bastet/bastet-tr1.patch

70 lines
2.4 KiB
Diff

diff -U3 -r bastet-0.43.1/BastetBlockChooser.cpp /home/limb/fedora/bastet/BastetBlockChooser.cpp
--- bastet-0.43.1/BastetBlockChooser.cpp 2014-05-29 13:47:50.000000000 -0500
+++ bastet/BastetBlockChooser.cpp 2017-02-22 08:16:54.551988209 -0600
@@ -19,7 +19,9 @@
#include "BastetBlockChooser.hpp"
#include "Block.hpp"
+#include <boost/functional/hash.hpp>
#include <boost/foreach.hpp>
+#include <unordered_set>
#include <cstdlib>
#include <algorithm>
diff -U3 -r bastet-0.43.1/BastetBlockChooser.hpp /home/limb/fedora/bastet/BastetBlockChooser.hpp
--- bastet-0.43.1/BastetBlockChooser.hpp 2014-05-29 13:47:50.000000000 -0500
+++ bastet/BastetBlockChooser.hpp 2017-02-22 08:16:54.549988291 -0600
@@ -75,7 +85,7 @@
public:
Searcher(BlockType b, const Well *well, Vertex v, WellVisitor *visitor);
private:
- std::tr1::unordered_set<Vertex> _visited;
+ std::unordered_set<Vertex> _visited;
//std::set<Vertex> _visited; ^^ the above is more efficient, we need to do many inserts
BlockType _block;
const Well *_well;
Only in /home/limb/fedora/bastet/: bastet.png
Only in /home/limb/fedora/bastet/: bastet.svg
Only in /home/limb/fedora/bastet/: depend
Only in /home/limb/fedora/bastet/: .git
diff -U3 -r bastet-0.43.1/Makefile /home/limb/fedora/bastet/Makefile
--- bastet-0.43.1/Makefile 2014-05-29 13:47:50.000000000 -0500
+++ bastet/Makefile 2017-02-22 08:16:54.546988413 -0600
@@ -3,9 +3,9 @@
TESTS=Test.cpp
PROGNAME=bastet
BOOST_PO?=-lboost_program_options
-LDFLAGS+=-lncurses $(BOOST_PO)
+LDFLAGS+=-lncurses $(BOOST_PO) -std=c++11
#CXXFLAGS+=-ggdb -Wall
-CXXFLAGS+=-DNDEBUG -Wall
+CXXFLAGS+=-DNDEBUG -Wall -std=c++11
#CXXFLAGS+=-pg
#LDFLAGS+=-pg
--- bastet-0.43.2/BastetBlockChooser.hpp~ 2022-06-03 10:38:37.473244214 -0500
+++ bastet-0.43.2/BastetBlockChooser.hpp 2022-06-03 10:41:11.948938690 -0500
@@ -23,10 +23,21 @@
#include "Well.hpp"
-#include <boost/tr1/tr1/unordered_set>
+#include <unordered_set>
#include <set>
#include <boost/functional/hash.hpp>
+//boilerplate to use boost::hash as std::hash
+namespace std{
+ template<> struct hash<Bastet::BlockPosition>{
+ size_t operator()(const Bastet::BlockPosition &fb) const{
+ static boost::hash<Bastet::BlockPosition> h;
+ return h(fb);
+ }
+ };
+ }
+
+
namespace Bastet{
static const long GameOverScore=-1000; //bogus score assigned to combinations which cause game over