Add fix for vc4 interupts

This commit is contained in:
Peter Robinson 2017-11-16 17:25:17 +00:00
parent 8d54d185ff
commit 57d23c26c7
2 changed files with 48 additions and 0 deletions

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@ -610,6 +610,8 @@ Patch321: bcm283x-dma-mapping-skip-USB-devices-when-configuring-DMA-during-probe
# bcm2837 bluetooth support
Patch323: bcm2837-bluetooth-support.patch
Patch324: rpi-graphics-fix.patch
# Generic fixes and enablement for Socionext SoC and 96board
# https://patchwork.kernel.org/patch/9980861/
Patch331: PCI-aspm-deal-with-missing-root-ports-in-link-state-handling.patch

46
rpi-graphics-fix.patch Normal file
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@ -0,0 +1,46 @@
From 253696ccd613fbdaa5aba1de44c461a058e0a114 Mon Sep 17 00:00:00 2001
From: Stefan Schake <stschake@gmail.com>
Date: Fri, 10 Nov 2017 02:05:06 +0100
Subject: drm/vc4: Account for interrupts in flight
Synchronously disable the IRQ to make the following cancel_work_sync
invocation effective.
An interrupt in flight could enqueue further overflow mem work. As we
free the binner BO immediately following vc4_irq_uninstall this caused
a NULL pointer dereference in the work callback vc4_overflow_mem_work.
Link: https://github.com/anholt/linux/issues/114
Signed-off-by: Stefan Schake <stschake@gmail.com>
Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.")
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1510275907-993-2-git-send-email-stschake@gmail.com
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index 7d7af3a..61b2e53 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -208,6 +208,9 @@ vc4_irq_postinstall(struct drm_device *dev)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
+ /* Undo the effects of a previous vc4_irq_uninstall. */
+ enable_irq(dev->irq);
+
/* Enable both the render done and out of memory interrupts. */
V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS);
@@ -225,6 +228,9 @@ vc4_irq_uninstall(struct drm_device *dev)
/* Clear any pending interrupts we might have left. */
V3D_WRITE(V3D_INTCTL, V3D_DRIVER_IRQS);
+ /* Finish any interrupt handler still in flight. */
+ disable_irq(dev->irq);
+
cancel_work_sync(&vc4->overflow_mem_work);
}
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