kernel-ark/drivers/md/raid10.h

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#ifndef _RAID10_H
#define _RAID10_H
typedef struct mirror_info mirror_info_t;
struct mirror_info {
mdk_rdev_t *rdev;
sector_t head_position;
};
typedef struct r10bio_s r10bio_t;
struct r10_private_data_s {
mddev_t *mddev;
mirror_info_t *mirrors;
int raid_disks;
spinlock_t device_lock;
/* geometry */
int near_copies; /* number of copies layed out raid0 style */
int far_copies; /* number of copies layed out
* at large strides across drives
*/
int far_offset; /* far_copies are offset by 1 stripe
* instead of many
*/
int copies; /* near_copies * far_copies.
* must be <= raid_disks
*/
sector_t stride; /* distance between far copies.
* This is size / far_copies unless
* far_offset, in which case it is
* 1 stripe.
*/
sector_t dev_sectors; /* temp copy of mddev->dev_sectors */
int chunk_shift; /* shift from chunks to sectors */
sector_t chunk_mask;
struct list_head retry_list;
/* queue pending writes and submit them on unplug */
struct bio_list pending_bio_list;
spinlock_t resync_lock;
int nr_pending;
int nr_waiting;
int nr_queued;
int barrier;
sector_t next_resync;
int fullsync; /* set to 1 if a full sync is needed,
* (fresh device added).
* Cleared when a sync completes.
*/
wait_queue_head_t wait_barrier;
mempool_t *r10bio_pool;
mempool_t *r10buf_pool;
struct page *tmppage;
/* When taking over an array from a different personality, we store
* the new thread here until we fully activate the array.
*/
struct mdk_thread_s *thread;
};
typedef struct r10_private_data_s conf_t;
/*
* this is our 'private' RAID10 bio.
*
* it contains information about what kind of IO operations were started
* for this RAID10 operation, and about their status:
*/
struct r10bio_s {
atomic_t remaining; /* 'have we finished' count,
* used from IRQ handlers
*/
sector_t sector; /* virtual sector number */
int sectors;
unsigned long state;
mddev_t *mddev;
/*
* original bio going to /dev/mdx
*/
struct bio *master_bio;
/*
* if the IO is in READ direction, then this is where we read
*/
int read_slot;
struct list_head retry_list;
/*
* if the IO is in WRITE direction, then multiple bios are used,
* one for each copy.
* When resyncing we also use one for each copy.
* When reconstructing, we use 2 bios, one for read, one for write.
* We choose the number when they are allocated.
*/
struct {
struct bio *bio;
sector_t addr;
int devnum;
} devs[0];
};
/* when we get a read error on a read-only array, we redirect to another
* device without failing the first device, or trying to over-write to
* correct the read error. To keep track of bad blocks on a per-bio
* level, we store IO_BLOCKED in the appropriate 'bios' pointer
*/
#define IO_BLOCKED ((struct bio*)1)
/* bits for r10bio.state */
#define R10BIO_Uptodate 0
#define R10BIO_IsSync 1
#define R10BIO_IsRecover 2
#define R10BIO_Degraded 3
#endif