kernel-ark/arch/powerpc/platforms/cell/spufs/context.c
Arnd Bergmann 2a911f0bb7 [PATCH] spufs: Improved SPU preemptability [part 2].
This patch reduces lock complexity of SPU scheduler, particularly
for involuntary preemptive switches.  As a result the new code
does a better job of mapping the highest priority tasks to SPUs.

Lock complexity is reduced by using the system default workqueue
to perform involuntary saves.  In this way we avoid nasty lock
ordering problems that the previous code had.  A "minimum timeslice"
for SPU contexts is also introduced.  The intent here is to avoid
thrashing.

While the new scheduler does a better job at prioritization it
still does nothing for fairness.

From: Mark Nutter <mnutter@us.ibm.com>
Signed-off-by: Arnd Bergmann <arndb@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
2006-01-09 14:52:58 +11:00

165 lines
3.7 KiB
C

/*
* SPU file system -- SPU context management
*
* (C) Copyright IBM Deutschland Entwicklung GmbH 2005
*
* Author: Arnd Bergmann <arndb@de.ibm.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <linux/fs.h>
#include <linux/mm.h>
#include <linux/slab.h>
#include <asm/spu.h>
#include <asm/spu_csa.h>
#include "spufs.h"
struct spu_context *alloc_spu_context(struct address_space *local_store)
{
struct spu_context *ctx;
ctx = kmalloc(sizeof *ctx, GFP_KERNEL);
if (!ctx)
goto out;
/* Binding to physical processor deferred
* until spu_activate().
*/
spu_init_csa(&ctx->csa);
if (!ctx->csa.lscsa) {
goto out_free;
}
spin_lock_init(&ctx->mmio_lock);
kref_init(&ctx->kref);
init_rwsem(&ctx->state_sema);
init_waitqueue_head(&ctx->ibox_wq);
init_waitqueue_head(&ctx->wbox_wq);
init_waitqueue_head(&ctx->stop_wq);
ctx->ibox_fasync = NULL;
ctx->wbox_fasync = NULL;
ctx->state = SPU_STATE_SAVED;
ctx->local_store = local_store;
ctx->spu = NULL;
ctx->ops = &spu_backing_ops;
ctx->owner = get_task_mm(current);
goto out;
out_free:
kfree(ctx);
ctx = NULL;
out:
return ctx;
}
void destroy_spu_context(struct kref *kref)
{
struct spu_context *ctx;
ctx = container_of(kref, struct spu_context, kref);
down_write(&ctx->state_sema);
spu_deactivate(ctx);
ctx->ibox_fasync = NULL;
ctx->wbox_fasync = NULL;
up_write(&ctx->state_sema);
spu_fini_csa(&ctx->csa);
kfree(ctx);
}
struct spu_context * get_spu_context(struct spu_context *ctx)
{
kref_get(&ctx->kref);
return ctx;
}
int put_spu_context(struct spu_context *ctx)
{
return kref_put(&ctx->kref, &destroy_spu_context);
}
/* give up the mm reference when the context is about to be destroyed */
void spu_forget(struct spu_context *ctx)
{
struct mm_struct *mm;
spu_acquire_saved(ctx);
mm = ctx->owner;
ctx->owner = NULL;
mmput(mm);
spu_release(ctx);
}
void spu_acquire(struct spu_context *ctx)
{
down_read(&ctx->state_sema);
}
void spu_release(struct spu_context *ctx)
{
up_read(&ctx->state_sema);
}
void spu_unmap_mappings(struct spu_context *ctx)
{
unmap_mapping_range(ctx->local_store, 0, LS_SIZE, 1);
}
int spu_acquire_runnable(struct spu_context *ctx)
{
int ret = 0;
down_read(&ctx->state_sema);
if (ctx->state == SPU_STATE_RUNNABLE) {
ctx->spu->prio = current->prio;
return 0;
}
/* ctx is about to be freed, can't acquire any more */
if (!ctx->owner) {
ret = -EINVAL;
goto out;
}
up_read(&ctx->state_sema);
down_write(&ctx->state_sema);
if (ctx->state == SPU_STATE_SAVED) {
ret = spu_activate(ctx, 0);
ctx->state = SPU_STATE_RUNNABLE;
}
downgrade_write(&ctx->state_sema);
if (ret)
goto out;
/* On success, we return holding the lock */
return ret;
out:
/* Release here, to simplify calling code. */
up_read(&ctx->state_sema);
return ret;
}
void spu_acquire_saved(struct spu_context *ctx)
{
down_read(&ctx->state_sema);
if (ctx->state == SPU_STATE_SAVED)
return;
up_read(&ctx->state_sema);
down_write(&ctx->state_sema);
if (ctx->state == SPU_STATE_RUNNABLE) {
spu_deactivate(ctx);
ctx->state = SPU_STATE_SAVED;
}
downgrade_write(&ctx->state_sema);
}