2019-04-14 18:51:10 +00:00
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=========================
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2009-08-04 12:47:11 +00:00
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OMAP2/3 Display Subsystem
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2019-04-14 18:51:10 +00:00
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=========================
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2009-08-04 12:47:11 +00:00
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This is an almost total rewrite of the OMAP FB driver in drivers/video/omap
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(let's call it DSS1). The main differences between DSS1 and DSS2 are DSI,
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TV-out and multiple display support, but there are lots of small improvements
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also.
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The DSS2 driver (omapdss module) is in arch/arm/plat-omap/dss/, and the FB,
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panel and controller drivers are in drivers/video/omap2/. DSS1 and DSS2 live
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currently side by side, you can choose which one to use.
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Features
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--------
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Working and tested features include:
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- MIPI DPI (parallel) output
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- MIPI DSI output in command mode
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- MIPI DBI (RFBI) output
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- SDI output
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- TV output
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- All pieces can be compiled as a module or inside kernel
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- Use DISPC to update any of the outputs
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- Use CPU to update RFBI or DSI output
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- OMAP DISPC planes
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- RGB16, RGB24 packed, RGB24 unpacked
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- YUV2, UYVY
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- Scaling
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- Adjusting DSS FCK to find a good pixel clock
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- Use DSI DPLL to create DSS FCK
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Tested boards include:
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- OMAP3 SDP board
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- Beagle board
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- N810
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omapdss driver
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--------------
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The DSS driver does not itself have any support for Linux framebuffer, V4L or
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such like the current ones, but it has an internal kernel API that upper level
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drivers can use.
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The DSS driver models OMAP's overlays, overlay managers and displays in a
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flexible way to enable non-common multi-display configuration. In addition to
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modelling the hardware overlays, omapdss supports virtual overlays and overlay
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managers. These can be used when updating a display with CPU or system DMA.
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OMAPDSS: Provide an interface for audio support
There exist several display technologies and standards that support audio as
well. Hence, it is relevant to update the DSS device driver to provide an audio
interface that may be used by an audio driver or any other driver interested in
the functionality.
The audio_enable function is intended to prepare the relevant
IP for playback (e.g., enabling an audio FIFO, taking in/out of reset
some IP, enabling companion chips, etc). It is intended to be called before
audio_start. The audio_disable function performs the reverse operation and is
intended to be called after audio_stop.
While a given DSS device driver may support audio, it is possible that for
certain configurations audio is not supported (e.g., an HDMI display using a
VESA video timing). The audio_supported function is intended to query whether
the current configuration of the display supports audio.
The audio_config function is intended to configure all the relevant audio
parameters of the display. In order to make the function independent of any
specific DSS device driver, a struct omap_dss_audio is defined. Its purpose
is to contain all the required parameters for audio configuration. At the
moment, such structure contains pointers to IEC-60958 channel status word and
CEA-861 audio infoframe structures. This should be enough to support HDMI and
DisplayPort, as both are based on CEA-861 and IEC-60958. The omap_dss_audio
structure may be extended in the future if required.
The audio_enable/disable, audio_config and audio_supported functions could be
implemented as functions that may sleep. Hence, they should not be called
while holding a spinlock or a readlock.
The audio_start/audio_stop function is intended to effectively start/stop audio
playback after the configuration has taken place. These functions are designed
to be used in an atomic context. Hence, audio_start should return quickly and be
called only after all the needed resources for audio playback (audio FIFOs,
DMA channels, companion chips, etc) have been enabled to begin data transfers.
audio_stop is designed to only stop the audio transfers. The resources used
for playback are released using audio_disable.
A new enum omap_dss_audio_state is introduced to help the implementations of
the interface to keep track of the audio state. The initial state is _DISABLED;
then, the state transitions to _CONFIGURED, and then, when it is ready to
play audio, to _ENABLED. The state _PLAYING is used when the audio is being
rendered.
Signed-off-by: Ricardo Neri <ricardo.neri@ti.com>
2012-03-07 00:20:37 +00:00
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omapdss driver support for audio
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--------------------------------
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There exist several display technologies and standards that support audio as
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well. Hence, it is relevant to update the DSS device driver to provide an audio
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interface that may be used by an audio driver or any other driver interested in
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the functionality.
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The audio_enable function is intended to prepare the relevant
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IP for playback (e.g., enabling an audio FIFO, taking in/out of reset
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some IP, enabling companion chips, etc). It is intended to be called before
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audio_start. The audio_disable function performs the reverse operation and is
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intended to be called after audio_stop.
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While a given DSS device driver may support audio, it is possible that for
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certain configurations audio is not supported (e.g., an HDMI display using a
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VESA video timing). The audio_supported function is intended to query whether
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the current configuration of the display supports audio.
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The audio_config function is intended to configure all the relevant audio
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parameters of the display. In order to make the function independent of any
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specific DSS device driver, a struct omap_dss_audio is defined. Its purpose
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is to contain all the required parameters for audio configuration. At the
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moment, such structure contains pointers to IEC-60958 channel status word
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and CEA-861 audio infoframe structures. This should be enough to support
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HDMI and DisplayPort, as both are based on CEA-861 and IEC-60958.
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The audio_enable/disable, audio_config and audio_supported functions could be
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implemented as functions that may sleep. Hence, they should not be called
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while holding a spinlock or a readlock.
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The audio_start/audio_stop function is intended to effectively start/stop audio
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playback after the configuration has taken place. These functions are designed
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to be used in an atomic context. Hence, audio_start should return quickly and be
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called only after all the needed resources for audio playback (audio FIFOs,
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DMA channels, companion chips, etc) have been enabled to begin data transfers.
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audio_stop is designed to only stop the audio transfers. The resources used
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for playback are released using audio_disable.
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The enum omap_dss_audio_state may be used to help the implementations of
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the interface to keep track of the audio state. The initial state is _DISABLED;
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then, the state transitions to _CONFIGURED, and then, when it is ready to
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play audio, to _ENABLED. The state _PLAYING is used when the audio is being
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rendered.
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2009-08-04 12:47:11 +00:00
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Panel and controller drivers
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----------------------------
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The drivers implement panel or controller specific functionality and are not
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usually visible to users except through omapfb driver. They register
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themselves to the DSS driver.
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omapfb driver
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-------------
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The omapfb driver implements arbitrary number of standard linux framebuffers.
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These framebuffers can be routed flexibly to any overlays, thus allowing very
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dynamic display architecture.
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The driver exports some omapfb specific ioctls, which are compatible with the
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ioctls in the old driver.
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The rest of the non standard features are exported via sysfs. Whether the final
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implementation will use sysfs, or ioctls, is still open.
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V4L2 drivers
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------------
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V4L2 is being implemented in TI.
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From omapdss point of view the V4L2 drivers should be similar to framebuffer
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driver.
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Architecture
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--------------------
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Some clarification what the different components do:
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- Framebuffer is a memory area inside OMAP's SRAM/SDRAM that contains the
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pixel data for the image. Framebuffer has width and height and color
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depth.
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- Overlay defines where the pixels are read from and where they go on the
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screen. The overlay may be smaller than framebuffer, thus displaying only
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part of the framebuffer. The position of the overlay may be changed if
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the overlay is smaller than the display.
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- Overlay manager combines the overlays in to one image and feeds them to
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display.
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- Display is the actual physical display device.
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A framebuffer can be connected to multiple overlays to show the same pixel data
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on all of the overlays. Note that in this case the overlay input sizes must be
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the same, but, in case of video overlays, the output size can be different. Any
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framebuffer can be connected to any overlay.
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An overlay can be connected to one overlay manager. Also DISPC overlays can be
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connected only to DISPC overlay managers, and virtual overlays can be only
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connected to virtual overlays.
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An overlay manager can be connected to one display. There are certain
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restrictions which kinds of displays an overlay manager can be connected:
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- DISPC TV overlay manager can be only connected to TV display.
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- Virtual overlay managers can only be connected to DBI or DSI displays.
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- DISPC LCD overlay manager can be connected to all displays, except TV
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display.
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Sysfs
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-----
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The sysfs interface is mainly used for testing. I don't think sysfs
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interface is the best for this in the final version, but I don't quite know
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what would be the best interfaces for these things.
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The sysfs interface is divided to two parts: DSS and FB.
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/sys/class/graphics/fb? directory:
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mirror 0=off, 1=on
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rotate Rotation 0-3 for 0, 90, 180, 270 degrees
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rotate_type 0 = DMA rotation, 1 = VRFB rotation
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overlays List of overlay numbers to which framebuffer pixels go
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phys_addr Physical address of the framebuffer
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virt_addr Virtual address of the framebuffer
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size Size of the framebuffer
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/sys/devices/platform/omapdss/overlay? directory:
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enabled 0=off, 1=on
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input_size width,height (ie. the framebuffer size)
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manager Destination overlay manager name
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name
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output_size width,height
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position x,y
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screen_width width
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global_alpha global alpha 0-255 0=transparent 255=opaque
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/sys/devices/platform/omapdss/manager? directory:
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display Destination display
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name
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alpha_blending_enabled 0=off, 1=on
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trans_key_enabled 0=off, 1=on
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trans_key_type gfx-destination, video-source
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trans_key_value transparency color key (RGB24)
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default_color default background color (RGB24)
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/sys/devices/platform/omapdss/display? directory:
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=============== =============================================================
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ctrl_name Controller name
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mirror 0=off, 1=on
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update_mode 0=off, 1=auto, 2=manual
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enabled 0=off, 1=on
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name
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rotate Rotation 0-3 for 0, 90, 180, 270 degrees
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timings Display timings (pixclock,xres/hfp/hbp/hsw,yres/vfp/vbp/vsw)
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When writing, two special timings are accepted for tv-out:
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"pal" and "ntsc"
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panel_name
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tear_elim Tearing elimination 0=off, 1=on
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output_type Output type (video encoder only): "composite" or "svideo"
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=============== =============================================================
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There are also some debugfs files at <debugfs>/omapdss/ which show information
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about clocks and registers.
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Examples
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--------
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The following definitions have been made for the examples below::
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ovl0=/sys/devices/platform/omapdss/overlay0
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ovl1=/sys/devices/platform/omapdss/overlay1
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ovl2=/sys/devices/platform/omapdss/overlay2
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mgr0=/sys/devices/platform/omapdss/manager0
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mgr1=/sys/devices/platform/omapdss/manager1
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lcd=/sys/devices/platform/omapdss/display0
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dvi=/sys/devices/platform/omapdss/display1
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tv=/sys/devices/platform/omapdss/display2
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fb0=/sys/class/graphics/fb0
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fb1=/sys/class/graphics/fb1
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fb2=/sys/class/graphics/fb2
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Default setup on OMAP3 SDP
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--------------------------
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Here's the default setup on OMAP3 SDP board. All planes go to LCD. DVI
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and TV-out are not in use. The columns from left to right are:
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framebuffers, overlays, overlay managers, displays. Framebuffers are
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handled by omapfb, and the rest by the DSS::
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FB0 --- GFX -\ DVI
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FB1 --- VID1 --+- LCD ---- LCD
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FB2 --- VID2 -/ TV ----- TV
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Example: Switch from LCD to DVI
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-------------------------------
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::
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w=`cat $dvi/timings | cut -d "," -f 2 | cut -d "/" -f 1`
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h=`cat $dvi/timings | cut -d "," -f 3 | cut -d "/" -f 1`
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echo "0" > $lcd/enabled
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echo "" > $mgr0/display
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fbset -fb /dev/fb0 -xres $w -yres $h -vxres $w -vyres $h
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# at this point you have to switch the dvi/lcd dip-switch from the omap board
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echo "dvi" > $mgr0/display
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echo "1" > $dvi/enabled
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After this the configuration looks like:::
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FB0 --- GFX -\ -- DVI
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FB1 --- VID1 --+- LCD -/ LCD
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FB2 --- VID2 -/ TV ----- TV
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Example: Clone GFX overlay to LCD and TV
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----------------------------------------
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::
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w=`cat $tv/timings | cut -d "," -f 2 | cut -d "/" -f 1`
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h=`cat $tv/timings | cut -d "," -f 3 | cut -d "/" -f 1`
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echo "0" > $ovl0/enabled
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echo "0" > $ovl1/enabled
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echo "" > $fb1/overlays
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echo "0,1" > $fb0/overlays
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echo "$w,$h" > $ovl1/output_size
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echo "tv" > $ovl1/manager
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echo "1" > $ovl0/enabled
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echo "1" > $ovl1/enabled
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echo "1" > $tv/enabled
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After this the configuration looks like (only relevant parts shown)::
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FB0 +-- GFX ---- LCD ---- LCD
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\- VID1 ---- TV ---- TV
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2009-08-04 12:47:11 +00:00
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Misc notes
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----------
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2012-11-09 13:52:20 +00:00
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OMAP FB allocates the framebuffer memory using the standard dma allocator. You
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can enable Contiguous Memory Allocator (CONFIG_CMA) to improve the dma
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allocator, and if CMA is enabled, you use "cma=" kernel parameter to increase
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the global memory area for CMA.
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2009-08-04 12:47:11 +00:00
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Using DSI DPLL to generate pixel clock it is possible produce the pixel clock
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of 86.5MHz (max possible), and with that you get 1280x1024@57 output from DVI.
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Rotation and mirroring currently only supports RGB565 and RGB8888 modes. VRFB
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does not support mirroring.
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VRFB rotation requires much more memory than non-rotated framebuffer, so you
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probably need to increase your vram setting before using VRFB rotation. Also,
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many applications may not work with VRFB if they do not pay attention to all
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framebuffer parameters.
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Kernel boot arguments
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---------------------
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omapfb.mode=<display>:<mode>[,...]
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- Default video mode for specified displays. For example,
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"dvi:800x400MR-24@60". See drivers/video/modedb.c.
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There are also two special modes: "pal" and "ntsc" that
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can be used to tv out.
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omapfb.vram=<fbnum>:<size>[@<physaddr>][,...]
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- VRAM allocated for a framebuffer. Normally omapfb allocates vram
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depending on the display size. With this you can manually allocate
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more or define the physical address of each framebuffer. For example,
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"1:4M" to allocate 4M for fb1.
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omapfb.debug=<y|n>
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- Enable debug printing. You have to have OMAPFB debug support enabled
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in kernel config.
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omapfb.test=<y|n>
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- Draw test pattern to framebuffer whenever framebuffer settings change.
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You need to have OMAPFB debug support enabled in kernel config.
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omapfb.vrfb=<y|n>
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- Use VRFB rotation for all framebuffers.
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omapfb.rotate=<angle>
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- Default rotation applied to all framebuffers.
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0 - 0 degree rotation
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1 - 90 degree rotation
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2 - 180 degree rotation
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3 - 270 degree rotation
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omapfb.mirror=<y|n>
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- Default mirror for all framebuffers. Only works with DMA rotation.
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omapdss.def_disp=<display>
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- Name of default display, to which all overlays will be connected.
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Common examples are "lcd" or "tv".
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omapdss.debug=<y|n>
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- Enable debug printing. You have to have DSS debug support enabled in
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kernel config.
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TODO
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----
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DSS locking
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Error checking
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2019-04-14 18:51:10 +00:00
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2009-08-04 12:47:11 +00:00
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- Lots of checks are missing or implemented just as BUG()
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System DMA update for DSI
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2019-04-14 18:51:10 +00:00
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2009-08-04 12:47:11 +00:00
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- Can be used for RGB16 and RGB24P modes. Probably not for RGB24U (how
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to skip the empty byte?)
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OMAP1 support
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2019-04-14 18:51:10 +00:00
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- Not sure if needed
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