.0;
}
-#define ATTRUI10_1( A, UI ) ATTR( A, 1, (UI) & 0x3ff, 0, 0, 1 )
-#define ATTRUI10_2( A, UI ) ATTR( A, 2, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, 0, 1 )
-#define ATTRUI10_3( A, UI ) ATTR( A, 3, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, 1 )
-#define ATTRUI10_4( A, UI ) ATTR( A, 4, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 )
+#define ATTRUI10_1( A, UI ) ATTR( A, 1, GL_FLOAT, (UI) & 0x3ff, 0, 0, 1 )
+#define ATTRUI10_2( A, UI ) ATTR( A, 2, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, 0, 1 )
+#define ATTRUI10_3( A, UI ) ATTR( A, 3, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, 1 )
+#define ATTRUI10_4( A, UI ) ATTR( A, 4, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 )
-#define ATTRUI10N_1( A, UI ) ATTR( A, 1, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 )
-#define ATTRUI10N_2( A, UI ) ATTR( A, 2, \
+#define ATTRUI10N_1( A, UI ) ATTR( A, 1, GL_FLOAT, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 )
+#define ATTRUI10N_2( A, UI ) ATTR( A, 2, GL_FLOAT, \
conv_ui10_to_norm_float((UI) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), 0, 1 )
-#define ATTRUI10N_3( A, UI ) ATTR( A, 3, \
+#define ATTRUI10N_3( A, UI ) ATTR( A, 3, GL_FLOAT, \
conv_ui10_to_norm_float((UI) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), 1 )
-#define ATTRUI10N_4( A, UI ) ATTR( A, 4, \
+#define ATTRUI10N_4( A, UI ) ATTR( A, 4, GL_FLOAT, \
conv_ui10_to_norm_float((UI) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), \
@@ -119,30 +127,30 @@ static inline float conv_i2_to_norm_float(int i2)
return (float)val.x;
}
-#define ATTRI10_1( A, I10 ) ATTR( A, 1, conv_i10_to_i((I10) & 0x3ff), 0, 0, 1 )
-#define ATTRI10_2( A, I10 ) ATTR( A, 2, \
+#define ATTRI10_1( A, I10 ) ATTR( A, 1, GL_FLOAT, conv_i10_to_i((I10) & 0x3ff), 0, 0, 1 )
+#define ATTRI10_2( A, I10 ) ATTR( A, 2, GL_FLOAT, \
conv_i10_to_i((I10) & 0x3ff), \
conv_i10_to_i(((I10) >> 10) & 0x3ff), 0, 1 )
-#define ATTRI10_3( A, I10 ) ATTR( A, 3, \
+#define ATTRI10_3( A, I10 ) ATTR( A, 3, GL_FLOAT, \
conv_i10_to_i((I10) & 0x3ff), \
conv_i10_to_i(((I10) >> 10) & 0x3ff), \
conv_i10_to_i(((I10) >> 20) & 0x3ff), 1 )
-#define ATTRI10_4( A, I10 ) ATTR( A, 4, \
+#define ATTRI10_4( A, I10 ) ATTR( A, 4, GL_FLOAT, \
conv_i10_to_i((I10) & 0x3ff), \
conv_i10_to_i(((I10) >> 10) & 0x3ff), \
conv_i10_to_i(((I10) >> 20) & 0x3ff), \
conv_i2_to_i(((I10) >> 30) & 0x3))
-#define ATTRI10N_1( A, I10 ) ATTR( A, 1, conv_i10_to_norm_float((I10) & 0x3ff), 0, 0, 1 )
-#define ATTRI10N_2( A, I10 ) ATTR( A, 2, \
+#define ATTRI10N_1( A, I10 ) ATTR( A, 1, GL_FLOAT, conv_i10_to_norm_float((I10) & 0x3ff), 0, 0, 1 )
+#define ATTRI10N_2( A, I10 ) ATTR( A, 2, GL_FLOAT, \
conv_i10_to_norm_float((I10) & 0x3ff), \
conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), 0, 1 )
-#define ATTRI10N_3( A, I10 ) ATTR( A, 3, \
+#define ATTRI10N_3( A, I10 ) ATTR( A, 3, GL_FLOAT, \
conv_i10_to_norm_float((I10) & 0x3ff), \
conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \
conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), 1 )
-#define ATTRI10N_4( A, I10 ) ATTR( A, 4, \
+#define ATTRI10N_4( A, I10 ) ATTR( A, 4, GL_FLOAT, \
conv_i10_to_norm_float((I10) & 0x3ff), \
conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \
conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), \
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 1c49de0..6fcd47f 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -151,4 +151,47 @@ vbo_draw_method(struct vbo_context *vbo, enum draw_method method)
}
}
+/**
+ * Return if format is integer. The immediate mode commands only emit floats
+ * for non-integer types, thus everything else is integer.
+ */
+static inline GLboolean
+vbo_attrtype_to_integer_flag(GLenum format)
+{
+ switch (format) {
+ case GL_FLOAT:
+ return GL_FALSE;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return GL_TRUE;
+ default:
+ ASSERT(0);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Return default component values for the given format.
+ * The return type is an array of floats, because that's how we declare
+ * the vertex storage despite the fact we sometimes store integers in there.
+ */
+static inline const GLfloat *
+vbo_get_default_vals_as_float(GLenum format)
+{
+ static const GLfloat default_float[4] = { 0, 0, 0, 1 };
+ static const GLint default_int[4] = { 0, 0, 0, 1 };
+
+ switch (format) {
+ case GL_FLOAT:
+ return default_float;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return (const GLfloat*)default_int;
+ default:
+ ASSERT(0);
+ return NULL;
+ }
+}
+
#endif
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 4ac7d16..34a6fe7 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -102,6 +102,7 @@ struct vbo_exec_context
struct vbo_exec_copied_vtx copied;
GLubyte attrsz[VBO_ATTRIB_MAX];
+ GLenum attrtype[VBO_ATTRIB_MAX];
GLubyte active_sz[VBO_ATTRIB_MAX];
GLfloat *attrptr[VBO_ATTRIB_MAX];
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 781e360..64762c7 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -157,11 +157,13 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
GLfloat tmp[4];
- COPY_CLEAN_4V(tmp,
- exec->vtx.attrsz[i],
- exec->vtx.attrptr[i]);
+ COPY_CLEAN_4V_TYPE_AS_FLOAT(tmp,
+ exec->vtx.attrsz[i],
+ exec->vtx.attrptr[i],
+ exec->vtx.attrtype[i]);
- if (memcmp(current, tmp, sizeof(tmp)) != 0) {
+ if (exec->vtx.attrtype[i] != vbo->currval[i].Type ||
+ memcmp(current, tmp, sizeof(tmp)) != 0) {
memcpy(current, tmp, sizeof(tmp));
/* Given that we explicitly state size here, there is no need
@@ -170,8 +172,10 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
* directly.
*/
vbo->currval[i].Size = exec->vtx.attrsz[i];
- assert(vbo->currval[i].Type == GL_FLOAT);
vbo->currval[i]._ElementSize = vbo->currval[i].Size * sizeof(GLfloat);
+ vbo->currval[i].Type = exec->vtx.attrtype[i];
+ vbo->currval[i].Integer =
+ vbo_attrtype_to_integer_flag(exec->vtx.attrtype[i]);
/* This triggers rather too much recalculation of Mesa state
* that doesn't get used (eg light positions).
@@ -324,7 +328,9 @@ vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
if (j == attr) {
if (oldSize) {
GLfloat tmp[4];
- COPY_CLEAN_4V(tmp, oldSize, data + old_offset);
+ COPY_CLEAN_4V_TYPE_AS_FLOAT(tmp, oldSize,
+ data + old_offset,
+ exec->vtx.attrtype[j]);
COPY_SZ_4V(dest + new_offset, newSize, tmp);
} else {
GLfloat *current = (GLfloat *)vbo->currval[j].Ptr;
@@ -365,8 +371,9 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint newSize)
vbo_exec_wrap_upgrade_vertex( exec, attr, newSize );
}
else if (newSize < exec->vtx.active_sz[attr]) {
- static const GLfloat id[4] = { 0, 0, 0, 1 };
GLuint i;
+ const GLfloat *id =
+ vbo_get_default_vals_as_float(exec->vtx.attrtype[attr]);
/* New size is smaller - just need to fill in some
* zeros. Don't need to flush or wrap.
@@ -390,7 +397,7 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint newSize)
* This macro is used to implement all the glVertex, glColor, glTexCoord,
* glVertexAttrib, etc functions.
*/
-#define ATTR( A, N, V0, V1, V2, V3 ) \
+#define ATTR( A, N, T, V0, V1, V2, V3 ) \
do { \
struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
\
@@ -406,6 +413,7 @@ do { \
if (N>1) dest[1] = V1; \
if (N>2) dest[2] = V2; \
if (N>3) dest[3] = V3; \
+ exec->vtx.attrtype[A] = T; \
} \
\
if ((A) == 0) { \
@@ -1192,6 +1200,8 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) {
ASSERT(i < Elements(exec->vtx.attrsz));
exec->vtx.attrsz[i] = 0;
+ ASSERT(i < Elements(exec->vtx.attrtype));
+ exec->vtx.attrtype[i] = GL_FLOAT;
ASSERT(i < Elements(exec->vtx.active_sz));
exec->vtx.active_sz[i] = 0;
}
@@ -1328,6 +1338,7 @@ static void reset_attrfv( struct vbo_exec_context *exec )
for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) {
exec->vtx.attrsz[i] = 0;
+ exec->vtx.attrtype[i] = GL_FLOAT;
exec->vtx.active_sz[i] = 0;
}
@@ -1382,7 +1393,7 @@ VertexAttrib4f_nopos(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- ATTR(VBO_ATTRIB_GENERIC0 + index, 4, x, y, z, w);
+ ATTR(VBO_ATTRIB_GENERIC0 + index, 4, GL_FLOAT, x, y, z, w);
else
ERROR(GL_INVALID_VALUE);
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 77db8ec..14d22ee 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -215,9 +215,6 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
assert(0);
}
- /* Make all active attributes (including edgeflag) available as
- * arrays of floats.
- */
for (attr = 0; attr < VERT_ATTRIB_MAX ; attr++) {
const GLuint src = map[attr];
@@ -243,7 +240,9 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
arrays[attr].Size = exec->vtx.attrsz[src];
arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat);
arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat);
- arrays[attr].Type = GL_FLOAT;
+ arrays[attr].Type = exec->vtx.attrtype[src];
+ arrays[attr].Integer =
+ vbo_attrtype_to_integer_flag(exec->vtx.attrtype[src]);
arrays[attr].Format = GL_RGBA;
arrays[attr].Enabled = 1;
arrays[attr]._ElementSize = arrays[attr].Size * sizeof(GLfloat);
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index 0b4d563..9aadde4 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -63,6 +63,7 @@ struct vbo_save_copied_vtx {
*/
struct vbo_save_vertex_list {
GLubyte attrsz[VBO_ATTRIB_MAX];
+ GLenum attrtype[VBO_ATTRIB_MAX];
GLuint vertex_size;
/* Copy of the final vertex from node->vertex_store->bufferobj.
@@ -127,6 +128,7 @@ struct vbo_save_context {
const struct gl_client_array *inputs[VBO_ATTRIB_MAX];
GLubyte attrsz[VBO_ATTRIB_MAX];
+ GLenum attrtype[VBO_ATTRIB_MAX];
GLubyte active_sz[VBO_ATTRIB_MAX];
GLuint vertex_size;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index a02a13d..1386d71 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -327,6 +327,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
/* Duplicate our template, increment refcounts to the storage structs:
*/
memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz));
+ memcpy(node->attrtype, save->attrtype, sizeof(node->attrtype));
node->vertex_size = save->vertex_size;
node->buffer_offset =
(save->buffer - save->vertex_store->buffer) * sizeof(GLfloat);
@@ -513,7 +514,8 @@ _save_copy_to_current(struct gl_context *ctx)
for (i = VBO_ATTRIB_POS + 1; i < VBO_ATTRIB_MAX; i++) {
if (save->attrsz[i]) {
save->currentsz[i][0] = save->attrsz[i];
- COPY_CLEAN_4V(save->current[i], save->attrsz[i], save->attrptr[i]);
+ COPY_CLEAN_4V_TYPE_AS_FLOAT(save->current[i], save->attrsz[i],
+ save->attrptr[i], save->attrtype[i]);
}
}
}
@@ -615,7 +617,8 @@ _save_upgrade_vertex(struct gl_context *ctx, GLuint attr, GLuint newsz)
if (save->attrsz[j]) {
if (j == attr) {
if (oldsz) {
- COPY_CLEAN_4V(dest, oldsz, data);
+ COPY_CLEAN_4V_TYPE_AS_FLOAT(dest, oldsz, data,
+ save->attrtype[j]);
data += oldsz;
dest += newsz;
}
@@ -652,8 +655,8 @@ save_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint sz)
_save_upgrade_vertex(ctx, attr, sz);
}
else if (sz < save->active_sz[attr]) {
- static GLfloat id[4] = { 0, 0, 0, 1 };
GLuint i;
+ const GLfloat *id = vbo_get_default_vals_as_float(save->attrtype[attr]);
/* New size is equal or smaller - just need to fill in some
* zeros.
@@ -691,7 +694,7 @@ _save_reset_vertex(struct gl_context *ctx)
* 3f version won't otherwise set color[3] to 1.0 -- this is the job
* of the chooser function when switching between Color4f and Color3f.
*/
-#define ATTR(A, N, V0, V1, V2, V3) \
+#define ATTR(A, N, T, V0, V1, V2, V3) \
do { \
struct vbo_save_context *save = &vbo_context(ctx)->save; \
\
@@ -704,6 +707,7 @@ do { \
if (N>1) dest[1] = V1; \
if (N>2) dest[2] = V2; \
if (N>3) dest[3] = V3; \
+ save->attrtype[A] = T; \
} \
\
if ((A) == 0) { \
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index c6425ab..8e70dbd 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -82,16 +82,20 @@ _playback_copy_to_current(struct gl_context *ctx,
GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
GLfloat tmp[4];
- COPY_CLEAN_4V(tmp,
- node->attrsz[i],
- data);
+ COPY_CLEAN_4V_TYPE_AS_FLOAT(tmp,
+ node->attrsz[i],
+ data,
+ node->attrtype[i]);
- if (memcmp(current, tmp, 4 * sizeof(GLfloat)) != 0) {
+ if (node->attrtype[i] != vbo->currval[i].Type ||
+ memcmp(current, tmp, 4 * sizeof(GLfloat)) != 0) {
memcpy(current, tmp, 4 * sizeof(GLfloat));
vbo->currval[i].Size = node->attrsz[i];
- assert(vbo->currval[i].Type == GL_FLOAT);
vbo->currval[i]._ElementSize = vbo->currval[i].Size * sizeof(GLfloat);
+ vbo->currval[i].Type = node->attrtype[i];
+ vbo->currval[i].Integer =
+ vbo_attrtype_to_integer_flag(node->attrtype[i]);
if (i >= VBO_ATTRIB_FIRST_MATERIAL &&
i <= VBO_ATTRIB_LAST_MATERIAL)
@@ -137,9 +141,11 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
const GLuint *map;
GLuint attr;
GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */
+ GLenum node_attrtype[VBO_ATTRIB_MAX]; /* copy of node->attrtype[] */
GLbitfield64 varying_inputs = 0x0;
memcpy(node_attrsz, node->attrsz, sizeof(node->attrsz));
+ memcpy(node_attrtype, node->attrtype, sizeof(node->attrtype));
/* Install the default (ie Current) attributes first, then overlay
* all active ones.
@@ -178,6 +184,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
(ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) {
save->inputs[VERT_ATTRIB_GENERIC0] = save->inputs[0];
node_attrsz[VERT_ATTRIB_GENERIC0] = node_attrsz[0];
+ node_attrtype[VERT_ATTRIB_GENERIC0] = node_attrtype[0];
node_attrsz[0] = 0;
}
break;
@@ -196,7 +203,9 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
arrays[attr].Size = node_attrsz[src];
arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat);
arrays[attr].Stride = node->vertex_size * sizeof(GLfloat);
- arrays[attr].Type = GL_FLOAT;
+ arrays[attr].Type = node_attrtype[src];
+ arrays[attr].Integer =
+ vbo_attrtype_to_integer_flag(node_attrtype[src]);
arrays[attr].Format = GL_RGBA;
arrays[attr].Enabled = 1;
arrays[attr]._ElementSize = arrays[attr].Size * sizeof(GLfloat);