With all the users of the double pointers removed from the IPv6 input path,
this patch converts all occurances of sk_buff ** to sk_buff * in IPv6 input
handlers.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add v4mapped address inline to avoid calls to ipv6_addr_type().
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts changesets:
6aaf47fa48b7b5f487abde34ed91c4fc038410b4
There are still some correctness issues recently
discovered which do not have a known fix that doesn't
involve doing a full hash table scan on port bind.
So revert for now.
Signed-off-by: David S. Miller <davem@davemloft.net>
The current IPSEC rule resolution behavior we have does not work for a
lot of people, even though technically it's an improvement from the
-EAGAIN buisness we had before.
Right now we'll block until the key manager resolves the route. That
works for simple cases, but many folks would rather packets get
silently dropped until the key manager resolves the IPSEC rules.
We can't tell these folks to "set the socket non-blocking" because
they don't have control over the non-block setting of things like the
sockets used to resolve DNS deep inside of the resolver libraries in
libc.
With that in mind I coded up the patch below with some help from
Herbert Xu which provides packet-drop behavior during larval state
resolution, controllable via sysctl and off by default.
This lays the framework to either:
1) Make this default at some point or...
2) Move this logic into xfrm{4,6}_policy.c and implement the
ARP-like resolution queue we've all been dreaming of.
The idea would be to queue packets to the policy, then
once the larval state is resolved by the key manager we
re-resolve the route and push the packets out. The
packets would timeout if the rule didn't get resolved
in a certain amount of time.
Signed-off-by: David S. Miller <davem@davemloft.net>
__udp_lib_port_inuse() cannot make direct references to
inet_sk(sk)->rcv_saddr as that is ipv4 specific state and
this code is used by ipv6 too.
Use an operations vector to solve this, and this also paves
the way for ipv6 support for non-wild saddr hashing in UDP.
Signed-off-by: David S. Miller <davem@davemloft.net>
When a transmitted packet is looped back directly, CHECKSUM_PARTIAL
maps to the semantics of CHECKSUM_UNNECESSARY. Therefore we should
treat it as such in the stack.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now the skb->nh union has just one member, .raw, i.e. it is just like the
skb->mac union, strange, no? I'm just leaving it like that till the transport
layer is done with, when we'll rename skb->mac.raw to skb->mac_header (or
->mac_header_offset?), ditto for ->{h,nh}.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix whitespace around keywords. Eliminate unnecessary ()'s on return
statements.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch eliminates some duplicate code for the verification of
receive checksums between UDP-Lite and UDP. It does this by
introducing __skb_checksum_complete_head which is identical to
__skb_checksum_complete_head apart from the fact that it takes
a length parameter rather than computing the first skb->len bytes.
As a result UDP-Lite will be able to use hardware checksum offload
for packets which do not use partial coverage checksums. It also
means that UDP-Lite loopback no longer does unnecessary checksum
verification.
If any NICs start support UDP-Lite this would also start working
automatically.
This patch removes the assumption that msg_flags has MSG_TRUNC clear
upon entry in recvmsg.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts the changeset
[IPV6]: UDPv6 checksum.
We always need to check UDPv6 checksum because it is mandatory.
The sk_filter optimisation has nothing to do whether we verify the
checksum. It simply postpones it to the point when the user calls
recv or poll.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
In article <20070329.142644.70222545.davem@davemloft.net> (at Thu, 29 Mar 2007 14:26:44 -0700 (PDT)), David Miller <davem@davemloft.net> says:
> From: Sridhar Samudrala <sri@us.ibm.com>
> Date: Thu, 29 Mar 2007 14:17:28 -0700
>
> > The check for length in rawv6_sendmsg() is incorrect.
> > As len is an unsigned int, (len < 0) will never be TRUE.
> > I think checking for IPV6_MAXPLEN(65535) is better.
> >
> > Is it possible to send ipv6 jumbo packets using raw
> > sockets? If so, we can remove this check.
>
> I don't see why such a limitation against jumbo would exist,
> does anyone else?
>
> Thanks for catching this Sridhar. A good compiler should simply
> fail to compile "if (x < 0)" when 'x' is an unsigned type, don't
> you think :-)
Dave, we use "int" for returning value,
so we should fix this anyway, IMHO;
we should not allow len > INT_MAX.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Acked-by: Sridhar Samudrala <sri@us.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After Al Viro (finally) succeeded in removing the sched.h #include in module.h
recently, it makes sense again to remove other superfluous sched.h includes.
There are quite a lot of files which include it but don't actually need
anything defined in there. Presumably these includes were once needed for
macros that used to live in sched.h, but moved to other header files in the
course of cleaning it up.
To ease the pain, this time I did not fiddle with any header files and only
removed #includes from .c-files, which tend to cause less trouble.
Compile tested against 2.6.20-rc2 and 2.6.20-rc2-mm2 (with offsets) on alpha,
arm, i386, ia64, mips, powerpc, and x86_64 with allnoconfig, defconfig,
allmodconfig, and allyesconfig as well as a few randconfigs on x86_64 and all
configs in arch/arm/configs on arm. I also checked that no new warnings were
introduced by the patch (actually, some warnings are removed that were emitted
by unnecessarily included header files).
Signed-off-by: Tim Schmielau <tim@physik3.uni-rostock.de>
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
In a prior patch, I introduced a sk_hash field (__sk_common.skc_hash) to let
tcp lookups use one cache line per unmatched entry instead of two.
We can also use sk_hash to speedup UDP part as well. We store in sk_hash the
hnum value, and use sk->sk_hash (same cache line than 'next' pointer),
instead of inet->num (different cache line)
Note : We still have a false sharing problem for SMP machines, because
sock_hold(sock) dirties the cache line containing the 'next' pointer. Not
counting the udp_hash_lock rwlock. (did someone mentioned RCU ? :) )
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Do this even for non-blocking sockets. This avoids the silly -EAGAIN
that applications can see now, even for non-blocking sockets in some
cases (f.e. connect()).
With help from Venkat Tekkirala.
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch consolidates set/getsockopt code between UDP(-Lite) v4 and 6. The
justification is that UDP(-Lite) is a transport-layer protocol and therefore
the socket option code (at least in theory) should be AF-independent.
Furthermore, there is the following code reduplication:
* do_udp{,v6}_getsockopt is 100% identical between v4 and v6
* do_udp{,v6}_setsockopt is identical up to the following differerence
--v4 in contrast to v4 additionally allows the experimental encapsulation
types UDP_ENCAP_ESPINUDP and UDP_ENCAP_ESPINUDP_NON_IKE
--the remainder is identical between v4 and v6
I believe that this difference is of little relevance.
The advantages in not duplicating twice almost completely identical code.
The patch further simplifies the interface of udp{,v6}_push_pending_frames,
since for the second argument (struct udp_sock *up) it always holds that
up = udp_sk(sk); where sk is the first function argument.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is a revision of the previously submitted patch, which alters
the way files are organized and compiled in the following manner:
* UDP and UDP-Lite now use separate object files
* source file dependencies resolved via header files
net/ipv{4,6}/udp_impl.h
* order of inclusion files in udp.c/udplite.c adapted
accordingly
[NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828)
This patch adds support for UDP-Lite to the IPv4 stack, provided as an
extension to the existing UDPv4 code:
* generic routines are all located in net/ipv4/udp.c
* UDP-Lite specific routines are in net/ipv4/udplite.c
* MIB/statistics support in /proc/net/snmp and /proc/net/udplite
* shared API with extensions for partial checksum coverage
[NET/IPv6]: Extension for UDP-Lite over IPv6
It extends the existing UDPv6 code base with support for UDP-Lite
in the same manner as per UDPv4. In particular,
* UDPv6 generic and shared code is in net/ipv6/udp.c
* UDP-Litev6 specific extensions are in net/ipv6/udplite.c
* MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6
* support for IPV6_ADDRFORM
* aligned the coding style of protocol initialisation with af_inet6.c
* made the error handling in udpv6_queue_rcv_skb consistent;
to return `-1' on error on all error cases
* consolidation of shared code
[NET]: UDP-Lite Documentation and basic XFRM/Netfilter support
The UDP-Lite patch further provides
* API documentation for UDP-Lite
* basic xfrm support
* basic netfilter support for IPv4 and IPv6 (LOG target)
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
TCP and RAW do not have this issue. Closes Bug #7432.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP tracks corking status through the pending variable. The
IP layer also tracks it through the socket write queue. It
is possible for the two to get out of sync when MSG_PROBE is
used.
This patch changes UDP to check the write queue to ensure
that the two stay in sync.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The udp6_sendmsg function uses a shared buffer to store the
flow without taking any locks. This leads to races with SMP.
This patch moves the flowi object onto the stack.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Acked-by: James Morris <jmorris@namei.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch creates one common function which is called by
udp_v4_get_port() and udp_v6_get_port(). As a result,
* duplicated code is removed
* udp_port_rover and local port lookup can now be removed from udp.h
* further savings follow since the same function will be used by UDP-Litev4
and UDP-Litev6
In contrast to the patch sent in response to Yoshifujis comments
(fixed by this variant), the code below also removes the
EXPORT_SYMBOL(udp_port_rover), since udp_port_rover can now remain
local to net/ipv4/udp.c.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Based on MIPL2 kernel patch.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Signed-off-by: Ville Nuorvala <vnuorval@tcs.hut.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace CHECKSUM_HW by CHECKSUM_PARTIAL (for outgoing packets, whose
checksum still needs to be completed) and CHECKSUM_COMPLETE (for
incoming packets, device supplied full checksum).
Patch originally from Herbert Xu, updated by myself for 2.6.18-rc3.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This labels the flows that could utilize IPSec xfrms at the points the
flows are defined so that IPSec policy and SAs at the right label can
be used.
The following protos are currently not handled, but they should
continue to be able to use single-labeled IPSec like they currently
do.
ipmr
ip_gre
ipip
igmp
sit
sctp
ip6_tunnel (IPv6 over IPv6 tunnel device)
decnet
Signed-off-by: Venkat Yekkirala <vyekkirala@TrustedCS.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The current users of ip6_dst_lookup can be divided into two classes:
1) The caller holds no locks and is in user-context (UDP).
2) The caller does not want to lookup the dst cache at all.
The second class covers everyone except UDP because most people do
the cache lookup directly before calling ip6_dst_lookup. This patch
adds ip6_sk_dst_lookup for the first class.
Similarly ip6_dst_store users can be divded into those that need to
take the socket dst lock and those that don't. This patch adds
__ip6_dst_store for those (everyone except UDP/datagram) that don't
need an extra lock.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
No code changes, just tidying up, in some cases moving EXPORT_SYMBOLs
to just after the function exported, etc.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch extends {get|set}sockopt compatibility layer in order to
move protocol specific parts to their place and avoid huge universal
net/compat.c file in the future.
Signed-off-by: Dmitry Mishin <dim@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Move nextheader offset to the IP6CB to make it possible to pass a
packet to ip6_input_finish multiple times and have it skip already
parsed headers. As a nice side effect this gets rid of the manual
hopopts skipping in ip6_input_finish.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a packet is obtained from skb_recv_datagram with MSG_PEEK enabled
it is left on the socket receive queue. This means that when we detect
a checksum error we have to be careful when trying to free the packet
as someone could have dequeued it in the time being.
Currently this delicate logic is duplicated three times between UDPv4,
UDPv6 and RAWv6. This patch moves them into a one place and simplifies
the code somewhat.
This is based on a suggestion by Eric Dumazet.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Here is the patch that introduces the generic skb_checksum_complete
which also checks for hardware RX checksum faults. If that happens,
it'll call netdev_rx_csum_fault which currently prints out a stack
trace with the device name. In future it can turn off RX checksum.
I've converted every spot under net/ that does RX checksum checks to
use skb_checksum_complete or __skb_checksum_complete with the
exceptions of:
* Those places where checksums are done bit by bit. These will call
netdev_rx_csum_fault directly.
* The following have not been completely checked/converted:
ipmr
ip_vs
netfilter
dccp
This patch is based on patches and suggestions from Stephen Hemminger
and David S. Miller.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
I think we should cache the per-socket route(dst_entry) only when the
IPv6 UDP socket is connect(2)'ed.
(which is same as IPv4 UDP send behavior)
Signed-off-by: Mitsuru KANDA <mk@linux-ipv6.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
per-socket multicast filters were not being applied to all sockets
in the case of an exact-match bound address, due to an over-exuberant
"return" in the look-up code. Fix below. IPv4 does not have this problem.
Thanks to Hoerdt Mickael for reporting the bug.
Signed-off-by: David L Stevens <dlstevens@us.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>