Stupidly use kzalloc() instead of kmalloc()/memset()
everywhere where this is possible in net/ipv6/*.c .
Signed-off-by: Ingo Oeser <ioe-lkml@rameria.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
No code changes, just tidying up, in some cases moving EXPORT_SYMBOLs
to just after the function exported, etc.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch extends {get|set}sockopt compatibility layer in order to
move protocol specific parts to their place and avoid huge universal
net/compat.c file in the future.
Signed-off-by: Dmitry Mishin <dim@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
A bunch of asm/bug.h includes are both not needed (since it will get
pulled anyway) and bogus (since they are done too early). Removed.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
When a packet is obtained from skb_recv_datagram with MSG_PEEK enabled
it is left on the socket receive queue. This means that when we detect
a checksum error we have to be careful when trying to free the packet
as someone could have dequeued it in the time being.
Currently this delicate logic is duplicated three times between UDPv4,
UDPv6 and RAWv6. This patch moves them into a one place and simplifies
the code somewhat.
This is based on a suggestion by Eric Dumazet.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Here is the patch that introduces the generic skb_checksum_complete
which also checks for hardware RX checksum faults. If that happens,
it'll call netdev_rx_csum_fault which currently prints out a stack
trace with the device name. In future it can turn off RX checksum.
I've converted every spot under net/ that does RX checksum checks to
use skb_checksum_complete or __skb_checksum_complete with the
exceptions of:
* Those places where checksums are done bit by bit. These will call
netdev_rx_csum_fault directly.
* The following have not been completely checked/converted:
ipmr
ip_vs
netfilter
dccp
This patch is based on patches and suggestions from Stephen Hemminger
and David S. Miller.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The existing connection tracking subsystem in netfilter can only
handle ipv4. There were basically two choices present to add
connection tracking support for ipv6. We could either duplicate all
of the ipv4 connection tracking code into an ipv6 counterpart, or (the
choice taken by these patches) we could design a generic layer that
could handle both ipv4 and ipv6 and thus requiring only one sub-protocol
(TCP, UDP, etc.) connection tracking helper module to be written.
In fact nf_conntrack is capable of working with any layer 3
protocol.
The existing ipv4 specific conntrack code could also not deal
with the pecularities of doing connection tracking on ipv6,
which is also cured here. For example, these issues include:
1) ICMPv6 handling, which is used for neighbour discovery in
ipv6 thus some messages such as these should not participate
in connection tracking since effectively they are like ARP
messages
2) fragmentation must be handled differently in ipv6, because
the simplistic "defrag, connection track and NAT, refrag"
(which the existing ipv4 connection tracking does) approach simply
isn't feasible in ipv6
3) ipv6 extension header parsing must occur at the correct spots
before and after connection tracking decisions, and there were
no provisions for this in the existing connection tracking
design
4) ipv6 has no need for stateful NAT
The ipv4 specific conntrack layer is kept around, until all of
the ipv4 specific conntrack helpers are ported over to nf_conntrack
and it is feature complete. Once that occurs, the old conntrack
stuff will get placed into the feature-removal-schedule and we will
fully kill it off 6 months later.
Signed-off-by: Yasuyuki Kozakai <yasuyuki.kozakai@toshiba.co.jp>
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Fix unchecked __get_user that could be tricked into generating a
memory read on an arbitrary address. The result of the read is not
returned directly but you may be able to divine some information about
it, or use the read to cause a crash on some architectures by reading
hardware state. CAN-2004-2492.
Fix from Al Viro, ack from Dave Miller.
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Based on patch from David L Stevens <dlstevens@us.ibm.com>
Signed-off-by: David L Stevens <dlstevens@us.ibm.com>
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Support several new socket options / ancillary data:
IPV6_RECVPKTINFO, IPV6_PKTINFO,
IPV6_RECVHOPOPTS, IPV6_HOPOPTS,
IPV6_RECVDSTOPTS, IPV6_DSTOPTS, IPV6_RTHDRDSTOPTS,
IPV6_RECVRTHDR, IPV6_RTHDR,
IPV6_RECVHOPOPTS, IPV6_HOPOPTS
Old semantics are preserved as IPV6_2292xxxx so that
we can maintain backward compatibility.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Due to changes to enforce checking interface bindings,
sockets did not see loopback packets bound for our local address
on our interface.
e.g.)
When we ping6 fe80::1%eth0, skb->dev points loopback_dev while
IP6CB(skb)->iif indicates eth0.
This patch fixes the issue by using appropriate incoming interface,
in the sense of scoping architecture.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Lots of places just needs the states, not even linux/tcp.h, where this
enum was, needs it.
This speeds up development of the refactorings as less sources are
rebuilt when things get moved from net/tcp.h.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Take account of whether a socket is bound to a particular device when
selecting an IPv6 raw socket to receive a packet. Also perform this
check when receiving IPv6 packets with router alert options.
Signed-off-by: Andrew McDonald <andrew@mcdonald.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
When packets hit raw sockets the csum update isn't done yet, do it manually.
Packets can also reach rawv6_rcv on the output path through
ip6_call_ra_chain, in this case skb->ip_summed is CHECKSUM_NONE and this
codepath isn't executed.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
In light of my recent patch to net/ipv4/udp.c that replaced the
spin_lock_irq calls on the receive queue lock with spin_lock_bh,
here is a similar patch for all other occurences of spin_lock_irq
on receive/error queue locks in IPv4 and IPv6.
In these stacks, we know that they can only be entered from user
or softirq context. Therefore it's safe to disable BH only.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
I made a mistake in my last patch to the raw socket checksum code.
I used the value of inet->cork.length as the length of the payload.
While this works with normal packets, it breaks down when IPsec is
present since the cork length includes the extension header length.
So here is a patch to fix the length calculations.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
While looking at this problem I noticed that IPv6 was sometimes
looking at inet->recverr which is bogus. Here is a patch to
correct that and use np->recverr.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Acked-by: Hideaki YOSHIFUJI <yoshfuji@linux-ipv6.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
So here is a patch that introduces skb_store_bits -- the opposite of
skb_copy_bits, and uses them to read/write the csum field in rawv6.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!