bc35d4bda2
scripts/nsdeps is written to take care of only in-tree modules. Perhaps, this is not a bug, but just a design. At least, Documentation/core-api/symbol-namespaces.rst focuses on in-tree modules. Having said that, some people already tried nsdeps for external modules. So, it would be nice to support it. Reported-by: Steve French <smfrench@gmail.com> Reported-by: Jessica Yu <jeyu@kernel.org> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Tested-by: Jessica Yu <jeyu@kernel.org> Acked-by: Jessica Yu <jeyu@kernel.org> Reviewed-by: Matthias Maennich <maennich@google.com> Tested-by: Matthias Maennich <maennich@google.com>
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=================
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Symbol Namespaces
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=================
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The following document describes how to use Symbol Namespaces to structure the
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export surface of in-kernel symbols exported through the family of
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EXPORT_SYMBOL() macros.
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.. Table of Contents
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=== 1 Introduction
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=== 2 How to define Symbol Namespaces
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--- 2.1 Using the EXPORT_SYMBOL macros
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--- 2.2 Using the DEFAULT_SYMBOL_NAMESPACE define
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=== 3 How to use Symbols exported in Namespaces
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=== 4 Loading Modules that use namespaced Symbols
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=== 5 Automatically creating MODULE_IMPORT_NS statements
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1. Introduction
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===============
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Symbol Namespaces have been introduced as a means to structure the export
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surface of the in-kernel API. It allows subsystem maintainers to partition
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their exported symbols into separate namespaces. That is useful for
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documentation purposes (think of the SUBSYSTEM_DEBUG namespace) as well as for
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limiting the availability of a set of symbols for use in other parts of the
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kernel. As of today, modules that make use of symbols exported into namespaces,
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are required to import the namespace. Otherwise the kernel will, depending on
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its configuration, reject loading the module or warn about a missing import.
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2. How to define Symbol Namespaces
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==================================
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Symbols can be exported into namespace using different methods. All of them are
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changing the way EXPORT_SYMBOL and friends are instrumented to create ksymtab
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entries.
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2.1 Using the EXPORT_SYMBOL macros
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==================================
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In addition to the macros EXPORT_SYMBOL() and EXPORT_SYMBOL_GPL(), that allow
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exporting of kernel symbols to the kernel symbol table, variants of these are
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available to export symbols into a certain namespace: EXPORT_SYMBOL_NS() and
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EXPORT_SYMBOL_NS_GPL(). They take one additional argument: the namespace.
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Please note that due to macro expansion that argument needs to be a
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preprocessor symbol. E.g. to export the symbol `usb_stor_suspend` into the
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namespace `USB_STORAGE`, use::
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EXPORT_SYMBOL_NS(usb_stor_suspend, USB_STORAGE);
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The corresponding ksymtab entry struct `kernel_symbol` will have the member
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`namespace` set accordingly. A symbol that is exported without a namespace will
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refer to `NULL`. There is no default namespace if none is defined. `modpost`
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and kernel/module.c make use the namespace at build time or module load time,
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respectively.
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2.2 Using the DEFAULT_SYMBOL_NAMESPACE define
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=============================================
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Defining namespaces for all symbols of a subsystem can be very verbose and may
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become hard to maintain. Therefore a default define (DEFAULT_SYMBOL_NAMESPACE)
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is been provided, that, if set, will become the default for all EXPORT_SYMBOL()
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and EXPORT_SYMBOL_GPL() macro expansions that do not specify a namespace.
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There are multiple ways of specifying this define and it depends on the
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subsystem and the maintainer's preference, which one to use. The first option
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is to define the default namespace in the `Makefile` of the subsystem. E.g. to
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export all symbols defined in usb-common into the namespace USB_COMMON, add a
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line like this to drivers/usb/common/Makefile::
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ccflags-y += -DDEFAULT_SYMBOL_NAMESPACE=USB_COMMON
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That will affect all EXPORT_SYMBOL() and EXPORT_SYMBOL_GPL() statements. A
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symbol exported with EXPORT_SYMBOL_NS() while this definition is present, will
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still be exported into the namespace that is passed as the namespace argument
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as this argument has preference over a default symbol namespace.
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A second option to define the default namespace is directly in the compilation
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unit as preprocessor statement. The above example would then read::
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#undef DEFAULT_SYMBOL_NAMESPACE
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#define DEFAULT_SYMBOL_NAMESPACE USB_COMMON
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within the corresponding compilation unit before any EXPORT_SYMBOL macro is
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used.
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3. How to use Symbols exported in Namespaces
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============================================
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In order to use symbols that are exported into namespaces, kernel modules need
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to explicitly import these namespaces. Otherwise the kernel might reject to
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load the module. The module code is required to use the macro MODULE_IMPORT_NS
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for the namespaces it uses symbols from. E.g. a module using the
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usb_stor_suspend symbol from above, needs to import the namespace USB_STORAGE
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using a statement like::
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MODULE_IMPORT_NS(USB_STORAGE);
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This will create a `modinfo` tag in the module for each imported namespace.
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This has the side effect, that the imported namespaces of a module can be
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inspected with modinfo::
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$ modinfo drivers/usb/storage/ums-karma.ko
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[...]
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import_ns: USB_STORAGE
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[...]
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It is advisable to add the MODULE_IMPORT_NS() statement close to other module
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metadata definitions like MODULE_AUTHOR() or MODULE_LICENSE(). Refer to section
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5. for a way to create missing import statements automatically.
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4. Loading Modules that use namespaced Symbols
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==============================================
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At module loading time (e.g. `insmod`), the kernel will check each symbol
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referenced from the module for its availability and whether the namespace it
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might be exported to has been imported by the module. The default behaviour of
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the kernel is to reject loading modules that don't specify sufficient imports.
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An error will be logged and loading will be failed with EINVAL. In order to
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allow loading of modules that don't satisfy this precondition, a configuration
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option is available: Setting MODULE_ALLOW_MISSING_NAMESPACE_IMPORTS=y will
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enable loading regardless, but will emit a warning.
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5. Automatically creating MODULE_IMPORT_NS statements
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=====================================================
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Missing namespaces imports can easily be detected at build time. In fact,
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modpost will emit a warning if a module uses a symbol from a namespace
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without importing it.
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MODULE_IMPORT_NS() statements will usually be added at a definite location
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(along with other module meta data). To make the life of module authors (and
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subsystem maintainers) easier, a script and make target is available to fixup
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missing imports. Fixing missing imports can be done with::
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$ make nsdeps
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A typical scenario for module authors would be::
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- write code that depends on a symbol from a not imported namespace
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- `make`
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- notice the warning of modpost telling about a missing import
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- run `make nsdeps` to add the import to the correct code location
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For subsystem maintainers introducing a namespace, the steps are very similar.
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Again, `make nsdeps` will eventually add the missing namespace imports for
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in-tree modules::
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- move or add symbols to a namespace (e.g. with EXPORT_SYMBOL_NS())
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- `make` (preferably with an allmodconfig to cover all in-kernel
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modules)
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- notice the warning of modpost telling about a missing import
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- run `make nsdeps` to add the import to the correct code location
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You can also run nsdeps for external module builds. A typical usage is::
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$ make -C <path_to_kernel_src> M=$PWD nsdeps
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