kernel-ark/drivers/base/regmap/regmap.c

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regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
/*
* Register map access API
*
* Copyright 2011 Wolfson Microelectronics plc
*
* Author: Mark Brown <broonie@opensource.wolfsonmicro.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#include <linux/device.h>
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
#include <linux/slab.h>
#include <linux/export.h>
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
#include <linux/mutex.h>
#include <linux/err.h>
#include <linux/rbtree.h>
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
#define CREATE_TRACE_POINTS
#include <trace/events/regmap.h>
#include "internal.h"
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
/*
* Sometimes for failures during very early init the trace
* infrastructure isn't available early enough to be used. For this
* sort of problem defining LOG_DEVICE will add printks for basic
* register I/O on a specific device.
*/
#undef LOG_DEVICE
static int _regmap_update_bits(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val,
bool *change);
bool regmap_writeable(struct regmap *map, unsigned int reg)
{
if (map->max_register && reg > map->max_register)
return false;
if (map->writeable_reg)
return map->writeable_reg(map->dev, reg);
return true;
}
bool regmap_readable(struct regmap *map, unsigned int reg)
{
if (map->max_register && reg > map->max_register)
return false;
if (map->format.format_write)
return false;
if (map->readable_reg)
return map->readable_reg(map->dev, reg);
return true;
}
bool regmap_volatile(struct regmap *map, unsigned int reg)
{
if (!regmap_readable(map, reg))
return false;
if (map->volatile_reg)
return map->volatile_reg(map->dev, reg);
return true;
}
bool regmap_precious(struct regmap *map, unsigned int reg)
{
if (!regmap_readable(map, reg))
return false;
if (map->precious_reg)
return map->precious_reg(map->dev, reg);
return false;
}
static bool regmap_volatile_range(struct regmap *map, unsigned int reg,
unsigned int num)
{
unsigned int i;
for (i = 0; i < num; i++)
if (!regmap_volatile(map, reg + i))
return false;
return true;
}
static void regmap_format_2_6_write(struct regmap *map,
unsigned int reg, unsigned int val)
{
u8 *out = map->work_buf;
*out = (reg << 6) | val;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
static void regmap_format_4_12_write(struct regmap *map,
unsigned int reg, unsigned int val)
{
__be16 *out = map->work_buf;
*out = cpu_to_be16((reg << 12) | val);
}
static void regmap_format_7_9_write(struct regmap *map,
unsigned int reg, unsigned int val)
{
__be16 *out = map->work_buf;
*out = cpu_to_be16((reg << 9) | val);
}
static void regmap_format_10_14_write(struct regmap *map,
unsigned int reg, unsigned int val)
{
u8 *out = map->work_buf;
out[2] = val;
out[1] = (val >> 8) | (reg << 6);
out[0] = reg >> 2;
}
static void regmap_format_8(void *buf, unsigned int val, unsigned int shift)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
{
u8 *b = buf;
b[0] = val << shift;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
}
static void regmap_format_16_be(void *buf, unsigned int val, unsigned int shift)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
{
__be16 *b = buf;
b[0] = cpu_to_be16(val << shift);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
}
static void regmap_format_16_native(void *buf, unsigned int val,
unsigned int shift)
{
*(u16 *)buf = val << shift;
}
static void regmap_format_24(void *buf, unsigned int val, unsigned int shift)
{
u8 *b = buf;
val <<= shift;
b[0] = val >> 16;
b[1] = val >> 8;
b[2] = val;
}
static void regmap_format_32_be(void *buf, unsigned int val, unsigned int shift)
{
__be32 *b = buf;
b[0] = cpu_to_be32(val << shift);
}
static void regmap_format_32_native(void *buf, unsigned int val,
unsigned int shift)
{
*(u32 *)buf = val << shift;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
static unsigned int regmap_parse_8(void *buf)
{
u8 *b = buf;
return b[0];
}
static unsigned int regmap_parse_16_be(void *buf)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
{
__be16 *b = buf;
b[0] = be16_to_cpu(b[0]);
return b[0];
}
static unsigned int regmap_parse_16_native(void *buf)
{
return *(u16 *)buf;
}
static unsigned int regmap_parse_24(void *buf)
{
u8 *b = buf;
unsigned int ret = b[2];
ret |= ((unsigned int)b[1]) << 8;
ret |= ((unsigned int)b[0]) << 16;
return ret;
}
static unsigned int regmap_parse_32_be(void *buf)
{
__be32 *b = buf;
b[0] = be32_to_cpu(b[0]);
return b[0];
}
static unsigned int regmap_parse_32_native(void *buf)
{
return *(u32 *)buf;
}
static void regmap_lock_mutex(struct regmap *map)
{
mutex_lock(&map->mutex);
}
static void regmap_unlock_mutex(struct regmap *map)
{
mutex_unlock(&map->mutex);
}
static void regmap_lock_spinlock(struct regmap *map)
{
spin_lock(&map->spinlock);
}
static void regmap_unlock_spinlock(struct regmap *map)
{
spin_unlock(&map->spinlock);
}
static void dev_get_regmap_release(struct device *dev, void *res)
{
/*
* We don't actually have anything to do here; the goal here
* is not to manage the regmap but to provide a simple way to
* get the regmap back given a struct device.
*/
}
static bool _regmap_range_add(struct regmap *map,
struct regmap_range_node *data)
{
struct rb_root *root = &map->range_tree;
struct rb_node **new = &(root->rb_node), *parent = NULL;
while (*new) {
struct regmap_range_node *this =
container_of(*new, struct regmap_range_node, node);
parent = *new;
if (data->range_max < this->range_min)
new = &((*new)->rb_left);
else if (data->range_min > this->range_max)
new = &((*new)->rb_right);
else
return false;
}
rb_link_node(&data->node, parent, new);
rb_insert_color(&data->node, root);
return true;
}
static struct regmap_range_node *_regmap_range_lookup(struct regmap *map,
unsigned int reg)
{
struct rb_node *node = map->range_tree.rb_node;
while (node) {
struct regmap_range_node *this =
container_of(node, struct regmap_range_node, node);
if (reg < this->range_min)
node = node->rb_left;
else if (reg > this->range_max)
node = node->rb_right;
else
return this;
}
return NULL;
}
static void regmap_range_exit(struct regmap *map)
{
struct rb_node *next;
struct regmap_range_node *range_node;
next = rb_first(&map->range_tree);
while (next) {
range_node = rb_entry(next, struct regmap_range_node, node);
next = rb_next(&range_node->node);
rb_erase(&range_node->node, &map->range_tree);
kfree(range_node);
}
kfree(map->selector_work_buf);
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
/**
* regmap_init(): Initialise register map
*
* @dev: Device that will be interacted with
* @bus: Bus-specific callbacks to use with device
* @bus_context: Data passed to bus-specific callbacks
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
* @config: Configuration for register map
*
* The return value will be an ERR_PTR() on error or a valid pointer to
* a struct regmap. This function should generally not be called
* directly, it should be called by bus-specific init functions.
*/
struct regmap *regmap_init(struct device *dev,
const struct regmap_bus *bus,
void *bus_context,
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
const struct regmap_config *config)
{
struct regmap *map, **m;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
int ret = -EINVAL;
enum regmap_endian reg_endian, val_endian;
int i, j;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (!bus || !config)
goto err;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
map = kzalloc(sizeof(*map), GFP_KERNEL);
if (map == NULL) {
ret = -ENOMEM;
goto err;
}
if (bus->fast_io) {
spin_lock_init(&map->spinlock);
map->lock = regmap_lock_spinlock;
map->unlock = regmap_unlock_spinlock;
} else {
mutex_init(&map->mutex);
map->lock = regmap_lock_mutex;
map->unlock = regmap_unlock_mutex;
}
map->format.reg_bytes = DIV_ROUND_UP(config->reg_bits, 8);
map->format.pad_bytes = config->pad_bits / 8;
map->format.val_bytes = DIV_ROUND_UP(config->val_bits, 8);
map->format.buf_size = DIV_ROUND_UP(config->reg_bits +
config->val_bits + config->pad_bits, 8);
map->reg_shift = config->pad_bits % 8;
if (config->reg_stride)
map->reg_stride = config->reg_stride;
else
map->reg_stride = 1;
map->use_single_rw = config->use_single_rw;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
map->dev = dev;
map->bus = bus;
map->bus_context = bus_context;
map->max_register = config->max_register;
map->writeable_reg = config->writeable_reg;
map->readable_reg = config->readable_reg;
map->volatile_reg = config->volatile_reg;
map->precious_reg = config->precious_reg;
map->cache_type = config->cache_type;
map->name = config->name;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (config->read_flag_mask || config->write_flag_mask) {
map->read_flag_mask = config->read_flag_mask;
map->write_flag_mask = config->write_flag_mask;
} else {
map->read_flag_mask = bus->read_flag_mask;
}
reg_endian = config->reg_format_endian;
if (reg_endian == REGMAP_ENDIAN_DEFAULT)
reg_endian = bus->reg_format_endian_default;
if (reg_endian == REGMAP_ENDIAN_DEFAULT)
reg_endian = REGMAP_ENDIAN_BIG;
val_endian = config->val_format_endian;
if (val_endian == REGMAP_ENDIAN_DEFAULT)
val_endian = bus->val_format_endian_default;
if (val_endian == REGMAP_ENDIAN_DEFAULT)
val_endian = REGMAP_ENDIAN_BIG;
switch (config->reg_bits + map->reg_shift) {
case 2:
switch (config->val_bits) {
case 6:
map->format.format_write = regmap_format_2_6_write;
break;
default:
goto err_map;
}
break;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
case 4:
switch (config->val_bits) {
case 12:
map->format.format_write = regmap_format_4_12_write;
break;
default:
goto err_map;
}
break;
case 7:
switch (config->val_bits) {
case 9:
map->format.format_write = regmap_format_7_9_write;
break;
default:
goto err_map;
}
break;
case 10:
switch (config->val_bits) {
case 14:
map->format.format_write = regmap_format_10_14_write;
break;
default:
goto err_map;
}
break;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
case 8:
map->format.format_reg = regmap_format_8;
break;
case 16:
switch (reg_endian) {
case REGMAP_ENDIAN_BIG:
map->format.format_reg = regmap_format_16_be;
break;
case REGMAP_ENDIAN_NATIVE:
map->format.format_reg = regmap_format_16_native;
break;
default:
goto err_map;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
break;
case 32:
switch (reg_endian) {
case REGMAP_ENDIAN_BIG:
map->format.format_reg = regmap_format_32_be;
break;
case REGMAP_ENDIAN_NATIVE:
map->format.format_reg = regmap_format_32_native;
break;
default:
goto err_map;
}
break;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
default:
goto err_map;
}
switch (config->val_bits) {
case 8:
map->format.format_val = regmap_format_8;
map->format.parse_val = regmap_parse_8;
break;
case 16:
switch (val_endian) {
case REGMAP_ENDIAN_BIG:
map->format.format_val = regmap_format_16_be;
map->format.parse_val = regmap_parse_16_be;
break;
case REGMAP_ENDIAN_NATIVE:
map->format.format_val = regmap_format_16_native;
map->format.parse_val = regmap_parse_16_native;
break;
default:
goto err_map;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
break;
case 24:
if (val_endian != REGMAP_ENDIAN_BIG)
goto err_map;
map->format.format_val = regmap_format_24;
map->format.parse_val = regmap_parse_24;
break;
case 32:
switch (val_endian) {
case REGMAP_ENDIAN_BIG:
map->format.format_val = regmap_format_32_be;
map->format.parse_val = regmap_parse_32_be;
break;
case REGMAP_ENDIAN_NATIVE:
map->format.format_val = regmap_format_32_native;
map->format.parse_val = regmap_parse_32_native;
break;
default:
goto err_map;
}
break;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
}
if (map->format.format_write) {
if ((reg_endian != REGMAP_ENDIAN_BIG) ||
(val_endian != REGMAP_ENDIAN_BIG))
goto err_map;
map->use_single_rw = true;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (!map->format.format_write &&
!(map->format.format_reg && map->format.format_val))
goto err_map;
map->work_buf = kzalloc(map->format.buf_size, GFP_KERNEL);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (map->work_buf == NULL) {
ret = -ENOMEM;
goto err_map;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
}
map->range_tree = RB_ROOT;
for (i = 0; i < config->n_ranges; i++) {
const struct regmap_range_cfg *range_cfg = &config->ranges[i];
struct regmap_range_node *new;
/* Sanity check */
if (range_cfg->range_max < range_cfg->range_min ||
range_cfg->range_max > map->max_register ||
range_cfg->selector_reg > map->max_register ||
range_cfg->window_len == 0)
goto err_range;
/* Make sure, that this register range has no selector
or data window within its boundary */
for (j = 0; j < config->n_ranges; j++) {
unsigned sel_reg = config->ranges[j].selector_reg;
unsigned win_min = config->ranges[j].window_start;
unsigned win_max = win_min +
config->ranges[j].window_len - 1;
if (range_cfg->range_min <= sel_reg &&
sel_reg <= range_cfg->range_max) {
goto err_range;
}
if (!(win_max < range_cfg->range_min ||
win_min > range_cfg->range_max)) {
goto err_range;
}
}
new = kzalloc(sizeof(*new), GFP_KERNEL);
if (new == NULL) {
ret = -ENOMEM;
goto err_range;
}
new->range_min = range_cfg->range_min;
new->range_max = range_cfg->range_max;
new->selector_reg = range_cfg->selector_reg;
new->selector_mask = range_cfg->selector_mask;
new->selector_shift = range_cfg->selector_shift;
new->window_start = range_cfg->window_start;
new->window_len = range_cfg->window_len;
if (_regmap_range_add(map, new) == false) {
kfree(new);
goto err_range;
}
if (map->selector_work_buf == NULL) {
map->selector_work_buf =
kzalloc(map->format.buf_size, GFP_KERNEL);
if (map->selector_work_buf == NULL) {
ret = -ENOMEM;
goto err_range;
}
}
}
ret = regcache_init(map, config);
if (ret < 0)
goto err_range;
regmap_debugfs_init(map, config->name);
/* Add a devres resource for dev_get_regmap() */
m = devres_alloc(dev_get_regmap_release, sizeof(*m), GFP_KERNEL);
if (!m) {
ret = -ENOMEM;
goto err_debugfs;
}
*m = map;
devres_add(dev, m);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return map;
err_debugfs:
regmap_debugfs_exit(map);
regcache_exit(map);
err_range:
regmap_range_exit(map);
kfree(map->work_buf);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
err_map:
kfree(map);
err:
return ERR_PTR(ret);
}
EXPORT_SYMBOL_GPL(regmap_init);
static void devm_regmap_release(struct device *dev, void *res)
{
regmap_exit(*(struct regmap **)res);
}
/**
* devm_regmap_init(): Initialise managed register map
*
* @dev: Device that will be interacted with
* @bus: Bus-specific callbacks to use with device
* @bus_context: Data passed to bus-specific callbacks
* @config: Configuration for register map
*
* The return value will be an ERR_PTR() on error or a valid pointer
* to a struct regmap. This function should generally not be called
* directly, it should be called by bus-specific init functions. The
* map will be automatically freed by the device management code.
*/
struct regmap *devm_regmap_init(struct device *dev,
const struct regmap_bus *bus,
void *bus_context,
const struct regmap_config *config)
{
struct regmap **ptr, *regmap;
ptr = devres_alloc(devm_regmap_release, sizeof(*ptr), GFP_KERNEL);
if (!ptr)
return ERR_PTR(-ENOMEM);
regmap = regmap_init(dev, bus, bus_context, config);
if (!IS_ERR(regmap)) {
*ptr = regmap;
devres_add(dev, ptr);
} else {
devres_free(ptr);
}
return regmap;
}
EXPORT_SYMBOL_GPL(devm_regmap_init);
/**
* regmap_reinit_cache(): Reinitialise the current register cache
*
* @map: Register map to operate on.
* @config: New configuration. Only the cache data will be used.
*
* Discard any existing register cache for the map and initialize a
* new cache. This can be used to restore the cache to defaults or to
* update the cache configuration to reflect runtime discovery of the
* hardware.
*
* No explicit locking is done here, the user needs to ensure that
* this function will not race with other calls to regmap.
*/
int regmap_reinit_cache(struct regmap *map, const struct regmap_config *config)
{
regcache_exit(map);
regmap_debugfs_exit(map);
map->max_register = config->max_register;
map->writeable_reg = config->writeable_reg;
map->readable_reg = config->readable_reg;
map->volatile_reg = config->volatile_reg;
map->precious_reg = config->precious_reg;
map->cache_type = config->cache_type;
regmap_debugfs_init(map, config->name);
map->cache_bypass = false;
map->cache_only = false;
return regcache_init(map, config);
}
EXPORT_SYMBOL_GPL(regmap_reinit_cache);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
/**
* regmap_exit(): Free a previously allocated register map
*/
void regmap_exit(struct regmap *map)
{
regcache_exit(map);
regmap_debugfs_exit(map);
regmap_range_exit(map);
if (map->bus->free_context)
map->bus->free_context(map->bus_context);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
kfree(map->work_buf);
kfree(map);
}
EXPORT_SYMBOL_GPL(regmap_exit);
static int dev_get_regmap_match(struct device *dev, void *res, void *data)
{
struct regmap **r = res;
if (!r || !*r) {
WARN_ON(!r || !*r);
return 0;
}
/* If the user didn't specify a name match any */
if (data)
return (*r)->name == data;
else
return 1;
}
/**
* dev_get_regmap(): Obtain the regmap (if any) for a device
*
* @dev: Device to retrieve the map for
* @name: Optional name for the register map, usually NULL.
*
* Returns the regmap for the device if one is present, or NULL. If
* name is specified then it must match the name specified when
* registering the device, if it is NULL then the first regmap found
* will be used. Devices with multiple register maps are very rare,
* generic code should normally not need to specify a name.
*/
struct regmap *dev_get_regmap(struct device *dev, const char *name)
{
struct regmap **r = devres_find(dev, dev_get_regmap_release,
dev_get_regmap_match, (void *)name);
if (!r)
return NULL;
return *r;
}
EXPORT_SYMBOL_GPL(dev_get_regmap);
static int _regmap_select_page(struct regmap *map, unsigned int *reg,
unsigned int val_num)
{
struct regmap_range_node *range;
void *orig_work_buf;
unsigned int win_offset;
unsigned int win_page;
bool page_chg;
int ret;
range = _regmap_range_lookup(map, *reg);
if (range) {
win_offset = (*reg - range->range_min) % range->window_len;
win_page = (*reg - range->range_min) / range->window_len;
if (val_num > 1) {
/* Bulk write shouldn't cross range boundary */
if (*reg + val_num - 1 > range->range_max)
return -EINVAL;
/* ... or single page boundary */
if (val_num > range->window_len - win_offset)
return -EINVAL;
}
/* It is possible to have selector register inside data window.
In that case, selector register is located on every page and
it needs no page switching, when accessed alone. */
if (val_num > 1 ||
range->window_start + win_offset != range->selector_reg) {
/* Use separate work_buf during page switching */
orig_work_buf = map->work_buf;
map->work_buf = map->selector_work_buf;
ret = _regmap_update_bits(map, range->selector_reg,
range->selector_mask,
win_page << range->selector_shift,
&page_chg);
map->work_buf = orig_work_buf;
if (ret < 0)
return ret;
}
*reg = range->window_start + win_offset;
}
return 0;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
static int _regmap_raw_write(struct regmap *map, unsigned int reg,
const void *val, size_t val_len)
{
u8 *u8 = map->work_buf;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
void *buf;
int ret = -ENOTSUPP;
size_t len;
int i;
/* Check for unwritable registers before we start */
if (map->writeable_reg)
for (i = 0; i < val_len / map->format.val_bytes; i++)
if (!map->writeable_reg(map->dev,
reg + (i * map->reg_stride)))
return -EINVAL;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (!map->cache_bypass && map->format.parse_val) {
unsigned int ival;
int val_bytes = map->format.val_bytes;
for (i = 0; i < val_len / val_bytes; i++) {
memcpy(map->work_buf, val + (i * val_bytes), val_bytes);
ival = map->format.parse_val(map->work_buf);
ret = regcache_write(map, reg + (i * map->reg_stride),
ival);
if (ret) {
dev_err(map->dev,
"Error in caching of register: %u ret: %d\n",
reg + i, ret);
return ret;
}
}
if (map->cache_only) {
map->cache_dirty = true;
return 0;
}
}
ret = _regmap_select_page(map, &reg, val_len / map->format.val_bytes);
if (ret < 0)
return ret;
map->format.format_reg(map->work_buf, reg, map->reg_shift);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
u8[0] |= map->write_flag_mask;
trace_regmap_hw_write_start(map->dev, reg,
val_len / map->format.val_bytes);
/* If we're doing a single register write we can probably just
* send the work_buf directly, otherwise try to do a gather
* write.
*/
if (val == (map->work_buf + map->format.pad_bytes +
map->format.reg_bytes))
ret = map->bus->write(map->bus_context, map->work_buf,
map->format.reg_bytes +
map->format.pad_bytes +
val_len);
else if (map->bus->gather_write)
ret = map->bus->gather_write(map->bus_context, map->work_buf,
map->format.reg_bytes +
map->format.pad_bytes,
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
val, val_len);
/* If that didn't work fall back on linearising by hand. */
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (ret == -ENOTSUPP) {
len = map->format.reg_bytes + map->format.pad_bytes + val_len;
buf = kzalloc(len, GFP_KERNEL);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (!buf)
return -ENOMEM;
memcpy(buf, map->work_buf, map->format.reg_bytes);
memcpy(buf + map->format.reg_bytes + map->format.pad_bytes,
val, val_len);
ret = map->bus->write(map->bus_context, buf, len);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
kfree(buf);
}
trace_regmap_hw_write_done(map->dev, reg,
val_len / map->format.val_bytes);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return ret;
}
int _regmap_write(struct regmap *map, unsigned int reg,
unsigned int val)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
{
int ret;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
BUG_ON(!map->format.format_write && !map->format.format_val);
if (!map->cache_bypass && map->format.format_write) {
ret = regcache_write(map, reg, val);
if (ret != 0)
return ret;
if (map->cache_only) {
map->cache_dirty = true;
return 0;
}
}
#ifdef LOG_DEVICE
if (strcmp(dev_name(map->dev), LOG_DEVICE) == 0)
dev_info(map->dev, "%x <= %x\n", reg, val);
#endif
trace_regmap_reg_write(map->dev, reg, val);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (map->format.format_write) {
ret = _regmap_select_page(map, &reg, 1);
if (ret < 0)
return ret;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
map->format.format_write(map, reg, val);
trace_regmap_hw_write_start(map->dev, reg, 1);
ret = map->bus->write(map->bus_context, map->work_buf,
map->format.buf_size);
trace_regmap_hw_write_done(map->dev, reg, 1);
return ret;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
} else {
map->format.format_val(map->work_buf + map->format.reg_bytes
+ map->format.pad_bytes, val, 0);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return _regmap_raw_write(map, reg,
map->work_buf +
map->format.reg_bytes +
map->format.pad_bytes,
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
map->format.val_bytes);
}
}
/**
* regmap_write(): Write a value to a single register
*
* @map: Register map to write to
* @reg: Register to write to
* @val: Value to be written
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_write(struct regmap *map, unsigned int reg, unsigned int val)
{
int ret;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
ret = _regmap_write(map, reg, val);
map->unlock(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return ret;
}
EXPORT_SYMBOL_GPL(regmap_write);
/**
* regmap_raw_write(): Write raw values to one or more registers
*
* @map: Register map to write to
* @reg: Initial register to write to
* @val: Block of data to be written, laid out for direct transmission to the
* device
* @val_len: Length of data pointed to by val.
*
* This function is intended to be used for things like firmware
* download where a large block of data needs to be transferred to the
* device. No formatting will be done on the data provided.
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_raw_write(struct regmap *map, unsigned int reg,
const void *val, size_t val_len)
{
int ret;
if (val_len % map->format.val_bytes)
return -EINVAL;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
ret = _regmap_raw_write(map, reg, val, val_len);
map->unlock(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return ret;
}
EXPORT_SYMBOL_GPL(regmap_raw_write);
/*
* regmap_bulk_write(): Write multiple registers to the device
*
* @map: Register map to write to
* @reg: First register to be write from
* @val: Block of data to be written, in native register size for device
* @val_count: Number of registers to write
*
* This function is intended to be used for writing a large block of
* data to be device either in single transfer or multiple transfer.
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_bulk_write(struct regmap *map, unsigned int reg, const void *val,
size_t val_count)
{
int ret = 0, i;
size_t val_bytes = map->format.val_bytes;
void *wval;
if (!map->format.parse_val)
return -EINVAL;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map);
/* No formatting is require if val_byte is 1 */
if (val_bytes == 1) {
wval = (void *)val;
} else {
wval = kmemdup(val, val_count * val_bytes, GFP_KERNEL);
if (!wval) {
ret = -ENOMEM;
dev_err(map->dev, "Error in memory allocation\n");
goto out;
}
for (i = 0; i < val_count * val_bytes; i += val_bytes)
map->format.parse_val(wval + i);
}
/*
* Some devices does not support bulk write, for
* them we have a series of single write operations.
*/
if (map->use_single_rw) {
for (i = 0; i < val_count; i++) {
ret = regmap_raw_write(map,
reg + (i * map->reg_stride),
val + (i * val_bytes),
val_bytes);
if (ret != 0)
return ret;
}
} else {
ret = _regmap_raw_write(map, reg, wval, val_bytes * val_count);
}
if (val_bytes != 1)
kfree(wval);
out:
map->unlock(map);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_bulk_write);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
static int _regmap_raw_read(struct regmap *map, unsigned int reg, void *val,
unsigned int val_len)
{
u8 *u8 = map->work_buf;
int ret;
ret = _regmap_select_page(map, &reg, val_len / map->format.val_bytes);
if (ret < 0)
return ret;
map->format.format_reg(map->work_buf, reg, map->reg_shift);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
/*
* Some buses or devices flag reads by setting the high bits in the
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
* register addresss; since it's always the high bits for all
* current formats we can do this here rather than in
* formatting. This may break if we get interesting formats.
*/
u8[0] |= map->read_flag_mask;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
trace_regmap_hw_read_start(map->dev, reg,
val_len / map->format.val_bytes);
ret = map->bus->read(map->bus_context, map->work_buf,
map->format.reg_bytes + map->format.pad_bytes,
val, val_len);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
trace_regmap_hw_read_done(map->dev, reg,
val_len / map->format.val_bytes);
return ret;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
}
static int _regmap_read(struct regmap *map, unsigned int reg,
unsigned int *val)
{
int ret;
if (!map->cache_bypass) {
ret = regcache_read(map, reg, val);
if (ret == 0)
return 0;
}
if (!map->format.parse_val)
return -EINVAL;
if (map->cache_only)
return -EBUSY;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
ret = _regmap_raw_read(map, reg, map->work_buf, map->format.val_bytes);
if (ret == 0) {
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
*val = map->format.parse_val(map->work_buf);
#ifdef LOG_DEVICE
if (strcmp(dev_name(map->dev), LOG_DEVICE) == 0)
dev_info(map->dev, "%x => %x\n", reg, *val);
#endif
trace_regmap_reg_read(map->dev, reg, *val);
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (ret == 0 && !map->cache_bypass)
regcache_write(map, reg, *val);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return ret;
}
/**
* regmap_read(): Read a value from a single register
*
* @map: Register map to write to
* @reg: Register to be read from
* @val: Pointer to store read value
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_read(struct regmap *map, unsigned int reg, unsigned int *val)
{
int ret;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
ret = _regmap_read(map, reg, val);
map->unlock(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return ret;
}
EXPORT_SYMBOL_GPL(regmap_read);
/**
* regmap_raw_read(): Read raw data from the device
*
* @map: Register map to write to
* @reg: First register to be read from
* @val: Pointer to store read value
* @val_len: Size of data to read
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_raw_read(struct regmap *map, unsigned int reg, void *val,
size_t val_len)
{
size_t val_bytes = map->format.val_bytes;
size_t val_count = val_len / val_bytes;
unsigned int v;
int ret, i;
if (val_len % map->format.val_bytes)
return -EINVAL;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (regmap_volatile_range(map, reg, val_count) || map->cache_bypass ||
map->cache_type == REGCACHE_NONE) {
/* Physical block read if there's no cache involved */
ret = _regmap_raw_read(map, reg, val, val_len);
} else {
/* Otherwise go word by word for the cache; should be low
* cost as we expect to hit the cache.
*/
for (i = 0; i < val_count; i++) {
ret = _regmap_read(map, reg + (i * map->reg_stride),
&v);
if (ret != 0)
goto out;
map->format.format_val(val + (i * val_bytes), v, 0);
}
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
out:
map->unlock(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return ret;
}
EXPORT_SYMBOL_GPL(regmap_raw_read);
/**
* regmap_bulk_read(): Read multiple registers from the device
*
* @map: Register map to write to
* @reg: First register to be read from
* @val: Pointer to store read value, in native register size for device
* @val_count: Number of registers to read
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_bulk_read(struct regmap *map, unsigned int reg, void *val,
size_t val_count)
{
int ret, i;
size_t val_bytes = map->format.val_bytes;
bool vol = regmap_volatile_range(map, reg, val_count);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (!map->format.parse_val)
return -EINVAL;
if (reg % map->reg_stride)
return -EINVAL;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (vol || map->cache_type == REGCACHE_NONE) {
/*
* Some devices does not support bulk read, for
* them we have a series of single read operations.
*/
if (map->use_single_rw) {
for (i = 0; i < val_count; i++) {
ret = regmap_raw_read(map,
reg + (i * map->reg_stride),
val + (i * val_bytes),
val_bytes);
if (ret != 0)
return ret;
}
} else {
ret = regmap_raw_read(map, reg, val,
val_bytes * val_count);
if (ret != 0)
return ret;
}
for (i = 0; i < val_count * val_bytes; i += val_bytes)
map->format.parse_val(val + i);
} else {
for (i = 0; i < val_count; i++) {
regmap: fix possible memory corruption in regmap_bulk_read() The function regmap_bulk_read() calls the regmap_read() for each register if set of register has volatile and cache is enabled. In this case, last few register read makes the memory corruption if the register size is not the size of unsigned int. The regam_read() takes argument as unsigned int for returning value and it update the value as *val = map->format.parse_val(map->work_buf); This causes complete 4 bytes (size of unsigned int) to get written. Now if client pass the memory pointer for value which is equal to the required size of register count in regmap_bulk_read() then last few register read actually update the memory beyond passed pointer size. Avoid this by using local variable for read and then do memcpy() for actual byte copy to passed pointer based on register size. I allocated one pointer ptr and take first 16 bytes dump of that pointer then call regmap_bulk_read() with pointer which is just on top of this allocated pointer and register count of 128. Here register size is 1 byte. The memory trace of last 5 register read are as follows: [ 5.438589] regmap_bulk_read after regamp_read() for register 122 [ 5.447421] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.467535] regmap_bulk_read after regamp_read() for register 123 [ 5.476374] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.496425] regmap_bulk_read after regamp_read() for register 124 [ 5.505260] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.525372] regmap_bulk_read after regamp_read() for register 125 [ 5.534205] 0xef993c00 0xef993c00 0x00000000 0x00000001 [ 5.554258] regmap_bulk_read after regamp_read() for register 126 [ 5.563100] 0xef990000 0xef993c00 0x00000000 0x00000001 [ 5.554258] regmap_bulk_read after regamp_read() for register 127 [ 5.587108] 0xef000000 0xef993c00 0x00000000 0x00000001 Here it is observed that the memory content at first word started changing on last 3 regmap_read() and so corruption happened. Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2012-05-09 12:13:12 +00:00
unsigned int ival;
ret = regmap_read(map, reg + (i * map->reg_stride),
regmap: Last minute bug fix for 3.4 This is a last minute bug fix that was only just noticed since the code path that's being exercised here is one that is fairly rarely used. The changelog for the change itself is extremely clear and the code itself is obvious to inspection so should be pretty safe. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.12 (GNU/Linux) iQIcBAABAgAGBQJPqoQhAAoJEBus8iNuMP3dj1kP/0Z1yIk1ME0KzSy42/qbGKsp +2mrAASkh7DbbWU2hSmwTpEgAAiY2ws0A/Uyj/Al4f/gJW6bZvlxK4mbf1i+P1LG ab3ohhUOqexHVaIKMTnYKhnHWuzU25mnf2vW8IOr6jccu6h7X4orDmw1uEPVgsbs P7fThQa0BPRkiLIUWGmg0oMY6IXJlzsStDK2Npw47EypY4FZCZucJgXkmYZLt0Nk mhLPsznD5GqHNSmCqrUI3j/s3R0sd/Xc63pvznBU9D8RAbSRgi2vGL8UenEtIQgt bVXOKe5H8ZzXYNYpzpGeJm3dTE2pZWmT1hfRSf0kBOkLhEpt/Oy9WBj1kfoTg9n9 fNH6OJYn12uG0qQomiAT96Qm3qrslF5y9S64ZyHT6BAkJT87wnEqTmaQkoAevDEr hldzT+dTPAk2Pspge8m910+kQA72YyE1z6/PikvkEepYDFrqffZcBFWqjW8aQjGj /5r7F5fLC7zJku0FjYUMRYDgYc9z0lk6tDt8QL7E7j+55ntrhYR8IuTQA7g2asal yeQSTqa/NkJcch+aULgyOU0W9U1z2i04mdGI74iJnf3DSGGmvJ95IYLJA4tfnIOw 63xo2BhmHVGyRqTN5l7o5Zlgf5FdcUt+5EBLudSqqZynB/tMZNgb0PEzfIRFBuRq GSIm5dwIqKgtymCEOUmp =xcal -----END PGP SIGNATURE----- Merge tag 'regmap-3.4' into regmap-stride regmap: Last minute bug fix for 3.4 This is a last minute bug fix that was only just noticed since the code path that's being exercised here is one that is fairly rarely used. The changelog for the change itself is extremely clear and the code itself is obvious to inspection so should be pretty safe. Conflicts: drivers/base/regmap/regmap.c (overlap between the fix and stride code)
2012-05-12 12:06:08 +00:00
&ival);
if (ret != 0)
return ret;
regmap: fix possible memory corruption in regmap_bulk_read() The function regmap_bulk_read() calls the regmap_read() for each register if set of register has volatile and cache is enabled. In this case, last few register read makes the memory corruption if the register size is not the size of unsigned int. The regam_read() takes argument as unsigned int for returning value and it update the value as *val = map->format.parse_val(map->work_buf); This causes complete 4 bytes (size of unsigned int) to get written. Now if client pass the memory pointer for value which is equal to the required size of register count in regmap_bulk_read() then last few register read actually update the memory beyond passed pointer size. Avoid this by using local variable for read and then do memcpy() for actual byte copy to passed pointer based on register size. I allocated one pointer ptr and take first 16 bytes dump of that pointer then call regmap_bulk_read() with pointer which is just on top of this allocated pointer and register count of 128. Here register size is 1 byte. The memory trace of last 5 register read are as follows: [ 5.438589] regmap_bulk_read after regamp_read() for register 122 [ 5.447421] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.467535] regmap_bulk_read after regamp_read() for register 123 [ 5.476374] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.496425] regmap_bulk_read after regamp_read() for register 124 [ 5.505260] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.525372] regmap_bulk_read after regamp_read() for register 125 [ 5.534205] 0xef993c00 0xef993c00 0x00000000 0x00000001 [ 5.554258] regmap_bulk_read after regamp_read() for register 126 [ 5.563100] 0xef990000 0xef993c00 0x00000000 0x00000001 [ 5.554258] regmap_bulk_read after regamp_read() for register 127 [ 5.587108] 0xef000000 0xef993c00 0x00000000 0x00000001 Here it is observed that the memory content at first word started changing on last 3 regmap_read() and so corruption happened. Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2012-05-09 12:13:12 +00:00
memcpy(val + (i * val_bytes), &ival, val_bytes);
}
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return 0;
}
EXPORT_SYMBOL_GPL(regmap_bulk_read);
static int _regmap_update_bits(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val,
bool *change)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
{
int ret;
unsigned int tmp, orig;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
ret = _regmap_read(map, reg, &orig);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
if (ret != 0)
return ret;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
tmp = orig & ~mask;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
tmp |= val & mask;
if (tmp != orig) {
ret = _regmap_write(map, reg, tmp);
*change = true;
} else {
*change = false;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
return ret;
}
/**
* regmap_update_bits: Perform a read/modify/write cycle on the register map
*
* @map: Register map to update
* @reg: Register to update
* @mask: Bitmask to change
* @val: New value for bitmask
*
* Returns zero for success, a negative number on error.
*/
int regmap_update_bits(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val)
{
bool change;
int ret;
map->lock(map);
ret = _regmap_update_bits(map, reg, mask, val, &change);
map->unlock(map);
return ret;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 17:59:58 +00:00
EXPORT_SYMBOL_GPL(regmap_update_bits);
/**
* regmap_update_bits_check: Perform a read/modify/write cycle on the
* register map and report if updated
*
* @map: Register map to update
* @reg: Register to update
* @mask: Bitmask to change
* @val: New value for bitmask
* @change: Boolean indicating if a write was done
*
* Returns zero for success, a negative number on error.
*/
int regmap_update_bits_check(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val,
bool *change)
{
int ret;
map->lock(map);
ret = _regmap_update_bits(map, reg, mask, val, change);
map->unlock(map);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_update_bits_check);
/**
* regmap_register_patch: Register and apply register updates to be applied
* on device initialistion
*
* @map: Register map to apply updates to.
* @regs: Values to update.
* @num_regs: Number of entries in regs.
*
* Register a set of register updates to be applied to the device
* whenever the device registers are synchronised with the cache and
* apply them immediately. Typically this is used to apply
* corrections to be applied to the device defaults on startup, such
* as the updates some vendors provide to undocumented registers.
*/
int regmap_register_patch(struct regmap *map, const struct reg_default *regs,
int num_regs)
{
int i, ret;
bool bypass;
/* If needed the implementation can be extended to support this */
if (map->patch)
return -EBUSY;
map->lock(map);
bypass = map->cache_bypass;
map->cache_bypass = true;
/* Write out first; it's useful to apply even if we fail later. */
for (i = 0; i < num_regs; i++) {
ret = _regmap_write(map, regs[i].reg, regs[i].def);
if (ret != 0) {
dev_err(map->dev, "Failed to write %x = %x: %d\n",
regs[i].reg, regs[i].def, ret);
goto out;
}
}
map->patch = kcalloc(num_regs, sizeof(struct reg_default), GFP_KERNEL);
if (map->patch != NULL) {
memcpy(map->patch, regs,
num_regs * sizeof(struct reg_default));
map->patch_regs = num_regs;
} else {
ret = -ENOMEM;
}
out:
map->cache_bypass = bypass;
map->unlock(map);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_register_patch);
/*
* regmap_get_val_bytes(): Report the size of a register value
*
* Report the size of a register value, mainly intended to for use by
* generic infrastructure built on top of regmap.
*/
int regmap_get_val_bytes(struct regmap *map)
{
if (map->format.format_write)
return -EINVAL;
return map->format.val_bytes;
}
EXPORT_SYMBOL_GPL(regmap_get_val_bytes);
static int __init regmap_initcall(void)
{
regmap_debugfs_initcall();
return 0;
}
postcore_initcall(regmap_initcall);