Link with -static-libstdc++ to work around Steam bundling its own copy

This commit is contained in:
Adam Jackson 2015-11-05 12:04:28 -05:00
parent 30857cce6c
commit e443b9d877
1 changed files with 10 additions and 2 deletions

View File

@ -55,7 +55,7 @@
Summary: Mesa graphics libraries
Name: mesa
Version: 11.1.0
Release: 0.devel.11.%{git}%{?dist}
Release: 0.devel.12.%{git}%{?dist}
License: MIT
Group: System Environment/Libraries
URL: http://www.mesa3d.org
@ -130,6 +130,7 @@ BuildRequires: libomxil-bellagio-devel
BuildRequires: libclc-devel llvm-static opencl-filesystem
%endif
BuildRequires: python-mako
BuildRequires: libstdc++-static
%description
Mesa
@ -366,6 +367,7 @@ export CFLAGS="$RPM_OPT_FLAGS"
# We do say 'catch' in the clover and d3d1x state trackers, but we're not
# building those yet.
export CXXFLAGS="$RPM_OPT_FLAGS %{?with_opencl:-frtti -fexceptions} %{!?with_opencl:-fno-rtti -fno-exceptions}"
export LDFLAGS="%{__global_ldflags} -static-libstdc++"
%ifarch %{ix86}
# i do not have words for how much the assembly dispatch code infuriates me
%define asm_flags --disable-asm
@ -404,7 +406,10 @@ export CXXFLAGS="$RPM_OPT_FLAGS %{?with_opencl:-frtti -fexceptions} %{!?with_ope
%endif
%{?dri_drivers}
make %{?_smp_mflags} MKDEP=/bin/true
# libtool refuses to pass through things you ask for in LDFLAGS that it doesn't
# know about, like -static-libstdc++, so...
sed -i 's/-kthread|/-static-libstdc++|&/' libtool
make %{?_smp_mflags} MKDEP=/bin/true V=1
%install
rm -rf $RPM_BUILD_ROOT
@ -676,6 +681,9 @@ rm -rf $RPM_BUILD_ROOT
%endif
%changelog
* Thu Nov 05 2015 Adam Jackson <ajax@redhat.com> 11.1.0-0.devel.12.3994ef5
- Link with -static-libstdc++ to work around Steam bundling its own copy
* Fri Oct 23 2015 Igor Gnatenko <i.gnatenko.brain@gmail.com> - 11.1.0-0.devel.11.3994ef5
- 3994ef5
- Enable VirGL driver