diff --git a/i965-hack-hiz-snb-fix.patch b/i965-hack-hiz-snb-fix.patch new file mode 100644 index 0000000..bec102b --- /dev/null +++ b/i965-hack-hiz-snb-fix.patch @@ -0,0 +1,63 @@ +diff -up Mesa-9.1/src/mesa/drivers/dri/i965/brw_context.c.marcheu Mesa-9.1/src/mesa/drivers/dri/i965/brw_context.c +--- Mesa-9.1/src/mesa/drivers/dri/i965/brw_context.c.marcheu 2013-02-20 10:26:22.000000000 +1000 ++++ Mesa-9.1/src/mesa/drivers/dri/i965/brw_context.c 2013-03-19 10:44:12.761921622 +1000 +@@ -329,6 +329,7 @@ brwCreateContext(int api, + brw->urb.max_gs_entries = 256; + } + brw->urb.gen6_gs_previously_active = false; ++ brw->urb.prims_since_last_flush = 0; + } else if (intel->gen == 5) { + brw->urb.size = 1024; + brw->max_vs_threads = 72; +diff -up Mesa-9.1/src/mesa/drivers/dri/i965/brw_context.h.marcheu Mesa-9.1/src/mesa/drivers/dri/i965/brw_context.h +--- Mesa-9.1/src/mesa/drivers/dri/i965/brw_context.h.marcheu 2013-02-23 11:45:52.000000000 +1000 ++++ Mesa-9.1/src/mesa/drivers/dri/i965/brw_context.h 2013-03-19 10:44:12.762921630 +1000 +@@ -864,6 +864,7 @@ struct brw_context + * URB space for the GS. + */ + bool gen6_gs_previously_active; ++ int prims_since_last_flush; + } urb; + + +diff -up Mesa-9.1/src/mesa/drivers/dri/i965/brw_draw.c.marcheu Mesa-9.1/src/mesa/drivers/dri/i965/brw_draw.c +--- Mesa-9.1/src/mesa/drivers/dri/i965/brw_draw.c.marcheu 2013-02-20 10:26:22.000000000 +1000 ++++ Mesa-9.1/src/mesa/drivers/dri/i965/brw_draw.c 2013-03-19 10:44:12.763921639 +1000 +@@ -294,10 +294,14 @@ static void brw_merge_inputs( struct brw + * Resolve the depth buffer's HiZ buffer and resolve the depth buffer of each + * enabled depth texture. + * ++ * We don't resolve the depth buffer's HiZ if no primitives have been drawn ++ * since the last flush. This avoids a case where we lockup the GPU on boot ++ * when this is the first thing we do. ++ * + * (In the future, this will also perform MSAA resolves). + */ + static void +-brw_predraw_resolve_buffers(struct brw_context *brw) ++brw_predraw_resolve_buffers(struct brw_context *brw, int nr_prims) + { + struct gl_context *ctx = &brw->intel.ctx; + struct intel_context *intel = &brw->intel; +@@ -306,9 +310,11 @@ brw_predraw_resolve_buffers(struct brw_c + + /* Resolve the depth buffer's HiZ buffer. */ + depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); +- if (depth_irb) ++ if (depth_irb && brw->urb.prims_since_last_flush > 0 ) + intel_renderbuffer_resolve_hiz(intel, depth_irb); + ++ brw->urb.prims_since_last_flush = nr_prims; ++ + /* Resolve depth buffer of each enabled depth texture. */ + for (int i = 0; i < BRW_MAX_TEX_UNIT; i++) { + if (!ctx->Texture.Unit[i]._ReallyEnabled) +@@ -445,7 +451,7 @@ static bool brw_try_draw_prims( struct g + * and finalizing textures but before setting up any hardware state for + * this draw call. + */ +- brw_predraw_resolve_buffers(brw); ++ brw_predraw_resolve_buffers(brw, nr_prims); + + /* Bind all inputs, derive varying and size information: + */ diff --git a/mesa.spec b/mesa.spec index cad6ce4..bcfa976 100644 --- a/mesa.spec +++ b/mesa.spec @@ -49,7 +49,7 @@ Summary: Mesa graphics libraries Name: mesa Version: 9.1 -Release: 1%{?dist} +Release: 2%{?dist} License: MIT Group: System Environment/Libraries URL: http://www.mesa3d.org @@ -72,6 +72,7 @@ Patch9: mesa-8.0-llvmpipe-shmget.patch #Patch11: mesa-8.0-nouveau-tfp-blacklist.patch Patch12: mesa-8.0.1-fix-16bpp.patch #Patch13: mesa-9.0.1-less-cxx-please.patch +Patch14: i965-hack-hiz-snb-fix.patch BuildRequires: pkgconfig autoconf automake libtool %if %{with_hardware} @@ -298,6 +299,8 @@ Mesa shared glapi #%patch13 -p1 -b .less-cpp +# hack from chromium - awaiting real upstream fix +%patch14 -p1 -b .snbfix # default to dri (not xlib) for libGL on all arches # XXX please fix upstream sed -i 's/^default_driver.*$/default_driver="dri"/' configure.ac @@ -589,6 +592,9 @@ rm -rf $RPM_BUILD_ROOT %endif %changelog +* Tue Mar 19 2013 Dave Airlie 9.1-2 +- add SNB hang workaround from chromium + * Fri Mar 08 2013 Adam Jackson 9.1-1 - Mesa 9.1