85a4272321
- disable mateconf and use libini text file configuration backend - remove mateconf from scriptlet section - move glib annotate svg plugins to core package - disable gtk-windows-decorator - drop compiz-mate-gtk compiz session script - disable gtk-windows-decorator patches - disable marco/metacity - disable mate/gnome - disable mate/gnome keybindings - insert compiz-mate-emerald compiz session script - insert compiz-xfce-emerald compiz session script - insert compiz-lxde-emerald compiz session script - add emerald as require - add matecompat icon - add icon cache scriptlets
18 lines
544 B
Diff
18 lines
544 B
Diff
Author: Travis Watkins <amaranth@ubuntu.com>
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Description: Call glXWaitX before we start drawing
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Call glXWaitX before we start drawing to make sure X is done
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handling rendering calls. Suggested by Michel Dänzer to ensure
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we don't have any rendering glitches.
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Origin: vendor, ubuntu (1:0.8.3+git20090917-0ubuntu3)
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--- a/src/display.c
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+++ b/src/display.c
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@@ -1537,6 +1537,8 @@ eventLoop (void)
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timeDiff = 0;
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makeScreenCurrent (s);
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+ /* make sure X is ready for us to draw */
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+ glXWaitX ();
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if (s->slowAnimations)
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{
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