I've tested it with a Logitech WingMan Rumblepad on an x86-64
machine, and on an ia32 machine to make sure I didn't break
anything.
Signed-off-by: Jeremy Fitzhardinge <jeremy@goop.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
because it interferes with ALPS touchpad detection and
causes horrible death on reboot. Since P10 does not have
external PS/2 ports MUX mode does not have any advantages
over legacy mode anyway.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
mapped twice, resulting in it being the last (instead
of first) button on a joystick.
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
sends an incorrect ID and wasn't recognized.
Reported-by: Stefan Seyfried <seife@suse.de>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
when no i8042 controller (not PnP, not legacy) is present.
From: Kurt Garloff <garloff@suse.de>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
for i386, it's printed on many machines and usually is not
a cause for worry.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
This patch adds dummy gameport_register_port, gameport_unregister_port
and gameport_set_phys functions to gameport.h for the case when a driver
can't use gameport.
This fixes the compilation of some OSS drivers with GAMEPORT=n without
the need to #if inside every single driver.
This patch also removes the non-working and now obsolete SOUND_GAMEPORT.
This patch is also an alternative solution for ALSA drivers with similar
problems (but #if's inside the drivers might have the advantage of
saving some more bytes of gameport is not available).
The only user-visible change is that for GAMEPORT=m the affected OSS
drivers are now allowed to be built statically (but they won't have
gameport support).
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This patch fixes two possible off by one errors found by the Coverity
checker (look at the period[i] and delay[j] in the two first unchanged
lines).
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Cc: Vojtech Pavlik <vojtech@suse.cz>
Cc: Dmitry Torokhov <dtor_core@ameritech.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
serport - avoid calling serio_interrupt or serio_write_wakeup on unregistered
port. Also fix memory leak which could happen if serport was left unused by
moving serio allocation down to serport_ldisc_read.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Cc: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
ALPS needs to be reset for detection to work reliably when reconnecting.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Cc: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
serio - do not attempt to immediately disconnect port if resume failed, let
kseriod take care of it. Otherwise we may attempt to unregister associated
input devices which will generate hotplug events which are not handled well
during swsusp.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Cc: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch fixes an array overflow found by the Coverity checker.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch changes calls to synchronize_kernel(), deprecated in the earlier
"Deprecate synchronize_kernel, GPL replacement" patch to instead call the new
synchronize_rcu() and synchronize_sched() APIs.
Signed-off-by: Paul E. McKenney <paulmck@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!