drm/i915/doc: Update parallel submit doc to point to i915_drm.h
Update parallel submit doc to point to i915_drm.h Signed-off-by: Matthew Brost <matthew.brost@intel.com> Reviewed-by: John Harrison <John.C.Harrison@Intel.com> Signed-off-by: John Harrison <John.C.Harrison@Intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20211014172005.27155-18-matthew.brost@intel.com
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/* SPDX-License-Identifier: MIT */
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/*
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* Copyright © 2021 Intel Corporation
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*/
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#define I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT 2 /* see i915_context_engines_parallel_submit */
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/**
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* struct drm_i915_context_engines_parallel_submit - Configure engine for
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* parallel submission.
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*
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* Setup a slot in the context engine map to allow multiple BBs to be submitted
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* in a single execbuf IOCTL. Those BBs will then be scheduled to run on the GPU
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* in parallel. Multiple hardware contexts are created internally in the i915
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* run these BBs. Once a slot is configured for N BBs only N BBs can be
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* submitted in each execbuf IOCTL and this is implicit behavior e.g. The user
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* doesn't tell the execbuf IOCTL there are N BBs, the execbuf IOCTL knows how
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* many BBs there are based on the slot's configuration. The N BBs are the last
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* N buffer objects or first N if I915_EXEC_BATCH_FIRST is set.
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*
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* The default placement behavior is to create implicit bonds between each
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* context if each context maps to more than 1 physical engine (e.g. context is
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* a virtual engine). Also we only allow contexts of same engine class and these
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* contexts must be in logically contiguous order. Examples of the placement
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* behavior described below. Lastly, the default is to not allow BBs to
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* preempted mid BB rather insert coordinated preemption on all hardware
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* contexts between each set of BBs. Flags may be added in the future to change
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* both of these default behaviors.
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*
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* Returns -EINVAL if hardware context placement configuration is invalid or if
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* the placement configuration isn't supported on the platform / submission
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* interface.
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* Returns -ENODEV if extension isn't supported on the platform / submission
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* interface.
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*
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* .. code-block:: none
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*
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* Example 1 pseudo code:
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* CS[X] = generic engine of same class, logical instance X
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* INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
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* set_engines(INVALID)
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* set_parallel(engine_index=0, width=2, num_siblings=1,
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* engines=CS[0],CS[1])
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*
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* Results in the following valid placement:
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* CS[0], CS[1]
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*
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* Example 2 pseudo code:
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* CS[X] = generic engine of same class, logical instance X
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* INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
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* set_engines(INVALID)
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* set_parallel(engine_index=0, width=2, num_siblings=2,
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* engines=CS[0],CS[2],CS[1],CS[3])
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*
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* Results in the following valid placements:
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* CS[0], CS[1]
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* CS[2], CS[3]
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*
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* This can also be thought of as 2 virtual engines described by 2-D array
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* in the engines the field with bonds placed between each index of the
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* virtual engines. e.g. CS[0] is bonded to CS[1], CS[2] is bonded to
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* CS[3].
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* VE[0] = CS[0], CS[2]
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* VE[1] = CS[1], CS[3]
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*
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* Example 3 pseudo code:
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* CS[X] = generic engine of same class, logical instance X
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* INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
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* set_engines(INVALID)
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* set_parallel(engine_index=0, width=2, num_siblings=2,
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* engines=CS[0],CS[1],CS[1],CS[3])
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*
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* Results in the following valid and invalid placements:
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* CS[0], CS[1]
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* CS[1], CS[3] - Not logical contiguous, return -EINVAL
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*/
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struct drm_i915_context_engines_parallel_submit {
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/**
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* @base: base user extension.
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*/
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struct i915_user_extension base;
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/**
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* @engine_index: slot for parallel engine
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*/
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__u16 engine_index;
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/**
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* @width: number of contexts per parallel engine
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*/
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__u16 width;
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/**
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* @num_siblings: number of siblings per context
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*/
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__u16 num_siblings;
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/**
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* @mbz16: reserved for future use; must be zero
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*/
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__u16 mbz16;
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/**
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* @flags: all undefined flags must be zero, currently not defined flags
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*/
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__u64 flags;
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/**
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* @mbz64: reserved for future use; must be zero
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*/
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__u64 mbz64[3];
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/**
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* @engines: 2-d array of engine instances to configure parallel engine
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*
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* length = width (i) * num_siblings (j)
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* index = j + i * num_siblings
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*/
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struct i915_engine_class_instance engines[0];
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} __packed;
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@ -135,8 +135,8 @@ Add I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT and
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drm_i915_context_engines_parallel_submit to the uAPI to implement this
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extension.
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.. kernel-doc:: Documentation/gpu/rfc/i915_parallel_execbuf.h
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:functions: drm_i915_context_engines_parallel_submit
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.. kernel-doc:: include/uapi/drm/i915_drm.h
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:functions: i915_context_engines_parallel_submit
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Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL
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-------------------------------------------------------------------
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