compiz/compiz_composite-cube-logo.patch

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2013-04-24 11:15:01 +00:00
diff -up compiz-0ec3ec/plugins/cube.c~ compiz-0ec3ec/plugins/cube.c
--- compiz-0ec3ec/plugins/cube.c~ 2007-07-23 16:20:42.000000000 -0400
+++ compiz-0ec3ec/plugins/cube.c 2007-08-15 17:45:18.000000000 -0400
@@ -1272,11 +1272,27 @@ cubePaintTop (CompScreen *s,
if (cs->invert == 1 && size == 4 && cs->texture.name)
{
+ glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
+
+ glTexEnvf (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_INTERPOLATE);
+ glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0);
+ glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE1_RGB, GL_PRIMARY_COLOR);
+ glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE2_RGB, GL_TEXTURE0);
+ glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
+ glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
+ glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND2_RGB, GL_SRC_ALPHA);
+
+ glTexEnvf (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE);
+ glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_PREVIOUS);
+ glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
+
enableTexture (s, &cs->texture, COMP_TEXTURE_FILTER_GOOD);
glTexCoordPointer (2, GL_FLOAT, 0, cs->tc);
glDrawArrays (GL_TRIANGLE_FAN, 0, cs->nVertices >> 1);
disableTexture (s, &cs->texture);
glDisableClientState (GL_TEXTURE_COORD_ARRAY);
+
+ glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
else
{