This patch extends the capability of the auto-mic feature.
Instead of limiting the automatic input-source selection only to the
mics (internal, external and dock mics), allow it for generic inputs,
e.g. switching between the rear line-in and the front mic.
The logic is to check the attribute and location of input pins, and
enable the automatic selection feature only if all such pins are in
different locations (e.g. internal, front, rear, etc) and line-in or
mic pins. That is, if multiple input pins are assigned to a single
location, the feature isn't enabled because we don't know the
priority.
(You may wonder why this restriction doesn't exist for the headphone
automute. The reason is that the output case is different from the
input: the input source is an exclusive selection while the output
can be multiplexed.)
Note that, for avoiding regressions, the line-in auto switching
feature isn't activated as default. It has to be set explicitly via
spec->line_in_auto_switch flag in a fixup code.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Put INPUT_PIN_ATTR_FRONT after INPUT_PIN_ATTR_REAR, and define
INPUT_PIN_ATTR_LAST to point to the last element.
This is a preliminary work for cleaning up Realtek auto-mic parser.
In the auto-mic implementation, the front panel is preferred over the
rear panel. By arranging the attr definitions like in this commit, we
can simply use sort() for figuring out the priority order.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The previous commit passed an utterly wrong value for checking the
split inv dmic pin. This patch fixes it and also tries to remove
inv_dmic_split_idx field.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since the fixup code is used commonly, it's worth to move it to the
common place, struct hda_codec, instead of keeping in hda_gen_spec.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
To make the parser more generic, a few codes to handle the inverted
stereo dmic in a way Conexant parser does is added in this patch.
The caller should set spec->inv_dmic_split flag appropriately.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far we create only "Capture Volume" and "Capture Switch" controls
for binding all possible amps, but we'd prefer creating individual
capture volume and switch controls per input in some cases
(e.g. conexant parser does it).
Add a new flag, spec->multi_cap_vol, to follow that policy.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Merge a few functions that have been split due to historical reasons
to single functions. Splitting too much (and placing too far away)
actually worsens the readability.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
There are a few more cases where we can assign "Master" mixer element
safely, e.g. when a single DAC is used in the whole output paths.
Also, when vmaster hook is present, avoid "Master" but assign "PCM"
instead. Otherwise vmaster hook won't work properly.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... so that the fixup just needs to set the hook function in
FIXUP_ACT_PROBE. This will make easier to port for other codecs,
too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new field to indicate the possible pin NID for alternative vref
setup for the shared hp/mic. Although 0x18 is valid for all Realtek
codecs, it'll be different on other vendor's codecs.
Also, drop the sanity check in update_shared_mic_hp() since the
reference pin is set explicitly in the caller side.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Make the function more generic for both input and output directions,
and returns the assigned path pointer. The argument order is changed
to follow the standard (from, to) way.
Now this new function is used for analog input and loopback path
parser codes, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The amps will be initialized via activate_path(), thus it's
superfluous to set in alc_auto_init_analog_input().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Remove some fields from struct alc_spec, and clean up the usage.
Namely,
- spec->input_mux becomes a single element, private_imux[] is removed
- spec->adc_nids becomes an array by itself, and private_adc_nids[]
gets removed, too
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now we reached to the final big piece of parser rewrite: the input
paths. While the old parser code assumes the more-or-less direct and
similar connections from input pin to ADC, the new code handles the
complete input paths. The capture source is switched by simple calls
of activate_path() function.
The parsing of capture volume and capture switches is, however, not
fully generalized. It assumes that amps are available in the vicinity
of ADCs (in three depth). This isn't perfect but it should cover all
codecs I know of.
Also, this commit removes some NID mapping of capture-related controls
temporarily for simplicity. It'll be restored in later commits.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now we have a complete list of loopback paths, thus we can initialize
the paths more completely based on it, instead of assuming a direct
connection from pin to mixer.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Don't forget to take boost volumes into account in the managed path
list. Since it's an additional volume, we need to extend the ctls[]
array.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The paths used for multi-io haven't been initialized properly, so
far. It's usually no big matter because the pins are set to input as
default, but it's still cleaner to initialize the paths properly.
Now with the path active/inactive check, we can do it easily.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The pin widget has only a single amp value for the input even if it
has multiple "sources". Handle the situation in activate_path().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
alc_auto_is_dac_reachable() can be replaced fully with
is_reachable_path(). The only difference is the order of arguments.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... and rewrite the initialization of output paths as a generic
function that is applicable for both i/o directions.
The new flag, active, is introduced to each nid_path entry. This
indicates whether the given path is active, and it's used for checking
whether a certain widget can be turned off or changed when a path is
no longer used or newly enabled.
It's still used only in the output paths. More wider adaption for
input and loopback paths will be achieved in the later patch.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We are using only AUTOMUTE_MODE_PIN in patch_realtek.c and all others
have been already dropped. Let's remove the old superfluous codes.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The new function snd_hda_codec_amp_init() (and the stereo variant)
initializes the amp value only once at the first access. If the amp
was already initialized or updated, this won't do anything more.
It's useful for initializing the input amps that are in the part of
the path but never used.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For optimizing the verb executions, a new mechanism to cache the verbs
and amp update commands is introduced. With the new "write to cache
and flush" way, you can reduce the same verbs that have been written
multiple times.
When codec->cached_write flag is set, the further
snd_hda_codec_write_cache() and snd_hda_codec_amp_stereo() calls will
be performed only on the command or amp cache table, but not sent to
the hardware yet. Once after you call all commands and update amps,
call snd_hda_codec_resume_amp() and snd_hda_codec_resume_cache().
Then all cached writes and amp updates will be written to the
hardware, and the dirty flags are cleared.
In this implementation, the existing cache table is reused, so
actually no big code change is seen here. Each cache entry has a new
dirty flag now (so the cache key is now reduced to 31bit).
As a good side-effect by this change, snd_hda_codec_resume_*() will no
longer execute verbs that have been already issued during the resume
phase by checking the dirty flags.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When initializing the output paths, we assumed the input amps have
almost two inputs blindly. It's not only generic but even incorrect
for some codecs like ALC268 & co. Also, the same assumption (two
sources) exists for the bind input-amp controls.
This patch changes the codes in these places to handle the input
connections in a more generic way.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For handling the analog-loopback paths more generically, check the amp
capabilities of the aa-mixer widget, and create only the appropriate
mixer elements.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Improve the parser of analog loopback paths and handle in a more
generic way. The following changes are included in this patch:
- Instead of assuming direct connections between pins and
the mixer widget, track the whole path between them. This fixes
some missing connections like ALC660.
- Introduce the path list for loopback paths like input and output
path lists. Currently it's not used for any real purposes, yet.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Just like the output paths, parse the whole paths for inputs as well
and store in a path list. For that purpose, rewrite the output parser
code to be generically usable.
The input path list is not referred at all in this patch. It'll be
used to replace the fixed adc/capsrc array in later patches for more
flexible input path selections.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far, idx[i] and multi[i] indicate the attribute of the widget
path[i - 1]. This was just for simplifying the code in
__parse_output_path(), but this is rather confusing for later use.
It's more natural if both idx[i] and multi[i] point to the same widget
of path[i]. This patch changes to that way.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Simplify the output path initialization using the existing path
information instead of assuming the topology specific to Realtek
codecs. This is also implicitly a fix for some amp values on output
pins where the old parser missed (e.g. ALC260 output pins).
The same function alc_auto_set_output_and_unmute() can be used now for
the multi-io activation, since the output selection means nothing but
activating the given output path.
And, finally at this stage, we can get rid of alc_go_down_to_selector()
and other functions that are codec really specifically to Realtek
codecs.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far, Realtek codec driver evaluates the NIDs for volume and mute
controls twice, once while parsing the DACs and evaluating the
assignment, and another while creating the mixer elements. This is
utterly redundant and even fragile, as it's assuming that the ctl
element evaluation is identical between both parsing DACs and creating
mixer elements.
This patch simplifies the code flow by doing the volume / mute
controls evaluation only once while parsing the DACs. The patch ended
up in larger changes than expected because of some cleanups became
mandatory.
As a gratis bonus, this patch also fixes some cases where the stereo
channels are used wrongly for mono amps.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The mono widget is always connected to the left channel, thus the left
channel amp value also should be referred for mono widgets instead of
the right channel.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
As we parse the output paths more precisely now, we can use this path
list for parsing the widgets for volume and mute mixer controls.
The spec->vol_ctls[] and sw_ctls[] bitmasks are replaced with the
ctls[] in each output path instance.
Interestingly, this move alone automagically fixes some bugs that the
conflicting volume or mute NIDs weren't properly detected.
Also, by parsing the whole path, there are more chances to get a free
widget for volume/mute controls.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add the output path parser to Realtek codec driver as we already have
in patch_via.c. The nid_path struct represents the complete output
path from a DAC to a pin. The alc_spec contains an array of these
paths, and a new path is added at each time when a new DAC is
assigned.
So far, this path list is used only in limited codes: namely in this
patch, only alc_is_dac_already_used() checks the list instead of dac
arrays in all possible outputs. In the later development, the path
list will be referred from more places, such as the mixer control
assignment / check, the mute/unmute of active routes, etc.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In the probing phase, create a list of all available DACs in the codec
and use it for checking the single DAC connections.
This list will be used in more other places in the later commits, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Use the helper function snd_hda_get_conn_index() instead of open
codes. This also improves the detection of some routes to DAC on
ALC260 (although the difference doesn't influence on the end
results of the mapping).
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Added the support for a new codec ALC284, which is compatible with
ALC269. Also add more codec variants to handle the SSID check
properly.
Signed-off-by: Kailang Yang <kailang@realtek.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This reverts commit 697c373e34.
The original patch was meant to remove clicking, but in fact caused even
more clicking instead.
Thanks to c4pp4 for doing most of the work with this bug.
BugLink: https://bugs.launchpad.net/bugs/886975
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We've got a few bug reports that the runtime D3 results in the dead
HD-audio controller. It seems that the problem is in a deeper level
than the sound driver itself, so as a temporal solution, disable the
feature for these controllers again.
Reported-and-tested-by: Vincent Blut <vincent.debian@free.fr>
Reported-and-tested-by: Maurizio Avogadro <mavoga@gmail.com>
Cc: <stable@vger.kernel.org> [v3.7]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The mute LED is in this case connected to the Mic1 VREF.
The machine also exposes the following string in BIOS:
"HP_Mute_LED_0_A", so if more machines are coming, it probably
makes sense to try to do something more generic, like for the
IDT codec.
Cc: stable@vger.kernel.org
BugLink: https://bugs.launchpad.net/bugs/1096789
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The vmaster hook sends 1 for enabled/unmuted and 0 for disabled/muted,
but "Mute-LED Mode" being "On" refers to the LED being on, not the
volume being on.
Therefore "On" and "Off" should be switched.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Resuming a switcheroo'd HDA controller hangs since the completion
is one-shot (thus works the first time). Fix by using completions
that explictly need rearming, so remain fired before.
Signed-off-by: Daniel J Blueman <daniel@quora.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>