10b98527c3
This patch updates the documentation for ASoC to reflect the recent changes in API between 0.12.x and 0.13.x Changes:- o Removed all reference to old API's. o Removed references and examples of automatic DAI config and matching. o Fixed 80 char line length on some files. Signed-off-by: Liam Girdwood <lg@opensource.wolfsonmicro.com> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Jaroslav Kysela <perex@suse.cz>
198 lines
5.7 KiB
Plaintext
198 lines
5.7 KiB
Plaintext
ASoC Codec Driver
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=================
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The codec driver is generic and hardware independent code that configures the
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codec to provide audio capture and playback. It should contain no code that is
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specific to the target platform or machine. All platform and machine specific
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code should be added to the platform and machine drivers respectively.
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Each codec driver *must* provide the following features:-
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1) Codec DAI and PCM configuration
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2) Codec control IO - using I2C, 3 Wire(SPI) or both API's
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3) Mixers and audio controls
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4) Codec audio operations
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Optionally, codec drivers can also provide:-
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5) DAPM description.
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6) DAPM event handler.
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7) DAC Digital mute control.
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It's probably best to use this guide in conjuction with the existing codec
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driver code in sound/soc/codecs/
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ASoC Codec driver breakdown
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===========================
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1 - Codec DAI and PCM configuration
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-----------------------------------
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Each codec driver must have a struct snd_soc_codec_dai to define it's DAI and
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PCM's capablities and operations. This struct is exported so that it can be
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registered with the core by your machine driver.
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e.g.
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struct snd_soc_codec_dai wm8731_dai = {
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.name = "WM8731",
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/* playback capabilities */
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.playback = {
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.stream_name = "Playback",
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.channels_min = 1,
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.channels_max = 2,
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.rates = WM8731_RATES,
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.formats = WM8731_FORMATS,},
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/* capture capabilities */
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.capture = {
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.stream_name = "Capture",
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.channels_min = 1,
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.channels_max = 2,
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.rates = WM8731_RATES,
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.formats = WM8731_FORMATS,},
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/* pcm operations - see section 4 below */
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.ops = {
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.prepare = wm8731_pcm_prepare,
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.hw_params = wm8731_hw_params,
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.shutdown = wm8731_shutdown,
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},
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/* DAI operations - see DAI.txt */
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.dai_ops = {
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.digital_mute = wm8731_mute,
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.set_sysclk = wm8731_set_dai_sysclk,
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.set_fmt = wm8731_set_dai_fmt,
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}
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};
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EXPORT_SYMBOL_GPL(wm8731_dai);
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2 - Codec control IO
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--------------------
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The codec can ususally be controlled via an I2C or SPI style interface (AC97
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combines control with data in the DAI). The codec drivers will have to provide
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functions to read and write the codec registers along with supplying a register
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cache:-
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/* IO control data and register cache */
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void *control_data; /* codec control (i2c/3wire) data */
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void *reg_cache;
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Codec read/write should do any data formatting and call the hardware read write
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below to perform the IO. These functions are called by the core and alsa when
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performing DAPM or changing the mixer:-
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unsigned int (*read)(struct snd_soc_codec *, unsigned int);
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int (*write)(struct snd_soc_codec *, unsigned int, unsigned int);
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Codec hardware IO functions - usually points to either the I2C, SPI or AC97
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read/write:-
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hw_write_t hw_write;
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hw_read_t hw_read;
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3 - Mixers and audio controls
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-----------------------------
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All the codec mixers and audio controls can be defined using the convenience
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macros defined in soc.h.
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#define SOC_SINGLE(xname, reg, shift, mask, invert)
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Defines a single control as follows:-
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xname = Control name e.g. "Playback Volume"
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reg = codec register
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shift = control bit(s) offset in register
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mask = control bit size(s) e.g. mask of 7 = 3 bits
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invert = the control is inverted
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Other macros include:-
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#define SOC_DOUBLE(xname, reg, shift_left, shift_right, mask, invert)
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A stereo control
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#define SOC_DOUBLE_R(xname, reg_left, reg_right, shift, mask, invert)
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A stereo control spanning 2 registers
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#define SOC_ENUM_SINGLE(xreg, xshift, xmask, xtexts)
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Defines an single enumerated control as follows:-
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xreg = register
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xshift = control bit(s) offset in register
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xmask = control bit(s) size
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xtexts = pointer to array of strings that describe each setting
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#define SOC_ENUM_DOUBLE(xreg, xshift_l, xshift_r, xmask, xtexts)
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Defines a stereo enumerated control
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4 - Codec Audio Operations
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--------------------------
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The codec driver also supports the following alsa operations:-
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/* SoC audio ops */
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struct snd_soc_ops {
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int (*startup)(struct snd_pcm_substream *);
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void (*shutdown)(struct snd_pcm_substream *);
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int (*hw_params)(struct snd_pcm_substream *, struct snd_pcm_hw_params *);
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int (*hw_free)(struct snd_pcm_substream *);
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int (*prepare)(struct snd_pcm_substream *);
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};
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Please refer to the alsa driver PCM documentation for details.
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http://www.alsa-project.org/~iwai/writing-an-alsa-driver/c436.htm
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5 - DAPM description.
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---------------------
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The Dynamic Audio Power Management description describes the codec's power
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components, their relationships and registers to the ASoC core. Please read
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dapm.txt for details of building the description.
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Please also see the examples in other codec drivers.
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6 - DAPM event handler
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----------------------
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This function is a callback that handles codec domain PM calls and system
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domain PM calls (e.g. suspend and resume). It's used to put the codec to sleep
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when not in use.
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Power states:-
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SNDRV_CTL_POWER_D0: /* full On */
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/* vref/mid, clk and osc on, active */
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SNDRV_CTL_POWER_D1: /* partial On */
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SNDRV_CTL_POWER_D2: /* partial On */
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SNDRV_CTL_POWER_D3hot: /* Off, with power */
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/* everything off except vref/vmid, inactive */
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SNDRV_CTL_POWER_D3cold: /* Everything Off, without power */
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7 - Codec DAC digital mute control.
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------------------------------------
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Most codecs have a digital mute before the DAC's that can be used to minimise
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any system noise. The mute stops any digital data from entering the DAC.
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A callback can be created that is called by the core for each codec DAI when the
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mute is applied or freed.
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i.e.
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static int wm8974_mute(struct snd_soc_codec *codec,
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struct snd_soc_codec_dai *dai, int mute)
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{
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u16 mute_reg = wm8974_read_reg_cache(codec, WM8974_DAC) & 0xffbf;
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if(mute)
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wm8974_write(codec, WM8974_DAC, mute_reg | 0x40);
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else
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wm8974_write(codec, WM8974_DAC, mute_reg);
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return 0;
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}
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