13#include "lcf/rpg/savepartylocation.h"
15constexpr int lcf::rpg::SavePartyLocation::kPanXDefault;
16constexpr int lcf::rpg::SavePartyLocation::kPanYDefault;
17constexpr int lcf::rpg::SavePartyLocation::kPanSpeedDefault;
21std::ostream&
operator<<(std::ostream& os,
const SavePartyLocation& obj) {
22 os <<
"SavePartyLocation{";
23 os <<
"boarding="<< obj.boarding;
24 os <<
", aboard="<< obj.aboard;
25 os <<
", vehicle="<< obj.vehicle;
26 os <<
", unboarding="<< obj.unboarding;
27 os <<
", preboard_move_speed="<< obj.preboard_move_speed;
28 os <<
", menu_calling="<< obj.menu_calling;
29 os <<
", pan_state="<< obj.pan_state;
30 os <<
", pan_current_x="<< obj.pan_current_x;
31 os <<
", pan_current_y="<< obj.pan_current_y;
32 os <<
", pan_finish_x="<< obj.pan_finish_x;
33 os <<
", pan_finish_y="<< obj.pan_finish_y;
34 os <<
", pan_speed="<< obj.pan_speed;
35 os <<
", encounter_steps="<< obj.encounter_steps;
36 os <<
", encounter_calling="<< obj.encounter_calling;
37 os <<
", map_save_count="<< obj.map_save_count;
38 os <<
", database_save_count="<< obj.database_save_count;
std::ostream & operator<<(std::ostream &os, const Actor &obj)