compiz/compiz_call_glxwaitx_before_drawing.patch
raveit 85a4272321 do some major changes
- disable mateconf and use libini text file configuration backend
- remove mateconf from scriptlet section
- move glib annotate svg plugins to core package
- disable gtk-windows-decorator
- drop compiz-mate-gtk compiz session script
- disable gtk-windows-decorator patches
- disable marco/metacity
- disable mate/gnome
- disable mate/gnome keybindings
- insert compiz-mate-emerald compiz session script
- insert compiz-xfce-emerald compiz session script
- insert compiz-lxde-emerald compiz session script
- add emerald as require
- add matecompat icon
- add icon cache scriptlets
2012-12-25 19:33:43 +01:00

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Diff

Author: Travis Watkins <amaranth@ubuntu.com>
Description: Call glXWaitX before we start drawing
Call glXWaitX before we start drawing to make sure X is done
handling rendering calls. Suggested by Michel Dänzer to ensure
we don't have any rendering glitches.
Origin: vendor, ubuntu (1:0.8.3+git20090917-0ubuntu3)
--- a/src/display.c
+++ b/src/display.c
@@ -1537,6 +1537,8 @@ eventLoop (void)
timeDiff = 0;
makeScreenCurrent (s);
+ /* make sure X is ready for us to draw */
+ glXWaitX ();
if (s->slowAnimations)
{