mmg2d
|
#include <libmmgtypes.h>
Data Fields | |
double | qual |
int | v [3] |
int | ref |
int | base |
int | cc |
int | edg [3] |
int | flag |
int16_t | tag [3] |
Structure to store triangles of a MMG mesh.
* Vertices Edges * * 2 . * * |`\ |`\ * * | `\ | `\ * * | `\ 1 `0 * * | `\ | `\ * * | `\ | `\ * * 0----------1 .--- 2 ----. *
! * ! * ! * Structure to store triangles of a MMG mesh. ! * ! *
! * Vertices Edges * ! * 2 . * ! * |`\ |`\ * ! * | `\ | `\ * ! * | `\ 1 `0 * ! * | `\ | `\ * ! * | `\ | `\ * ! * 0----------1 .--- 2 ----. ! *! * !
int MMG5_Tria::base |
int MMG5_Tria::cc |
used to store the tetra + tetra face indices that allow to access to the tria
int MMG5_Tria::edg[3] |
edg[i] contains the ref of the edge of triangle
int MMG5_Tria::flag |
double MMG5_Tria::qual |
int MMG5_Tria::ref |
Reference of the triangle
int16_t MMG5_Tria::tag[3] |
tag[i] contains the tag associated to the edge of triangle
int MMG5_Tria::v[3] |
Vertices of the triangle