Fix some possible unaligned accesses when accessing fields of 'image'
pointer. Indeed this pointer was obtained by allocating a block of memory
that embeds a temporary array plus an image structure. The temporary
buffer was located at the start of the allocated block and depending on its
size, the image structure which comes right after can be unaligned.
For example when using mini fonts (4x6) (cursor's width is 4 and its height
is 6) the temporary buf size is 6 bytes.
Therefore this patch moves the image structure to the start of the block
and moves the temporary buffer right after. It makes 'image' pointer
always aligned and since the tempo buf is a buffer of char, it's always
correctly aligned as well.
It also fixes the file header alignement.
Signed-off-by: Franck Bui-Huu <fbuihuu@gmail.com>
Cc: James Simmons <jsimmons@infradead.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Every time the console cursor blinks, we do a kmalloc/kfree pair. This
patch turns that into a single allocation.
This allocation was the most frequent kmalloc I saw on my test box.
[adaplas]
Per Alan's suggestion, move global variables to fbcon's private structure.
This would also avoid resource leaks when fbcon is unloaded.
Signed-off-by: Dave Jones <davej@redhat.com>
Acked-by: Alan Cox <alan@redhat.com>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
MAX_NR_CONSOLES, fg_console, want_console and last_console are more of a
function of the VT layer than the TTY one. Moving these to vt.h and vt_kern.h
allows all of the framebuffer and VT console drivers to remove their
dependency on tty.h.
[akpm@osdl.org: fix alpha build]
Signed-off-by: Jon Smirl <jonsmir@gmail.com>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch contains the possible cleanups including the following:
- every file should #include the headers containing the prototypes for
it's global functions
- make needlessly global functions static
- kyro/STG4000Interface.h: #include video/kyro.h and linux/pci.h
instead of a manual "struct pci_dev"
- i810_main.{c,h}: prototypes for static functions belong to the
C file
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Acked-by: "Antonino A. Daplas" <adaplas@hotpop.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
According to Jon Smirl, filling in the field fb_cursor with soft_cursor for
drivers that do not support hardware cursors is redundant. The soft_cursor
function is usable by all drivers because it is just a wrapper around
fb_imageblit. And because soft_cursor is an fbcon-specific hook, the file is
moved to the console directory.
Thus, drivers that do not support hardware cursors can leave the fb_cursor
field blank. For drivers that do, they can fill up this field with their own
version.
The end result is a smaller code size. And if the framebuffer console is not
loaded, module/kernel size is also reduced because the soft_cursor module will
also not be loaded.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>