kernel-ark/arch/blackfin/lib/muldi3.S
Robin Getz 96f1050d3d Blackfin: mass clean up of copyright/licensing info
Bill Gatliff & David Brownell pointed out we were missing some
copyrights, and licensing terms in some of the files in
./arch/blackfin, so this fixes things, and cleans them up.

It also removes:
 - verbose GPL text(refer to the top level ./COPYING file)
 - file names (you are looking at the file)
 - bug url (it's in the ./MAINTAINERS file)
 - "or later" on GPL-2, when we did not have that right

It also allows some Blackfin-specific assembly files to be under a BSD
like license (for people to use them outside of Linux).

Signed-off-by: Robin Getz <robin.getz@analog.com>
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
2009-10-07 04:36:26 -04:00

75 lines
2.3 KiB
ArmAsm

/*
* Copyright 2008 Analog Devices Inc.
*
* Licensed under the ADI BSD license or the GPL-2 (or later)
*/
.align 2
.global ___muldi3;
.type ___muldi3, STT_FUNC;
#ifdef CONFIG_ARITHMETIC_OPS_L1
.section .l1.text
#else
.text
#endif
/*
R1:R0 * R3:R2
= R1.h:R1.l:R0.h:R0.l * R3.h:R3.l:R2.h:R2.l
[X] = (R1.h * R3.h) * 2^96
[X] + (R1.h * R3.l + R1.l * R3.h) * 2^80
[X] + (R1.h * R2.h + R1.l * R3.l + R3.h * R0.h) * 2^64
[T1] + (R1.h * R2.l + R3.h * R0.l + R1.l * R2.h + R3.l * R0.h) * 2^48
[T2] + (R1.l * R2.l + R3.l * R0.l + R0.h * R2.h) * 2^32
[T3] + (R0.l * R2.h + R2.l * R0.h) * 2^16
[T4] + (R0.l * R2.l)
We can discard the first three lines marked "X" since we produce
only a 64 bit result. So, we need ten 16-bit multiplies.
Individual mul-acc results:
[E1] = R1.h * R2.l + R3.h * R0.l + R1.l * R2.h + R3.l * R0.h
[E2] = R1.l * R2.l + R3.l * R0.l + R0.h * R2.h
[E3] = R0.l * R2.h + R2.l * R0.h
[E4] = R0.l * R2.l
We also need to add high parts from lower-level results to higher ones:
E[n]c = E[n] + (E[n+1]c >> 16), where E4c := E4
One interesting property is that all parts of the result that depend
on the sign of the multiplication are discarded. Those would be the
multiplications involving R1.h and R3.h, but only the top 16 bit of
the 32 bit result depend on the sign, and since R1.h and R3.h only
occur in E1, the top half of these results is cut off.
So, we can just use FU mode for all of the 16-bit multiplies, and
ignore questions of when to use mixed mode. */
___muldi3:
/* [SP] technically is part of the caller's frame, but we can
use it as scratch space. */
A0 = R2.H * R1.L, A1 = R2.L * R1.H (FU) || R3 = [SP + 12]; /* E1 */
A0 += R3.H * R0.L, A1 += R3.L * R0.H (FU) || [SP] = R4; /* E1 */
A0 += A1; /* E1 */
R4 = A0.w;
A0 = R0.l * R3.l (FU); /* E2 */
A0 += R2.l * R1.l (FU); /* E2 */
A1 = R2.L * R0.L (FU); /* E4 */
R3 = A1.w;
A1 = A1 >> 16; /* E3c */
A0 += R2.H * R0.H, A1 += R2.L * R0.H (FU); /* E2, E3c */
A1 += R0.L * R2.H (FU); /* E3c */
R0 = A1.w;
A1 = A1 >> 16; /* E2c */
A0 += A1; /* E2c */
R1 = A0.w;
/* low(result) = low(E3c):low(E4) */
R0 = PACK (R0.l, R3.l);
/* high(result) = E2c + (E1 << 16) */
R1.h = R1.h + R4.l (NS) || R4 = [SP];
RTS;
.size ___muldi3, .-___muldi3