#include <InteractiveDebugger.hpp>
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static bool | matches (const std::string &command, const std::string &toMatch) |
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| DebugCommand (const char *name, const char *compatName, const char *briefHelp, const char *moreHelp) |
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§ ~DebugCommand()
virtual DebugCommand::~DebugCommand |
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inlinevirtual |
§ DebugCommand()
DebugCommand::DebugCommand |
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const char * |
name, |
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const char * |
compatName, |
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const char * |
briefHelp, |
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const char * |
moreHelp |
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) |
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inlineprotected |
§ execute()
§ getBriefHelp()
virtual const char* DebugCommand::getBriefHelp |
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const |
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inlinevirtual |
§ getCommandName()
virtual const char* DebugCommand::getCommandName |
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const |
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inlinevirtual |
§ getCommandNameCompat()
virtual const char* DebugCommand::getCommandNameCompat |
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const |
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inlinevirtual |
§ getMoreHelp()
virtual const char* DebugCommand::getMoreHelp |
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const |
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inlinevirtual |
§ matches() [1/2]
static bool DebugCommand::matches |
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const std::string & |
command, |
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const std::string & |
toMatch |
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) |
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static |
§ matches() [2/2]
virtual bool DebugCommand::matches |
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const std::string & |
command | ) |
const |
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virtual |
§ briefHelp_
const char* DebugCommand::briefHelp_ |
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§ compatName_
const char* DebugCommand::compatName_ |
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§ moreHelp_
const char* DebugCommand::moreHelp_ |
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protected |
§ name_
const char* DebugCommand::name_ |
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protected |
The documentation for this class was generated from the following file: