compiz/compiz-0.8.6-wall.patch

5004 lines
149 KiB
Diff

diff -upNr compiz-0.8.6.orign/metadata/Makefile.am compiz-0.8.6/metadata/Makefile.am
--- compiz-0.8.6.orign/metadata/Makefile.am 2010-03-28 14:15:35.000000000 +0200
+++ compiz-0.8.6/metadata/Makefile.am 2010-03-30 14:53:23.499283857 +0200
@@ -31,6 +31,7 @@ xml_in_files = \
video.xml.in \
water.xml.in \
wobbly.xml.in \
+ wall.xml.in \
zoom.xml.in
xml_files = $(xml_in_files:.xml.in=.xml)
xml_DATA = $(xml_files)
diff -upNr compiz-0.8.6.orign/metadata/wall.xml.in compiz-0.8.6/metadata/wall.xml.in
--- compiz-0.8.6.orign/metadata/wall.xml.in 1970-01-01 01:00:00.000000000 +0100
+++ compiz-0.8.6/metadata/wall.xml.in 2010-03-30 14:53:23.499283857 +0200
@@ -0,0 +1,357 @@
+<?xml version="1.0"?>
+<compiz>
+ <plugin name="wall" useBcop="true">
+ <_short>Desktop Wall</_short>
+ <_long>Desktop Wall Plugin</_long>
+ <category>Desktop</category>
+ <feature>largedesktop</feature>
+ <deps>
+ <relation type="after">
+ <plugin>decoration</plugin>
+ </relation>
+ <relation type="before">
+ <plugin>wobbly</plugin>
+ <plugin>fade</plugin>
+ </relation>
+ </deps>
+ <display>
+ <group>
+ <_short>Viewport Switch Preview</_short>
+ <option name="show_switcher" type="bool">
+ <_short>Show Viewport Switcher Preview</_short>
+ <_long>Show switcher window while switching viewports</_long>
+ <default>true</default>
+ </option>
+ <option name="miniscreen" type="bool">
+ <_short>Show Live Viewport Previews</_short>
+ <_long>Show live viewport previews in switcher window</_long>
+ <default>false</default>
+ </option>
+ <option name="preview_timeout" type="float">
+ <_short>Switch Target Preview Visibility Time</_short>
+ <_long>Duration (in s) the switch target preview should remain visible after switching ends.</_long>
+ <default>0.4</default>
+ <min>0.0</min>
+ <max>2.0</max>
+ <precision>0.05</precision>
+ </option>
+ <option name="preview_scale" type="int">
+ <_short>Preview Scale</_short>
+ <_long>Size of the preview in %</_long>
+ <default>100</default>
+ <min>0</min>
+ <max>400</max>
+ </option>
+ <option name="edge_radius" type="int">
+ <_short>Edge Radius</_short>
+ <_long>Radius of the rounded edge</_long>
+ <default>5</default>
+ <min>0</min>
+ <max>20</max>
+ </option>
+ <option name="border_width" type="int">
+ <_short>Border Width</_short>
+ <_long>Width of the border between the previews</_long>
+ <default>10</default>
+ <min>0</min>
+ <max>30</max>
+ </option>
+ <option name="outline_color" type="color">
+ <_short>Outline Color</_short>
+ <_long>Outline color of the switcher window.</_long>
+ <default>
+ <red>0x3333</red>
+ <green>0x3333</green>
+ <blue>0x3333</blue>
+ <alpha>0xd998</alpha>
+ </default>
+ </option>
+ <subgroup>
+ <_short>Background Gradient</_short>
+
+ <option name="background_gradient_base_color" type="color">
+ <_short>Base Color</_short>
+ <_long>First color for the background gradient of the switcher window.</_long>
+ <default>
+ <red>0xcccc</red>
+ <green>0xcccc</green>
+ <blue>0xe665</blue>
+ <alpha>0xd998</alpha>
+ </default>
+ </option>
+ <option name="background_gradient_highlight_color" type="color">
+ <_short>Highlight Color</_short>
+ <_long>Second color for the background gradient of the switcher window.</_long>
+ <default>
+ <red>0xf332</red>
+ <green>0xf332</green>
+ <blue>0xffff</blue>
+ <alpha>0xd998</alpha>
+ </default>
+ </option>
+ <option name="background_gradient_shadow_color" type="color">
+ <_short>Shadow Color</_short>
+ <_long>Third color for the background gradient of the switcher window.</_long>
+ <default>
+ <red>0xf332</red>
+ <green>0xf332</green>
+ <blue>0xffff</blue>
+ <alpha>0xd998</alpha>
+ </default>
+ </option>
+ </subgroup>
+ <subgroup>
+ <_short>Thumb Gradient</_short>
+
+ <option name="thumb_gradient_base_color" type="color">
+ <_short>Base Color</_short>
+ <_long>First color for the thumb gradient of the switcher window.</_long>
+ <default>
+ <red>0x3333</red>
+ <green>0x3333</green>
+ <blue>0x3333</blue>
+ <alpha>0x5999</alpha>
+ </default>
+ </option>
+ <option name="thumb_gradient_highlight_color" type="color">
+ <_short>Highlight Color</_short>
+ <_long>Second color for the thumb gradient of the switcher window.</_long>
+ <default>
+ <red>0x3fff</red>
+ <green>0x3fff</green>
+ <blue>0x3fff</blue>
+ <alpha>0x3fff</alpha>
+ </default>
+ </option>
+ </subgroup>
+ <subgroup>
+ <_short>Highlight Gradient</_short>
+
+ <option name="thumb_highlight_gradient_base_color" type="color">
+ <_short>Base Color</_short>
+ <_long>First color for the thumb highlight gradient of the switcher window.</_long>
+ <default>
+ <red>0xffff</red>
+ <green>0xffff</green>
+ <blue>0xffff</blue>
+ <alpha>0xf332</alpha>
+ </default>
+ </option>
+ <option name="thumb_highlight_gradient_shadow_color" type="color">
+ <_short>Shadow Color</_short>
+ <_long>Second color for the thumb highlight gradient of the switcher window.</_long>
+ <default>
+ <red>0xdfff</red>
+ <green>0xdfff</green>
+ <blue>0xdfff</blue>
+ <alpha>0xa665</alpha>
+ </default>
+ </option>
+ </subgroup>
+ <subgroup>
+ <_short>Arrow Colors</_short>
+
+ <option name="arrow_base_color" type="color">
+ <_short>Base Color</_short>
+ <_long>First color of the arrow of the switcher window.</_long>
+ <default>
+ <red>0xe665</red>
+ <green>0xe665</green>
+ <blue>0xe665</blue>
+ <alpha>0xd998</alpha>
+ </default>
+ </option>
+ <option name="arrow_shadow_color" type="color">
+ <_short>Shadow Color</_short>
+ <_long>Second color of the arrow of the switcher window.</_long>
+ <default>
+ <red>0xdc28</red>
+ <green>0xdc28</green>
+ <blue>0xdc28</blue>
+ <alpha>0xd998</alpha>
+ </default>
+ </option>
+ </subgroup>
+ </group>
+ <group>
+ <_short>Viewport Switching</_short>
+ <option name="allow_wraparound" type="bool">
+ <_short>Allow Wrap-Around</_short>
+ <_long>Allow wrap-around when moving the wall up/down/left/right</_long>
+ <default>false</default>
+ </option>
+ <option name="slide_duration" type="float">
+ <_short>Wall Sliding Duration</_short>
+ <_long>Duration (in s) for wall sliding viewport switching animation</_long>
+ <default>0.3</default>
+ <min>0.0</min>
+ <max>5.0</max>
+ <precision>0.05</precision>
+ </option>
+ <option name="no_slide_match" type="match">
+ <_short>Non Sliding Windows</_short>
+ <_long>Windows that should not slide during the slide animation</_long>
+ <default>type=Dock | type=Desktop | state=Sticky</default>
+ </option>
+ </group>
+ <group>
+ <_short>Bindings</_short>
+ <subgroup>
+ <_short>Move within wall</_short>
+ <option name="left_key" type="key">
+ <_short>Move Left</_short>
+ <_long>Move along the wall to the left</_long>
+ <default>&lt;Primary&gt;&lt;Alt&gt;Left</default>
+ </option>
+ <option name="left_button" type="button">
+ <_short>Move Left</_short>
+ <_long>Move along the wall to the left</_long>
+ </option>
+ <option name="right_key" type="key">
+ <_short>Move Right</_short>
+ <_long>Move along the wall to the right</_long>
+ <default>&lt;Primary&gt;&lt;Alt&gt;Right</default>
+ </option>
+ <option name="right_button" type="button">
+ <_short>Move Right</_short>
+ <_long>Move along the wall to the right</_long>
+ </option>
+ <option name="up_key" type="key">
+ <_short>Move Up</_short>
+ <_long>Move along the wall up</_long>
+ <default>&lt;Primary&gt;&lt;Alt&gt;Up</default>
+ </option>
+ <option name="up_button" type="button">
+ <_short>Move Up</_short>
+ <_long>Move along the wall up</_long>
+ </option>
+ <option name="down_key" type="key">
+ <_short>Move Down</_short>
+ <_long>Move along the wall down</_long>
+ <default>&lt;Primary&gt;&lt;Alt&gt;Down</default>
+ </option>
+ <option name="down_button" type="button">
+ <_short>Move Down</_short>
+ <_long>Move along the wall down</_long>
+ </option>
+ <option name="next_key" type="key">
+ <_short>Move Next</_short>
+ <_long>Move along the wall to the next viewport</_long>
+ </option>
+ <option name="next_button" type="button">
+ <_short>Move Next</_short>
+ <_long>Move along the wall to the next viewport</_long>
+ </option>
+ <option name="prev_key" type="key">
+ <_short>Move Prev</_short>
+ <_long>Move along the wall to the previous viewport</_long>
+ </option>
+ <option name="prev_button" type="button">
+ <_short>Move Prev</_short>
+ <_long>Move along the wall to the previous viewport</_long>
+ </option>
+ </subgroup>
+ <subgroup>
+ <_short>Move with window within wall</_short>
+ <option name="left_window_key" type="key">
+ <_short>Move Left With Window</_short>
+ <_long>Move with window along the wall to the left</_long>
+ <default>&lt;Primary&gt;&lt;Alt&gt;&lt;Shift&gt;Left</default>
+ </option>
+ <option name="right_window_key" type="key">
+ <_short>Move Right With Window</_short>
+ <_long>Move with window along the wall to the right</_long>
+ <default>&lt;Primary&gt;&lt;Alt&gt;&lt;Shift&gt;Right</default>
+ </option>
+ <option name="up_window_key" type="key">
+ <_short>Move Up With Window</_short>
+ <_long>Move with window along the wall up</_long>
+ <default>&lt;Primary&gt;&lt;Alt&gt;&lt;Shift&gt;Up</default>
+ </option>
+ <option name="down_window_key" type="key">
+ <_short>Move Down With Window</_short>
+ <_long>Move with window along the wall down</_long>
+ <default>&lt;Primary&gt;&lt;Alt&gt;&lt;Shift&gt;Down</default>
+ </option>
+ </subgroup>
+ <subgroup>
+ <_short>Edge flipping</_short>
+ <option name="flip_left_edge" type="edge">
+ <_short>Flip Left</_short>
+ <_long>Flip left</_long>
+ <nodelay>true</nodelay>
+ <default>
+ <edge name="Left"/>
+ </default>
+ <allowed edgednd="true"/>
+ </option>
+ <option name="flip_right_edge" type="edge">
+ <_short>Flip Right</_short>
+ <_long>Flip right</_long>
+ <nodelay>true</nodelay>
+ <default>
+ <edge name="Right"/>
+ </default>
+ <allowed edgednd="true"/>
+ </option>
+ <option name="flip_up_edge" type="edge">
+ <_short>Flip Up</_short>
+ <_long>Flip up</_long>
+ <nodelay>true</nodelay>
+ <default>
+ <edge name="Top"/>
+ </default>
+ <allowed edgednd="true"/>
+ </option>
+ <option name="flip_down_edge" type="edge">
+ <_short>Flip Down</_short>
+ <_long>Flip down</_long>
+ <nodelay>true</nodelay>
+ <default>
+ <edge name="Bottom"/>
+ </default>
+ <allowed edgednd="true"/>
+ </option>
+ </subgroup>
+ </group>
+ </display>
+ <screen>
+ <group>
+ <_short>Viewport Switching</_short>
+ <option name="mmmode" type="int">
+ <_short>Multimonitor behavior</_short>
+ <_long>How should a multimonitor configuration be handled</_long>
+ <default>0</default>
+ <min>0</min>
+ <max>1</max>
+ <desc>
+ <value>0</value>
+ <_name>Switch all</_name>
+ </desc>
+ <desc>
+ <value>1</value>
+ <_name>Switch separately</_name>
+ </desc>
+ </option>
+ </group>
+ <group>
+ <_short>Edge Flipping</_short>
+ <option name="edgeflip_pointer" type="bool">
+ <_short>Edge Flip Pointer</_short>
+ <_long>Flip viewport when moving the pointer to a screen edge</_long>
+ <default>false</default>
+ </option>
+ <option name="edgeflip_move" type="bool">
+ <_short>Edge Flip Move</_short>
+ <_long>Flip viewport when moving a window to a screen edge</_long>
+ <default>true</default>
+ </option>
+ <option name="edgeflip_dnd" type="bool">
+ <_short>Edge Flip DnD</_short>
+ <_long>Flip viewport when dragging an object to a screen edge</_long>
+ <default>false</default>
+ </option>
+ </group>
+ </screen>
+ </plugin>
+</compiz>
diff -upNr compiz-0.8.6.orign/plugins/Makefile.am compiz-0.8.6/plugins/Makefile.am
--- compiz-0.8.6.orign/plugins/Makefile.am 2010-03-28 14:15:35.000000000 +0200
+++ compiz-0.8.6/plugins/Makefile.am 2010-03-30 14:53:23.499283857 +0200
@@ -74,6 +74,9 @@ libcommands_la_SOURCES = commands.c
libmatecompat_la_LDFLAGS = -module -avoid-version -no-undefined
libmatecompat_la_SOURCES = matecompat.c
+libwall_la_LDFLAGS = -module -avoid-version -no-undefined `pkg-config --libs cairo`
+libwall_la_SOURCES = wall.c wall_options.c
+
if USE_LIBRSVG
libsvg_la_DEPENDENCIES = $(top_builddir)/libdecoration/libdecoration.la
libsvg_la_LDFLAGS = -module -avoid-version -no-undefined
@@ -149,7 +152,8 @@ INCLUDES = \
-DIMAGEDIR=\"$(imagedir)\" \
-I$(top_srcdir)/include \
-I$(top_builddir)/include \
- -DMETADATADIR=\"$(metadatadir)\"
+ -DMETADATADIR=\"$(metadatadir)\" \
+ `pkg-config --cflags cairo`
moduledir = $(plugindir)
@@ -181,6 +185,7 @@ module_LTLIBRARIES = \
libobs.la \
libcommands.la \
libmatecompat.la \
+ libwall.la \
$(libsvg_module) \
$(libannotate_module) \
$(libinotify_module) \
diff -upNr compiz-0.8.6.orign/plugins/wall.c compiz-0.8.6/plugins/wall.c
--- compiz-0.8.6.orign/plugins/wall.c 1970-01-01 01:00:00.000000000 +0100
+++ compiz-0.8.6/plugins/wall.c 2010-03-30 14:54:31.256187250 +0200
@@ -0,0 +1,2264 @@
+/**
+ *
+ * Compiz wall plugin
+ *
+ * wall.c
+ *
+ * Copyright (c) 2006 Robert Carr <racarr@beryl-project.org>
+ *
+ * Authors:
+ * Robert Carr <racarr@beryl-project.org>
+ * Dennis Kasprzyk <onestone@opencompositing.org>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ **/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <sys/time.h>
+
+#include <compiz-core.h>
+#include "wall_options.h"
+
+#include <GL/glu.h>
+
+#include <cairo-xlib-xrender.h>
+#include <cairo.h>
+
+#define PI 3.14159265359f
+#define VIEWPORT_SWITCHER_SIZE 100
+#define ARROW_SIZE 33
+
+#define WIN_X(w) ((w)->attrib.x - (w)->input.left)
+#define WIN_Y(w) ((w)->attrib.y - (w)->input.top)
+#define WIN_W(w) ((w)->width + (w)->input.left + (w)->input.right)
+#define WIN_H(w) ((w)->height + (w)->input.top + (w)->input.bottom)
+
+#define getColorRGBA(name, _display) \
+ r = wallGet##name##Red(_display) / 65535.0f;\
+ g = wallGet##name##Green(_display) / 65535.0f; \
+ b = wallGet##name##Blue(_display) / 65535.0f; \
+ a = wallGet##name##Alpha(_display) / 65535.0f
+
+static int WallDisplayPrivateIndex;
+static int WallCorePrivateIndex;
+
+/* Enums */
+typedef enum
+{
+ Up = 0,
+ Left,
+ Down,
+ Right
+} Direction;
+
+typedef enum
+{
+ NoTransformation,
+ MiniScreen,
+ Sliding
+} ScreenTransformation;
+
+typedef struct _WallCairoContext
+{
+ Pixmap pixmap;
+ CompTexture texture;
+
+ cairo_surface_t *surface;
+ cairo_t *cr;
+
+ int width;
+ int height;
+} WallCairoContext;
+
+typedef struct _WallCore
+{
+ ObjectAddProc objectAdd;
+ SetOptionForPluginProc setOptionForPlugin;
+} WallCore;
+
+typedef struct _WallDisplay
+{
+ int screenPrivateIndex;
+
+ HandleEventProc handleEvent;
+ MatchExpHandlerChangedProc matchExpHandlerChanged;
+ MatchPropertyChangedProc matchPropertyChanged;
+} WallDisplay;
+
+typedef struct _WallScreen
+{
+ int windowPrivateIndex;
+
+ DonePaintScreenProc donePaintScreen;
+ PaintOutputProc paintOutput;
+ PaintScreenProc paintScreen;
+ PreparePaintScreenProc preparePaintScreen;
+ PaintTransformedOutputProc paintTransformedOutput;
+ PaintWindowProc paintWindow;
+ WindowGrabNotifyProc windowGrabNotify;
+ WindowUngrabNotifyProc windowUngrabNotify;
+ ActivateWindowProc activateWindow;
+
+ Bool moving; /* Used to track miniview movement */
+ Bool showPreview;
+
+ float curPosX;
+ float curPosY;
+ int gotoX;
+ int gotoY;
+ int direction; /* >= 0 : direction arrow angle, < 0 : no direction */
+
+ int boxTimeout;
+ int boxOutputDevice;
+
+ int grabIndex;
+ int timer;
+
+ Window moveWindow;
+
+ CompWindow *grabWindow;
+
+ Bool focusDefault;
+
+ ScreenTransformation transform;
+ CompOutput *currOutput;
+
+ WindowPaintAttrib mSAttribs;
+ float mSzCamera;
+
+ int firstViewportX;
+ int firstViewportY;
+ int viewportWidth;
+ int viewportHeight;
+ int viewportBorder;
+
+ int moveWindowX;
+ int moveWindowY;
+
+ WallCairoContext switcherContext;
+ WallCairoContext thumbContext;
+ WallCairoContext highlightContext;
+ WallCairoContext arrowContext;
+} WallScreen;
+
+typedef struct _WallWindow
+{
+ Bool isSliding;
+} WallWindow;
+
+/* Helpers */
+#define WALL_CORE(c) PLUGIN_CORE(c, Wall, w)
+#define WALL_DISPLAY(d) PLUGIN_DISPLAY(d, Wall, w)
+#define WALL_SCREEN(s) PLUGIN_SCREEN(s, Wall, w)
+#define WALL_WINDOW(w) PLUGIN_WINDOW(w, Wall, w)
+
+#define GET_SCREEN \
+ CompScreen *s; \
+ Window xid; \
+ xid = getIntOptionNamed(option, nOption, "root", 0);\
+ s = findScreenAtDisplay(d, xid); \
+ if (!s) \
+ return FALSE;
+
+#define sigmoid(x) (1.0f / (1.0f + exp (-5.5f * 2 * ((x) - 0.5))))
+#define sigmoidProgress(x) ((sigmoid (x) - sigmoid (0)) / \
+ (sigmoid (1) - sigmoid (0)))
+
+
+static void
+wallClearCairoLayer (cairo_t *cr)
+{
+ cairo_save (cr);
+ cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
+ cairo_paint (cr);
+ cairo_restore (cr);
+}
+
+static void
+wallDrawSwitcherBackground (CompScreen *s)
+{
+ cairo_t *cr;
+ cairo_pattern_t *pattern;
+ float outline = 2.0f;
+ int width, height, radius;
+ float r, g, b, a;
+ int i, j;
+
+ WALL_SCREEN (s);
+
+ cr = ws->switcherContext.cr;
+ wallClearCairoLayer (cr);
+
+ width = ws->switcherContext.width - outline;
+ height = ws->switcherContext.height - outline;
+
+ cairo_save (cr);
+ cairo_translate (cr, outline / 2.0f, outline / 2.0f);
+
+ /* set the pattern for the switcher's background */
+ pattern = cairo_pattern_create_linear (0, 0, width, height);
+ getColorRGBA (BackgroundGradientBaseColor, s->display);
+ cairo_pattern_add_color_stop_rgba (pattern, 0.00f, r, g, b, a);
+ getColorRGBA (BackgroundGradientHighlightColor, s->display);
+ cairo_pattern_add_color_stop_rgba (pattern, 0.65f, r, g, b, a);
+ getColorRGBA (BackgroundGradientShadowColor, s->display);
+ cairo_pattern_add_color_stop_rgba (pattern, 0.85f, r, g, b, a);
+ cairo_set_source (cr, pattern);
+
+ /* draw the border's shape */
+ radius = wallGetEdgeRadius (s->display);
+ if (radius)
+ {
+ cairo_arc (cr, radius, radius, radius, PI, 1.5f * PI);
+ cairo_arc (cr, radius + width - 2 * radius,
+ radius, radius, 1.5f * PI, 2.0 * PI);
+ cairo_arc (cr, width - radius, height - radius, radius, 0, PI / 2.0f);
+ cairo_arc (cr, radius, height - radius, radius, PI / 2.0f, PI);
+ }
+ else
+ cairo_rectangle (cr, 0, 0, width, height);
+
+ cairo_close_path (cr);
+
+ /* apply pattern to background... */
+ cairo_fill_preserve (cr);
+
+ /* ... and draw an outline */
+ cairo_set_line_width (cr, outline);
+ getColorRGBA (OutlineColor, s->display);
+ cairo_set_source_rgba (cr, r, g, b, a);
+ cairo_stroke(cr);
+
+ cairo_pattern_destroy (pattern);
+ cairo_restore (cr);
+
+ cairo_save (cr);
+ for (i = 0; i < s->vsize; i++)
+ {
+ cairo_translate (cr, 0.0, ws->viewportBorder);
+ cairo_save (cr);
+ for (j = 0; j < s->hsize; j++)
+ {
+ cairo_translate (cr, ws->viewportBorder, 0.0);
+
+ /* this cuts a hole into our background */
+ cairo_set_operator (cr, CAIRO_OPERATOR_OVER);
+ cairo_set_source_rgba (cr, 0.0, 0.0, 0.0, 1.0);
+ cairo_rectangle (cr, 0, 0, ws->viewportWidth, ws->viewportHeight);
+
+ cairo_fill_preserve (cr);
+ cairo_set_operator (cr, CAIRO_OPERATOR_XOR);
+ cairo_fill (cr);
+
+ cairo_translate (cr, ws->viewportWidth, 0.0);
+ }
+ cairo_restore(cr);
+
+ cairo_translate (cr, 0.0, ws->viewportHeight);
+ }
+ cairo_restore (cr);
+}
+
+static void
+wallDrawThumb (CompScreen *s)
+{
+ cairo_t *cr;
+ cairo_pattern_t *pattern;
+ float r, g, b, a;
+ float outline = 2.0f;
+ int width, height;
+
+ WALL_SCREEN(s);
+
+ cr = ws->thumbContext.cr;
+ wallClearCairoLayer (cr);
+
+ width = ws->thumbContext.width - outline;
+ height = ws->thumbContext.height - outline;
+
+ cairo_translate (cr, outline / 2.0f, outline / 2.0f);
+
+ pattern = cairo_pattern_create_linear (0, 0, width, height);
+ getColorRGBA (ThumbGradientBaseColor, s->display);
+ cairo_pattern_add_color_stop_rgba (pattern, 0.0f, r, g, b, a);
+ getColorRGBA (ThumbGradientHighlightColor, s->display);
+ cairo_pattern_add_color_stop_rgba (pattern, 1.0f, r, g, b, a);
+
+ /* apply the pattern for thumb background */
+ cairo_set_source (cr, pattern);
+ cairo_rectangle (cr, 0, 0, width, height);
+ cairo_fill_preserve (cr);
+
+ cairo_set_line_width (cr, outline);
+ getColorRGBA (OutlineColor, s->display);
+ cairo_set_source_rgba (cr, r, g, b, a);
+ cairo_stroke (cr);
+
+ cairo_pattern_destroy (pattern);
+
+ cairo_restore (cr);
+}
+
+static void
+wallDrawHighlight(CompScreen *s)
+{
+ cairo_t *cr;
+ cairo_pattern_t *pattern;
+ int width, height;
+ float r, g, b, a;
+ float outline = 2.0f;
+
+
+ WALL_SCREEN(s);
+
+ cr = ws->highlightContext.cr;
+ wallClearCairoLayer (cr);
+
+ width = ws->highlightContext.width - outline;
+ height = ws->highlightContext.height - outline;
+
+ cairo_translate (cr, outline / 2.0f, outline / 2.0f);
+
+ pattern = cairo_pattern_create_linear (0, 0, width, height);
+ getColorRGBA (ThumbHighlightGradientBaseColor, s->display);
+ cairo_pattern_add_color_stop_rgba (pattern, 0.0f, r, g, b, a);
+ getColorRGBA (ThumbHighlightGradientShadowColor, s->display);
+ cairo_pattern_add_color_stop_rgba (pattern, 1.0f, r, g, b, a);
+
+ /* apply the pattern for thumb background */
+ cairo_set_source (cr, pattern);
+ cairo_rectangle (cr, 0, 0, width, height);
+ cairo_fill_preserve (cr);
+
+ cairo_set_line_width (cr, outline);
+ getColorRGBA (OutlineColor, s->display);
+ cairo_set_source_rgba (cr, r, g, b, a);
+ cairo_stroke (cr);
+
+ cairo_pattern_destroy (pattern);
+
+ cairo_restore (cr);
+}
+
+static void
+wallDrawArrow (CompScreen *s)
+{
+ cairo_t *cr;
+ float outline = 2.0f;
+ float r, g, b, a;
+
+ WALL_SCREEN(s);
+
+ cr = ws->arrowContext.cr;
+ wallClearCairoLayer (cr);
+
+ cairo_translate (cr, outline / 2.0f, outline / 2.0f);
+
+ /* apply the pattern for thumb background */
+ cairo_set_line_width (cr, outline);
+
+ /* draw top part of the arrow */
+ getColorRGBA (ArrowBaseColor, s->display);
+ cairo_set_source_rgba (cr, r, g, b, a);
+ cairo_move_to (cr, 15, 0);
+ cairo_line_to (cr, 30, 30);
+ cairo_line_to (cr, 15, 24.5);
+ cairo_line_to (cr, 15, 0);
+ cairo_fill (cr);
+
+ /* draw bottom part of the arrow */
+ getColorRGBA (ArrowShadowColor, s->display);
+ cairo_set_source_rgba (cr, r, g, b, a);
+ cairo_move_to (cr, 15, 0);
+ cairo_line_to (cr, 0, 30);
+ cairo_line_to (cr, 15, 24.5);
+ cairo_line_to (cr, 15, 0);
+ cairo_fill (cr);
+
+ /* draw the arrow outline */
+ getColorRGBA (OutlineColor, s->display);
+ cairo_set_source_rgba (cr, r, g, b, a);
+ cairo_move_to (cr, 15, 0);
+ cairo_line_to (cr, 30, 30);
+ cairo_line_to (cr, 15, 24.5);
+ cairo_line_to (cr, 0, 30);
+ cairo_line_to (cr, 15, 0);
+ cairo_stroke (cr);
+
+ cairo_restore (cr);
+}
+
+static void
+wallSetupCairoContext (CompScreen *s,
+ WallCairoContext *context)
+{
+ XRenderPictFormat *format;
+ Screen *screen;
+ int width, height;
+
+ screen = ScreenOfDisplay (s->display->display, s->screenNum);
+
+ width = context->width;
+ height = context->height;
+
+ initTexture (s, &context->texture);
+
+ format = XRenderFindStandardFormat (s->display->display,
+ PictStandardARGB32);
+
+ context->pixmap = XCreatePixmap (s->display->display, s->root,
+ width, height, 32);
+
+ if (!bindPixmapToTexture(s, &context->texture, context->pixmap,
+ width, height, 32))
+ {
+ compLogMessage ("wall", CompLogLevelError,
+ "Couldn't create cairo context for switcher");
+ }
+
+ context->surface =
+ cairo_xlib_surface_create_with_xrender_format (s->display->display,
+ context->pixmap,
+ screen, format,
+ width, height);
+
+ context->cr = cairo_create (context->surface);
+ wallClearCairoLayer (context->cr);
+}
+
+static void
+wallDestroyCairoContext (CompScreen *s,
+ WallCairoContext *context)
+{
+ if (context->cr)
+ cairo_destroy (context->cr);
+
+ if (context->surface)
+ cairo_surface_destroy (context->surface);
+
+ finiTexture (s, &context->texture);
+
+ if (context->pixmap)
+ XFreePixmap (s->display->display, context->pixmap);
+}
+
+static Bool
+wallCheckDestination (CompScreen *s,
+ int destX,
+ int destY)
+{
+ if (s->x - destX < 0)
+ return FALSE;
+
+ if (s->x - destX >= s->hsize)
+ return FALSE;
+
+ if (s->y - destY >= s->vsize)
+ return FALSE;
+
+ if (s->y - destY < 0)
+ return FALSE;
+
+ return TRUE;
+}
+
+static void
+wallReleaseMoveWindow (CompScreen *s)
+{
+ CompWindow *w;
+ WALL_SCREEN (s);
+
+ w = findWindowAtScreen (s, ws->moveWindow);
+ if (w)
+ syncWindowPosition (w);
+
+ ws->moveWindow = 0;
+}
+
+static void
+wallComputeTranslation (CompScreen *s,
+ float *x,
+ float *y)
+{
+ float dx, dy, elapsed, duration;
+
+ WALL_SCREEN (s);
+
+ duration = wallGetSlideDuration (s->display) * 1000.0;
+ if (duration != 0.0)
+ elapsed = 1.0 - (ws->timer / duration);
+ else
+ elapsed = 1.0;
+
+ if (elapsed < 0.0)
+ elapsed = 0.0;
+ if (elapsed > 1.0)
+ elapsed = 1.0;
+
+ /* Use temporary variables to you can pass in &ps->cur_x */
+ dx = (ws->gotoX - ws->curPosX) * elapsed + ws->curPosX;
+ dy = (ws->gotoY - ws->curPosY) * elapsed + ws->curPosY;
+
+ *x = dx;
+ *y = dy;
+}
+
+/* movement remainder that gets ignored for direction calculation */
+#define IGNORE_REMAINDER 0.05
+
+static void
+wallDetermineMovementAngle (CompScreen *s)
+{
+ int angle;
+ float dx, dy;
+
+ WALL_SCREEN (s);
+
+ dx = ws->gotoX - ws->curPosX;
+ dy = ws->gotoY - ws->curPosY;
+
+ if (dy > IGNORE_REMAINDER)
+ angle = (dx > IGNORE_REMAINDER) ? 135 :
+ (dx < -IGNORE_REMAINDER) ? 225 : 180;
+ else if (dy < -IGNORE_REMAINDER)
+ angle = (dx > IGNORE_REMAINDER) ? 45 :
+ (dx < -IGNORE_REMAINDER) ? 315 : 0;
+ else
+ angle = (dx > IGNORE_REMAINDER) ? 90 :
+ (dx < -IGNORE_REMAINDER) ? 270 : -1;
+
+ ws->direction = angle;
+}
+
+static Bool
+wallMoveViewport (CompScreen *s,
+ int x,
+ int y,
+ Window moveWindow)
+{
+ WALL_SCREEN (s);
+
+ if (!x && !y)
+ return FALSE;
+
+ if (otherScreenGrabExist (s, "move", "switcher", "group-drag", "wall", NULL))
+ return FALSE;
+
+ if (!wallCheckDestination (s, x, y))
+ return FALSE;
+
+ if (ws->moveWindow != moveWindow)
+ {
+ CompWindow *w;
+
+ wallReleaseMoveWindow (s);
+ w = findWindowAtScreen (s, moveWindow);
+ if (w)
+ {
+ if (!(w->type & (CompWindowTypeDesktopMask |
+ CompWindowTypeDockMask)))
+ {
+ if (!(w->state & CompWindowStateStickyMask))
+ {
+ ws->moveWindow = w->id;
+ ws->moveWindowX = w->attrib.x;
+ ws->moveWindowY = w->attrib.y;
+ raiseWindow (w);
+ }
+ }
+ }
+ }
+
+ if (!ws->moving)
+ {
+ ws->curPosX = s->x;
+ ws->curPosY = s->y;
+ }
+ ws->gotoX = s->x - x;
+ ws->gotoY = s->y - y;
+
+ wallDetermineMovementAngle (s);
+
+ if (!ws->grabIndex)
+ ws->grabIndex = pushScreenGrab (s, s->invisibleCursor, "wall");
+
+ moveScreenViewport (s, x, y, TRUE);
+
+ ws->moving = TRUE;
+ ws->focusDefault = TRUE;
+ ws->boxOutputDevice = outputDeviceForPoint (s, pointerX, pointerY);
+
+ if (wallGetShowSwitcher (s->display))
+ ws->boxTimeout = wallGetPreviewTimeout (s->display) * 1000;
+ else
+ ws->boxTimeout = 0;
+
+ ws->timer = wallGetSlideDuration (s->display) * 1000;
+
+ damageScreen (s);
+
+ return TRUE;
+}
+
+static void
+wallHandleEvent (CompDisplay *d,
+ XEvent *event)
+{
+ WALL_DISPLAY (d);
+
+ switch (event->type) {
+ case ClientMessage:
+ if (event->xclient.message_type == d->desktopViewportAtom)
+ {
+ int dx, dy;
+ CompScreen *s;
+
+ s = findScreenAtDisplay (d, event->xclient.window);
+ if (!s)
+ break;
+
+ if (otherScreenGrabExist (s, "switcher", "wall", NULL))
+ break;
+
+ dx = event->xclient.data.l[0] / s->width - s->x;
+ dy = event->xclient.data.l[1] / s->height - s->y;
+
+ if (!dx && !dy)
+ break;
+
+ wallMoveViewport (s, -dx, -dy, None);
+ }
+ break;
+ }
+
+ UNWRAP (wd, d, handleEvent);
+ (*d->handleEvent) (d, event);
+ WRAP (wd, d, handleEvent, wallHandleEvent);
+}
+
+static void
+wallActivateWindow (CompWindow *w)
+{
+ CompScreen *s = w->screen;
+
+ WALL_SCREEN (s);
+
+ if (w->placed && !otherScreenGrabExist (s, "wall", "switcher", NULL))
+ {
+ int dx, dy;
+
+ defaultViewportForWindow (w, &dx, &dy);
+ dx -= s->x;
+ dy -= s->y;
+
+ if (dx || dy)
+ {
+ wallMoveViewport (s, -dx, -dy, None);
+ ws->focusDefault = FALSE;
+ }
+ }
+
+ UNWRAP (ws, s, activateWindow);
+ (*s->activateWindow) (w);
+ WRAP (ws, s, activateWindow, wallActivateWindow);
+}
+
+static void
+wallCheckAmount (CompScreen *s,
+ int dx,
+ int dy,
+ int *amountX,
+ int *amountY)
+{
+ *amountX = -dx;
+ *amountY = -dy;
+
+ if (wallGetAllowWraparound (s->display))
+ {
+ if ((s->x + dx) < 0)
+ *amountX = -(s->hsize + dx);
+ else if ((s->x + dx) >= s->hsize)
+ *amountX = s->hsize - dx;
+
+ if ((s->y + dy) < 0)
+ *amountY = -(s->vsize + dy);
+ else if ((s->y + dy) >= s->vsize)
+ *amountY = s->vsize - dy;
+ }
+}
+
+static Bool
+wallInitiate (CompScreen *s,
+ int dx,
+ int dy,
+ Window win,
+ CompAction *action,
+ CompActionState state)
+{
+ int amountX, amountY;
+
+ WALL_SCREEN (s);
+
+ wallCheckAmount (s, dx, dy, &amountX, &amountY);
+ if (!wallMoveViewport (s, amountX, amountY, win))
+ return TRUE;
+
+ if (state & CompActionStateInitKey)
+ action->state |= CompActionStateTermKey;
+
+ if (state & CompActionStateInitButton)
+ action->state |= CompActionStateTermButton;
+
+ ws->showPreview = wallGetShowSwitcher (s->display);
+
+ return TRUE;
+}
+
+static Bool
+wallTerminate (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ CompScreen *s;
+
+ for (s = d->screens; s; s = s->next)
+ {
+ WALL_SCREEN (s);
+
+ if (ws->showPreview)
+ {
+ ws->showPreview = FALSE;
+ damageScreen (s);
+ }
+ }
+
+ if (action)
+ action->state &= ~(CompActionStateTermKey | CompActionStateTermButton);
+
+ return FALSE;
+}
+
+static Bool
+wallInitiateFlip (CompScreen *s,
+ Direction direction,
+ Bool dnd)
+{
+ int dx, dy;
+ int amountX, amountY;
+
+ if (otherScreenGrabExist (s, "wall", "move", "group-drag", NULL))
+ return FALSE;
+
+ if (dnd)
+ {
+ if (!wallGetEdgeflipDnd (s))
+ return FALSE;
+
+ if (otherScreenGrabExist (s, "wall", NULL))
+ return FALSE;
+ }
+ else if (otherScreenGrabExist (s, "wall", "group-drag", NULL))
+ {
+ /* not wall or group means move */
+ if (!wallGetEdgeflipMove (s))
+ return FALSE;
+
+ WALL_SCREEN (s);
+
+ if (!ws->grabWindow)
+ return FALSE;
+
+ /* bail out if window is sticky */
+ if (ws->grabWindow->state & CompWindowStateStickyMask)
+ return FALSE;
+ }
+ else if (otherScreenGrabExist (s, "wall", NULL))
+ {
+ /* move was ruled out before, so we have group */
+ if (!wallGetEdgeflipDnd (s))
+ return FALSE;
+ }
+ else if (!wallGetEdgeflipPointer (s))
+ return FALSE;
+
+ switch (direction) {
+ case Left:
+ dx = -1; dy = 0;
+ break;
+ case Right:
+ dx = 1; dy = 0;
+ break;
+ case Up:
+ dx = 0; dy = -1;
+ break;
+ case Down:
+ dx = 0; dy = 1;
+ break;
+ default:
+ dx = 0; dy = 0;
+ break;
+ }
+
+ wallCheckAmount (s, dx, dy, &amountX, &amountY);
+ if (wallMoveViewport (s, amountX, amountY, None))
+ {
+ int offsetX, offsetY;
+ int warpX, warpY;
+
+ if (dx < 0)
+ {
+ offsetX = s->width - 10;
+ warpX = pointerX + s->width;
+ }
+ else if (dx > 0)
+ {
+ offsetX = 1- s->width;
+ warpX = pointerX - s->width;
+ }
+ else
+ {
+ offsetX = 0;
+ warpX = lastPointerX;
+ }
+
+ if (dy < 0)
+ {
+ offsetY = s->height - 10;
+ warpY = pointerY + s->height;
+ }
+ else if (dy > 0)
+ {
+ offsetY = 1- s->height;
+ warpY = pointerY - s->height;
+ }
+ else
+ {
+ offsetY = 0;
+ warpY = lastPointerY;
+ }
+
+ warpPointer (s, offsetX, offsetY);
+ lastPointerX = warpX;
+ lastPointerY = warpY;
+ }
+
+ return TRUE;
+}
+
+static Bool
+wallLeft (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+
+ return wallInitiate (s, -1, 0, None, action, state);
+}
+
+static Bool
+wallRight (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+
+ return wallInitiate (s, 1, 0, None, action, state);
+}
+
+static Bool
+wallUp (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+
+ return wallInitiate (s, 0, -1, None, action, state);
+}
+
+static Bool
+wallDown (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+
+ return wallInitiate (s, 0, 1, None, action, state);
+}
+
+static Bool
+wallNext (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ int amountX, amountY;
+ GET_SCREEN;
+
+ if ((s->x == s->hsize - 1) && (s->y == s->vsize - 1))
+ {
+ amountX = -(s->hsize - 1);
+ amountY = -(s->vsize - 1);
+ }
+ else if (s->x == s->hsize - 1)
+ {
+ amountX = -(s->hsize - 1);
+ amountY = 1;
+ }
+ else
+ {
+ amountX = 1;
+ amountY = 0;
+ }
+
+ return wallInitiate (s, amountX, amountY, None, action, state);
+}
+
+static Bool
+wallPrev (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ int amountX, amountY;
+ GET_SCREEN;
+
+ if ((s->x == 0) && (s->y == 0))
+ {
+ amountX = s->hsize - 1;
+ amountY = s->vsize - 1;
+ }
+ else if (s->x == 0)
+ {
+ amountX = s->hsize - 1;
+ amountY = -1;
+ }
+ else
+ {
+ amountX = -1;
+ amountY = 0;
+ }
+
+ return wallInitiate (s, amountX, amountY, None, action, state);
+}
+
+static Bool
+wallFlipLeft (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+
+ return wallInitiateFlip (s, Left, (state & CompActionStateInitEdgeDnd));
+}
+
+static Bool
+wallFlipRight (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+
+ return wallInitiateFlip (s, Right, (state & CompActionStateInitEdgeDnd));
+}
+
+static Bool
+wallFlipUp (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+
+ return wallInitiateFlip (s, Up, (state & CompActionStateInitEdgeDnd));
+}
+
+static Bool
+wallFlipDown (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+
+ return wallInitiateFlip (s, Down, (state & CompActionStateInitEdgeDnd));
+}
+
+static Bool
+wallLeftWithWindow (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+ Window win = getIntOptionNamed (option, nOption, "window", 0);
+
+ return wallInitiate (s, -1, 0, win, action, state);
+}
+
+static Bool
+wallRightWithWindow (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+ Window win = getIntOptionNamed (option, nOption, "window", 0);
+
+ return wallInitiate (s, 1, 0, win, action, state);
+}
+
+static Bool
+wallUpWithWindow (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+ Window win = getIntOptionNamed (option, nOption, "window", 0);
+
+ return wallInitiate (s, 0, -1, win, action, state);
+}
+
+static Bool
+wallDownWithWindow (CompDisplay *d,
+ CompAction *action,
+ CompActionState state,
+ CompOption *option,
+ int nOption)
+{
+ GET_SCREEN;
+ Window win = getIntOptionNamed (option, nOption, "window", 0);
+
+ return wallInitiate (s, 0, 1, win, action, state);
+}
+
+static inline void
+wallDrawQuad (CompMatrix *matrix, BOX *box)
+{
+ glTexCoord2f (COMP_TEX_COORD_X (matrix, box->x1),
+ COMP_TEX_COORD_Y (matrix, box->y2));
+ glVertex2i (box->x1, box->y2);
+ glTexCoord2f (COMP_TEX_COORD_X (matrix, box->x2),
+ COMP_TEX_COORD_Y (matrix, box->y2));
+ glVertex2i (box->x2, box->y2);
+ glTexCoord2f (COMP_TEX_COORD_X (matrix, box->x2),
+ COMP_TEX_COORD_Y (matrix, box->y1));
+ glVertex2i (box->x2, box->y1);
+ glTexCoord2f (COMP_TEX_COORD_X (matrix, box->x1),
+ COMP_TEX_COORD_Y (matrix, box->y1));
+ glVertex2i (box->x1, box->y1);
+}
+
+static void
+wallDrawCairoTextureOnScreen (CompScreen *s)
+{
+ float centerX, centerY;
+ float width, height;
+ float topLeftX, topLeftY;
+ float border;
+ int i, j;
+ CompMatrix matrix;
+ BOX box;
+
+ WALL_SCREEN(s);
+
+ glDisableClientState (GL_TEXTURE_COORD_ARRAY);
+ glEnable (GL_BLEND);
+
+ centerX = s->outputDev[ws->boxOutputDevice].region.extents.x1 +
+ (s->outputDev[ws->boxOutputDevice].width / 2.0f);
+ centerY = s->outputDev[ws->boxOutputDevice].region.extents.y1 +
+ (s->outputDev[ws->boxOutputDevice].height / 2.0f);
+
+ border = (float) ws->viewportBorder;
+ width = (float) ws->switcherContext.width;
+ height = (float) ws->switcherContext.height;
+
+ topLeftX = centerX - floor (width / 2.0f);
+ topLeftY = centerY - floor (height / 2.0f);
+
+ ws->firstViewportX = topLeftX + border;
+ ws->firstViewportY = topLeftY + border;
+
+ if (!ws->moving)
+ {
+ double left, timeout;
+
+ timeout = wallGetPreviewTimeout (s->display) * 1000.0f;
+ left = (timeout > 0) ? (float) ws->boxTimeout / timeout : 1.0f;
+
+ if (left < 0)
+ left = 0.0f;
+ else if (left > 0.5)
+ left = 1.0f;
+ else
+ left = 2 * left;
+
+ screenTexEnvMode (s, GL_MODULATE);
+
+ glColor4f (left, left, left, left);
+ glTranslatef (0.0f,0.0f, -(1 - left));
+
+ ws->mSzCamera = -(1 - left);
+ }
+ else
+ ws->mSzCamera = 0.0f;
+
+ /* draw background */
+
+ matrix = ws->switcherContext.texture.matrix;
+ matrix.x0 -= topLeftX * matrix.xx;
+ matrix.y0 -= topLeftY * matrix.yy;
+
+ box.x1 = topLeftX;
+ box.x2 = box.x1 + width;
+ box.y1 = topLeftY;
+ box.y2 = box.y1 + height;
+
+ enableTexture (s, &ws->switcherContext.texture, COMP_TEXTURE_FILTER_FAST);
+ glBegin (GL_QUADS);
+ wallDrawQuad (&matrix, &box);
+ glEnd ();
+ disableTexture (s, &ws->switcherContext.texture);
+
+ /* draw thumb */
+ width = (float) ws->thumbContext.width;
+ height = (float) ws->thumbContext.height;
+
+ enableTexture (s, &ws->thumbContext.texture, COMP_TEXTURE_FILTER_FAST);
+ glBegin (GL_QUADS);
+ for (i = 0; i < s->hsize; i++)
+ {
+ for (j = 0; j < s->vsize; j++)
+ {
+ if (i == ws->gotoX && j == ws->gotoY && ws->moving)
+ continue;
+
+ box.x1 = i * (width + border);
+ box.x1 += topLeftX + border;
+ box.x2 = box.x1 + width;
+ box.y1 = j * (height + border);
+ box.y1 += topLeftY + border;
+ box.y2 = box.y1 + height;
+
+ matrix = ws->thumbContext.texture.matrix;
+ matrix.x0 -= box.x1 * matrix.xx;
+ matrix.y0 -= box.y1 * matrix.yy;
+
+ wallDrawQuad (&matrix, &box);
+ }
+ }
+ glEnd ();
+ disableTexture (s, &ws->thumbContext.texture);
+
+ if (ws->moving || ws->showPreview)
+ {
+ /* draw highlight */
+ int aW, aH;
+
+ box.x1 = s->x * (width + border) + topLeftX + border;
+ box.x2 = box.x1 + width;
+ box.y1 = s->y * (height + border) + topLeftY + border;
+ box.y2 = box.y1 + height;
+
+ matrix = ws->highlightContext.texture.matrix;
+ matrix.x0 -= box.x1 * matrix.xx;
+ matrix.y0 -= box.y1 * matrix.yy;
+
+ enableTexture (s, &ws->highlightContext.texture,
+ COMP_TEXTURE_FILTER_FAST);
+ glBegin (GL_QUADS);
+ wallDrawQuad (&matrix, &box);
+ glEnd ();
+ disableTexture (s, &ws->highlightContext.texture);
+
+ /* draw arrow */
+ if (ws->direction >= 0)
+ {
+ enableTexture (s, &ws->arrowContext.texture,
+ COMP_TEXTURE_FILTER_GOOD);
+
+ aW = ws->arrowContext.width;
+ aH = ws->arrowContext.height;
+
+ /* if we have a viewport preview we just paint the
+ arrow outside the switcher */
+ if (wallGetMiniscreen (s->display))
+ {
+ width = (float) ws->switcherContext.width;
+ height = (float) ws->switcherContext.height;
+
+ switch (ws->direction)
+ {
+ /* top left */
+ case 315:
+ box.x1 = topLeftX - aW - border;
+ box.y1 = topLeftY - aH - border;
+ break;
+ /* up */
+ case 0:
+ box.x1 = topLeftX + width / 2.0f - aW / 2.0f;
+ box.y1 = topLeftY - aH - border;
+ break;
+ /* top right */
+ case 45:
+ box.x1 = topLeftX + width + border;
+ box.y1 = topLeftY - aH - border;
+ break;
+ /* right */
+ case 90:
+ box.x1 = topLeftX + width + border;
+ box.y1 = topLeftY + height / 2.0f - aH / 2.0f;
+ break;
+ /* bottom right */
+ case 135:
+ box.x1 = topLeftX + width + border;
+ box.y1 = topLeftY + height + border;
+ break;
+ /* down */
+ case 180:
+ box.x1 = topLeftX + width / 2.0f - aW / 2.0f;
+ box.y1 = topLeftY + height + border;
+ break;
+ /* bottom left */
+ case 225:
+ box.x1 = topLeftX - aW - border;
+ box.y1 = topLeftY + height + border;
+ break;
+ /* left */
+ case 270:
+ box.x1 = topLeftX - aW - border;
+ box.y1 = topLeftY + height / 2.0f - aH / 2.0f;
+ break;
+ default:
+ break;
+ }
+ }
+ else
+ {
+ /* arrow is visible (no preview is painted over it) */
+ box.x1 = s->x * (width + border) + topLeftX + border;
+ box.x1 += width / 2 - aW / 2;
+ box.y1 = s->y * (height + border) + topLeftY + border;
+ box.y1 += height / 2 - aH / 2;
+ }
+
+ box.x2 = box.x1 + aW;
+ box.y2 = box.y1 + aH;
+
+ glTranslatef (box.x1 + aW / 2, box.y1 + aH / 2, 0.0f);
+ glRotatef (ws->direction, 0.0f, 0.0f, 1.0f);
+ glTranslatef (-box.x1 - aW / 2, -box.y1 - aH / 2, 0.0f);
+
+ matrix = ws->arrowContext.texture.matrix;
+ matrix.x0 -= box.x1 * matrix.xx;
+ matrix.y0 -= box.y1 * matrix.yy;
+
+ glBegin (GL_QUADS);
+ wallDrawQuad (&matrix, &box);
+ glEnd ();
+
+ disableTexture (s, &ws->arrowContext.texture);
+ }
+ }
+
+ glDisable (GL_BLEND);
+ glEnableClientState (GL_TEXTURE_COORD_ARRAY);
+ screenTexEnvMode (s, GL_REPLACE);
+ glColor4usv (defaultColor);
+}
+
+static void
+wallPaintScreen (CompScreen *s,
+ CompOutput *outputs,
+ int numOutputs,
+ unsigned int mask)
+{
+ WALL_SCREEN (s);
+
+ if (ws->moving && numOutputs > 1 && wallGetMmmode(s) == MmmodeSwitchAll)
+ {
+ outputs = &s->fullscreenOutput;
+ numOutputs = 1;
+ }
+
+ UNWRAP (ws, s, paintScreen);
+ (*s->paintScreen) (s, outputs, numOutputs, mask);
+ WRAP (ws, s, paintScreen, wallPaintScreen);
+}
+
+static Bool
+wallPaintOutput (CompScreen *s,
+ const ScreenPaintAttrib *sAttrib,
+ const CompTransform *transform,
+ Region region,
+ CompOutput *output,
+ unsigned int mask)
+{
+ Bool status;
+
+ WALL_SCREEN (s);
+
+ ws->transform = NoTransformation;
+ if (ws->moving)
+ mask |= PAINT_SCREEN_TRANSFORMED_MASK |
+ PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS_MASK;
+
+ UNWRAP (ws, s, paintOutput);
+ status = (*s->paintOutput) (s, sAttrib, transform, region, output, mask);
+ WRAP (ws, s, paintOutput, wallPaintOutput);
+
+ if (wallGetShowSwitcher (s->display) &&
+ (ws->moving || ws->showPreview || ws->boxTimeout) &&
+ (output->id == ws->boxOutputDevice || output == &s->fullscreenOutput))
+ {
+ CompTransform sTransform = *transform;
+
+ transformToScreenSpace (s, output, -DEFAULT_Z_CAMERA, &sTransform);
+
+ glPushMatrix ();
+ glLoadMatrixf (sTransform.m);
+
+ wallDrawCairoTextureOnScreen (s);
+
+ glPopMatrix ();
+
+ if (wallGetMiniscreen (s->display))
+ {
+ int i, j;
+ float mw, mh;
+
+ mw = ws->viewportWidth;
+ mh = ws->viewportHeight;
+
+ ws->transform = MiniScreen;
+ ws->mSAttribs.xScale = mw / s->width;
+ ws->mSAttribs.yScale = mh / s->height;
+ ws->mSAttribs.opacity = OPAQUE * (1.0 + ws->mSzCamera);
+ ws->mSAttribs.saturation = COLOR;
+
+ for (j = 0; j < s->vsize; j++)
+ {
+ for (i = 0; i < s->hsize; i++)
+ {
+ float mx, my;
+ unsigned int msMask;
+
+ mx = ws->firstViewportX +
+ (i * (ws->viewportWidth + ws->viewportBorder));
+ my = ws->firstViewportY +
+ (j * (ws->viewportHeight + ws->viewportBorder));
+
+ ws->mSAttribs.xTranslate = mx / output->width;
+ ws->mSAttribs.yTranslate = -my / output->height;
+
+ ws->mSAttribs.brightness = 0.4f * BRIGHT;
+
+ if (i == s->x && j == s->y && ws->moving)
+ ws->mSAttribs.brightness = BRIGHT;
+
+ if ((ws->boxTimeout || ws->showPreview) &&
+ !ws->moving && i == s->x && j == s->y)
+ {
+ ws->mSAttribs.brightness = BRIGHT;
+ }
+
+ setWindowPaintOffset (s, (s->x - i) * s->width,
+ (s->y - j) * s->height);
+
+ msMask = mask | PAINT_SCREEN_TRANSFORMED_MASK;
+ (*s->paintTransformedOutput) (s, sAttrib, transform,
+ region, output, msMask);
+
+
+ }
+ }
+ ws->transform = NoTransformation;
+ setWindowPaintOffset (s, 0, 0);
+ }
+ }
+
+ return status;
+}
+
+static void
+wallPreparePaintScreen (CompScreen *s,
+ int msSinceLastPaint)
+{
+ WALL_SCREEN (s);
+
+ if (!ws->moving && !ws->showPreview && ws->boxTimeout)
+ ws->boxTimeout -= msSinceLastPaint;
+
+ if (ws->timer)
+ ws->timer -= msSinceLastPaint;
+
+ if (ws->moving)
+ {
+ wallComputeTranslation (s, &ws->curPosX, &ws->curPosY);
+
+ if (ws->moveWindow)
+ {
+ CompWindow *w;
+
+ w = findWindowAtScreen (s, ws->moveWindow);
+ if (w)
+ {
+ float dx, dy;
+
+ dx = ws->gotoX - ws->curPosX;
+ dy = ws->gotoY - ws->curPosY;
+
+ moveWindowToViewportPosition (w,
+ ws->moveWindowX - s->width * dx,
+ ws->moveWindowY - s->height * dy,
+ TRUE);
+ }
+ }
+ }
+
+ if (ws->moving && ws->curPosX == ws->gotoX && ws->curPosY == ws->gotoY)
+ {
+ ws->moving = FALSE;
+ ws->timer = 0;
+
+ if (ws->moveWindow)
+ wallReleaseMoveWindow (s);
+ else if (ws->focusDefault)
+ {
+ int i;
+ for (i = 0; i < s->maxGrab; i++)
+ if (s->grabs[i].active)
+ if (strcmp(s->grabs[i].name, "switcher") == 0)
+ break;
+
+ /* only focus default window if switcher is not active */
+ if (i == s->maxGrab)
+ focusDefaultWindow (s);
+ }
+ }
+
+ UNWRAP (ws, s, preparePaintScreen);
+ (*s->preparePaintScreen) (s, msSinceLastPaint);
+ WRAP (ws, s, preparePaintScreen, wallPreparePaintScreen);
+}
+
+static void
+wallPaintTransformedOutput (CompScreen *s,
+ const ScreenPaintAttrib *sAttrib,
+ const CompTransform *transform,
+ Region region,
+ CompOutput *output,
+ unsigned int mask)
+{
+ WALL_SCREEN (s);
+ Bool clear = (mask & PAINT_SCREEN_CLEAR_MASK);
+
+ if (ws->transform == MiniScreen)
+ {
+ CompTransform sTransform = *transform;
+
+ mask &= ~PAINT_SCREEN_CLEAR_MASK;
+
+ /* move each screen to the correct output position */
+
+ matrixTranslate (&sTransform,
+ -(float) output->region.extents.x1 /
+ (float) output->width,
+ (float) output->region.extents.y1 /
+ (float) output->height, 0.0f);
+ matrixTranslate (&sTransform, 0.0f, 0.0f, -DEFAULT_Z_CAMERA);
+
+ matrixTranslate (&sTransform,
+ ws->mSAttribs.xTranslate,
+ ws->mSAttribs.yTranslate,
+ ws->mSzCamera);
+
+ /* move origin to top left */
+ matrixTranslate (&sTransform, -0.5f, 0.5f, 0.0f);
+ matrixScale (&sTransform,
+ ws->mSAttribs.xScale, ws->mSAttribs.yScale, 1.0);
+
+ /* revert prepareXCoords region shift.
+ Now all screens display the same */
+ matrixTranslate (&sTransform, 0.5f, 0.5f, DEFAULT_Z_CAMERA);
+ matrixTranslate (&sTransform,
+ (float) output->region.extents.x1 /
+ (float) output->width,
+ -(float) output->region.extents.y2 /
+ (float) output->height, 0.0f);
+
+ UNWRAP (ws, s, paintTransformedOutput);
+ (*s->paintTransformedOutput) (s, sAttrib, &sTransform,
+ &s->region, output, mask);
+ WRAP (ws, s, paintTransformedOutput, wallPaintTransformedOutput);
+ return;
+ }
+
+ UNWRAP (ws, s, paintTransformedOutput);
+
+ if (!ws->moving)
+ (*s->paintTransformedOutput) (s, sAttrib, transform,
+ region, output, mask);
+
+ mask &= ~PAINT_SCREEN_CLEAR_MASK;
+
+ if (ws->moving)
+ {
+ ScreenTransformation oldTransform = ws->transform;
+ CompTransform sTransform = *transform;
+ float xTranslate, yTranslate;
+ float px, py;
+ int tx, ty;
+ Bool movingX, movingY;
+
+ if (clear)
+ clearTargetOutput (s->display, GL_COLOR_BUFFER_BIT);
+
+ ws->transform = Sliding;
+ ws->currOutput = output;
+
+ px = ws->curPosX;
+ py = ws->curPosY;
+
+ movingX = ((int) floor (px)) != ((int) ceil (px));
+ movingY = ((int) floor (py)) != ((int) ceil (py));
+
+ if (movingY)
+ {
+ ty = ceil (py) - s->y;
+ yTranslate = fmod (py, 1) - 1;
+
+ matrixTranslate (&sTransform, 0.0f, yTranslate, 0.0f);
+
+ if (movingX)
+ {
+ tx = ceil (px) - s->x;
+ xTranslate = 1 - fmod (px, 1);
+
+ setWindowPaintOffset (s, (s->x - ceil(px)) * s->width,
+ (s->y - ceil(py)) * s->height);
+
+ matrixTranslate (&sTransform, xTranslate, 0.0f, 0.0f);
+
+ (*s->paintTransformedOutput) (s, sAttrib, &sTransform,
+ &output->region, output, mask);
+
+ matrixTranslate (&sTransform, -xTranslate, 0.0f, 0.0f);
+ }
+
+ tx = floor (px) - s->x;
+ xTranslate = -fmod (px, 1);
+
+ setWindowPaintOffset (s, (s->x - floor(px)) * s->width,
+ (s->y - ceil(py)) * s->height);
+
+ matrixTranslate (&sTransform, xTranslate, 0.0f, 0.0f);
+
+ (*s->paintTransformedOutput) (s, sAttrib, &sTransform,
+ &output->region, output, mask);
+ matrixTranslate (&sTransform, -xTranslate, -yTranslate, 0.0f);
+ }
+
+ ty = floor (py) - s->y;
+ yTranslate = fmod (py, 1);
+
+ matrixTranslate (&sTransform, 0.0f, yTranslate, 0.0f);
+
+ if (movingX)
+ {
+ tx = ceil (px) - s->x;
+ xTranslate = 1 - fmod (px, 1);
+
+ setWindowPaintOffset (s, (s->x - ceil(px)) * s->width,
+ (s->y - floor(py)) * s->height);
+
+ matrixTranslate (&sTransform, xTranslate, 0.0f, 0.0f);
+
+ (*s->paintTransformedOutput) (s, sAttrib, &sTransform,
+ &output->region, output, mask);
+
+ matrixTranslate (&sTransform, -xTranslate, 0.0f, 0.0f);
+ }
+
+ tx = floor (px) - s->x;
+ xTranslate = -fmod (px, 1);
+
+ setWindowPaintOffset (s, (s->x - floor(px)) * s->width,
+ (s->y - floor(py)) * s->height);
+
+ matrixTranslate (&sTransform, xTranslate, 0.0f, 0.0f);
+ (*s->paintTransformedOutput) (s, sAttrib, &sTransform,
+ &output->region, output, mask);
+
+ setWindowPaintOffset (s, 0, 0);
+ ws->transform = oldTransform;
+ }
+
+ WRAP (ws, s, paintTransformedOutput, wallPaintTransformedOutput);
+}
+
+static Bool
+wallPaintWindow (CompWindow *w,
+ const WindowPaintAttrib *attrib,
+ const CompTransform *transform,
+ Region region,
+ unsigned int mask)
+{
+ Bool status;
+ CompScreen *s = w->screen;
+
+ WALL_SCREEN (s);
+
+ if (ws->transform == MiniScreen)
+ {
+ WindowPaintAttrib pA = *attrib;
+
+ pA.opacity = attrib->opacity *
+ ((float) ws->mSAttribs.opacity / OPAQUE);
+ pA.brightness = attrib->brightness *
+ ((float) ws->mSAttribs.brightness / BRIGHT);
+ pA.saturation = attrib->saturation *
+ ((float) ws->mSAttribs.saturation / COLOR);
+
+ if (!pA.opacity || !pA.brightness)
+ mask |= PAINT_WINDOW_NO_CORE_INSTANCE_MASK;
+
+ UNWRAP (ws, s, paintWindow);
+ status = (*s->paintWindow) (w, &pA, transform, region, mask);
+ WRAP (ws, s, paintWindow, wallPaintWindow);
+ }
+ else if (ws->transform == Sliding)
+ {
+ CompTransform wTransform;
+
+ WALL_WINDOW (w);
+
+ if (!ww->isSliding)
+ {
+ matrixGetIdentity (&wTransform);
+ transformToScreenSpace (s, ws->currOutput, -DEFAULT_Z_CAMERA,
+ &wTransform);
+ mask |= PAINT_WINDOW_TRANSFORMED_MASK;
+ }
+ else
+ {
+ wTransform = *transform;
+ }
+
+ UNWRAP (ws, s, paintWindow);
+ status = (*s->paintWindow) (w, attrib, &wTransform, region, mask);
+ WRAP (ws, s, paintWindow, wallPaintWindow);
+ }
+ else
+ {
+ UNWRAP (ws, s, paintWindow);
+ status = (*s->paintWindow) (w, attrib, transform, region, mask);
+ WRAP (ws, s, paintWindow, wallPaintWindow);
+ }
+
+ return status;
+}
+
+static void
+wallDonePaintScreen (CompScreen *s)
+{
+ WALL_SCREEN (s);
+
+ if (ws->moving || ws->showPreview || ws->boxTimeout)
+ {
+ ws->boxTimeout = MAX (0, ws->boxTimeout);
+ damageScreen (s);
+ }
+
+ if (!ws->moving && !ws->showPreview && ws->grabIndex)
+ {
+ removeScreenGrab (s, ws->grabIndex, NULL);
+ ws->grabIndex = 0;
+ }
+
+ UNWRAP (ws, s, donePaintScreen);
+ (*s->donePaintScreen) (s);
+ WRAP (ws, s, donePaintScreen, wallDonePaintScreen);
+
+}
+
+static void
+wallCreateCairoContexts (CompScreen *s,
+ Bool initial)
+{
+ int width, height;
+
+ WALL_SCREEN (s);
+
+ ws->viewportWidth = VIEWPORT_SWITCHER_SIZE *
+ (float) wallGetPreviewScale (s->display) / 100.0f;
+ ws->viewportHeight = ws->viewportWidth *
+ (float) s->height / (float) s->width;
+ ws->viewportBorder = wallGetBorderWidth (s->display);
+
+ width = s->hsize * (ws->viewportWidth + ws->viewportBorder) +
+ ws->viewportBorder;
+ height = s->vsize * (ws->viewportHeight + ws->viewportBorder) +
+ ws->viewportBorder;
+
+ wallDestroyCairoContext (s, &ws->switcherContext);
+ ws->switcherContext.width = width;
+ ws->switcherContext.height = height;
+ wallSetupCairoContext (s, &ws->switcherContext);
+ wallDrawSwitcherBackground (s);
+
+ wallDestroyCairoContext (s, &ws->thumbContext);
+ ws->thumbContext.width = ws->viewportWidth;
+ ws->thumbContext.height = ws->viewportHeight;
+ wallSetupCairoContext (s, &ws->thumbContext);
+ wallDrawThumb (s);
+
+ wallDestroyCairoContext (s, &ws->highlightContext);
+ ws->highlightContext.width = ws->viewportWidth;
+ ws->highlightContext.height = ws->viewportHeight;
+ wallSetupCairoContext (s, &ws->highlightContext);
+ wallDrawHighlight (s);
+
+ if (initial)
+ {
+ ws->arrowContext.width = ARROW_SIZE;
+ ws->arrowContext.height = ARROW_SIZE;
+ wallSetupCairoContext (s, &ws->arrowContext);
+ wallDrawArrow (s);
+ }
+}
+
+static void
+wallDisplayOptionChanged (CompDisplay *display,
+ CompOption *opt,
+ WallDisplayOptions num)
+{
+ CompScreen *s;
+
+ switch(num)
+ {
+ case WallDisplayOptionOutlineColor:
+ for (s = display->screens; s; s = s->next)
+ {
+ wallDrawSwitcherBackground (s);
+ wallDrawHighlight (s);
+ wallDrawThumb (s);
+ }
+ break;
+
+ case WallDisplayOptionEdgeRadius:
+ case WallDisplayOptionBackgroundGradientBaseColor:
+ case WallDisplayOptionBackgroundGradientHighlightColor:
+ case WallDisplayOptionBackgroundGradientShadowColor:
+ for (s = display->screens; s; s = s->next)
+ wallDrawSwitcherBackground (s);
+ break;
+
+ case WallDisplayOptionBorderWidth:
+ case WallDisplayOptionPreviewScale:
+ for (s = display->screens; s; s = s->next)
+ wallCreateCairoContexts (s, FALSE);
+ break;
+
+ case WallDisplayOptionThumbGradientBaseColor:
+ case WallDisplayOptionThumbGradientHighlightColor:
+ for (s = display->screens; s; s = s->next)
+ wallDrawThumb (s);
+ break;
+
+ case WallDisplayOptionThumbHighlightGradientBaseColor:
+ case WallDisplayOptionThumbHighlightGradientShadowColor:
+ for (s = display->screens; s; s = s->next)
+ wallDrawHighlight (s);
+ break;
+
+ case WallDisplayOptionArrowBaseColor:
+ case WallDisplayOptionArrowShadowColor:
+ for (s = display->screens; s; s = s->next)
+ wallDrawArrow (s);
+ break;
+
+ case WallDisplayOptionNoSlideMatch:
+ for (s = display->screens; s; s = s->next)
+ {
+ CompWindow *w;
+
+ for (w = s->windows; w; w = w->next)
+ {
+ WALL_WINDOW (w);
+ ww->isSliding = !matchEval (wallGetNoSlideMatch (display), w);
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+static Bool
+wallSetOptionForPlugin (CompObject *o,
+ const char *plugin,
+ const char *name,
+ CompOptionValue *value)
+{
+ Bool status;
+
+ WALL_CORE (&core);
+
+ UNWRAP (wc, &core, setOptionForPlugin);
+ status = (*core.setOptionForPlugin) (o, plugin, name, value);
+ WRAP (wc, &core, setOptionForPlugin, wallSetOptionForPlugin);
+
+ if (status && o->type == COMP_OBJECT_TYPE_SCREEN)
+ {
+ if (strcmp (plugin, "core") == 0)
+ if (strcmp (name, "hsize") == 0 || strcmp (name, "vsize") == 0)
+ {
+ CompScreen *s = (CompScreen *) o;
+
+ wallCreateCairoContexts (s, FALSE);
+ }
+ }
+
+ return status;
+}
+
+static void
+wallMatchExpHandlerChanged (CompDisplay *d)
+{
+ CompScreen *s;
+
+ WALL_DISPLAY (d);
+
+ UNWRAP (wd, d, matchExpHandlerChanged);
+ (*d->matchExpHandlerChanged) (d);
+ WRAP (wd, d, matchExpHandlerChanged, wallMatchExpHandlerChanged);
+
+ for (s = d->screens; s; s = s->next)
+ {
+ CompWindow *w;
+
+ for (w = s->windows; w; w = w->next)
+ {
+ WALL_WINDOW (w);
+
+ ww->isSliding = !matchEval (wallGetNoSlideMatch (d), w);
+ }
+ }
+}
+
+static void
+wallMatchPropertyChanged (CompDisplay *d,
+ CompWindow *w)
+{
+ WALL_DISPLAY (d);
+ WALL_WINDOW (w);
+
+ UNWRAP (wd, d, matchPropertyChanged);
+ (*d->matchPropertyChanged) (d, w);
+ WRAP (wd, d, matchPropertyChanged, wallMatchPropertyChanged);
+
+ ww->isSliding = !matchEval (wallGetNoSlideMatch (d), w);
+}
+
+static void
+wallWindowGrabNotify (CompWindow *w,
+ int x,
+ int y,
+ unsigned int state,
+ unsigned int mask)
+{
+ WALL_SCREEN (w->screen);
+
+ if (!ws->grabWindow)
+ ws->grabWindow = w;
+
+ UNWRAP (ws, w->screen, windowGrabNotify);
+ (*w->screen->windowGrabNotify) (w, x, y, state, mask);
+ WRAP (ws, w->screen, windowGrabNotify, wallWindowGrabNotify);
+}
+
+static void
+wallWindowUngrabNotify (CompWindow *w)
+{
+ WALL_SCREEN (w->screen);
+
+ if (w == ws->grabWindow)
+ ws->grabWindow = NULL;
+
+ UNWRAP (ws, w->screen, windowUngrabNotify);
+ (*w->screen->windowUngrabNotify) (w);
+ WRAP (ws, w->screen, windowUngrabNotify, wallWindowUngrabNotify);
+}
+
+static void
+wallWindowAdd (CompScreen *s,
+ CompWindow *w)
+{
+ WALL_WINDOW (w);
+
+ ww->isSliding = !matchEval (wallGetNoSlideMatch (s->display), w);
+}
+
+static void
+wallObjectAdd (CompObject *parent,
+ CompObject *object)
+{
+ static ObjectAddProc dispTab[] = {
+ (ObjectAddProc) 0, /* CoreAdd */
+ (ObjectAddProc) 0, /* DisplayAdd */
+ (ObjectAddProc) 0, /* ScreenAdd */
+ (ObjectAddProc) wallWindowAdd
+ };
+
+ WALL_CORE (&core);
+
+ UNWRAP (wc, &core, objectAdd);
+ (*core.objectAdd) (parent, object);
+ WRAP (wc, &core, objectAdd, wallObjectAdd);
+
+ DISPATCH (object, dispTab, ARRAY_SIZE (dispTab), (parent, object));
+}
+
+static Bool
+wallInitCore (CompPlugin *p,
+ CompCore *c)
+{
+ WallCore *wc;
+
+ if (!checkPluginABI ("core", CORE_ABIVERSION))
+ return FALSE;
+
+ wc = malloc (sizeof (WallCore));
+ if (!wc)
+ return FALSE;
+
+ WallDisplayPrivateIndex = allocateDisplayPrivateIndex ();
+ if (WallDisplayPrivateIndex < 0)
+ {
+ free (wc);
+ return FALSE;
+ }
+
+ WRAP (wc, c, setOptionForPlugin, wallSetOptionForPlugin);
+ WRAP (wc, c, objectAdd, wallObjectAdd);
+
+ c->base.privates[WallCorePrivateIndex].ptr = wc;
+
+ return TRUE;
+}
+
+static void
+wallFiniCore (CompPlugin *p,
+ CompCore *c)
+{
+ WALL_CORE (c);
+
+ UNWRAP (wc, c, setOptionForPlugin);
+ UNWRAP (wc, c, objectAdd);
+
+ freeDisplayPrivateIndex (WallDisplayPrivateIndex);
+
+ free (wc);
+}
+
+static Bool
+wallInitDisplay (CompPlugin *p,
+ CompDisplay *d)
+{
+ WallDisplay *wd;
+
+ wd = malloc (sizeof (WallDisplay));
+ if (!wd)
+ return FALSE;
+
+ wd->screenPrivateIndex = allocateScreenPrivateIndex (d);
+ if (wd->screenPrivateIndex < 0)
+ {
+ free (wd);
+ return FALSE;
+ }
+
+ wallSetLeftKeyInitiate (d, wallLeft);
+ wallSetLeftKeyTerminate (d, wallTerminate);
+ wallSetRightKeyInitiate (d, wallRight);
+ wallSetRightKeyTerminate (d, wallTerminate);
+ wallSetUpKeyInitiate (d, wallUp);
+ wallSetUpKeyTerminate (d, wallTerminate);
+ wallSetDownKeyInitiate (d, wallDown);
+ wallSetDownKeyTerminate (d, wallTerminate);
+ wallSetNextKeyInitiate (d, wallNext);
+ wallSetNextKeyTerminate (d, wallTerminate);
+ wallSetPrevKeyInitiate (d, wallPrev);
+ wallSetPrevKeyTerminate (d, wallTerminate);
+ wallSetLeftButtonInitiate (d, wallLeft);
+ wallSetLeftButtonTerminate (d, wallTerminate);
+ wallSetRightButtonInitiate (d, wallRight);
+ wallSetRightButtonTerminate (d, wallTerminate);
+ wallSetUpButtonInitiate (d, wallUp);
+ wallSetUpButtonTerminate (d, wallTerminate);
+ wallSetDownButtonInitiate (d, wallDown);
+ wallSetDownButtonTerminate (d, wallTerminate);
+ wallSetNextButtonInitiate (d, wallNext);
+ wallSetNextButtonTerminate (d, wallTerminate);
+ wallSetPrevButtonInitiate (d, wallPrev);
+ wallSetPrevButtonTerminate (d, wallTerminate);
+ wallSetLeftWindowKeyInitiate (d, wallLeftWithWindow);
+ wallSetLeftWindowKeyTerminate (d, wallTerminate);
+ wallSetRightWindowKeyInitiate (d, wallRightWithWindow);
+ wallSetRightWindowKeyTerminate (d, wallTerminate);
+ wallSetUpWindowKeyInitiate (d, wallUpWithWindow);
+ wallSetUpWindowKeyTerminate (d, wallTerminate);
+ wallSetDownWindowKeyInitiate (d, wallDownWithWindow);
+ wallSetDownWindowKeyTerminate (d, wallTerminate);
+ wallSetFlipLeftEdgeInitiate (d, wallFlipLeft);
+ wallSetFlipRightEdgeInitiate (d, wallFlipRight);
+ wallSetFlipUpEdgeInitiate (d, wallFlipUp);
+ wallSetFlipDownEdgeInitiate (d, wallFlipDown);
+
+ wallSetEdgeRadiusNotify (d, wallDisplayOptionChanged);
+ wallSetBorderWidthNotify (d, wallDisplayOptionChanged);
+ wallSetPreviewScaleNotify (d, wallDisplayOptionChanged);
+ wallSetOutlineColorNotify (d, wallDisplayOptionChanged);
+ wallSetBackgroundGradientBaseColorNotify (d, wallDisplayOptionChanged);
+ wallSetBackgroundGradientHighlightColorNotify (d, wallDisplayOptionChanged);
+ wallSetBackgroundGradientShadowColorNotify (d, wallDisplayOptionChanged);
+ wallSetThumbGradientBaseColorNotify (d, wallDisplayOptionChanged);
+ wallSetThumbGradientHighlightColorNotify (d, wallDisplayOptionChanged);
+ wallSetThumbHighlightGradientBaseColorNotify (d, wallDisplayOptionChanged);
+ wallSetThumbHighlightGradientShadowColorNotify (d,
+ wallDisplayOptionChanged);
+ wallSetArrowBaseColorNotify (d, wallDisplayOptionChanged);
+ wallSetArrowShadowColorNotify (d, wallDisplayOptionChanged);
+ wallSetNoSlideMatchNotify (d, wallDisplayOptionChanged);
+
+ WRAP (wd, d, handleEvent, wallHandleEvent);
+ WRAP (wd, d, matchExpHandlerChanged, wallMatchExpHandlerChanged);
+ WRAP (wd, d, matchPropertyChanged, wallMatchPropertyChanged);
+
+ d->base.privates[WallDisplayPrivateIndex].ptr = wd;
+
+ return TRUE;
+}
+
+static void
+wallFiniDisplay (CompPlugin *p,
+ CompDisplay *d)
+{
+ WALL_DISPLAY (d);
+
+ UNWRAP (wd, d, handleEvent);
+ UNWRAP (wd, d, matchExpHandlerChanged);
+ UNWRAP (wd, d, matchPropertyChanged);
+
+ freeScreenPrivateIndex (d, wd->screenPrivateIndex);
+ free (wd);
+}
+
+static Bool
+wallInitScreen (CompPlugin *p,
+ CompScreen *s)
+{
+ WallScreen *ws;
+
+ WALL_DISPLAY (s->display);
+
+ ws = malloc (sizeof (WallScreen));
+ if (!ws)
+ return FALSE;
+
+ ws->windowPrivateIndex = allocateWindowPrivateIndex (s);
+ if (ws->windowPrivateIndex < 0)
+ {
+ free (ws);
+ return FALSE;
+ }
+
+ ws->timer = 0;
+ ws->boxTimeout = 0;
+ ws->grabIndex = 0;
+
+ ws->moving = FALSE;
+ ws->showPreview = FALSE;
+ ws->focusDefault = TRUE;
+ ws->moveWindow = None;
+ ws->grabWindow = NULL;
+
+ ws->transform = NoTransformation;
+ ws->direction = -1;
+
+ memset (&ws->switcherContext, 0, sizeof (WallCairoContext));
+ memset (&ws->thumbContext, 0, sizeof (WallCairoContext));
+ memset (&ws->highlightContext, 0, sizeof (WallCairoContext));
+ memset (&ws->arrowContext, 0, sizeof (WallCairoContext));
+
+ WRAP (ws, s, paintScreen, wallPaintScreen);
+ WRAP (ws, s, paintOutput, wallPaintOutput);
+ WRAP (ws, s, donePaintScreen, wallDonePaintScreen);
+ WRAP (ws, s, paintTransformedOutput, wallPaintTransformedOutput);
+ WRAP (ws, s, preparePaintScreen, wallPreparePaintScreen);
+ WRAP (ws, s, paintWindow, wallPaintWindow);
+ WRAP (ws, s, windowGrabNotify, wallWindowGrabNotify);
+ WRAP (ws, s, windowUngrabNotify, wallWindowUngrabNotify);
+ WRAP (ws, s, activateWindow, wallActivateWindow);
+
+ s->base.privates[wd->screenPrivateIndex].ptr = ws;
+
+ wallCreateCairoContexts (s, TRUE);
+
+ return TRUE;
+}
+
+static void
+wallFiniScreen (CompPlugin *p,
+ CompScreen *s)
+{
+ WALL_SCREEN (s);
+
+ if (ws->grabIndex)
+ removeScreenGrab (s, ws->grabIndex, NULL);
+
+ wallDestroyCairoContext (s, &ws->switcherContext);
+ wallDestroyCairoContext (s, &ws->thumbContext);
+ wallDestroyCairoContext (s, &ws->highlightContext);
+ wallDestroyCairoContext (s, &ws->arrowContext);
+
+ UNWRAP (ws, s, paintScreen);
+ UNWRAP (ws, s, paintOutput);
+ UNWRAP (ws, s, donePaintScreen);
+ UNWRAP (ws, s, paintTransformedOutput);
+ UNWRAP (ws, s, preparePaintScreen);
+ UNWRAP (ws, s, paintWindow);
+ UNWRAP (ws, s, windowGrabNotify);
+ UNWRAP (ws, s, windowUngrabNotify);
+ UNWRAP (ws, s, activateWindow);
+
+ freeWindowPrivateIndex (s, ws->windowPrivateIndex);
+
+ free(ws);
+}
+
+static CompBool
+wallInitWindow (CompPlugin *p,
+ CompWindow *w)
+{
+ WallWindow *ww;
+
+ WALL_SCREEN (w->screen);
+
+ ww = malloc (sizeof (WallWindow));
+ if (!ww)
+ return FALSE;
+
+ ww->isSliding = TRUE;
+
+ w->base.privates[ws->windowPrivateIndex].ptr = ww;
+
+ return TRUE;
+}
+
+static void
+wallFiniWindow (CompPlugin *p,
+ CompWindow *w)
+{
+ WALL_WINDOW (w);
+
+ free (ww);
+}
+
+static CompBool
+wallInitObject (CompPlugin *p,
+ CompObject *o)
+{
+ static InitPluginObjectProc dispTab[] = {
+ (InitPluginObjectProc) wallInitCore,
+ (InitPluginObjectProc) wallInitDisplay,
+ (InitPluginObjectProc) wallInitScreen,
+ (InitPluginObjectProc) wallInitWindow
+ };
+
+ RETURN_DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), TRUE, (p, o));
+}
+
+static void
+wallFiniObject (CompPlugin *p,
+ CompObject *o)
+{
+ static FiniPluginObjectProc dispTab[] = {
+ (FiniPluginObjectProc) wallFiniCore,
+ (FiniPluginObjectProc) wallFiniDisplay,
+ (FiniPluginObjectProc) wallFiniScreen,
+ (FiniPluginObjectProc) wallFiniWindow
+ };
+
+ DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), (p, o));
+}
+
+static Bool
+wallInit (CompPlugin *p)
+{
+ dlopen ("libcairo.so.2", RTLD_LAZY);
+ WallCorePrivateIndex = allocateCorePrivateIndex ();
+ if (WallCorePrivateIndex < 0)
+ return FALSE;
+
+ return TRUE;
+}
+
+static void
+wallFini (CompPlugin *p)
+{
+ freeCorePrivateIndex (WallCorePrivateIndex);
+}
+
+CompPluginVTable wallVTable = {
+ "wall",
+ 0,
+ wallInit,
+ wallFini,
+ wallInitObject,
+ wallFiniObject,
+ 0,
+ 0
+};
+
+CompPluginVTable*
+getCompPluginInfo (void)
+{
+ return &wallVTable;
+}
diff -upNr compiz-0.8.6.orign/plugins/wall_options.c compiz-0.8.6/plugins/wall_options.c
--- compiz-0.8.6.orign/plugins/wall_options.c 1970-01-01 01:00:00.000000000 +0100
+++ compiz-0.8.6/plugins/wall_options.c 2010-03-30 14:53:23.509344956 +0200
@@ -0,0 +1,1949 @@
+/*
+ * This file is autogenerated with bcop:
+ * The Compiz option code generator
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <compiz-core.h>
+
+#include "wall_options.h"
+
+static int WallOptionsDisplayPrivateIndex;
+
+static CompMetadata wallOptionsMetadata;
+
+static CompPluginVTable *wallPluginVTable = NULL;
+CompPluginVTable wallOptionsVTable;
+
+#define WALL_OPTIONS_DISPLAY(d) PLUGIN_DISPLAY(d, WallOptions, o)
+#define WALL_OPTIONS_SCREEN(s) PLUGIN_SCREEN(s, WallOptions, o)
+
+typedef struct _WallOptionsDisplay
+{
+ int screenPrivateIndex;
+
+ CompOption opt[WallDisplayOptionNum];
+ wallDisplayOptionChangeNotifyProc notify[WallDisplayOptionNum];
+} WallOptionsDisplay;
+
+typedef struct _WallOptionsScreen
+{
+ CompOption opt[WallScreenOptionNum];
+ wallScreenOptionChangeNotifyProc notify[WallScreenOptionNum];
+} WallOptionsScreen;
+
+Bool wallGetShowSwitcher (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionShowSwitcher].value.b;
+}
+
+CompOption * wallGetShowSwitcherOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionShowSwitcher];
+}
+
+void wallSetShowSwitcherNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionShowSwitcher] = notify;
+}
+
+Bool wallGetMiniscreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionMiniscreen].value.b;
+}
+
+CompOption * wallGetMiniscreenOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionMiniscreen];
+}
+
+void wallSetMiniscreenNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionMiniscreen] = notify;
+}
+
+float wallGetPreviewTimeout (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionPreviewTimeout].value.f;
+}
+
+CompOption * wallGetPreviewTimeoutOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionPreviewTimeout];
+}
+
+void wallSetPreviewTimeoutNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionPreviewTimeout] = notify;
+}
+
+int wallGetPreviewScale (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionPreviewScale].value.i;
+}
+
+CompOption * wallGetPreviewScaleOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionPreviewScale];
+}
+
+void wallSetPreviewScaleNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionPreviewScale] = notify;
+}
+
+int wallGetEdgeRadius (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionEdgeRadius].value.i;
+}
+
+CompOption * wallGetEdgeRadiusOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionEdgeRadius];
+}
+
+void wallSetEdgeRadiusNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionEdgeRadius] = notify;
+}
+
+int wallGetBorderWidth (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBorderWidth].value.i;
+}
+
+CompOption * wallGetBorderWidthOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionBorderWidth];
+}
+
+void wallSetBorderWidthNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionBorderWidth] = notify;
+}
+
+unsigned short * wallGetOutlineColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionOutlineColor].value.c;
+}
+
+unsigned short wallGetOutlineColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionOutlineColor].value.c[0];
+}
+
+unsigned short wallGetOutlineColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionOutlineColor].value.c[1];
+}
+
+unsigned short wallGetOutlineColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionOutlineColor].value.c[2];
+}
+
+unsigned short wallGetOutlineColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionOutlineColor].value.c[3];
+}
+
+CompOption * wallGetOutlineColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionOutlineColor];
+}
+
+void wallSetOutlineColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionOutlineColor] = notify;
+}
+
+unsigned short * wallGetBackgroundGradientBaseColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientBaseColor].value.c;
+}
+
+unsigned short wallGetBackgroundGradientBaseColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientBaseColor].value.c[0];
+}
+
+unsigned short wallGetBackgroundGradientBaseColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientBaseColor].value.c[1];
+}
+
+unsigned short wallGetBackgroundGradientBaseColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientBaseColor].value.c[2];
+}
+
+unsigned short wallGetBackgroundGradientBaseColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientBaseColor].value.c[3];
+}
+
+CompOption * wallGetBackgroundGradientBaseColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionBackgroundGradientBaseColor];
+}
+
+void wallSetBackgroundGradientBaseColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionBackgroundGradientBaseColor] = notify;
+}
+
+unsigned short * wallGetBackgroundGradientHighlightColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientHighlightColor].value.c;
+}
+
+unsigned short wallGetBackgroundGradientHighlightColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientHighlightColor].value.c[0];
+}
+
+unsigned short wallGetBackgroundGradientHighlightColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientHighlightColor].value.c[1];
+}
+
+unsigned short wallGetBackgroundGradientHighlightColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientHighlightColor].value.c[2];
+}
+
+unsigned short wallGetBackgroundGradientHighlightColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientHighlightColor].value.c[3];
+}
+
+CompOption * wallGetBackgroundGradientHighlightColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionBackgroundGradientHighlightColor];
+}
+
+void wallSetBackgroundGradientHighlightColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionBackgroundGradientHighlightColor] = notify;
+}
+
+unsigned short * wallGetBackgroundGradientShadowColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientShadowColor].value.c;
+}
+
+unsigned short wallGetBackgroundGradientShadowColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientShadowColor].value.c[0];
+}
+
+unsigned short wallGetBackgroundGradientShadowColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientShadowColor].value.c[1];
+}
+
+unsigned short wallGetBackgroundGradientShadowColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientShadowColor].value.c[2];
+}
+
+unsigned short wallGetBackgroundGradientShadowColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionBackgroundGradientShadowColor].value.c[3];
+}
+
+CompOption * wallGetBackgroundGradientShadowColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionBackgroundGradientShadowColor];
+}
+
+void wallSetBackgroundGradientShadowColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionBackgroundGradientShadowColor] = notify;
+}
+
+unsigned short * wallGetThumbGradientBaseColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientBaseColor].value.c;
+}
+
+unsigned short wallGetThumbGradientBaseColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientBaseColor].value.c[0];
+}
+
+unsigned short wallGetThumbGradientBaseColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientBaseColor].value.c[1];
+}
+
+unsigned short wallGetThumbGradientBaseColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientBaseColor].value.c[2];
+}
+
+unsigned short wallGetThumbGradientBaseColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientBaseColor].value.c[3];
+}
+
+CompOption * wallGetThumbGradientBaseColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionThumbGradientBaseColor];
+}
+
+void wallSetThumbGradientBaseColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionThumbGradientBaseColor] = notify;
+}
+
+unsigned short * wallGetThumbGradientHighlightColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientHighlightColor].value.c;
+}
+
+unsigned short wallGetThumbGradientHighlightColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientHighlightColor].value.c[0];
+}
+
+unsigned short wallGetThumbGradientHighlightColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientHighlightColor].value.c[1];
+}
+
+unsigned short wallGetThumbGradientHighlightColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientHighlightColor].value.c[2];
+}
+
+unsigned short wallGetThumbGradientHighlightColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbGradientHighlightColor].value.c[3];
+}
+
+CompOption * wallGetThumbGradientHighlightColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionThumbGradientHighlightColor];
+}
+
+void wallSetThumbGradientHighlightColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionThumbGradientHighlightColor] = notify;
+}
+
+unsigned short * wallGetThumbHighlightGradientBaseColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientBaseColor].value.c;
+}
+
+unsigned short wallGetThumbHighlightGradientBaseColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientBaseColor].value.c[0];
+}
+
+unsigned short wallGetThumbHighlightGradientBaseColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientBaseColor].value.c[1];
+}
+
+unsigned short wallGetThumbHighlightGradientBaseColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientBaseColor].value.c[2];
+}
+
+unsigned short wallGetThumbHighlightGradientBaseColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientBaseColor].value.c[3];
+}
+
+CompOption * wallGetThumbHighlightGradientBaseColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionThumbHighlightGradientBaseColor];
+}
+
+void wallSetThumbHighlightGradientBaseColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionThumbHighlightGradientBaseColor] = notify;
+}
+
+unsigned short * wallGetThumbHighlightGradientShadowColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientShadowColor].value.c;
+}
+
+unsigned short wallGetThumbHighlightGradientShadowColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientShadowColor].value.c[0];
+}
+
+unsigned short wallGetThumbHighlightGradientShadowColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientShadowColor].value.c[1];
+}
+
+unsigned short wallGetThumbHighlightGradientShadowColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientShadowColor].value.c[2];
+}
+
+unsigned short wallGetThumbHighlightGradientShadowColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionThumbHighlightGradientShadowColor].value.c[3];
+}
+
+CompOption * wallGetThumbHighlightGradientShadowColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionThumbHighlightGradientShadowColor];
+}
+
+void wallSetThumbHighlightGradientShadowColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionThumbHighlightGradientShadowColor] = notify;
+}
+
+unsigned short * wallGetArrowBaseColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowBaseColor].value.c;
+}
+
+unsigned short wallGetArrowBaseColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowBaseColor].value.c[0];
+}
+
+unsigned short wallGetArrowBaseColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowBaseColor].value.c[1];
+}
+
+unsigned short wallGetArrowBaseColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowBaseColor].value.c[2];
+}
+
+unsigned short wallGetArrowBaseColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowBaseColor].value.c[3];
+}
+
+CompOption * wallGetArrowBaseColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionArrowBaseColor];
+}
+
+void wallSetArrowBaseColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionArrowBaseColor] = notify;
+}
+
+unsigned short * wallGetArrowShadowColor (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowShadowColor].value.c;
+}
+
+unsigned short wallGetArrowShadowColorRed (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowShadowColor].value.c[0];
+}
+
+unsigned short wallGetArrowShadowColorGreen (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowShadowColor].value.c[1];
+}
+
+unsigned short wallGetArrowShadowColorBlue (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowShadowColor].value.c[2];
+}
+
+unsigned short wallGetArrowShadowColorAlpha (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionArrowShadowColor].value.c[3];
+}
+
+CompOption * wallGetArrowShadowColorOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionArrowShadowColor];
+}
+
+void wallSetArrowShadowColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionArrowShadowColor] = notify;
+}
+
+Bool wallGetAllowWraparound (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionAllowWraparound].value.b;
+}
+
+CompOption * wallGetAllowWraparoundOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionAllowWraparound];
+}
+
+void wallSetAllowWraparoundNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionAllowWraparound] = notify;
+}
+
+float wallGetSlideDuration (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return od->opt[WallDisplayOptionSlideDuration].value.f;
+}
+
+CompOption * wallGetSlideDurationOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionSlideDuration];
+}
+
+void wallSetSlideDurationNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionSlideDuration] = notify;
+}
+
+CompMatch * wallGetNoSlideMatch (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionNoSlideMatch].value.match;
+}
+
+CompOption * wallGetNoSlideMatchOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionNoSlideMatch];
+}
+
+void wallSetNoSlideMatchNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionNoSlideMatch] = notify;
+}
+
+CompAction * wallGetLeftKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionLeftKey].value.action;
+}
+
+void wallSetLeftKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionLeftKey].value.action.initiate = init;
+}
+
+void wallSetLeftKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionLeftKey].value.action.terminate = term;
+}
+
+CompOption * wallGetLeftKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionLeftKey];
+}
+
+void wallSetLeftKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionLeftKey] = notify;
+}
+
+CompAction * wallGetLeftButton (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionLeftButton].value.action;
+}
+
+void wallSetLeftButtonInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionLeftButton].value.action.initiate = init;
+}
+
+void wallSetLeftButtonTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionLeftButton].value.action.terminate = term;
+}
+
+CompOption * wallGetLeftButtonOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionLeftButton];
+}
+
+void wallSetLeftButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionLeftButton] = notify;
+}
+
+CompAction * wallGetRightKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionRightKey].value.action;
+}
+
+void wallSetRightKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionRightKey].value.action.initiate = init;
+}
+
+void wallSetRightKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionRightKey].value.action.terminate = term;
+}
+
+CompOption * wallGetRightKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionRightKey];
+}
+
+void wallSetRightKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionRightKey] = notify;
+}
+
+CompAction * wallGetRightButton (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionRightButton].value.action;
+}
+
+void wallSetRightButtonInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionRightButton].value.action.initiate = init;
+}
+
+void wallSetRightButtonTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionRightButton].value.action.terminate = term;
+}
+
+CompOption * wallGetRightButtonOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionRightButton];
+}
+
+void wallSetRightButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionRightButton] = notify;
+}
+
+CompAction * wallGetUpKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionUpKey].value.action;
+}
+
+void wallSetUpKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionUpKey].value.action.initiate = init;
+}
+
+void wallSetUpKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionUpKey].value.action.terminate = term;
+}
+
+CompOption * wallGetUpKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionUpKey];
+}
+
+void wallSetUpKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionUpKey] = notify;
+}
+
+CompAction * wallGetUpButton (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionUpButton].value.action;
+}
+
+void wallSetUpButtonInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionUpButton].value.action.initiate = init;
+}
+
+void wallSetUpButtonTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionUpButton].value.action.terminate = term;
+}
+
+CompOption * wallGetUpButtonOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionUpButton];
+}
+
+void wallSetUpButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionUpButton] = notify;
+}
+
+CompAction * wallGetDownKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionDownKey].value.action;
+}
+
+void wallSetDownKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionDownKey].value.action.initiate = init;
+}
+
+void wallSetDownKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionDownKey].value.action.terminate = term;
+}
+
+CompOption * wallGetDownKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionDownKey];
+}
+
+void wallSetDownKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionDownKey] = notify;
+}
+
+CompAction * wallGetDownButton (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionDownButton].value.action;
+}
+
+void wallSetDownButtonInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionDownButton].value.action.initiate = init;
+}
+
+void wallSetDownButtonTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionDownButton].value.action.terminate = term;
+}
+
+CompOption * wallGetDownButtonOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionDownButton];
+}
+
+void wallSetDownButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionDownButton] = notify;
+}
+
+CompAction * wallGetNextKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionNextKey].value.action;
+}
+
+void wallSetNextKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionNextKey].value.action.initiate = init;
+}
+
+void wallSetNextKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionNextKey].value.action.terminate = term;
+}
+
+CompOption * wallGetNextKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionNextKey];
+}
+
+void wallSetNextKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionNextKey] = notify;
+}
+
+CompAction * wallGetNextButton (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionNextButton].value.action;
+}
+
+void wallSetNextButtonInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionNextButton].value.action.initiate = init;
+}
+
+void wallSetNextButtonTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionNextButton].value.action.terminate = term;
+}
+
+CompOption * wallGetNextButtonOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionNextButton];
+}
+
+void wallSetNextButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionNextButton] = notify;
+}
+
+CompAction * wallGetPrevKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionPrevKey].value.action;
+}
+
+void wallSetPrevKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionPrevKey].value.action.initiate = init;
+}
+
+void wallSetPrevKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionPrevKey].value.action.terminate = term;
+}
+
+CompOption * wallGetPrevKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionPrevKey];
+}
+
+void wallSetPrevKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionPrevKey] = notify;
+}
+
+CompAction * wallGetPrevButton (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionPrevButton].value.action;
+}
+
+void wallSetPrevButtonInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionPrevButton].value.action.initiate = init;
+}
+
+void wallSetPrevButtonTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionPrevButton].value.action.terminate = term;
+}
+
+CompOption * wallGetPrevButtonOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionPrevButton];
+}
+
+void wallSetPrevButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionPrevButton] = notify;
+}
+
+CompAction * wallGetLeftWindowKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionLeftWindowKey].value.action;
+}
+
+void wallSetLeftWindowKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionLeftWindowKey].value.action.initiate = init;
+}
+
+void wallSetLeftWindowKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionLeftWindowKey].value.action.terminate = term;
+}
+
+CompOption * wallGetLeftWindowKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionLeftWindowKey];
+}
+
+void wallSetLeftWindowKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionLeftWindowKey] = notify;
+}
+
+CompAction * wallGetRightWindowKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionRightWindowKey].value.action;
+}
+
+void wallSetRightWindowKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionRightWindowKey].value.action.initiate = init;
+}
+
+void wallSetRightWindowKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionRightWindowKey].value.action.terminate = term;
+}
+
+CompOption * wallGetRightWindowKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionRightWindowKey];
+}
+
+void wallSetRightWindowKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionRightWindowKey] = notify;
+}
+
+CompAction * wallGetUpWindowKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionUpWindowKey].value.action;
+}
+
+void wallSetUpWindowKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionUpWindowKey].value.action.initiate = init;
+}
+
+void wallSetUpWindowKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionUpWindowKey].value.action.terminate = term;
+}
+
+CompOption * wallGetUpWindowKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionUpWindowKey];
+}
+
+void wallSetUpWindowKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionUpWindowKey] = notify;
+}
+
+CompAction * wallGetDownWindowKey (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionDownWindowKey].value.action;
+}
+
+void wallSetDownWindowKeyInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionDownWindowKey].value.action.initiate = init;
+}
+
+void wallSetDownWindowKeyTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionDownWindowKey].value.action.terminate = term;
+}
+
+CompOption * wallGetDownWindowKeyOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionDownWindowKey];
+}
+
+void wallSetDownWindowKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionDownWindowKey] = notify;
+}
+
+CompAction * wallGetFlipLeftEdge (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionFlipLeftEdge].value.action;
+}
+
+void wallSetFlipLeftEdgeInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionFlipLeftEdge].value.action.initiate = init;
+}
+
+void wallSetFlipLeftEdgeTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionFlipLeftEdge].value.action.terminate = term;
+}
+
+CompOption * wallGetFlipLeftEdgeOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionFlipLeftEdge];
+}
+
+void wallSetFlipLeftEdgeNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionFlipLeftEdge] = notify;
+}
+
+CompAction * wallGetFlipRightEdge (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionFlipRightEdge].value.action;
+}
+
+void wallSetFlipRightEdgeInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionFlipRightEdge].value.action.initiate = init;
+}
+
+void wallSetFlipRightEdgeTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionFlipRightEdge].value.action.terminate = term;
+}
+
+CompOption * wallGetFlipRightEdgeOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionFlipRightEdge];
+}
+
+void wallSetFlipRightEdgeNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionFlipRightEdge] = notify;
+}
+
+CompAction * wallGetFlipUpEdge (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionFlipUpEdge].value.action;
+}
+
+void wallSetFlipUpEdgeInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionFlipUpEdge].value.action.initiate = init;
+}
+
+void wallSetFlipUpEdgeTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionFlipUpEdge].value.action.terminate = term;
+}
+
+CompOption * wallGetFlipUpEdgeOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionFlipUpEdge];
+}
+
+void wallSetFlipUpEdgeNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionFlipUpEdge] = notify;
+}
+
+CompAction * wallGetFlipDownEdge (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionFlipDownEdge].value.action;
+}
+
+void wallSetFlipDownEdgeInitiate (CompDisplay *d, CompActionCallBackProc init)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionFlipDownEdge].value.action.initiate = init;
+}
+
+void wallSetFlipDownEdgeTerminate (CompDisplay *d, CompActionCallBackProc term)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->opt[WallDisplayOptionFlipDownEdge].value.action.terminate = term;
+}
+
+CompOption * wallGetFlipDownEdgeOption (CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[WallDisplayOptionFlipDownEdge];
+}
+
+void wallSetFlipDownEdgeNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ od->notify[WallDisplayOptionFlipDownEdge] = notify;
+}
+
+int wallGetMmmode (CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return os->opt[WallScreenOptionMmmode].value.i;
+}
+
+CompOption * wallGetMmmodeOption (CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return &os->opt[WallScreenOptionMmmode];
+}
+
+void wallSetMmmodeNotify (CompScreen *s, wallScreenOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_SCREEN(s);
+ os->notify[WallScreenOptionMmmode] = notify;
+}
+
+Bool wallGetEdgeflipPointer (CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return os->opt[WallScreenOptionEdgeflipPointer].value.b;
+}
+
+CompOption * wallGetEdgeflipPointerOption (CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return &os->opt[WallScreenOptionEdgeflipPointer];
+}
+
+void wallSetEdgeflipPointerNotify (CompScreen *s, wallScreenOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_SCREEN(s);
+ os->notify[WallScreenOptionEdgeflipPointer] = notify;
+}
+
+Bool wallGetEdgeflipMove (CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return os->opt[WallScreenOptionEdgeflipMove].value.b;
+}
+
+CompOption * wallGetEdgeflipMoveOption (CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return &os->opt[WallScreenOptionEdgeflipMove];
+}
+
+void wallSetEdgeflipMoveNotify (CompScreen *s, wallScreenOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_SCREEN(s);
+ os->notify[WallScreenOptionEdgeflipMove] = notify;
+}
+
+Bool wallGetEdgeflipDnd (CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return os->opt[WallScreenOptionEdgeflipDnd].value.b;
+}
+
+CompOption * wallGetEdgeflipDndOption (CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return &os->opt[WallScreenOptionEdgeflipDnd];
+}
+
+void wallSetEdgeflipDndNotify (CompScreen *s, wallScreenOptionChangeNotifyProc notify)
+{
+ WALL_OPTIONS_SCREEN(s);
+ os->notify[WallScreenOptionEdgeflipDnd] = notify;
+}
+
+CompOption * wallGetDisplayOption (CompDisplay *d, WallDisplayOptions num)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ return &od->opt[num];
+}
+
+CompOption * wallGetScreenOption (CompScreen *s, WallScreenOptions num)
+{
+ WALL_OPTIONS_SCREEN(s);
+ return &os->opt[num];
+}
+
+static const CompMetadataOptionInfo wallOptionsDisplayOptionInfo[] = {
+ { "show_switcher", "bool", 0, 0, 0 },
+ { "miniscreen", "bool", 0, 0, 0 },
+ { "preview_timeout", "float", "<min>0.0</min><max>2.0</max>", 0, 0 },
+ { "preview_scale", "int", "<min>0</min><max>400</max>", 0, 0 },
+ { "edge_radius", "int", "<min>0</min><max>20</max>", 0, 0 },
+ { "border_width", "int", "<min>0</min><max>30</max>", 0, 0 },
+ { "outline_color", "color", 0, 0, 0 },
+ { "background_gradient_base_color", "color", 0, 0, 0 },
+ { "background_gradient_highlight_color", "color", 0, 0, 0 },
+ { "background_gradient_shadow_color", "color", 0, 0, 0 },
+ { "thumb_gradient_base_color", "color", 0, 0, 0 },
+ { "thumb_gradient_highlight_color", "color", 0, 0, 0 },
+ { "thumb_highlight_gradient_base_color", "color", 0, 0, 0 },
+ { "thumb_highlight_gradient_shadow_color", "color", 0, 0, 0 },
+ { "arrow_base_color", "color", 0, 0, 0 },
+ { "arrow_shadow_color", "color", 0, 0, 0 },
+ { "allow_wraparound", "bool", 0, 0, 0 },
+ { "slide_duration", "float", "<min>0.0</min><max>5.0</max>", 0, 0 },
+ { "no_slide_match", "match", 0, 0, 0 },
+ { "left_key", "key", 0, 0, 0 },
+ { "left_button", "button", 0, 0, 0 },
+ { "right_key", "key", 0, 0, 0 },
+ { "right_button", "button", 0, 0, 0 },
+ { "up_key", "key", 0, 0, 0 },
+ { "up_button", "button", 0, 0, 0 },
+ { "down_key", "key", 0, 0, 0 },
+ { "down_button", "button", 0, 0, 0 },
+ { "next_key", "key", 0, 0, 0 },
+ { "next_button", "button", 0, 0, 0 },
+ { "prev_key", "key", 0, 0, 0 },
+ { "prev_button", "button", 0, 0, 0 },
+ { "left_window_key", "key", 0, 0, 0 },
+ { "right_window_key", "key", 0, 0, 0 },
+ { "up_window_key", "key", 0, 0, 0 },
+ { "down_window_key", "key", 0, 0, 0 },
+ { "flip_left_edge", "edge", 0, 0, 0 },
+ { "flip_right_edge", "edge", 0, 0, 0 },
+ { "flip_up_edge", "edge", 0, 0, 0 },
+ { "flip_down_edge", "edge", 0, 0, 0 },
+};
+
+static Bool wallOptionsSetDisplayOption (CompPlugin *plugin, CompDisplay *d, const char *name, CompOptionValue *value)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ CompOption *o;
+ int index;
+
+ o = compFindOption (od->opt, WallDisplayOptionNum, name, &index);
+
+ if (!o)
+ return FALSE;
+
+ switch (index)
+ {
+ case WallDisplayOptionShowSwitcher:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionShowSwitcher])
+ (*od->notify[WallDisplayOptionShowSwitcher]) (d, o, WallDisplayOptionShowSwitcher);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionMiniscreen:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionMiniscreen])
+ (*od->notify[WallDisplayOptionMiniscreen]) (d, o, WallDisplayOptionMiniscreen);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionPreviewTimeout:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionPreviewTimeout])
+ (*od->notify[WallDisplayOptionPreviewTimeout]) (d, o, WallDisplayOptionPreviewTimeout);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionPreviewScale:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionPreviewScale])
+ (*od->notify[WallDisplayOptionPreviewScale]) (d, o, WallDisplayOptionPreviewScale);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionEdgeRadius:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionEdgeRadius])
+ (*od->notify[WallDisplayOptionEdgeRadius]) (d, o, WallDisplayOptionEdgeRadius);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionBorderWidth:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionBorderWidth])
+ (*od->notify[WallDisplayOptionBorderWidth]) (d, o, WallDisplayOptionBorderWidth);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionOutlineColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionOutlineColor])
+ (*od->notify[WallDisplayOptionOutlineColor]) (d, o, WallDisplayOptionOutlineColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionBackgroundGradientBaseColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionBackgroundGradientBaseColor])
+ (*od->notify[WallDisplayOptionBackgroundGradientBaseColor]) (d, o, WallDisplayOptionBackgroundGradientBaseColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionBackgroundGradientHighlightColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionBackgroundGradientHighlightColor])
+ (*od->notify[WallDisplayOptionBackgroundGradientHighlightColor]) (d, o, WallDisplayOptionBackgroundGradientHighlightColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionBackgroundGradientShadowColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionBackgroundGradientShadowColor])
+ (*od->notify[WallDisplayOptionBackgroundGradientShadowColor]) (d, o, WallDisplayOptionBackgroundGradientShadowColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionThumbGradientBaseColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionThumbGradientBaseColor])
+ (*od->notify[WallDisplayOptionThumbGradientBaseColor]) (d, o, WallDisplayOptionThumbGradientBaseColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionThumbGradientHighlightColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionThumbGradientHighlightColor])
+ (*od->notify[WallDisplayOptionThumbGradientHighlightColor]) (d, o, WallDisplayOptionThumbGradientHighlightColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionThumbHighlightGradientBaseColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionThumbHighlightGradientBaseColor])
+ (*od->notify[WallDisplayOptionThumbHighlightGradientBaseColor]) (d, o, WallDisplayOptionThumbHighlightGradientBaseColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionThumbHighlightGradientShadowColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionThumbHighlightGradientShadowColor])
+ (*od->notify[WallDisplayOptionThumbHighlightGradientShadowColor]) (d, o, WallDisplayOptionThumbHighlightGradientShadowColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionArrowBaseColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionArrowBaseColor])
+ (*od->notify[WallDisplayOptionArrowBaseColor]) (d, o, WallDisplayOptionArrowBaseColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionArrowShadowColor:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionArrowShadowColor])
+ (*od->notify[WallDisplayOptionArrowShadowColor]) (d, o, WallDisplayOptionArrowShadowColor);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionAllowWraparound:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionAllowWraparound])
+ (*od->notify[WallDisplayOptionAllowWraparound]) (d, o, WallDisplayOptionAllowWraparound);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionSlideDuration:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionSlideDuration])
+ (*od->notify[WallDisplayOptionSlideDuration]) (d, o, WallDisplayOptionSlideDuration);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionNoSlideMatch:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionNoSlideMatch])
+ (*od->notify[WallDisplayOptionNoSlideMatch]) (d, o, WallDisplayOptionNoSlideMatch);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionLeftKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionLeftKey])
+ (*od->notify[WallDisplayOptionLeftKey]) (d, o, WallDisplayOptionLeftKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionLeftButton:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionLeftButton])
+ (*od->notify[WallDisplayOptionLeftButton]) (d, o, WallDisplayOptionLeftButton);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionRightKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionRightKey])
+ (*od->notify[WallDisplayOptionRightKey]) (d, o, WallDisplayOptionRightKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionRightButton:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionRightButton])
+ (*od->notify[WallDisplayOptionRightButton]) (d, o, WallDisplayOptionRightButton);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionUpKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionUpKey])
+ (*od->notify[WallDisplayOptionUpKey]) (d, o, WallDisplayOptionUpKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionUpButton:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionUpButton])
+ (*od->notify[WallDisplayOptionUpButton]) (d, o, WallDisplayOptionUpButton);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionDownKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionDownKey])
+ (*od->notify[WallDisplayOptionDownKey]) (d, o, WallDisplayOptionDownKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionDownButton:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionDownButton])
+ (*od->notify[WallDisplayOptionDownButton]) (d, o, WallDisplayOptionDownButton);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionNextKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionNextKey])
+ (*od->notify[WallDisplayOptionNextKey]) (d, o, WallDisplayOptionNextKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionNextButton:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionNextButton])
+ (*od->notify[WallDisplayOptionNextButton]) (d, o, WallDisplayOptionNextButton);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionPrevKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionPrevKey])
+ (*od->notify[WallDisplayOptionPrevKey]) (d, o, WallDisplayOptionPrevKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionPrevButton:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionPrevButton])
+ (*od->notify[WallDisplayOptionPrevButton]) (d, o, WallDisplayOptionPrevButton);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionLeftWindowKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionLeftWindowKey])
+ (*od->notify[WallDisplayOptionLeftWindowKey]) (d, o, WallDisplayOptionLeftWindowKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionRightWindowKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionRightWindowKey])
+ (*od->notify[WallDisplayOptionRightWindowKey]) (d, o, WallDisplayOptionRightWindowKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionUpWindowKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionUpWindowKey])
+ (*od->notify[WallDisplayOptionUpWindowKey]) (d, o, WallDisplayOptionUpWindowKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionDownWindowKey:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionDownWindowKey])
+ (*od->notify[WallDisplayOptionDownWindowKey]) (d, o, WallDisplayOptionDownWindowKey);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionFlipLeftEdge:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionFlipLeftEdge])
+ (*od->notify[WallDisplayOptionFlipLeftEdge]) (d, o, WallDisplayOptionFlipLeftEdge);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionFlipRightEdge:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionFlipRightEdge])
+ (*od->notify[WallDisplayOptionFlipRightEdge]) (d, o, WallDisplayOptionFlipRightEdge);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionFlipUpEdge:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionFlipUpEdge])
+ (*od->notify[WallDisplayOptionFlipUpEdge]) (d, o, WallDisplayOptionFlipUpEdge);
+ return TRUE;
+ }
+ break;
+ case WallDisplayOptionFlipDownEdge:
+ if (compSetDisplayOption (d, o, value))
+ {
+ if (od->notify[WallDisplayOptionFlipDownEdge])
+ (*od->notify[WallDisplayOptionFlipDownEdge]) (d, o, WallDisplayOptionFlipDownEdge);
+ return TRUE;
+ }
+ break;
+ default:
+ break;
+ }
+ return FALSE;
+}
+
+static CompOption * wallOptionsGetDisplayOptions (CompPlugin *plugin, CompDisplay *d, int *count)
+{
+ WALL_OPTIONS_DISPLAY(d);
+ if (!od)
+ {
+ *count = 0;
+ return NULL;
+ }
+ *count = WallDisplayOptionNum;
+ return od->opt;
+}
+
+static const CompMetadataOptionInfo wallOptionsScreenOptionInfo[] = {
+ { "mmmode", "int", "<min>0</min><max>1</max>", 0, 0 },
+ { "edgeflip_pointer", "bool", 0, 0, 0 },
+ { "edgeflip_move", "bool", 0, 0, 0 },
+ { "edgeflip_dnd", "bool", 0, 0, 0 },
+};
+
+static Bool wallOptionsSetScreenOption (CompPlugin *plugin, CompScreen *s, const char *name, CompOptionValue *value)
+{
+ WALL_OPTIONS_SCREEN(s);
+ CompOption *o;
+ int index;
+
+ o = compFindOption (os->opt, WallScreenOptionNum, name, &index);
+
+ if (!o)
+ return FALSE;
+
+ switch (index)
+ {
+ case WallScreenOptionMmmode:
+ if (compSetScreenOption (s, o, value))
+ {
+ if (os->notify[WallScreenOptionMmmode])
+ (*os->notify[WallScreenOptionMmmode]) (s, o, WallScreenOptionMmmode);
+ return TRUE;
+ }
+ break;
+ case WallScreenOptionEdgeflipPointer:
+ if (compSetScreenOption (s, o, value))
+ {
+ if (os->notify[WallScreenOptionEdgeflipPointer])
+ (*os->notify[WallScreenOptionEdgeflipPointer]) (s, o, WallScreenOptionEdgeflipPointer);
+ return TRUE;
+ }
+ break;
+ case WallScreenOptionEdgeflipMove:
+ if (compSetScreenOption (s, o, value))
+ {
+ if (os->notify[WallScreenOptionEdgeflipMove])
+ (*os->notify[WallScreenOptionEdgeflipMove]) (s, o, WallScreenOptionEdgeflipMove);
+ return TRUE;
+ }
+ break;
+ case WallScreenOptionEdgeflipDnd:
+ if (compSetScreenOption (s, o, value))
+ {
+ if (os->notify[WallScreenOptionEdgeflipDnd])
+ (*os->notify[WallScreenOptionEdgeflipDnd]) (s, o, WallScreenOptionEdgeflipDnd);
+ return TRUE;
+ }
+ break;
+ default:
+ break;
+ }
+ return FALSE;
+}
+
+static CompOption * wallOptionsGetScreenOptions (CompPlugin *plugin, CompScreen *s, int *count)
+{
+ WALL_OPTIONS_SCREEN(s);
+ if (!os)
+ {
+ *count = 0;
+ return NULL;
+ }
+ *count = WallScreenOptionNum;
+ return os->opt;
+}
+
+static Bool wallOptionsInitScreen (CompPlugin *p, CompScreen *s)
+{
+ WallOptionsScreen *os;
+
+ WALL_OPTIONS_DISPLAY (s->display);
+
+ os = calloc (1, sizeof(WallOptionsScreen));
+ if (!os)
+ return FALSE;
+
+ s->base.privates[od->screenPrivateIndex].ptr = os;
+
+ if (!compInitScreenOptionsFromMetadata (s, &wallOptionsMetadata, wallOptionsScreenOptionInfo, os->opt, WallScreenOptionNum))
+ {
+ free (os);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static void wallOptionsFiniScreen (CompPlugin *p, CompScreen *s)
+{
+ WALL_OPTIONS_SCREEN (s);
+ WALL_OPTIONS_DISPLAY (s->display);
+
+
+ compFiniScreenOptions (s, os->opt, WallScreenOptionNum);
+
+ free (os);
+ s->base.privates[od->screenPrivateIndex].ptr = NULL;
+}
+
+static Bool wallOptionsInitDisplay (CompPlugin *p, CompDisplay *d)
+{
+ WallOptionsDisplay *od;
+
+
+ od = calloc (1, sizeof(WallOptionsDisplay));
+ if (!od)
+ return FALSE;
+
+ od->screenPrivateIndex = allocateScreenPrivateIndex(d);
+ if (od->screenPrivateIndex < 0)
+ {
+ free(od);
+ return FALSE;
+ }
+
+ d->base.privates[WallOptionsDisplayPrivateIndex].ptr = od;
+
+ if (!compInitDisplayOptionsFromMetadata (d, &wallOptionsMetadata, wallOptionsDisplayOptionInfo, od->opt, WallDisplayOptionNum))
+ {
+ free (od);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static void wallOptionsFiniDisplay (CompPlugin *p, CompDisplay *d)
+{
+ WALL_OPTIONS_DISPLAY (d);
+
+ freeScreenPrivateIndex(d, od->screenPrivateIndex);
+
+ compFiniDisplayOptions (d, od->opt, WallDisplayOptionNum);
+
+ free (od);
+ d->base.privates[WallOptionsDisplayPrivateIndex].ptr = NULL;
+}
+
+static Bool wallOptionsInit (CompPlugin *p)
+{
+ WallOptionsDisplayPrivateIndex = allocateDisplayPrivateIndex();
+ if (WallOptionsDisplayPrivateIndex < 0)
+ return FALSE;
+
+ if (!compInitPluginMetadataFromInfo (&wallOptionsMetadata, "wall",wallOptionsDisplayOptionInfo, WallDisplayOptionNum, wallOptionsScreenOptionInfo, WallScreenOptionNum))
+ return FALSE;
+
+ compAddMetadataFromFile (&wallOptionsMetadata, "wall");
+ if (wallPluginVTable && wallPluginVTable->init)
+ return wallPluginVTable->init (p);
+ return TRUE;
+}
+
+static void wallOptionsFini (CompPlugin *p)
+{
+ if (wallPluginVTable && wallPluginVTable->fini)
+ wallPluginVTable->fini (p);
+
+ if (WallOptionsDisplayPrivateIndex >= 0)
+ freeDisplayPrivateIndex (WallOptionsDisplayPrivateIndex);
+
+ compFiniMetadata (&wallOptionsMetadata);
+}
+
+static CompBool wallOptionsInitObject (CompPlugin *p, CompObject *o)
+{
+ static InitPluginObjectProc dispTab[] = {
+ (InitPluginObjectProc) 0,
+ (InitPluginObjectProc) wallOptionsInitDisplay,
+ (InitPluginObjectProc) wallOptionsInitScreen
+ };
+
+ RETURN_DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), TRUE, (p, o));
+}
+
+static void wallOptionsFiniObject (CompPlugin *p, CompObject *o)
+{
+ static FiniPluginObjectProc dispTab[] = {
+ (FiniPluginObjectProc) 0,
+ (FiniPluginObjectProc) wallOptionsFiniDisplay,
+ (FiniPluginObjectProc) wallOptionsFiniScreen
+ };
+
+ DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), (p, o));
+}
+
+static CompBool wallOptionsInitObjectWrapper (CompPlugin *p, CompObject *o)
+{
+ CompBool rv = TRUE;
+ rv = wallOptionsInitObject (p, o);
+ if (wallPluginVTable->initObject)
+ rv &= wallPluginVTable->initObject (p, o);
+ return rv;
+}
+
+static void wallOptionsFiniObjectWrapper (CompPlugin *p, CompObject *o)
+{
+ if (wallPluginVTable->finiObject)
+ wallPluginVTable->finiObject (p, o);
+ wallOptionsFiniObject (p, o);
+}
+
+static CompOption * wallOptionsGetObjectOptions (CompPlugin *p, CompObject *o, int *count)
+{
+ static GetPluginObjectOptionsProc dispTab[] = {
+ (GetPluginObjectOptionsProc) 0,
+ (GetPluginObjectOptionsProc) wallOptionsGetDisplayOptions,
+ (GetPluginObjectOptionsProc) wallOptionsGetScreenOptions
+ };
+
+ *count = 0;
+ RETURN_DISPATCH (o, dispTab, ARRAY_SIZE (dispTab),
+ NULL, (p, o, count));
+}
+
+static CompBool wallOptionsSetObjectOption (CompPlugin *p, CompObject *o, const char *name, CompOptionValue *value)
+{
+ static SetPluginObjectOptionProc dispTab[] = {
+ (SetPluginObjectOptionProc) 0,
+ (SetPluginObjectOptionProc) wallOptionsSetDisplayOption,
+ (SetPluginObjectOptionProc) wallOptionsSetScreenOption
+ };
+
+ RETURN_DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), FALSE,
+ (p, o, name, value));
+}
+
+static CompMetadata *
+wallOptionsGetMetadata (CompPlugin *plugin)
+{
+ return &wallOptionsMetadata;
+}
+
+CompPluginVTable *getCompPluginInfo20070830 (void)
+{
+ if (!wallPluginVTable)
+ {
+ wallPluginVTable = getCompPluginInfo ();
+ memcpy(&wallOptionsVTable, wallPluginVTable, sizeof(CompPluginVTable));
+ wallOptionsVTable.getMetadata = wallOptionsGetMetadata;
+ wallOptionsVTable.init = wallOptionsInit;
+ wallOptionsVTable.fini = wallOptionsFini;
+ wallOptionsVTable.initObject = wallOptionsInitObjectWrapper;
+ wallOptionsVTable.finiObject = wallOptionsFiniObjectWrapper;
+ wallOptionsVTable.getObjectOptions = wallOptionsGetObjectOptions;
+ wallOptionsVTable.setObjectOption = wallOptionsSetObjectOption;
+
+ }
+ return &wallOptionsVTable;
+}
+
diff -upNr compiz-0.8.6.orign/plugins/wall_options.h compiz-0.8.6/plugins/wall_options.h
--- compiz-0.8.6.orign/plugins/wall_options.h 1970-01-01 01:00:00.000000000 +0100
+++ compiz-0.8.6/plugins/wall_options.h 2010-03-30 14:53:23.510343112 +0200
@@ -0,0 +1,375 @@
+/*
+ * This file is autogenerated with bcop:
+ * The Compiz option code generator
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#ifndef _WALL_OPTIONS_H
+#define _WALL_OPTIONS_H
+
+#include <compiz-common.h>
+
+COMPIZ_BEGIN_DECLS
+
+CompPluginVTable * getCompPluginInfo (void);
+
+typedef enum
+{
+ WallDisplayOptionShowSwitcher,
+ WallDisplayOptionMiniscreen,
+ WallDisplayOptionPreviewTimeout,
+ WallDisplayOptionPreviewScale,
+ WallDisplayOptionEdgeRadius,
+ WallDisplayOptionBorderWidth,
+ WallDisplayOptionOutlineColor,
+ WallDisplayOptionBackgroundGradientBaseColor,
+ WallDisplayOptionBackgroundGradientHighlightColor,
+ WallDisplayOptionBackgroundGradientShadowColor,
+ WallDisplayOptionThumbGradientBaseColor,
+ WallDisplayOptionThumbGradientHighlightColor,
+ WallDisplayOptionThumbHighlightGradientBaseColor,
+ WallDisplayOptionThumbHighlightGradientShadowColor,
+ WallDisplayOptionArrowBaseColor,
+ WallDisplayOptionArrowShadowColor,
+ WallDisplayOptionAllowWraparound,
+ WallDisplayOptionSlideDuration,
+ WallDisplayOptionNoSlideMatch,
+ WallDisplayOptionLeftKey,
+ WallDisplayOptionLeftButton,
+ WallDisplayOptionRightKey,
+ WallDisplayOptionRightButton,
+ WallDisplayOptionUpKey,
+ WallDisplayOptionUpButton,
+ WallDisplayOptionDownKey,
+ WallDisplayOptionDownButton,
+ WallDisplayOptionNextKey,
+ WallDisplayOptionNextButton,
+ WallDisplayOptionPrevKey,
+ WallDisplayOptionPrevButton,
+ WallDisplayOptionLeftWindowKey,
+ WallDisplayOptionRightWindowKey,
+ WallDisplayOptionUpWindowKey,
+ WallDisplayOptionDownWindowKey,
+ WallDisplayOptionFlipLeftEdge,
+ WallDisplayOptionFlipRightEdge,
+ WallDisplayOptionFlipUpEdge,
+ WallDisplayOptionFlipDownEdge,
+ WallDisplayOptionNum
+} WallDisplayOptions;
+
+typedef void (*wallDisplayOptionChangeNotifyProc) (CompDisplay *display, CompOption *opt, WallDisplayOptions num);
+
+CompOption *wallGetDisplayOption (CompDisplay *d, WallDisplayOptions num);
+
+typedef enum
+{
+ WallScreenOptionMmmode,
+ WallScreenOptionEdgeflipPointer,
+ WallScreenOptionEdgeflipMove,
+ WallScreenOptionEdgeflipDnd,
+ WallScreenOptionNum
+} WallScreenOptions;
+
+typedef void (*wallScreenOptionChangeNotifyProc) (CompScreen *screen, CompOption *opt, WallScreenOptions num);
+
+CompOption *wallGetScreenOption (CompScreen *s, WallScreenOptions num);
+
+typedef enum
+{
+ MmmodeSwitchAll = 0,
+ MmmodeSwitchSeparately = 1,
+} WallMmmodeEnum;
+
+Bool wallGetShowSwitcher (CompDisplay *d);
+CompOption * wallGetShowSwitcherOption (CompDisplay *d);
+void wallSetShowSwitcherNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+Bool wallGetMiniscreen (CompDisplay *d);
+CompOption * wallGetMiniscreenOption (CompDisplay *d);
+void wallSetMiniscreenNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+float wallGetPreviewTimeout (CompDisplay *d);
+CompOption * wallGetPreviewTimeoutOption (CompDisplay *d);
+void wallSetPreviewTimeoutNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+int wallGetPreviewScale (CompDisplay *d);
+CompOption * wallGetPreviewScaleOption (CompDisplay *d);
+void wallSetPreviewScaleNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+int wallGetEdgeRadius (CompDisplay *d);
+CompOption * wallGetEdgeRadiusOption (CompDisplay *d);
+void wallSetEdgeRadiusNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+int wallGetBorderWidth (CompDisplay *d);
+CompOption * wallGetBorderWidthOption (CompDisplay *d);
+void wallSetBorderWidthNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetOutlineColor (CompDisplay *d);
+unsigned short wallGetOutlineColorRed (CompDisplay *d);
+unsigned short wallGetOutlineColorGreen (CompDisplay *d);
+unsigned short wallGetOutlineColorBlue (CompDisplay *d);
+unsigned short wallGetOutlineColorAlpha (CompDisplay *d);
+CompOption * wallGetOutlineColorOption (CompDisplay *d);
+void wallSetOutlineColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetBackgroundGradientBaseColor (CompDisplay *d);
+unsigned short wallGetBackgroundGradientBaseColorRed (CompDisplay *d);
+unsigned short wallGetBackgroundGradientBaseColorGreen (CompDisplay *d);
+unsigned short wallGetBackgroundGradientBaseColorBlue (CompDisplay *d);
+unsigned short wallGetBackgroundGradientBaseColorAlpha (CompDisplay *d);
+CompOption * wallGetBackgroundGradientBaseColorOption (CompDisplay *d);
+void wallSetBackgroundGradientBaseColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetBackgroundGradientHighlightColor (CompDisplay *d);
+unsigned short wallGetBackgroundGradientHighlightColorRed (CompDisplay *d);
+unsigned short wallGetBackgroundGradientHighlightColorGreen (CompDisplay *d);
+unsigned short wallGetBackgroundGradientHighlightColorBlue (CompDisplay *d);
+unsigned short wallGetBackgroundGradientHighlightColorAlpha (CompDisplay *d);
+CompOption * wallGetBackgroundGradientHighlightColorOption (CompDisplay *d);
+void wallSetBackgroundGradientHighlightColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetBackgroundGradientShadowColor (CompDisplay *d);
+unsigned short wallGetBackgroundGradientShadowColorRed (CompDisplay *d);
+unsigned short wallGetBackgroundGradientShadowColorGreen (CompDisplay *d);
+unsigned short wallGetBackgroundGradientShadowColorBlue (CompDisplay *d);
+unsigned short wallGetBackgroundGradientShadowColorAlpha (CompDisplay *d);
+CompOption * wallGetBackgroundGradientShadowColorOption (CompDisplay *d);
+void wallSetBackgroundGradientShadowColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetThumbGradientBaseColor (CompDisplay *d);
+unsigned short wallGetThumbGradientBaseColorRed (CompDisplay *d);
+unsigned short wallGetThumbGradientBaseColorGreen (CompDisplay *d);
+unsigned short wallGetThumbGradientBaseColorBlue (CompDisplay *d);
+unsigned short wallGetThumbGradientBaseColorAlpha (CompDisplay *d);
+CompOption * wallGetThumbGradientBaseColorOption (CompDisplay *d);
+void wallSetThumbGradientBaseColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetThumbGradientHighlightColor (CompDisplay *d);
+unsigned short wallGetThumbGradientHighlightColorRed (CompDisplay *d);
+unsigned short wallGetThumbGradientHighlightColorGreen (CompDisplay *d);
+unsigned short wallGetThumbGradientHighlightColorBlue (CompDisplay *d);
+unsigned short wallGetThumbGradientHighlightColorAlpha (CompDisplay *d);
+CompOption * wallGetThumbGradientHighlightColorOption (CompDisplay *d);
+void wallSetThumbGradientHighlightColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetThumbHighlightGradientBaseColor (CompDisplay *d);
+unsigned short wallGetThumbHighlightGradientBaseColorRed (CompDisplay *d);
+unsigned short wallGetThumbHighlightGradientBaseColorGreen (CompDisplay *d);
+unsigned short wallGetThumbHighlightGradientBaseColorBlue (CompDisplay *d);
+unsigned short wallGetThumbHighlightGradientBaseColorAlpha (CompDisplay *d);
+CompOption * wallGetThumbHighlightGradientBaseColorOption (CompDisplay *d);
+void wallSetThumbHighlightGradientBaseColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetThumbHighlightGradientShadowColor (CompDisplay *d);
+unsigned short wallGetThumbHighlightGradientShadowColorRed (CompDisplay *d);
+unsigned short wallGetThumbHighlightGradientShadowColorGreen (CompDisplay *d);
+unsigned short wallGetThumbHighlightGradientShadowColorBlue (CompDisplay *d);
+unsigned short wallGetThumbHighlightGradientShadowColorAlpha (CompDisplay *d);
+CompOption * wallGetThumbHighlightGradientShadowColorOption (CompDisplay *d);
+void wallSetThumbHighlightGradientShadowColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetArrowBaseColor (CompDisplay *d);
+unsigned short wallGetArrowBaseColorRed (CompDisplay *d);
+unsigned short wallGetArrowBaseColorGreen (CompDisplay *d);
+unsigned short wallGetArrowBaseColorBlue (CompDisplay *d);
+unsigned short wallGetArrowBaseColorAlpha (CompDisplay *d);
+CompOption * wallGetArrowBaseColorOption (CompDisplay *d);
+void wallSetArrowBaseColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+unsigned short * wallGetArrowShadowColor (CompDisplay *d);
+unsigned short wallGetArrowShadowColorRed (CompDisplay *d);
+unsigned short wallGetArrowShadowColorGreen (CompDisplay *d);
+unsigned short wallGetArrowShadowColorBlue (CompDisplay *d);
+unsigned short wallGetArrowShadowColorAlpha (CompDisplay *d);
+CompOption * wallGetArrowShadowColorOption (CompDisplay *d);
+void wallSetArrowShadowColorNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+Bool wallGetAllowWraparound (CompDisplay *d);
+CompOption * wallGetAllowWraparoundOption (CompDisplay *d);
+void wallSetAllowWraparoundNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+float wallGetSlideDuration (CompDisplay *d);
+CompOption * wallGetSlideDurationOption (CompDisplay *d);
+void wallSetSlideDurationNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompMatch * wallGetNoSlideMatch (CompDisplay *d);
+CompOption * wallGetNoSlideMatchOption (CompDisplay *d);
+void wallSetNoSlideMatchNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetLeftKey (CompDisplay *d);
+void wallSetLeftKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetLeftKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetLeftKeyOption (CompDisplay *d);
+void wallSetLeftKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetLeftButton (CompDisplay *d);
+void wallSetLeftButtonInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetLeftButtonTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetLeftButtonOption (CompDisplay *d);
+void wallSetLeftButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetRightKey (CompDisplay *d);
+void wallSetRightKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetRightKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetRightKeyOption (CompDisplay *d);
+void wallSetRightKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetRightButton (CompDisplay *d);
+void wallSetRightButtonInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetRightButtonTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetRightButtonOption (CompDisplay *d);
+void wallSetRightButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetUpKey (CompDisplay *d);
+void wallSetUpKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetUpKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetUpKeyOption (CompDisplay *d);
+void wallSetUpKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetUpButton (CompDisplay *d);
+void wallSetUpButtonInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetUpButtonTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetUpButtonOption (CompDisplay *d);
+void wallSetUpButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetDownKey (CompDisplay *d);
+void wallSetDownKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetDownKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetDownKeyOption (CompDisplay *d);
+void wallSetDownKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetDownButton (CompDisplay *d);
+void wallSetDownButtonInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetDownButtonTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetDownButtonOption (CompDisplay *d);
+void wallSetDownButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetNextKey (CompDisplay *d);
+void wallSetNextKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetNextKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetNextKeyOption (CompDisplay *d);
+void wallSetNextKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetNextButton (CompDisplay *d);
+void wallSetNextButtonInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetNextButtonTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetNextButtonOption (CompDisplay *d);
+void wallSetNextButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetPrevKey (CompDisplay *d);
+void wallSetPrevKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetPrevKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetPrevKeyOption (CompDisplay *d);
+void wallSetPrevKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetPrevButton (CompDisplay *d);
+void wallSetPrevButtonInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetPrevButtonTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetPrevButtonOption (CompDisplay *d);
+void wallSetPrevButtonNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetLeftWindowKey (CompDisplay *d);
+void wallSetLeftWindowKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetLeftWindowKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetLeftWindowKeyOption (CompDisplay *d);
+void wallSetLeftWindowKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetRightWindowKey (CompDisplay *d);
+void wallSetRightWindowKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetRightWindowKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetRightWindowKeyOption (CompDisplay *d);
+void wallSetRightWindowKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetUpWindowKey (CompDisplay *d);
+void wallSetUpWindowKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetUpWindowKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetUpWindowKeyOption (CompDisplay *d);
+void wallSetUpWindowKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetDownWindowKey (CompDisplay *d);
+void wallSetDownWindowKeyInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetDownWindowKeyTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetDownWindowKeyOption (CompDisplay *d);
+void wallSetDownWindowKeyNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetFlipLeftEdge (CompDisplay *d);
+void wallSetFlipLeftEdgeInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetFlipLeftEdgeTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetFlipLeftEdgeOption (CompDisplay *d);
+void wallSetFlipLeftEdgeNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetFlipRightEdge (CompDisplay *d);
+void wallSetFlipRightEdgeInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetFlipRightEdgeTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetFlipRightEdgeOption (CompDisplay *d);
+void wallSetFlipRightEdgeNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetFlipUpEdge (CompDisplay *d);
+void wallSetFlipUpEdgeInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetFlipUpEdgeTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetFlipUpEdgeOption (CompDisplay *d);
+void wallSetFlipUpEdgeNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+CompAction * wallGetFlipDownEdge (CompDisplay *d);
+void wallSetFlipDownEdgeInitiate (CompDisplay *d, CompActionCallBackProc init);
+void wallSetFlipDownEdgeTerminate (CompDisplay *d, CompActionCallBackProc term);
+CompOption * wallGetFlipDownEdgeOption (CompDisplay *d);
+void wallSetFlipDownEdgeNotify (CompDisplay *d, wallDisplayOptionChangeNotifyProc notify);
+
+int wallGetMmmode (CompScreen *s);
+CompOption * wallGetMmmodeOption (CompScreen *s);
+void wallSetMmmodeNotify (CompScreen *s, wallScreenOptionChangeNotifyProc notify);
+
+Bool wallGetEdgeflipPointer (CompScreen *s);
+CompOption * wallGetEdgeflipPointerOption (CompScreen *s);
+void wallSetEdgeflipPointerNotify (CompScreen *s, wallScreenOptionChangeNotifyProc notify);
+
+Bool wallGetEdgeflipMove (CompScreen *s);
+CompOption * wallGetEdgeflipMoveOption (CompScreen *s);
+void wallSetEdgeflipMoveNotify (CompScreen *s, wallScreenOptionChangeNotifyProc notify);
+
+Bool wallGetEdgeflipDnd (CompScreen *s);
+CompOption * wallGetEdgeflipDndOption (CompScreen *s);
+void wallSetEdgeflipDndNotify (CompScreen *s, wallScreenOptionChangeNotifyProc notify);
+
+#ifndef GENERIC_PRIVATE_DEFINES
+#define GENERIC_PRIVATE_DEFINES
+
+#define GET_PLUGIN_CORE(object, plugin) \
+ ((plugin##Core *) (object)->base.privates[plugin##CorePrivateIndex].ptr)
+#define PLUGIN_CORE(object, plugin, prefix) \
+ plugin##Core * prefix##c = GET_PLUGIN_CORE (object, plugin)
+
+#define GET_PLUGIN_DISPLAY(object, plugin) \
+ ((plugin##Display *) \
+ (object)->base.privates[plugin##DisplayPrivateIndex].ptr)
+#define PLUGIN_DISPLAY(object, plugin, prefix) \
+ plugin##Display * prefix##d = GET_PLUGIN_DISPLAY (object, plugin)
+
+#define GET_PLUGIN_SCREEN(object, parent, plugin) \
+ ((plugin##Screen *) \
+ (object)->base.privates[(parent)->screenPrivateIndex].ptr)
+#define PLUGIN_SCREEN(object, plugin, prefix) \
+ plugin##Screen * prefix##s = \
+ GET_PLUGIN_SCREEN (object, \
+ GET_PLUGIN_DISPLAY ((object)->display, plugin), plugin)
+
+#define GET_PLUGIN_WINDOW(object, parent, plugin) \
+ ((plugin##Window *) \
+ (object)->base.privates[(parent)->windowPrivateIndex].ptr)
+#define PLUGIN_WINDOW(object, plugin, prefix) \
+ plugin##Window * prefix##w = \
+ GET_PLUGIN_WINDOW (object, \
+ GET_PLUGIN_SCREEN ((object)->screen, \
+ GET_PLUGIN_DISPLAY ((object)->screen->display, plugin), plugin), plugin)
+
+#endif
+
+COMPIZ_END_DECLS
+
+#endif