Commit Graph

5 Commits

Author SHA1 Message Date
Christoph Lameter
e7c8d5c995 [PATCH] node local per-cpu-pages
This patch modifies the way pagesets in struct zone are managed.

Each zone has a per-cpu array of pagesets.  So any particular CPU has some
memory in each zone structure which belongs to itself.  Even if that CPU is
not local to that zone.

So the patch relocates the pagesets for each cpu to the node that is nearest
to the cpu instead of allocating the pagesets in the (possibly remote) target
zone.  This means that the operations to manage pages on remote zone can be
done with information available locally.

We play a macro trick so that non-NUMA pmachines avoid the additional
pointer chase on the page allocator fastpath.

AIM7 benchmark on a 32 CPU SGI Altix

w/o patches:
Tasks    jobs/min  jti  jobs/min/task      real       cpu
    1      484.68  100       484.6769     12.01      1.97   Fri Mar 25 11:01:42 2005
  100    27140.46   89       271.4046     21.44    148.71   Fri Mar 25 11:02:04 2005
  200    30792.02   82       153.9601     37.80    296.72   Fri Mar 25 11:02:42 2005
  300    32209.27   81       107.3642     54.21    451.34   Fri Mar 25 11:03:37 2005
  400    34962.83   78        87.4071     66.59    588.97   Fri Mar 25 11:04:44 2005
  500    31676.92   75        63.3538     91.87    742.71   Fri Mar 25 11:06:16 2005
  600    36032.69   73        60.0545     96.91    885.44   Fri Mar 25 11:07:54 2005
  700    35540.43   77        50.7720    114.63   1024.28   Fri Mar 25 11:09:49 2005
  800    33906.70   74        42.3834    137.32   1181.65   Fri Mar 25 11:12:06 2005
  900    34120.67   73        37.9119    153.51   1325.26   Fri Mar 25 11:14:41 2005
 1000    34802.37   74        34.8024    167.23   1465.26   Fri Mar 25 11:17:28 2005

with slab API changes and pageset patch:

Tasks    jobs/min  jti  jobs/min/task      real       cpu
    1      485.00  100       485.0000     12.00      1.96   Fri Mar 25 11:46:18 2005
  100    28000.96   89       280.0096     20.79    150.45   Fri Mar 25 11:46:39 2005
  200    32285.80   79       161.4290     36.05    293.37   Fri Mar 25 11:47:16 2005
  300    40424.15   84       134.7472     43.19    438.42   Fri Mar 25 11:47:59 2005
  400    39155.01   79        97.8875     59.46    590.05   Fri Mar 25 11:48:59 2005
  500    37881.25   82        75.7625     76.82    730.19   Fri Mar 25 11:50:16 2005
  600    39083.14   78        65.1386     89.35    872.79   Fri Mar 25 11:51:46 2005
  700    38627.83   77        55.1826    105.47   1022.46   Fri Mar 25 11:53:32 2005
  800    39631.94   78        49.5399    117.48   1169.94   Fri Mar 25 11:55:30 2005
  900    36903.70   79        41.0041    141.94   1310.78   Fri Mar 25 11:57:53 2005
 1000    36201.23   77        36.2012    160.77   1458.31   Fri Mar 25 12:00:34 2005

Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Shobhit Dayal <shobhit@calsoftinc.com>
Signed-off-by: Shai Fultheim <Shai@Scalex86.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-21 18:46:16 -07:00
Martin Hicks
1e7e5a9048 [PATCH] VM: rate limit early reclaim
When early zone reclaim is turned on the LRU is scanned more frequently when a
zone is low on memory.  This limits when the zone reclaim can be called by
skipping the scan if another thread (either via kswapd or sync reclaim) is
already reclaiming from the zone.

Signed-off-by: Martin Hicks <mort@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-21 18:46:14 -07:00
Martin Hicks
753ee72896 [PATCH] VM: early zone reclaim
This is the core of the (much simplified) early reclaim.  The goal of this
patch is to reclaim some easily-freed pages from a zone before falling back
onto another zone.

One of the major uses of this is NUMA machines.  With the default allocator
behavior the allocator would look for memory in another zone, which might be
off-node, before trying to reclaim from the current zone.

This adds a zone tuneable to enable early zone reclaim.  It is selected on a
per-zone basis and is turned on/off via syscall.

Adding some extra throttling on the reclaim was also required (patch
4/4).  Without the machine would grind to a crawl when doing a "make -j"
kernel build.  Even with this patch the System Time is higher on
average, but it seems tolerable.  Here are some numbers for kernbench
runs on a 2-node, 4cpu, 8Gig RAM Altix in the "make -j" run:

			wall  user   sys   %cpu  ctx sw.  sleeps
			----  ----   ---   ----   ------  ------
No patch		1009  1384   847   258   298170   504402
w/patch, no reclaim     880   1376   667   288   254064   396745
w/patch & reclaim       1079  1385   926   252   291625   548873

These numbers are the average of 2 runs of 3 "make -j" runs done right
after system boot.  Run-to-run variability for "make -j" is huge, so
these numbers aren't terribly useful except to seee that with reclaim
the benchmark still finishes in a reasonable amount of time.

I also looked at the NUMA hit/miss stats for the "make -j" runs and the
reclaim doesn't make any difference when the machine is thrashing away.

Doing a "make -j8" on a single node that is filled with page cache pages
takes 700 seconds with reclaim turned on and 735 seconds without reclaim
(due to remote memory accesses).

The simple zone_reclaim syscall program is at
http://www.bork.org/~mort/sgi/zone_reclaim.c

Signed-off-by: Martin Hicks <mort@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-21 18:46:14 -07:00
Ingo Molnar
39c715b717 [PATCH] smp_processor_id() cleanup
This patch implements a number of smp_processor_id() cleanup ideas that
Arjan van de Ven and I came up with.

The previous __smp_processor_id/_smp_processor_id/smp_processor_id API
spaghetti was hard to follow both on the implementational and on the
usage side.

Some of the complexity arose from picking wrong names, some of the
complexity comes from the fact that not all architectures defined
__smp_processor_id.

In the new code, there are two externally visible symbols:

 - smp_processor_id(): debug variant.

 - raw_smp_processor_id(): nondebug variant. Replaces all existing
   uses of _smp_processor_id() and __smp_processor_id(). Defined
   by every SMP architecture in include/asm-*/smp.h.

There is one new internal symbol, dependent on DEBUG_PREEMPT:

 - debug_smp_processor_id(): internal debug variant, mapped to
                             smp_processor_id().

Also, i moved debug_smp_processor_id() from lib/kernel_lock.c into a new
lib/smp_processor_id.c file.  All related comments got updated and/or
clarified.

I have build/boot tested the following 8 .config combinations on x86:

 {SMP,UP} x {PREEMPT,!PREEMPT} x {DEBUG_PREEMPT,!DEBUG_PREEMPT}

I have also build/boot tested x64 on UP/PREEMPT/DEBUG_PREEMPT.  (Other
architectures are untested, but should work just fine.)

Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-21 18:46:13 -07:00
Linus Torvalds
1da177e4c3 Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
2005-04-16 15:20:36 -07:00