0ab02ca8f8
Setup cgroupfs like this: # mount -t cgroup -o cpuacct xxx /cgroup # mkdir /cgroup/sub1 # mkdir /cgroup/sub2 Then run these two commands: # for ((; ;)) { mkdir /cgroup/sub1/tmp && rmdir /mnt/sub1/tmp; } & # for ((; ;)) { mkdir /cgroup/sub2/tmp && rmdir /mnt/sub2/tmp; } & After seconds you may see this warning: ------------[ cut here ]------------ WARNING: CPU: 1 PID: 25243 at lib/idr.c:527 sub_remove+0x87/0x1b0() idr_remove called for id=6 which is not allocated. ... Call Trace: [<ffffffff8156063c>] dump_stack+0x7a/0x96 [<ffffffff810591ac>] warn_slowpath_common+0x8c/0xc0 [<ffffffff81059296>] warn_slowpath_fmt+0x46/0x50 [<ffffffff81300aa7>] sub_remove+0x87/0x1b0 [<ffffffff810f3f02>] ? css_killed_work_fn+0x32/0x1b0 [<ffffffff81300bf5>] idr_remove+0x25/0xd0 [<ffffffff810f2bab>] cgroup_destroy_css_killed+0x5b/0xc0 [<ffffffff810f4000>] css_killed_work_fn+0x130/0x1b0 [<ffffffff8107cdbc>] process_one_work+0x26c/0x550 [<ffffffff8107eefe>] worker_thread+0x12e/0x3b0 [<ffffffff81085f96>] kthread+0xe6/0xf0 [<ffffffff81570bac>] ret_from_fork+0x7c/0xb0 ---[ end trace 2d1577ec10cf80d0 ]--- It's because allocating/removing cgroup ID is not properly synchronized. The bug was introduced when we converted cgroup_ida to cgroup_idr. While synchronization is already done inside ida_simple_{get,remove}(), users are responsible for concurrent calls to idr_{alloc,remove}(). tj: Refreshed on top ofb58c89986a
("cgroup: fix error return from cgroup_create()"). Fixes:4e96ee8e98
("cgroup: convert cgroup_ida to cgroup_idr") Cc: <stable@vger.kernel.org> #3.12+ Reported-by: Michal Hocko <mhocko@suse.cz> Signed-off-by: Li Zefan <lizefan@huawei.com> Signed-off-by: Tejun Heo <tj@kernel.org>
875 lines
26 KiB
C
875 lines
26 KiB
C
#ifndef _LINUX_CGROUP_H
|
|
#define _LINUX_CGROUP_H
|
|
/*
|
|
* cgroup interface
|
|
*
|
|
* Copyright (C) 2003 BULL SA
|
|
* Copyright (C) 2004-2006 Silicon Graphics, Inc.
|
|
*
|
|
*/
|
|
|
|
#include <linux/sched.h>
|
|
#include <linux/cpumask.h>
|
|
#include <linux/nodemask.h>
|
|
#include <linux/rcupdate.h>
|
|
#include <linux/rculist.h>
|
|
#include <linux/cgroupstats.h>
|
|
#include <linux/prio_heap.h>
|
|
#include <linux/rwsem.h>
|
|
#include <linux/idr.h>
|
|
#include <linux/workqueue.h>
|
|
#include <linux/xattr.h>
|
|
#include <linux/fs.h>
|
|
#include <linux/percpu-refcount.h>
|
|
#include <linux/seq_file.h>
|
|
|
|
#ifdef CONFIG_CGROUPS
|
|
|
|
struct cgroupfs_root;
|
|
struct cgroup_subsys;
|
|
struct inode;
|
|
struct cgroup;
|
|
|
|
extern int cgroup_init_early(void);
|
|
extern int cgroup_init(void);
|
|
extern void cgroup_fork(struct task_struct *p);
|
|
extern void cgroup_post_fork(struct task_struct *p);
|
|
extern void cgroup_exit(struct task_struct *p, int run_callbacks);
|
|
extern int cgroupstats_build(struct cgroupstats *stats,
|
|
struct dentry *dentry);
|
|
extern int cgroup_load_subsys(struct cgroup_subsys *ss);
|
|
extern void cgroup_unload_subsys(struct cgroup_subsys *ss);
|
|
|
|
extern int proc_cgroup_show(struct seq_file *, void *);
|
|
|
|
/*
|
|
* Define the enumeration of all cgroup subsystems.
|
|
*
|
|
* We define ids for builtin subsystems and then modular ones.
|
|
*/
|
|
#define SUBSYS(_x) _x ## _subsys_id,
|
|
enum cgroup_subsys_id {
|
|
#define IS_SUBSYS_ENABLED(option) IS_BUILTIN(option)
|
|
#include <linux/cgroup_subsys.h>
|
|
#undef IS_SUBSYS_ENABLED
|
|
CGROUP_BUILTIN_SUBSYS_COUNT,
|
|
|
|
__CGROUP_SUBSYS_TEMP_PLACEHOLDER = CGROUP_BUILTIN_SUBSYS_COUNT - 1,
|
|
|
|
#define IS_SUBSYS_ENABLED(option) IS_MODULE(option)
|
|
#include <linux/cgroup_subsys.h>
|
|
#undef IS_SUBSYS_ENABLED
|
|
CGROUP_SUBSYS_COUNT,
|
|
};
|
|
#undef SUBSYS
|
|
|
|
/* Per-subsystem/per-cgroup state maintained by the system. */
|
|
struct cgroup_subsys_state {
|
|
/* the cgroup that this css is attached to */
|
|
struct cgroup *cgroup;
|
|
|
|
/* the cgroup subsystem that this css is attached to */
|
|
struct cgroup_subsys *ss;
|
|
|
|
/* reference count - access via css_[try]get() and css_put() */
|
|
struct percpu_ref refcnt;
|
|
|
|
/* the parent css */
|
|
struct cgroup_subsys_state *parent;
|
|
|
|
unsigned long flags;
|
|
|
|
/* percpu_ref killing and RCU release */
|
|
struct rcu_head rcu_head;
|
|
struct work_struct destroy_work;
|
|
};
|
|
|
|
/* bits in struct cgroup_subsys_state flags field */
|
|
enum {
|
|
CSS_ROOT = (1 << 0), /* this CSS is the root of the subsystem */
|
|
CSS_ONLINE = (1 << 1), /* between ->css_online() and ->css_offline() */
|
|
};
|
|
|
|
/**
|
|
* css_get - obtain a reference on the specified css
|
|
* @css: target css
|
|
*
|
|
* The caller must already have a reference.
|
|
*/
|
|
static inline void css_get(struct cgroup_subsys_state *css)
|
|
{
|
|
/* We don't need to reference count the root state */
|
|
if (!(css->flags & CSS_ROOT))
|
|
percpu_ref_get(&css->refcnt);
|
|
}
|
|
|
|
/**
|
|
* css_tryget - try to obtain a reference on the specified css
|
|
* @css: target css
|
|
*
|
|
* Obtain a reference on @css if it's alive. The caller naturally needs to
|
|
* ensure that @css is accessible but doesn't have to be holding a
|
|
* reference on it - IOW, RCU protected access is good enough for this
|
|
* function. Returns %true if a reference count was successfully obtained;
|
|
* %false otherwise.
|
|
*/
|
|
static inline bool css_tryget(struct cgroup_subsys_state *css)
|
|
{
|
|
if (css->flags & CSS_ROOT)
|
|
return true;
|
|
return percpu_ref_tryget(&css->refcnt);
|
|
}
|
|
|
|
/**
|
|
* css_put - put a css reference
|
|
* @css: target css
|
|
*
|
|
* Put a reference obtained via css_get() and css_tryget().
|
|
*/
|
|
static inline void css_put(struct cgroup_subsys_state *css)
|
|
{
|
|
if (!(css->flags & CSS_ROOT))
|
|
percpu_ref_put(&css->refcnt);
|
|
}
|
|
|
|
/* bits in struct cgroup flags field */
|
|
enum {
|
|
/* Control Group is dead */
|
|
CGRP_DEAD,
|
|
/*
|
|
* Control Group has previously had a child cgroup or a task,
|
|
* but no longer (only if CGRP_NOTIFY_ON_RELEASE is set)
|
|
*/
|
|
CGRP_RELEASABLE,
|
|
/* Control Group requires release notifications to userspace */
|
|
CGRP_NOTIFY_ON_RELEASE,
|
|
/*
|
|
* Clone the parent's configuration when creating a new child
|
|
* cpuset cgroup. For historical reasons, this option can be
|
|
* specified at mount time and thus is implemented here.
|
|
*/
|
|
CGRP_CPUSET_CLONE_CHILDREN,
|
|
/* see the comment above CGRP_ROOT_SANE_BEHAVIOR for details */
|
|
CGRP_SANE_BEHAVIOR,
|
|
};
|
|
|
|
struct cgroup_name {
|
|
struct rcu_head rcu_head;
|
|
char name[];
|
|
};
|
|
|
|
struct cgroup {
|
|
unsigned long flags; /* "unsigned long" so bitops work */
|
|
|
|
/*
|
|
* idr allocated in-hierarchy ID.
|
|
*
|
|
* The ID of the root cgroup is always 0, and a new cgroup
|
|
* will be assigned with a smallest available ID.
|
|
*
|
|
* Allocating/Removing ID must be protected by cgroup_mutex.
|
|
*/
|
|
int id;
|
|
|
|
/* the number of attached css's */
|
|
int nr_css;
|
|
|
|
/*
|
|
* We link our 'sibling' struct into our parent's 'children'.
|
|
* Our children link their 'sibling' into our 'children'.
|
|
*/
|
|
struct list_head sibling; /* my parent's children */
|
|
struct list_head children; /* my children */
|
|
struct list_head files; /* my files */
|
|
|
|
struct cgroup *parent; /* my parent */
|
|
struct dentry *dentry; /* cgroup fs entry, RCU protected */
|
|
|
|
/*
|
|
* Monotonically increasing unique serial number which defines a
|
|
* uniform order among all cgroups. It's guaranteed that all
|
|
* ->children lists are in the ascending order of ->serial_nr.
|
|
* It's used to allow interrupting and resuming iterations.
|
|
*/
|
|
u64 serial_nr;
|
|
|
|
/*
|
|
* This is a copy of dentry->d_name, and it's needed because
|
|
* we can't use dentry->d_name in cgroup_path().
|
|
*
|
|
* You must acquire rcu_read_lock() to access cgrp->name, and
|
|
* the only place that can change it is rename(), which is
|
|
* protected by parent dir's i_mutex.
|
|
*
|
|
* Normally you should use cgroup_name() wrapper rather than
|
|
* access it directly.
|
|
*/
|
|
struct cgroup_name __rcu *name;
|
|
|
|
/* Private pointers for each registered subsystem */
|
|
struct cgroup_subsys_state __rcu *subsys[CGROUP_SUBSYS_COUNT];
|
|
|
|
struct cgroupfs_root *root;
|
|
|
|
/*
|
|
* List of cgrp_cset_links pointing at css_sets with tasks in this
|
|
* cgroup. Protected by css_set_lock.
|
|
*/
|
|
struct list_head cset_links;
|
|
|
|
/*
|
|
* Linked list running through all cgroups that can
|
|
* potentially be reaped by the release agent. Protected by
|
|
* release_list_lock
|
|
*/
|
|
struct list_head release_list;
|
|
|
|
/*
|
|
* list of pidlists, up to two for each namespace (one for procs, one
|
|
* for tasks); created on demand.
|
|
*/
|
|
struct list_head pidlists;
|
|
struct mutex pidlist_mutex;
|
|
|
|
/* dummy css with NULL ->ss, points back to this cgroup */
|
|
struct cgroup_subsys_state dummy_css;
|
|
|
|
/* For css percpu_ref killing and RCU-protected deletion */
|
|
struct rcu_head rcu_head;
|
|
struct work_struct destroy_work;
|
|
|
|
/* directory xattrs */
|
|
struct simple_xattrs xattrs;
|
|
};
|
|
|
|
#define MAX_CGROUP_ROOT_NAMELEN 64
|
|
|
|
/* cgroupfs_root->flags */
|
|
enum {
|
|
/*
|
|
* Unfortunately, cgroup core and various controllers are riddled
|
|
* with idiosyncrasies and pointless options. The following flag,
|
|
* when set, will force sane behavior - some options are forced on,
|
|
* others are disallowed, and some controllers will change their
|
|
* hierarchical or other behaviors.
|
|
*
|
|
* The set of behaviors affected by this flag are still being
|
|
* determined and developed and the mount option for this flag is
|
|
* prefixed with __DEVEL__. The prefix will be dropped once we
|
|
* reach the point where all behaviors are compatible with the
|
|
* planned unified hierarchy, which will automatically turn on this
|
|
* flag.
|
|
*
|
|
* The followings are the behaviors currently affected this flag.
|
|
*
|
|
* - Mount options "noprefix" and "clone_children" are disallowed.
|
|
* Also, cgroupfs file cgroup.clone_children is not created.
|
|
*
|
|
* - When mounting an existing superblock, mount options should
|
|
* match.
|
|
*
|
|
* - Remount is disallowed.
|
|
*
|
|
* - rename(2) is disallowed.
|
|
*
|
|
* - "tasks" is removed. Everything should be at process
|
|
* granularity. Use "cgroup.procs" instead.
|
|
*
|
|
* - "cgroup.procs" is not sorted. pids will be unique unless they
|
|
* got recycled inbetween reads.
|
|
*
|
|
* - "release_agent" and "notify_on_release" are removed.
|
|
* Replacement notification mechanism will be implemented.
|
|
*
|
|
* - cpuset: tasks will be kept in empty cpusets when hotplug happens
|
|
* and take masks of ancestors with non-empty cpus/mems, instead of
|
|
* being moved to an ancestor.
|
|
*
|
|
* - cpuset: a task can be moved into an empty cpuset, and again it
|
|
* takes masks of ancestors.
|
|
*
|
|
* - memcg: use_hierarchy is on by default and the cgroup file for
|
|
* the flag is not created.
|
|
*
|
|
* - blkcg: blk-throttle becomes properly hierarchical.
|
|
*/
|
|
CGRP_ROOT_SANE_BEHAVIOR = (1 << 0),
|
|
|
|
CGRP_ROOT_NOPREFIX = (1 << 1), /* mounted subsystems have no named prefix */
|
|
CGRP_ROOT_XATTR = (1 << 2), /* supports extended attributes */
|
|
|
|
/* mount options live below bit 16 */
|
|
CGRP_ROOT_OPTION_MASK = (1 << 16) - 1,
|
|
|
|
CGRP_ROOT_SUBSYS_BOUND = (1 << 16), /* subsystems finished binding */
|
|
};
|
|
|
|
/*
|
|
* A cgroupfs_root represents the root of a cgroup hierarchy, and may be
|
|
* associated with a superblock to form an active hierarchy. This is
|
|
* internal to cgroup core. Don't access directly from controllers.
|
|
*/
|
|
struct cgroupfs_root {
|
|
struct super_block *sb;
|
|
|
|
/* The bitmask of subsystems attached to this hierarchy */
|
|
unsigned long subsys_mask;
|
|
|
|
/* Unique id for this hierarchy. */
|
|
int hierarchy_id;
|
|
|
|
/* The root cgroup for this hierarchy */
|
|
struct cgroup top_cgroup;
|
|
|
|
/* Tracks how many cgroups are currently defined in hierarchy.*/
|
|
int number_of_cgroups;
|
|
|
|
/* A list running through the active hierarchies */
|
|
struct list_head root_list;
|
|
|
|
/* Hierarchy-specific flags */
|
|
unsigned long flags;
|
|
|
|
/* IDs for cgroups in this hierarchy */
|
|
struct idr cgroup_idr;
|
|
|
|
/* The path to use for release notifications. */
|
|
char release_agent_path[PATH_MAX];
|
|
|
|
/* The name for this hierarchy - may be empty */
|
|
char name[MAX_CGROUP_ROOT_NAMELEN];
|
|
};
|
|
|
|
/*
|
|
* A css_set is a structure holding pointers to a set of
|
|
* cgroup_subsys_state objects. This saves space in the task struct
|
|
* object and speeds up fork()/exit(), since a single inc/dec and a
|
|
* list_add()/del() can bump the reference count on the entire cgroup
|
|
* set for a task.
|
|
*/
|
|
|
|
struct css_set {
|
|
|
|
/* Reference count */
|
|
atomic_t refcount;
|
|
|
|
/*
|
|
* List running through all cgroup groups in the same hash
|
|
* slot. Protected by css_set_lock
|
|
*/
|
|
struct hlist_node hlist;
|
|
|
|
/*
|
|
* List running through all tasks using this cgroup
|
|
* group. Protected by css_set_lock
|
|
*/
|
|
struct list_head tasks;
|
|
|
|
/*
|
|
* List of cgrp_cset_links pointing at cgroups referenced from this
|
|
* css_set. Protected by css_set_lock.
|
|
*/
|
|
struct list_head cgrp_links;
|
|
|
|
/*
|
|
* Set of subsystem states, one for each subsystem. This array
|
|
* is immutable after creation apart from the init_css_set
|
|
* during subsystem registration (at boot time) and modular subsystem
|
|
* loading/unloading.
|
|
*/
|
|
struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
|
|
|
|
/* For RCU-protected deletion */
|
|
struct rcu_head rcu_head;
|
|
};
|
|
|
|
/*
|
|
* struct cftype: handler definitions for cgroup control files
|
|
*
|
|
* When reading/writing to a file:
|
|
* - the cgroup to use is file->f_dentry->d_parent->d_fsdata
|
|
* - the 'cftype' of the file is file->f_dentry->d_fsdata
|
|
*/
|
|
|
|
/* cftype->flags */
|
|
enum {
|
|
CFTYPE_ONLY_ON_ROOT = (1 << 0), /* only create on root cgrp */
|
|
CFTYPE_NOT_ON_ROOT = (1 << 1), /* don't create on root cgrp */
|
|
CFTYPE_INSANE = (1 << 2), /* don't create if sane_behavior */
|
|
CFTYPE_NO_PREFIX = (1 << 3), /* (DON'T USE FOR NEW FILES) no subsys prefix */
|
|
};
|
|
|
|
#define MAX_CFTYPE_NAME 64
|
|
|
|
struct cftype {
|
|
/*
|
|
* By convention, the name should begin with the name of the
|
|
* subsystem, followed by a period. Zero length string indicates
|
|
* end of cftype array.
|
|
*/
|
|
char name[MAX_CFTYPE_NAME];
|
|
int private;
|
|
/*
|
|
* If not 0, file mode is set to this value, otherwise it will
|
|
* be figured out automatically
|
|
*/
|
|
umode_t mode;
|
|
|
|
/*
|
|
* If non-zero, defines the maximum length of string that can
|
|
* be passed to write_string; defaults to 64
|
|
*/
|
|
size_t max_write_len;
|
|
|
|
/* CFTYPE_* flags */
|
|
unsigned int flags;
|
|
|
|
/*
|
|
* The subsys this file belongs to. Initialized automatically
|
|
* during registration. NULL for cgroup core files.
|
|
*/
|
|
struct cgroup_subsys *ss;
|
|
|
|
/*
|
|
* read_u64() is a shortcut for the common case of returning a
|
|
* single integer. Use it in place of read()
|
|
*/
|
|
u64 (*read_u64)(struct cgroup_subsys_state *css, struct cftype *cft);
|
|
/*
|
|
* read_s64() is a signed version of read_u64()
|
|
*/
|
|
s64 (*read_s64)(struct cgroup_subsys_state *css, struct cftype *cft);
|
|
|
|
/* generic seq_file read interface */
|
|
int (*seq_show)(struct seq_file *sf, void *v);
|
|
|
|
/* optional ops, implement all or none */
|
|
void *(*seq_start)(struct seq_file *sf, loff_t *ppos);
|
|
void *(*seq_next)(struct seq_file *sf, void *v, loff_t *ppos);
|
|
void (*seq_stop)(struct seq_file *sf, void *v);
|
|
|
|
/*
|
|
* write_u64() is a shortcut for the common case of accepting
|
|
* a single integer (as parsed by simple_strtoull) from
|
|
* userspace. Use in place of write(); return 0 or error.
|
|
*/
|
|
int (*write_u64)(struct cgroup_subsys_state *css, struct cftype *cft,
|
|
u64 val);
|
|
/*
|
|
* write_s64() is a signed version of write_u64()
|
|
*/
|
|
int (*write_s64)(struct cgroup_subsys_state *css, struct cftype *cft,
|
|
s64 val);
|
|
|
|
/*
|
|
* write_string() is passed a nul-terminated kernelspace
|
|
* buffer of maximum length determined by max_write_len.
|
|
* Returns 0 or -ve error code.
|
|
*/
|
|
int (*write_string)(struct cgroup_subsys_state *css, struct cftype *cft,
|
|
const char *buffer);
|
|
/*
|
|
* trigger() callback can be used to get some kick from the
|
|
* userspace, when the actual string written is not important
|
|
* at all. The private field can be used to determine the
|
|
* kick type for multiplexing.
|
|
*/
|
|
int (*trigger)(struct cgroup_subsys_state *css, unsigned int event);
|
|
};
|
|
|
|
/*
|
|
* cftype_sets describe cftypes belonging to a subsystem and are chained at
|
|
* cgroup_subsys->cftsets. Each cftset points to an array of cftypes
|
|
* terminated by zero length name.
|
|
*/
|
|
struct cftype_set {
|
|
struct list_head node; /* chained at subsys->cftsets */
|
|
struct cftype *cfts;
|
|
};
|
|
|
|
/*
|
|
* cgroupfs file entry, pointed to from leaf dentry->d_fsdata. Don't
|
|
* access directly.
|
|
*/
|
|
struct cfent {
|
|
struct list_head node;
|
|
struct dentry *dentry;
|
|
struct cftype *type;
|
|
struct cgroup_subsys_state *css;
|
|
|
|
/* file xattrs */
|
|
struct simple_xattrs xattrs;
|
|
};
|
|
|
|
/* seq_file->private points to the following, only ->priv is public */
|
|
struct cgroup_open_file {
|
|
struct cfent *cfe;
|
|
void *priv;
|
|
};
|
|
|
|
/*
|
|
* See the comment above CGRP_ROOT_SANE_BEHAVIOR for details. This
|
|
* function can be called as long as @cgrp is accessible.
|
|
*/
|
|
static inline bool cgroup_sane_behavior(const struct cgroup *cgrp)
|
|
{
|
|
return cgrp->root->flags & CGRP_ROOT_SANE_BEHAVIOR;
|
|
}
|
|
|
|
/* Caller should hold rcu_read_lock() */
|
|
static inline const char *cgroup_name(const struct cgroup *cgrp)
|
|
{
|
|
return rcu_dereference(cgrp->name)->name;
|
|
}
|
|
|
|
static inline struct cgroup_subsys_state *seq_css(struct seq_file *seq)
|
|
{
|
|
struct cgroup_open_file *of = seq->private;
|
|
return of->cfe->css;
|
|
}
|
|
|
|
static inline struct cftype *seq_cft(struct seq_file *seq)
|
|
{
|
|
struct cgroup_open_file *of = seq->private;
|
|
return of->cfe->type;
|
|
}
|
|
|
|
int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
|
|
int cgroup_rm_cftypes(struct cftype *cfts);
|
|
|
|
bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor);
|
|
|
|
int cgroup_path(const struct cgroup *cgrp, char *buf, int buflen);
|
|
int task_cgroup_path(struct task_struct *task, char *buf, size_t buflen);
|
|
|
|
int cgroup_task_count(const struct cgroup *cgrp);
|
|
|
|
/*
|
|
* Control Group taskset, used to pass around set of tasks to cgroup_subsys
|
|
* methods.
|
|
*/
|
|
struct cgroup_taskset;
|
|
struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset);
|
|
struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset);
|
|
struct cgroup_subsys_state *cgroup_taskset_cur_css(struct cgroup_taskset *tset,
|
|
int subsys_id);
|
|
int cgroup_taskset_size(struct cgroup_taskset *tset);
|
|
|
|
/**
|
|
* cgroup_taskset_for_each - iterate cgroup_taskset
|
|
* @task: the loop cursor
|
|
* @skip_css: skip if task's css matches this, %NULL to iterate through all
|
|
* @tset: taskset to iterate
|
|
*/
|
|
#define cgroup_taskset_for_each(task, skip_css, tset) \
|
|
for ((task) = cgroup_taskset_first((tset)); (task); \
|
|
(task) = cgroup_taskset_next((tset))) \
|
|
if (!(skip_css) || \
|
|
cgroup_taskset_cur_css((tset), \
|
|
(skip_css)->ss->subsys_id) != (skip_css))
|
|
|
|
/*
|
|
* Control Group subsystem type.
|
|
* See Documentation/cgroups/cgroups.txt for details
|
|
*/
|
|
|
|
struct cgroup_subsys {
|
|
struct cgroup_subsys_state *(*css_alloc)(struct cgroup_subsys_state *parent_css);
|
|
int (*css_online)(struct cgroup_subsys_state *css);
|
|
void (*css_offline)(struct cgroup_subsys_state *css);
|
|
void (*css_free)(struct cgroup_subsys_state *css);
|
|
|
|
int (*can_attach)(struct cgroup_subsys_state *css,
|
|
struct cgroup_taskset *tset);
|
|
void (*cancel_attach)(struct cgroup_subsys_state *css,
|
|
struct cgroup_taskset *tset);
|
|
void (*attach)(struct cgroup_subsys_state *css,
|
|
struct cgroup_taskset *tset);
|
|
void (*fork)(struct task_struct *task);
|
|
void (*exit)(struct cgroup_subsys_state *css,
|
|
struct cgroup_subsys_state *old_css,
|
|
struct task_struct *task);
|
|
void (*bind)(struct cgroup_subsys_state *root_css);
|
|
|
|
int subsys_id;
|
|
int disabled;
|
|
int early_init;
|
|
|
|
/*
|
|
* If %false, this subsystem is properly hierarchical -
|
|
* configuration, resource accounting and restriction on a parent
|
|
* cgroup cover those of its children. If %true, hierarchy support
|
|
* is broken in some ways - some subsystems ignore hierarchy
|
|
* completely while others are only implemented half-way.
|
|
*
|
|
* It's now disallowed to create nested cgroups if the subsystem is
|
|
* broken and cgroup core will emit a warning message on such
|
|
* cases. Eventually, all subsystems will be made properly
|
|
* hierarchical and this will go away.
|
|
*/
|
|
bool broken_hierarchy;
|
|
bool warned_broken_hierarchy;
|
|
|
|
#define MAX_CGROUP_TYPE_NAMELEN 32
|
|
const char *name;
|
|
|
|
/* link to parent, protected by cgroup_lock() */
|
|
struct cgroupfs_root *root;
|
|
|
|
/* list of cftype_sets */
|
|
struct list_head cftsets;
|
|
|
|
/* base cftypes, automatically [de]registered with subsys itself */
|
|
struct cftype *base_cftypes;
|
|
struct cftype_set base_cftset;
|
|
|
|
/* should be defined only by modular subsystems */
|
|
struct module *module;
|
|
};
|
|
|
|
#define SUBSYS(_x) extern struct cgroup_subsys _x ## _subsys;
|
|
#define IS_SUBSYS_ENABLED(option) IS_BUILTIN(option)
|
|
#include <linux/cgroup_subsys.h>
|
|
#undef IS_SUBSYS_ENABLED
|
|
#undef SUBSYS
|
|
|
|
/**
|
|
* css_parent - find the parent css
|
|
* @css: the target cgroup_subsys_state
|
|
*
|
|
* Return the parent css of @css. This function is guaranteed to return
|
|
* non-NULL parent as long as @css isn't the root.
|
|
*/
|
|
static inline
|
|
struct cgroup_subsys_state *css_parent(struct cgroup_subsys_state *css)
|
|
{
|
|
return css->parent;
|
|
}
|
|
|
|
/**
|
|
* task_css_set_check - obtain a task's css_set with extra access conditions
|
|
* @task: the task to obtain css_set for
|
|
* @__c: extra condition expression to be passed to rcu_dereference_check()
|
|
*
|
|
* A task's css_set is RCU protected, initialized and exited while holding
|
|
* task_lock(), and can only be modified while holding both cgroup_mutex
|
|
* and task_lock() while the task is alive. This macro verifies that the
|
|
* caller is inside proper critical section and returns @task's css_set.
|
|
*
|
|
* The caller can also specify additional allowed conditions via @__c, such
|
|
* as locks used during the cgroup_subsys::attach() methods.
|
|
*/
|
|
#ifdef CONFIG_PROVE_RCU
|
|
extern struct mutex cgroup_mutex;
|
|
#define task_css_set_check(task, __c) \
|
|
rcu_dereference_check((task)->cgroups, \
|
|
lockdep_is_held(&(task)->alloc_lock) || \
|
|
lockdep_is_held(&cgroup_mutex) || (__c))
|
|
#else
|
|
#define task_css_set_check(task, __c) \
|
|
rcu_dereference((task)->cgroups)
|
|
#endif
|
|
|
|
/**
|
|
* task_css_check - obtain css for (task, subsys) w/ extra access conds
|
|
* @task: the target task
|
|
* @subsys_id: the target subsystem ID
|
|
* @__c: extra condition expression to be passed to rcu_dereference_check()
|
|
*
|
|
* Return the cgroup_subsys_state for the (@task, @subsys_id) pair. The
|
|
* synchronization rules are the same as task_css_set_check().
|
|
*/
|
|
#define task_css_check(task, subsys_id, __c) \
|
|
task_css_set_check((task), (__c))->subsys[(subsys_id)]
|
|
|
|
/**
|
|
* task_css_set - obtain a task's css_set
|
|
* @task: the task to obtain css_set for
|
|
*
|
|
* See task_css_set_check().
|
|
*/
|
|
static inline struct css_set *task_css_set(struct task_struct *task)
|
|
{
|
|
return task_css_set_check(task, false);
|
|
}
|
|
|
|
/**
|
|
* task_css - obtain css for (task, subsys)
|
|
* @task: the target task
|
|
* @subsys_id: the target subsystem ID
|
|
*
|
|
* See task_css_check().
|
|
*/
|
|
static inline struct cgroup_subsys_state *task_css(struct task_struct *task,
|
|
int subsys_id)
|
|
{
|
|
return task_css_check(task, subsys_id, false);
|
|
}
|
|
|
|
static inline struct cgroup *task_cgroup(struct task_struct *task,
|
|
int subsys_id)
|
|
{
|
|
return task_css(task, subsys_id)->cgroup;
|
|
}
|
|
|
|
struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos,
|
|
struct cgroup_subsys_state *parent);
|
|
|
|
struct cgroup_subsys_state *css_from_id(int id, struct cgroup_subsys *ss);
|
|
|
|
/**
|
|
* css_for_each_child - iterate through children of a css
|
|
* @pos: the css * to use as the loop cursor
|
|
* @parent: css whose children to walk
|
|
*
|
|
* Walk @parent's children. Must be called under rcu_read_lock(). A child
|
|
* css which hasn't finished ->css_online() or already has finished
|
|
* ->css_offline() may show up during traversal and it's each subsystem's
|
|
* responsibility to verify that each @pos is alive.
|
|
*
|
|
* If a subsystem synchronizes against the parent in its ->css_online() and
|
|
* before starting iterating, a css which finished ->css_online() is
|
|
* guaranteed to be visible in the future iterations.
|
|
*
|
|
* It is allowed to temporarily drop RCU read lock during iteration. The
|
|
* caller is responsible for ensuring that @pos remains accessible until
|
|
* the start of the next iteration by, for example, bumping the css refcnt.
|
|
*/
|
|
#define css_for_each_child(pos, parent) \
|
|
for ((pos) = css_next_child(NULL, (parent)); (pos); \
|
|
(pos) = css_next_child((pos), (parent)))
|
|
|
|
struct cgroup_subsys_state *
|
|
css_next_descendant_pre(struct cgroup_subsys_state *pos,
|
|
struct cgroup_subsys_state *css);
|
|
|
|
struct cgroup_subsys_state *
|
|
css_rightmost_descendant(struct cgroup_subsys_state *pos);
|
|
|
|
/**
|
|
* css_for_each_descendant_pre - pre-order walk of a css's descendants
|
|
* @pos: the css * to use as the loop cursor
|
|
* @root: css whose descendants to walk
|
|
*
|
|
* Walk @root's descendants. @root is included in the iteration and the
|
|
* first node to be visited. Must be called under rcu_read_lock(). A
|
|
* descendant css which hasn't finished ->css_online() or already has
|
|
* finished ->css_offline() may show up during traversal and it's each
|
|
* subsystem's responsibility to verify that each @pos is alive.
|
|
*
|
|
* If a subsystem synchronizes against the parent in its ->css_online() and
|
|
* before starting iterating, and synchronizes against @pos on each
|
|
* iteration, any descendant css which finished ->css_online() is
|
|
* guaranteed to be visible in the future iterations.
|
|
*
|
|
* In other words, the following guarantees that a descendant can't escape
|
|
* state updates of its ancestors.
|
|
*
|
|
* my_online(@css)
|
|
* {
|
|
* Lock @css's parent and @css;
|
|
* Inherit state from the parent;
|
|
* Unlock both.
|
|
* }
|
|
*
|
|
* my_update_state(@css)
|
|
* {
|
|
* css_for_each_descendant_pre(@pos, @css) {
|
|
* Lock @pos;
|
|
* if (@pos == @css)
|
|
* Update @css's state;
|
|
* else
|
|
* Verify @pos is alive and inherit state from its parent;
|
|
* Unlock @pos;
|
|
* }
|
|
* }
|
|
*
|
|
* As long as the inheriting step, including checking the parent state, is
|
|
* enclosed inside @pos locking, double-locking the parent isn't necessary
|
|
* while inheriting. The state update to the parent is guaranteed to be
|
|
* visible by walking order and, as long as inheriting operations to the
|
|
* same @pos are atomic to each other, multiple updates racing each other
|
|
* still result in the correct state. It's guaranateed that at least one
|
|
* inheritance happens for any css after the latest update to its parent.
|
|
*
|
|
* If checking parent's state requires locking the parent, each inheriting
|
|
* iteration should lock and unlock both @pos->parent and @pos.
|
|
*
|
|
* Alternatively, a subsystem may choose to use a single global lock to
|
|
* synchronize ->css_online() and ->css_offline() against tree-walking
|
|
* operations.
|
|
*
|
|
* It is allowed to temporarily drop RCU read lock during iteration. The
|
|
* caller is responsible for ensuring that @pos remains accessible until
|
|
* the start of the next iteration by, for example, bumping the css refcnt.
|
|
*/
|
|
#define css_for_each_descendant_pre(pos, css) \
|
|
for ((pos) = css_next_descendant_pre(NULL, (css)); (pos); \
|
|
(pos) = css_next_descendant_pre((pos), (css)))
|
|
|
|
struct cgroup_subsys_state *
|
|
css_next_descendant_post(struct cgroup_subsys_state *pos,
|
|
struct cgroup_subsys_state *css);
|
|
|
|
/**
|
|
* css_for_each_descendant_post - post-order walk of a css's descendants
|
|
* @pos: the css * to use as the loop cursor
|
|
* @css: css whose descendants to walk
|
|
*
|
|
* Similar to css_for_each_descendant_pre() but performs post-order
|
|
* traversal instead. @root is included in the iteration and the last
|
|
* node to be visited. Note that the walk visibility guarantee described
|
|
* in pre-order walk doesn't apply the same to post-order walks.
|
|
*/
|
|
#define css_for_each_descendant_post(pos, css) \
|
|
for ((pos) = css_next_descendant_post(NULL, (css)); (pos); \
|
|
(pos) = css_next_descendant_post((pos), (css)))
|
|
|
|
/* A css_task_iter should be treated as an opaque object */
|
|
struct css_task_iter {
|
|
struct cgroup_subsys_state *origin_css;
|
|
struct list_head *cset_link;
|
|
struct list_head *task;
|
|
};
|
|
|
|
void css_task_iter_start(struct cgroup_subsys_state *css,
|
|
struct css_task_iter *it);
|
|
struct task_struct *css_task_iter_next(struct css_task_iter *it);
|
|
void css_task_iter_end(struct css_task_iter *it);
|
|
|
|
int css_scan_tasks(struct cgroup_subsys_state *css,
|
|
bool (*test)(struct task_struct *, void *),
|
|
void (*process)(struct task_struct *, void *),
|
|
void *data, struct ptr_heap *heap);
|
|
|
|
int cgroup_attach_task_all(struct task_struct *from, struct task_struct *);
|
|
int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from);
|
|
|
|
struct cgroup_subsys_state *css_from_dir(struct dentry *dentry,
|
|
struct cgroup_subsys *ss);
|
|
|
|
#else /* !CONFIG_CGROUPS */
|
|
|
|
static inline int cgroup_init_early(void) { return 0; }
|
|
static inline int cgroup_init(void) { return 0; }
|
|
static inline void cgroup_fork(struct task_struct *p) {}
|
|
static inline void cgroup_post_fork(struct task_struct *p) {}
|
|
static inline void cgroup_exit(struct task_struct *p, int callbacks) {}
|
|
|
|
static inline int cgroupstats_build(struct cgroupstats *stats,
|
|
struct dentry *dentry)
|
|
{
|
|
return -EINVAL;
|
|
}
|
|
|
|
/* No cgroups - nothing to do */
|
|
static inline int cgroup_attach_task_all(struct task_struct *from,
|
|
struct task_struct *t)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif /* !CONFIG_CGROUPS */
|
|
|
|
#endif /* _LINUX_CGROUP_H */
|