import new package (#1982387)

This commit is contained in:
Jens Petersen 2021-11-03 15:04:31 +08:00
parent 98c42c863b
commit 6789765634
5 changed files with 311 additions and 1 deletions

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/OpenGL-3.0.3.0.tar.gz

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name: OpenGL
version: 3.0.3.0
x-revision: 1
synopsis: A binding for the OpenGL graphics system
description:
A Haskell binding for the OpenGL graphics system (GL, version 4.6) and its
accompanying utility library (GLU, version 1.3).
.
OpenGL is the industry's most widely used and supported 2D and 3D graphics
application programming interface (API), incorporating a broad set of
rendering, texture mapping, special effects, and other powerful visualization
functions. For more information about OpenGL and its various extensions,
please see <http://www.opengl.org/>
and <http://www.opengl.org/registry/>.
homepage: https://wiki.haskell.org/OpenGL
bug-reports: https://github.com/haskell-opengl/OpenGL/issues
copyright: Copyright (C) 2002-2019 Sven Panne
license: BSD3
license-file: LICENSE
author: Sven Panne
maintainer: Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
category: Graphics
build-type: Simple
tested-with:
GHC == 7.8.4
GHC == 7.10.3
GHC == 8.0.2
GHC == 8.2.2
GHC == 8.4.3
GHC == 8.6.5
GHC == 8.8.1
cabal-version: >= 1.10
extra-source-files:
CHANGELOG.md
README.md
library
exposed-modules:
Graphics.Rendering.OpenGL
Graphics.Rendering.OpenGL.GL
Graphics.Rendering.OpenGL.GL.Antialiasing
Graphics.Rendering.OpenGL.GL.BeginEnd
Graphics.Rendering.OpenGL.GL.Bitmaps
Graphics.Rendering.OpenGL.GL.BufferObjects
Graphics.Rendering.OpenGL.GL.Clipping
Graphics.Rendering.OpenGL.GL.ColorSum
Graphics.Rendering.OpenGL.GL.Colors
Graphics.Rendering.OpenGL.GL.ConditionalRendering
Graphics.Rendering.OpenGL.GL.CoordTrans
Graphics.Rendering.OpenGL.GL.DebugOutput
Graphics.Rendering.OpenGL.GL.DisplayLists
Graphics.Rendering.OpenGL.GL.Evaluators
Graphics.Rendering.OpenGL.GL.Feedback
Graphics.Rendering.OpenGL.GL.FlushFinish
Graphics.Rendering.OpenGL.GL.Fog
Graphics.Rendering.OpenGL.GL.Framebuffer
Graphics.Rendering.OpenGL.GL.FramebufferObjects
Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments
Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects
Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries
Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects
Graphics.Rendering.OpenGL.GL.Hints
Graphics.Rendering.OpenGL.GL.LineSegments
Graphics.Rendering.OpenGL.GL.PerFragment
Graphics.Rendering.OpenGL.GL.PixelRectangles
Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable
Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution
Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram
Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax
Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap
Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage
Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer
Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
Graphics.Rendering.OpenGL.GL.PixellikeObject
Graphics.Rendering.OpenGL.GL.Points
Graphics.Rendering.OpenGL.GL.Polygons
Graphics.Rendering.OpenGL.GL.PrimitiveMode
Graphics.Rendering.OpenGL.GL.QueryObjects
Graphics.Rendering.OpenGL.GL.RasterPos
Graphics.Rendering.OpenGL.GL.ReadCopyPixels
Graphics.Rendering.OpenGL.GL.Rectangles
Graphics.Rendering.OpenGL.GL.SavingState
Graphics.Rendering.OpenGL.GL.Selection
Graphics.Rendering.OpenGL.GL.Shaders
Graphics.Rendering.OpenGL.GL.Shaders.Attribs
Graphics.Rendering.OpenGL.GL.Shaders.Limits
Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries
Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects
Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries
Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects
Graphics.Rendering.OpenGL.GL.Shaders.Uniform
Graphics.Rendering.OpenGL.GL.StringQueries
Graphics.Rendering.OpenGL.GL.SyncObjects
Graphics.Rendering.OpenGL.GL.Tensor
Graphics.Rendering.OpenGL.GL.Texturing
Graphics.Rendering.OpenGL.GL.Texturing.Application
Graphics.Rendering.OpenGL.GL.Texturing.Environments
Graphics.Rendering.OpenGL.GL.Texturing.Objects
Graphics.Rendering.OpenGL.GL.Texturing.Parameters
Graphics.Rendering.OpenGL.GL.Texturing.Queries
Graphics.Rendering.OpenGL.GL.Texturing.Specification
Graphics.Rendering.OpenGL.GL.TransformFeedback
Graphics.Rendering.OpenGL.GL.VertexArrayObjects
Graphics.Rendering.OpenGL.GL.VertexArrays
Graphics.Rendering.OpenGL.GL.VertexSpec
Graphics.Rendering.OpenGL.GLU
Graphics.Rendering.OpenGL.GLU.Errors
Graphics.Rendering.OpenGL.GLU.Initialization
Graphics.Rendering.OpenGL.GLU.Matrix
Graphics.Rendering.OpenGL.GLU.Mipmapping
Graphics.Rendering.OpenGL.GLU.NURBS
Graphics.Rendering.OpenGL.GLU.Quadrics
Graphics.Rendering.OpenGL.GLU.Tessellation
other-modules:
Graphics.Rendering.OpenGL.GL.BlendingFactor
Graphics.Rendering.OpenGL.GL.BufferMode
Graphics.Rendering.OpenGL.GL.ByteString
Graphics.Rendering.OpenGL.GL.Capability
Graphics.Rendering.OpenGL.GL.ComparisonFunction
Graphics.Rendering.OpenGL.GL.ControlPoint
Graphics.Rendering.OpenGL.GL.DataType
Graphics.Rendering.OpenGL.GL.Domain
Graphics.Rendering.OpenGL.GL.EdgeFlag
Graphics.Rendering.OpenGL.GL.Exception
Graphics.Rendering.OpenGL.GL.Face
Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject
Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment
Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget
Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject
Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget
Graphics.Rendering.OpenGL.GL.GLboolean
Graphics.Rendering.OpenGL.GL.IOState
Graphics.Rendering.OpenGL.GL.MatrixComponent
Graphics.Rendering.OpenGL.GL.PeekPoke
Graphics.Rendering.OpenGL.GL.PixelData
Graphics.Rendering.OpenGL.GL.PixelFormat
Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset
Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink
Graphics.Rendering.OpenGL.GL.PointParameter
Graphics.Rendering.OpenGL.GL.PolygonMode
Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal
Graphics.Rendering.OpenGL.GL.QueryObject
Graphics.Rendering.OpenGL.GL.QueryUtils
Graphics.Rendering.OpenGL.GL.QueryUtils.PName
Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib
Graphics.Rendering.OpenGL.GL.RenderMode
Graphics.Rendering.OpenGL.GL.Shaders.Program
Graphics.Rendering.OpenGL.GL.Shaders.Shader
Graphics.Rendering.OpenGL.GL.Shaders.Variables
Graphics.Rendering.OpenGL.GL.Texturing.Filter
Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat
Graphics.Rendering.OpenGL.GL.Texturing.TexParameter
Graphics.Rendering.OpenGL.GL.Texturing.TextureObject
Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget
Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit
Graphics.Rendering.OpenGL.GL.VertexAttributes
Graphics.Rendering.OpenGL.GLU.ErrorsInternal
hs-source-dirs: src
ghc-options: -Wall
if impl(ghc > 8)
ghc-options: -Wcompat
build-depends:
base >= 3 && < 5,
bytestring >= 0.9 && < 0.11,
containers >= 0.3 && < 0.7,
text >= 0.1 && < 1.3,
transformers >= 0.2 && < 0.6,
ObjectName >= 1.1 && < 1.2,
StateVar >= 1.1 && < 1.3,
OpenGLRaw >= 3.0 && < 3.4,
GLURaw >= 2.0 && < 2.1
default-language: Haskell2010
other-extensions:
CPP
DeriveDataTypeable
KindSignatures
TypeSynonymInstances
if os(windows)
if arch(i386)
cpp-options: "-DCALLCONV=stdcall"
else
cpp-options: "-DCALLCONV=ccall"
else
cpp-options: "-DCALLCONV=ccall"
source-repository head
type: git
location: https://github.com/haskell-opengl/OpenGL.git

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obsoleted by haskell-platform subpackage

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# generated by cabal-rpm-2.0.10
# https://docs.fedoraproject.org/en-US/packaging-guidelines/Haskell/
%global pkg_name OpenGL
%global pkgver %{pkg_name}-%{version}
Name: ghc-%{pkg_name}
Version: 3.0.3.0
Release: 1%{?dist}
Summary: A binding for the OpenGL graphics system
License: BSD
Url: https://hackage.haskell.org/package/%{pkg_name}
# Begin cabal-rpm sources:
Source0: https://hackage.haskell.org/package/%{pkgver}/%{pkgver}.tar.gz
Source1: https://hackage.haskell.org/package/%{pkgver}/%{pkg_name}.cabal#/%{pkgver}.cabal
# End cabal-rpm sources
# Begin cabal-rpm deps:
BuildRequires: ghc-Cabal-devel
BuildRequires: ghc-rpm-macros
BuildRequires: ghc-GLURaw-prof
BuildRequires: ghc-ObjectName-prof
BuildRequires: ghc-OpenGLRaw-prof
BuildRequires: ghc-StateVar-prof
BuildRequires: ghc-base-prof
BuildRequires: ghc-bytestring-prof
BuildRequires: ghc-containers-prof
BuildRequires: ghc-text-prof
BuildRequires: ghc-transformers-prof
# End cabal-rpm deps
%description
A Haskell binding for the OpenGL graphics system (GL, version 4.6) and its
accompanying utility library (GLU, version 1.3).
OpenGL is the industry's most widely used and supported 2D and 3D graphics
application programming interface (API), incorporating a broad set of
rendering, texture mapping, special effects, and other powerful visualization
functions. For more information about OpenGL and its various extensions, please
see <http://www.opengl.org/> and <http://www.opengl.org/registry/>.
%package devel
Summary: Haskell %{pkg_name} library development files
Provides: %{name}-static = %{version}-%{release}
Provides: %{name}-static%{?_isa} = %{version}-%{release}
%if %{defined ghc_version}
Requires: ghc-compiler = %{ghc_version}
%endif
Requires: %{name}%{?_isa} = %{version}-%{release}
%description devel
This package provides the Haskell %{pkg_name} library development files.
%if %{with haddock}
%package doc
Summary: Haskell %{pkg_name} library documentation
BuildArch: noarch
Requires: ghc-filesystem
%description doc
This package provides the Haskell %{pkg_name} library documentation.
%endif
%if %{with ghc_prof}
%package prof
Summary: Haskell %{pkg_name} profiling library
Requires: %{name}-devel%{?_isa} = %{version}-%{release}
Supplements: (%{name}-devel and ghc-prof)
%description prof
This package provides the Haskell %{pkg_name} profiling library.
%endif
%prep
# Begin cabal-rpm setup:
%setup -q -n %{pkgver}
cp -bp %{SOURCE1} %{pkg_name}.cabal
# End cabal-rpm setup
%build
# Begin cabal-rpm build:
%ghc_lib_build
# End cabal-rpm build
%install
# Begin cabal-rpm install
%ghc_lib_install
# End cabal-rpm install
%files -f %{name}.files
# Begin cabal-rpm files:
%license LICENSE
# End cabal-rpm files
%files devel -f %{name}-devel.files
%doc CHANGELOG.md README.md
%if %{with haddock}
%files doc -f %{name}-doc.files
%license LICENSE
%endif
%if %{with ghc_prof}
%files prof -f %{name}-prof.files
%endif
%changelog
* Wed Jul 14 2021 Jens Petersen <petersen@redhat.com> - 3.0.3.0-1
- spec file generated by cabal-rpm-2.0.10

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SHA512 (OpenGL-3.0.3.0.tar.gz) = 1ccd11095d5d36346bd22c8ebeab3b9bcb267744d6c3ddfe3c76dc2ed620493d688353a778454a053c710464db0de8228823a95f63dfae5784c2f1ca931b0ae9