12 lines
432 B
Diff
12 lines
432 B
Diff
--- a/src/libtexture/texturesys.cpp
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+++ b/src/libtexture/texturesys.cpp
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@@ -2477,6 +2477,8 @@ TextureSystemImpl::sample_bicubic (int n
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} else {
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wx = evalBSplineWeights (float4(sfrac));
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wy = evalBSplineWeights (float4(tfrac));
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+ dwx = float4::Zero();
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+ dwy = float4::Zero();
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}
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// figure out lerp weights so we can turn the filter into a sequence of lerp's
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