This function is used to read the current value of the syncpt and is
useful in situations where drivers don't schedule work and wait for the
syncpoint to increment. One particular use-case is using the syncpoint
as a VBLANK counter.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Previously the struct bus_type exported by the host1x infrastructure was
only a very basic skeleton. Turn that implementation into a more full-
fledged bus to support proper probe ordering and power management.
Note that the bus infrastructure needs to be available before any of the
drivers can be registered. This is automatically ensured if all drivers
are built as loadable modules (via symbol dependencies). If all drivers
are built-in there are no such guarantees and the link order determines
the initcall ordering. Adjust drivers/gpu/Makefile to make sure that the
host1x bus infrastructure is initialized prior to any of its users (only
drm/tegra currently).
v2: Fix building host1x and tegra-drm as modules
Reported-by: Dave Airlie <airlied@gmail.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Reviewed-by: Mark Zhang <markz@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
When a driver's ->probe() function fails, the host1x bus must not call
its ->remove() function because the driver will already have cleaned up
in the error handling path in ->probe().
Signed-off-by: Thierry Reding <treding@nvidia.com>
Job submission currently relies on the fact that struct drm_tegra_reloc
and struct host1x_reloc are the same size and uses a simple call to the
copy_from_user() function to copy them to kernel space. This causes the
handle to be stored in the buffer object field, which then needs a cast
to a 32 bit integer to resolve it to a proper buffer object pointer and
store it back in the buffer object field.
On 64-bit architectures that will no longer work, since pointers are 64
bits wide whereas handles will remain 32 bits. This causes the sizes of
both structures to because different and copying will no longer work.
Fix this by adding a new function, host1x_reloc_get_user(), that copies
the structures field by field.
While at it, use substructures for the command and target buffers in
struct host1x_reloc for better readability. Also use unsized types to
make it more obvious that this isn't part of userspace ABI.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Tegra V4L2 camera driver needs this function to do frame capture.
Signed-off-by: Bryan Wu <pengw@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This patch adds support for hardware syncpoint bases. This creates
a simple mechanism to stall the command FIFO until an operation is
completed.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Functions host1x_syncpt_request() and _host1x_syncpt_alloc() have
been taking a separate boolean flag ('client_managed') for indicating
if the syncpoint value should be tracked by the host1x driver.
This patch converts the field into generic 'flags' field so that
we can easily add more information while requesting a syncpoint.
Clients are adapted to use the new interface accordingly.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Initialize and power the 3D unit on Tegra20, Tegra30 and Tegra114 and
register a channel with the Tegra DRM driver so that the unit can be
used from userspace.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The Tegra DRM driver currently uses some infrastructure to defer the DRM
core initialization until all required devices have registered. The same
infrastructure can potentially be used by any other driver that requires
more than a single sub-device of the host1x module.
Make the infrastructure more generic and keep only the DRM specific code
in the DRM part of the driver. Eventually this will make it easy to move
the DRM driver part back to the DRM subsystem.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Expose the buffer objects, syncpoint and channel functionality in the
public public header so that drivers can use them.
Signed-off-by: Thierry Reding <treding@nvidia.com>
This structure derives from host1x_client. DRM-specific fields are moved
from host1x_client to this structure, so that host1x_client can remain
agnostic of DRM.
Signed-off-by: Thierry Reding <treding@nvidia.com>