Mock Version: 2.15 Mock Version: 2.15 Mock Version: 2.15 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target riscv64 --nodeps /builddir/build/SPECS/python-pyopengl.spec'], chrootPath='/var/lib/mock/f40-build-760590-121099/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=604800uid=991gid=135user='mockbuild'nspawn_args=[]unshare_net=TrueprintOutput=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target riscv64 --nodeps /builddir/build/SPECS/python-pyopengl.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'} and shell False Building target platforms: riscv64 Building for target riscv64 setting SOURCE_DATE_EPOCH=1690156800 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.7-3.fc40.src.rpm Child return code was: 0 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target riscv64 --nodeps /builddir/build/SPECS/python-pyopengl.spec'], chrootPath='/var/lib/mock/f40-build-760590-121099/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=604800uid=991gid=135user='mockbuild'nspawn_args=[]unshare_net=TrueprintOutput=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target riscv64 --nodeps /builddir/build/SPECS/python-pyopengl.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'} and shell False Building target platforms: riscv64 Building for target riscv64 setting SOURCE_DATE_EPOCH=1690156800 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.f35ybN + umask 022 + cd /builddir/build/BUILD + cd /builddir/build/BUILD + rm -rf PyOpenGL-3.1.7 + /usr/bin/mkdir -p PyOpenGL-3.1.7 + cd PyOpenGL-3.1.7 + rm -rf /builddir/build/BUILD/PyOpenGL-3.1.7-SPECPARTS + /usr/bin/mkdir -p /builddir/build/BUILD/PyOpenGL-3.1.7-SPECPARTS + /usr/lib/rpm/rpmuncompress -x /builddir/build/SOURCES/PyOpenGL-3.1.7.tar.gz + STATUS=0 + '[' 0 -ne 0 ']' + /usr/lib/rpm/rpmuncompress -x /builddir/build/SOURCES/PyOpenGL-accelerate-3.1.7.tar.gz + STATUS=0 + '[' 0 -ne 0 ']' + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + echo 'Patch #0 (python-3.12.patch):' Patch #0 (python-3.12.patch): + /usr/bin/patch --no-backup-if-mismatch -f -p1 --fuzz=0 patching file PyOpenGL-3.1.7/OpenGL/__init__.py + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.F5Xr0C + umask 022 + cd /builddir/build/BUILD + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + export CFLAGS + CXXFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + export CXXFLAGS + FFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -I/usr/lib64/gfortran/modules ' + export FFLAGS ~/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src ~/build/BUILD/PyOpenGL-3.1.7 + FCFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -I/usr/lib64/gfortran/modules ' + export FCFLAGS + VALAFLAGS=-g + export VALAFLAGS + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Cforce-frame-pointers=yes -Clink-arg=-Wl,-z,relro -Clink-arg=-Wl,-z,now -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + export RUSTFLAGS + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + export LDFLAGS + LT_SYS_LIBRARY_PATH=/usr/lib64: + export LT_SYS_LIBRARY_PATH + CC=gcc + export CC + CXX=g++ + export CXX + cd PyOpenGL-3.1.7 + pushd PyOpenGL-accelerate-3.1.7/src + for f in *.pyx + rm -f arraydatatype.c + for f in *.pyx + rm -f buffers_formathandler.c + for f in *.pyx + rm -f errorchecker.c + for f in *.pyx + rm -f formathandler.c + for f in *.pyx + rm -f latebind.c + for f in *.pyx + rm -f nones_formathandler.c + for f in *.pyx + rm -f numpy_formathandler.c + for f in *.pyx + rm -f vbo.c + for f in *.pyx + rm -f wrapper.c + popd ~/build/BUILD/PyOpenGL-3.1.7 ~/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-3.1.7 ~/build/BUILD/PyOpenGL-3.1.7 + for dir in PyOpenGL-3.1.7 PyOpenGL-accelerate-3.1.7 + pushd PyOpenGL-3.1.7 + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + /usr/bin/python3 setup.py build '--executable=/usr/bin/python3 -sP' running build running build_py creating build creating build/lib creating build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL creating build/lib/OpenGL/GLX copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 creating build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/GLES1 copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL creating build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 creating build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/raw copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw creating build/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT creating build/lib/OpenGL/EGL copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL creating build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN creating build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL creating build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA creating build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD creating build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION creating build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI creating build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB creating build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT creating build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS creating build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA creating build/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP creating build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION creating build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI creating build/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR creating build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX creating build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION creating build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM creating build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION creating build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE creating build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM creating build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV creating build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR creating build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE creating build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV creating build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES creating build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL creating build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA creating build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP creating build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD creating build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION creating build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR creating build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE creating build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ creating build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT creating build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES creating build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG creating build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM creating build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV creating build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX creating build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX creating build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION creating build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML creating build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI creating build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM creating build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR creating build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX creating build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION creating build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE creating build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG creating build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM creating build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV creating build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR creating build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE creating build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV creating build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL creating build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA creating build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP creating build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD creating build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR creating build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE creating build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ creating build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES creating build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG creating build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM creating build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV creating build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR creating build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX creating build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD creating build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION creating build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML creating build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX creating build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL creating build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE creating build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA creating build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN creating build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK creating build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI creating build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR creating build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D creating build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION creating build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML creating build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB creating build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI creating build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX creating build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE creating build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID creating build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA creating build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM creating build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK creating build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG creating build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV creating build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR + popd ~/build/BUILD/PyOpenGL-3.1.7 ~/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 ~/build/BUILD/PyOpenGL-3.1.7 + for dir in PyOpenGL-3.1.7 PyOpenGL-accelerate-3.1.7 + pushd PyOpenGL-accelerate-3.1.7 + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + /usr/bin/python3 setup.py build '--executable=/usr/bin/python3 -sP' /usr/lib/python3.12/site-packages/setuptools/config/expand.py:134: SetuptoolsWarning: File '/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/readme.txt' cannot be found return '\n'.join( running build running build_py creating build creating build/lib.linux-riscv64-cpython-312 creating build/lib.linux-riscv64-cpython-312/OpenGL_accelerate copying OpenGL_accelerate/__init__.py -> build/lib.linux-riscv64-cpython-312/OpenGL_accelerate running build_ext /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/OpenGL_accelerate/wrapper.pxd tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/wrapper.pyx because it changed. [1/1] Cythonizing src/wrapper.pyx building 'OpenGL_accelerate.wrapper' extension creating build/temp.linux-riscv64-cpython-312 creating build/temp.linux-riscv64-cpython-312/src gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/include/python3.12 -c src/wrapper.c -o build/temp.linux-riscv64-cpython-312/src/wrapper.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/wrapper.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/wrapper.cpython-312-riscv64-linux-gnu.so /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/OpenGL_accelerate/formathandler.pxd tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/formathandler.pyx because it changed. [1/1] Cythonizing src/formathandler.pyx building 'OpenGL_accelerate.formathandler' extension gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/include/python3.12 -c src/formathandler.c -o build/temp.linux-riscv64-cpython-312/src/formathandler.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/formathandler.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/formathandler.cpython-312-riscv64-linux-gnu.so /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src/arraydatatype.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/arraydatatype.pyx because it changed. [1/1] Cythonizing src/arraydatatype.pyx building 'OpenGL_accelerate.arraydatatype' extension gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/include/python3.12 -c src/arraydatatype.c -o build/temp.linux-riscv64-cpython-312/src/arraydatatype.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/arraydatatype.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/arraydatatype.cpython-312-riscv64-linux-gnu.so /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src/errorchecker.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/errorchecker.pyx because it changed. [1/1] Cythonizing src/errorchecker.pyx building 'OpenGL_accelerate.errorchecker' extension gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/include/python3.12 -c src/errorchecker.c -o build/temp.linux-riscv64-cpython-312/src/errorchecker.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/errorchecker.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/errorchecker.cpython-312-riscv64-linux-gnu.so /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src/vbo.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/vbo.pyx because it changed. [1/1] Cythonizing src/vbo.pyx building 'OpenGL_accelerate.vbo' extension gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/include/python3.12 -c src/vbo.c -o build/temp.linux-riscv64-cpython-312/src/vbo.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/vbo.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/vbo.cpython-312-riscv64-linux-gnu.so /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src/nones_formathandler.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/nones_formathandler.pyx because it changed. [1/1] Cythonizing src/nones_formathandler.pyx building 'OpenGL_accelerate.nones_formathandler' extension gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/include/python3.12 -c src/nones_formathandler.c -o build/temp.linux-riscv64-cpython-312/src/nones_formathandler.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/nones_formathandler.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/nones_formathandler.cpython-312-riscv64-linux-gnu.so /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src/latebind.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/latebind.pyx because it changed. [1/1] Cythonizing src/latebind.pyx building 'OpenGL_accelerate.latebind' extension gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/include/python3.12 -c src/latebind.c -o build/temp.linux-riscv64-cpython-312/src/latebind.o src/latebind.c:2897:12: warning: ‘__pyx_pw_17OpenGL_accelerate_8latebind_8LateBind_5__nonzero__’ defined but not used [-Wunused-function] 2897 | static int __pyx_pw_17OpenGL_accelerate_8latebind_8LateBind_5__nonzero__(PyObject *__pyx_v_self) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/latebind.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/latebind.cpython-312-riscv64-linux-gnu.so /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src/buffers_formathandler.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/buffers_formathandler.pyx because it changed. [1/1] Cythonizing src/buffers_formathandler.pyx building 'OpenGL_accelerate.buffers_formathandler' extension gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/include/python3.12 -c src/buffers_formathandler.c -o build/temp.linux-riscv64-cpython-312/src/buffers_formathandler.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/buffers_formathandler.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/buffers_formathandler.cpython-312-riscv64-linux-gnu.so /usr/lib64/python3.12/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src/numpy_formathandler.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/numpy_formathandler.pyx because it changed. [1/1] Cythonizing src/numpy_formathandler.pyx building 'OpenGL_accelerate.numpy_formathandler' extension gcc -fno-strict-overflow -Wsign-compare -DNDEBUG -fexceptions -fexceptions -fexceptions -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -fPIC -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/src -I/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 -I/usr/lib64/python3.12/site-packages/numpy/core/include -I/usr/include/python3.12 -c src/numpy_formathandler.c -o build/temp.linux-riscv64-cpython-312/src/numpy_formathandler.o In file included from /usr/lib64/python3.12/site-packages/numpy/core/include/numpy/ndarraytypes.h:1929, from /usr/lib64/python3.12/site-packages/numpy/core/include/numpy/ndarrayobject.h:12, from /usr/lib64/python3.12/site-packages/numpy/core/include/numpy/arrayobject.h:5, from src/numpy_formathandler.c:1216: /usr/lib64/python3.12/site-packages/numpy/core/include/numpy/npy_1_7_deprecated_api.h:17:2: warning: #warning "Using deprecated NumPy API, disable it with " "#define NPY_NO_DEPRECATED_API NPY_1_7_API_VERSION" [-Wcpp] 17 | #warning "Using deprecated NumPy API, disable it with " \ | ^~~~~~~ src/numpy_formathandler.c: In function ‘__pyx_f_17OpenGL_accelerate_19numpy_formathandler_12NumpyHandler_c_asArray’: src/numpy_formathandler.c:6412:43: warning: passing argument 1 of ‘(int (*)(PyArrayObject *, PyObject *))*(PyArray_API + 832)’ from incompatible pointer type [-Wincompatible-pointer-types] 6412 | __pyx_v_res = PyArray_FillWithScalar(((PyObject *)__pyx_v_working), __pyx_v_instance); | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ | | | PyObject * {aka struct _object *} src/numpy_formathandler.c:6412:43: note: expected ‘PyArrayObject *’ {aka ‘struct tagPyArrayObject_fields *’} but argument is of type ‘PyObject *’ {aka ‘struct _object *’} src/numpy_formathandler.c: In function ‘__pyx_pymod_exec_numpy_formathandler’: src/numpy_formathandler.c:9799:3: warning: returning ‘void *’ from a function with return type ‘int’ makes integer from pointer without a cast [-Wint-conversion] 9799 | import_array(); | ^~~~~~~~~~~~ gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer build/temp.linux-riscv64-cpython-312/src/numpy_formathandler.o -L/usr/lib64 -o build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/numpy_formathandler.cpython-312-riscv64-linux-gnu.so + popd ~/build/BUILD/PyOpenGL-3.1.7 + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.nBS5hM + umask 022 + cd /builddir/build/BUILD + '[' /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64 '!=' / ']' + rm -rf /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64 ++ dirname /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64 + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64 + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + export CFLAGS + CXXFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + export CXXFLAGS + FFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -I/usr/lib64/gfortran/modules ' + export FFLAGS + FCFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -I/usr/lib64/gfortran/modules ' + export FCFLAGS + VALAFLAGS=-g + export VALAFLAGS ~/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-3.1.7 ~/build/BUILD/PyOpenGL-3.1.7 + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Cforce-frame-pointers=yes -Clink-arg=-Wl,-z,relro -Clink-arg=-Wl,-z,now -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + export RUSTFLAGS + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + export LDFLAGS + LT_SYS_LIBRARY_PATH=/usr/lib64: + export LT_SYS_LIBRARY_PATH + CC=gcc + export CC + CXX=g++ + export CXX + cd PyOpenGL-3.1.7 + for dir in PyOpenGL-3.1.7 PyOpenGL-accelerate-3.1.7 + pushd PyOpenGL-3.1.7 + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + /usr/bin/python3 setup.py install -O1 --skip-build --root /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64 --prefix /usr running install /usr/lib/python3.12/site-packages/setuptools/_distutils/cmd.py:66: SetuptoolsDeprecationWarning: setup.py install is deprecated. !! ******************************************************************************** Please avoid running ``setup.py`` directly. Instead, use pypa/build, pypa/installer or other standards-based tools. Follow the current Python packaging guidelines when building Python RPM packages. See https://blog.ganssle.io/articles/2021/10/setup-py-deprecated.html and https://docs.fedoraproject.org/en-US/packaging-guidelines/Python/ for details. ******************************************************************************** !! self.initialize_options() running install_lib creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/version.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SUN creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/INTEL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/swap_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/OML creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/context_priority.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/DFX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_out.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/shaders.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/vboimplementation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VIV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/selection.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/images.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DMP creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/exceptional.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/S3 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OVR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/derivative_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_locations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cull_distance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_clock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clip_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/FJ creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/REND creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/external_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/glget.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/framebufferobjects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/WIN creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IMG creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESAX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/QCOM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/feedback.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/PGI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/command_list.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_locations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_array2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_attachment.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/mesh_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/pointers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/progress_fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/Tk creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/vboimplementation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/constants.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays copying build/lib/OpenGL/logs.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/_opaque.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/images.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/ARM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/acceleratesupport.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/AGL copying build/lib/OpenGL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/shaders.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2 copying build/lib/OpenGL/GLES2/vboimplementation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VIV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANDROID creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_view.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/DMP creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/FJ creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ES creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/image_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/_bytes.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/_configflags.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/converters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/constant.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/extensions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/plugins.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glunurbs.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/quadrics.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/projection.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU copying build/lib/OpenGL/error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/latebind.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/osmesa creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLE copying build/lib/OpenGL/lazywrapper.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/_types.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SUN creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/INTEL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/OML creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/_errors.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/_glgets.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/DFX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/_types.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ANGLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VIV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DMP creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/S3 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OVR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/_errors.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/_glgets.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/FJ creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/REND creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/GREMEDY creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/_lookupint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IMG creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESAX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/QCOM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/PGI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/command_list.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUNX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_types.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/_errors.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_types.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/ARM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/_errors.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_types.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VIV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANDROID creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/DMP creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/_errors.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/FJ creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ES creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NVX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/osmesa creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_types.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/_errors.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/_glgets.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ATI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DFX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLUT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_types.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/TIZEN creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/_errors.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_glgets.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/IMG creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/HI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/OML creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ATI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/colorspace.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DFX creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT copying build/lib/OpenGL/wrapper.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL copying build/lib/OpenGL/contextdata.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/TIZEN creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_drm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_base.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_drm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_device.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_base.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL copying build/lib/OpenGL/EGL/gbmdevice.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/HI creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/cuda_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/device_cuda.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/partial_update.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/debug.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/_null.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/version.py to version.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SUN/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA/swap_control.py to swap_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/OML/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGI/cushion.py to cushion.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/context_flush_control.py to context_flush_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/create_context.py to create_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/ARB/create_context_no_error.py to create_context_no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/libglvnd.py to libglvnd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/no_config_context.py to no_config_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/context_priority.py to context_priority.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/import_context.py to import_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/DFX/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/DFX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/multigpu_context.py to multigpu_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/video_out.py to video_out.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/video_output.py to video_output.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/present_video.py to present_video.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/copy_buffer.py to copy_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/subsample.py to subsample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/interlace.py to interlace.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/resample.py to resample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/async_.py to async_.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/instruments.py to instruments.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/shadow.py to shadow.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/sprite.py to sprite.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUN/vertex.py to vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/shaders.py to shaders.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VIV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES/read_format.py to read_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES/single_precision.py to single_precision.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL/blackhole_render.py to blackhole_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/tile_raster_order.py to tile_raster_order.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/shader_integer_functions.py to shader_integer_functions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESA/program_binary_formats.py to program_binary_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/selection.py to selection.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/images.py to images.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DMP/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/gpu_shader_half_float.py to gpu_shader_half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/framebuffer_sample_positions.py to framebuffer_sample_positions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-312.pyc /usr/lib/python3.12/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py:1: SyntaxWarning: invalid escape sequence '\ ' byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py to shader_gpu_shader_half_float_fetch.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/shader_ballot.py to shader_ballot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/texture_gather_bias_lod.py to texture_gather_bias_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py to shader_explicit_vertex_parameter.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/shader_image_load_store_lod.py to shader_image_load_store_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/gpu_shader_int16.py to gpu_shader_int16.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/exceptional.py to exceptional.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/S3/s3tc.py to s3tc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/S3/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_4_6.py to GL_4_6.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_4_5.py to GL_4_5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OVR/multiview.py to multiview.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OVR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OVR/multiview2.py to multiview2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML/subsample.py to subsample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML/interlace.py to interlace.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/OML/resample.py to resample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI/color_table.py to color_table.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/fence.py to fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/element_array.py to element_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/ES3_1_compatibility.py to ES3_1_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/sync.py to sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/conditional_render_inverted.py to conditional_render_inverted.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_viewport_layer_array.py to shader_viewport_layer_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/derivative_control.py to derivative_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/sparse_texture2.py to sparse_texture2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/direct_state_access.py to direct_state_access.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/fragment_shader_interlock.py to fragment_shader_interlock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_barrier.py to texture_barrier.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/sample_locations.py to sample_locations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/sparse_texture_clamp.py to sparse_texture_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/gpu_shader_int64.py to gpu_shader_int64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/cull_distance.py to cull_distance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/post_depth_coverage.py to post_depth_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/transform_feedback_overflow_query.py to transform_feedback_overflow_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_ballot.py to shader_ballot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_clock.py to shader_clock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/pipeline_statistics_query.py to pipeline_statistics_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/clip_control.py to clip_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/spirv_extensions.py to spirv_extensions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/get_texture_sub_image.py to get_texture_sub_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/sparse_buffer.py to sparse_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_texture_image_samples.py to shader_texture_image_samples.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shadow.py to shadow.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/gl_spirv.py to gl_spirv.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/parallel_shader_compile.py to parallel_shader_compile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/ES3_2_compatibility.py to ES3_2_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/polygon_offset_clamp.py to polygon_offset_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/texture_filter_minmax.py to texture_filter_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ARB/imaging.py to imaging.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/element_array.py to element_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/FJ/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/REND/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/external_buffer.py to external_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/sparse_texture2.py to sparse_texture2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/memory_object_fd.py to memory_object_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/raster_multisample.py to raster_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture.py to texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/semaphore.py to semaphore.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/index_material.py to index_material.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/bgra.py to bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/post_depth_coverage.py to post_depth_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/memory_object.py to memory_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/multiview_timer_query.py to multiview_timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/histogram.py to histogram.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/memory_object_win32.py to memory_object_win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/EGL_sync.py to EGL_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/EGL_image_storage.py to EGL_image_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/convolution.py to convolution.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/abgr.py to abgr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/index_func.py to index_func.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/window_rectangles.py to window_rectangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/semaphore_fd.py to semaphore_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/EXT/semaphore_win32.py to semaphore_win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/glget.py to glget.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM/static_data.py to static_data.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/WIN/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/IMG/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/MESAX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/QCOM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/HP/image_transform.py to image_transform.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/feedback.py to feedback.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/PGI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/gpu_multicast.py to gpu_multicast.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/conservative_raster.py to conservative_raster.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vdpau_interop2.py to vdpau_interop2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/command_list.py to command_list.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/present_video.py to present_video.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/viewport_swizzle.py to viewport_swizzle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shading_rate_image.py to shading_rate_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/query_resource.py to query_resource.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_rectangle_compressed.py to texture_rectangle_compressed.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/sample_locations.py to sample_locations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/viewport_array2.py to viewport_array2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/memory_attachment.py to memory_attachment.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/conservative_raster_underestimation.py to conservative_raster_underestimation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/representative_fragment_test.py to representative_fragment_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/blend_square.py to blend_square.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/half_float.py to half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/scissor_exclusive.py to scissor_exclusive.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_atomic_int64.py to shader_atomic_int64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fill_rectangle.py to fill_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fence.py to fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/mesh_shader.py to mesh_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_atomic_float64.py to shader_atomic_float64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/evaluators.py to evaluators.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/video_capture.py to video_capture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/uniform_buffer_unified_memory.py to uniform_buffer_unified_memory.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/alpha_to_coverage_dither_control.py to alpha_to_coverage_dither_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py to bindless_multi_draw_indirect_count.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/conservative_raster_dilate.py to conservative_raster_dilate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/query_resource_tag.py to query_resource_tag.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/SUNX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/pointers.py to pointers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/no_error.py to no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/context_flush_control.py to context_flush_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/shader_subgroup.py to shader_subgroup.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX/progress_fence.py to progress_fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX/linked_gpu_multicast.py to linked_gpu_multicast.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GL/NVX/gpu_multicast2.py to gpu_multicast2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/Tk/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/constants.py to constants.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/win32.py to win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/osmesa.py to osmesa.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/glx.py to glx.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/darwin.py to darwin.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/baseplatform.py to baseplatform.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/egl.py to egl.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/buffers.py to buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/_buffers.py to _buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/numbers.py to numbers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/strings.py to strings.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/nones.py to nones.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/lists.py to lists.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/numpymodule.py to numpymodule.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/_strings.py to _strings.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/vbo.py to vbo.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays/formathandler.py to formathandler.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/logs.py to logs.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/_opaque.py to _opaque.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/images.py to images.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/read_format.py to read_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/texture_npot.py to texture_npot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/depth32.py to depth32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/surfaceless_context.py to surfaceless_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/depth24.py to depth24.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE/sync.py to sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/debug_marker.py to debug_marker.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/NV/fence.py to fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/KHR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES1/KHR/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/acceleratesupport.py to acceleratesupport.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/AGL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/shaders.py to shaders.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANDROID/extension_pack_es31a.py to extension_pack_es31a.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ANDROID/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_view.py to texture_view.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/viewport_array.py to viewport_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/geometry_shader.py to geometry_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/draw_buffers_indexed.py to draw_buffers_indexed.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/shader_io_blocks.py to shader_io_blocks.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/tessellation_shader.py to tessellation_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/geometry_point_size.py to geometry_point_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/EGL_image_external_essl3.py to EGL_image_external_essl3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/primitive_bounding_box.py to primitive_bounding_box.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/depth32.py to depth32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_cube_map_array.py to texture_cube_map_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/tessellation_point_size.py to tessellation_point_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/depth24.py to depth24.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OES/texture_buffer.py to texture_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL/blackhole_render.py to blackhole_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA/shader_integer_functions.py to shader_integer_functions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/MESA/program_binary_formats.py to program_binary_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/DMP/program_binary.py to program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR/multiview.py to multiview.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py to multiview_multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/OVR/multiview2.py to multiview2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/clip_distance.py to clip_distance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/sync.py to sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/texture_packed_float.py to texture_packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/color_buffer_packed_float.py to color_buffer_packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/external_buffer.py to external_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_norm16.py to texture_norm16.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_view.py to texture_view.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/blend_func_extended.py to blend_func_extended.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/sparse_texture2.py to sparse_texture2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/draw_transform_feedback.py to draw_transform_feedback.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/memory_object_fd.py to memory_object_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/render_snorm.py to render_snorm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/multi_draw_indirect.py to multi_draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/geometry_shader.py to geometry_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/clear_texture.py to clear_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_implicit_conversions.py to shader_implicit_conversions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/color_buffer_float.py to color_buffer_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/raster_multisample.py to raster_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/draw_buffers_indexed.py to draw_buffers_indexed.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/semaphore.py to semaphore.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_io_blocks.py to shader_io_blocks.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_compression_bptc.py to texture_compression_bptc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_group_vote.py to shader_group_vote.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py to texture_compression_s3tc_srgb.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/tessellation_shader.py to tessellation_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_format_sRGB_override.py to texture_format_sRGB_override.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/post_depth_coverage.py to post_depth_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/geometry_point_size.py to geometry_point_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_query_lod.py to texture_query_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/memory_object.py to memory_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/multiview_timer_query.py to multiview_timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/primitive_bounding_box.py to primitive_bounding_box.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/memory_object_win32.py to memory_object_win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/float_blend.py to float_blend.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/protected_textures.py to protected_textures.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_cube_map_array.py to texture_cube_map_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py to shader_non_constant_global_initializers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/clip_control.py to clip_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_sRGB_RG8.py to texture_sRGB_RG8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/sparse_texture.py to sparse_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/conservative_depth.py to conservative_depth.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py to texture_compression_astc_decode_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/clip_cull_distance.py to clip_cull_distance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/tessellation_point_size.py to tessellation_point_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/base_instance.py to base_instance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/depth_clamp.py to depth_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py to shader_pixel_local_storage2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/EGL_image_storage.py to EGL_image_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/multisampled_compatibility.py to multisampled_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_buffer.py to texture_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/YUV_target.py to YUV_target.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/window_rectangles.py to window_rectangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/buffer_storage.py to buffer_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/semaphore_fd.py to semaphore_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/EGL_image_array.py to EGL_image_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/EXT/semaphore_win32.py to semaphore_win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ES/VERSION_3_2.py to VERSION_3_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/ES/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/framebuffer_downsample.py to framebuffer_downsample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/bindless_texture.py to bindless_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/IMG/texture_filter_cubic.py to texture_filter_cubic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py to texture_foveated_subsampled_layout.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py to shader_framebuffer_fetch_noncoherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py to shader_framebuffer_fetch_rate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/YUV_texture_gather.py to YUV_texture_gather.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/texture_foveated.py to texture_foveated.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/QCOM/framebuffer_foveated.py to framebuffer_foveated.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/conservative_raster.py to conservative_raster.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/viewport_array.py to viewport_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/viewport_swizzle.py to viewport_swizzle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/shading_rate_image.py to shading_rate_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/sample_locations.py to sample_locations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/viewport_array2.py to viewport_array2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/memory_attachment.py to memory_attachment.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/path_rendering.py to path_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/conditional_render.py to conditional_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/shader_noperspective_interpolation.py to shader_noperspective_interpolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/representative_fragment_test.py to representative_fragment_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/scissor_exclusive.py to scissor_exclusive.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/fill_rectangle.py to fill_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/fence.py to fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/mesh_shader.py to mesh_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/pixel_buffer_object.py to pixel_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/image_formats.py to image_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/bindless_texture.py to bindless_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/polygon_mode.py to polygon_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/no_error.py to no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/context_flush_control.py to context_flush_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/shader_subgroup.py to shader_subgroup.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLES2/NVX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/_bytes.py to _bytes.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/_configflags.py to _configflags.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/converters.py to converters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/constant.py to constant.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/extensions.py to extensions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/plugins.py to plugins.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/glunurbs.py to glunurbs.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/tess.py to tess.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/glustruct.py to glustruct.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/quadrics.py to quadrics.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLU/projection.py to projection.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/error.py to error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/latebind.py to latebind.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/osmesa/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLE/exceptional.py to exceptional.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/lazywrapper.py to lazywrapper.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/_types.py to _types.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA/swap_control.py to swap_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/_errors.py to _errors.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/context_flush_control.py to context_flush_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/ARB/create_context_no_error.py to create_context_no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/libglvnd.py to libglvnd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/no_config_context.py to no_config_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/context_priority.py to context_priority.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/multigpu_context.py to multigpu_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/video_out.py to video_out.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/copy_buffer.py to copy_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/async_.py to async_.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/_types.py to _types.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL/blackhole_render.py to blackhole_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/tile_raster_order.py to tile_raster_order.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/shader_integer_functions.py to shader_integer_functions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESA/program_binary_formats.py to program_binary_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/gpu_shader_half_float.py to gpu_shader_half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py to framebuffer_sample_positions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py to shader_gpu_shader_half_float_fetch.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/shader_ballot.py to shader_ballot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py to texture_gather_bias_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py to shader_explicit_vertex_parameter.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py to shader_image_load_store_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/gpu_shader_int16.py to gpu_shader_int16.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_4_6.py to GL_4_6.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_4_5.py to GL_4_5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OVR/multiview.py to multiview.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OVR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OVR/multiview2.py to multiview2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/OML/resample.py to resample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/_errors.py to _errors.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/ES3_1_compatibility.py to ES3_1_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/sync.py to sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/conditional_render_inverted.py to conditional_render_inverted.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py to shader_viewport_layer_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/derivative_control.py to derivative_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/sparse_texture2.py to sparse_texture2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/direct_state_access.py to direct_state_access.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/fragment_shader_interlock.py to fragment_shader_interlock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_barrier.py to texture_barrier.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/sample_locations.py to sample_locations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/sparse_texture_clamp.py to sparse_texture_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/gpu_shader_int64.py to gpu_shader_int64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/cull_distance.py to cull_distance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/post_depth_coverage.py to post_depth_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py to transform_feedback_overflow_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_ballot.py to shader_ballot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_clock.py to shader_clock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/pipeline_statistics_query.py to pipeline_statistics_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/clip_control.py to clip_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/spirv_extensions.py to spirv_extensions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/get_texture_sub_image.py to get_texture_sub_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/sparse_buffer.py to sparse_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_texture_image_samples.py to shader_texture_image_samples.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/gl_spirv.py to gl_spirv.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/parallel_shader_compile.py to parallel_shader_compile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/ES3_2_compatibility.py to ES3_2_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/polygon_offset_clamp.py to polygon_offset_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/texture_filter_minmax.py to texture_filter_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/_glgets.py to _glgets.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/external_buffer.py to external_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/sparse_texture2.py to sparse_texture2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/memory_object_fd.py to memory_object_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/raster_multisample.py to raster_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture.py to texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/semaphore.py to semaphore.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/post_depth_coverage.py to post_depth_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/memory_object.py to memory_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/multiview_timer_query.py to multiview_timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/memory_object_win32.py to memory_object_win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/EGL_sync.py to EGL_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/EGL_image_storage.py to EGL_image_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/window_rectangles.py to window_rectangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/semaphore_fd.py to semaphore_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/EXT/semaphore_win32.py to semaphore_win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/gpu_multicast.py to gpu_multicast.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/conservative_raster.py to conservative_raster.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vdpau_interop2.py to vdpau_interop2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/command_list.py to command_list.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/viewport_swizzle.py to viewport_swizzle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shading_rate_image.py to shading_rate_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/query_resource.py to query_resource.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_rectangle_compressed.py to texture_rectangle_compressed.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/sample_locations.py to sample_locations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/viewport_array2.py to viewport_array2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/memory_attachment.py to memory_attachment.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/conservative_raster_underestimation.py to conservative_raster_underestimation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/representative_fragment_test.py to representative_fragment_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/scissor_exclusive.py to scissor_exclusive.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_atomic_int64.py to shader_atomic_int64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fill_rectangle.py to fill_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fence.py to fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/mesh_shader.py to mesh_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_atomic_float64.py to shader_atomic_float64.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py to uniform_buffer_unified_memory.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py to alpha_to_coverage_dither_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py to bindless_multi_draw_indirect_count.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/conservative_raster_dilate.py to conservative_raster_dilate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/query_resource_tag.py to query_resource_tag.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/no_error.py to no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/context_flush_control.py to context_flush_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/shader_subgroup.py to shader_subgroup.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX/progress_fence.py to progress_fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX/linked_gpu_multicast.py to linked_gpu_multicast.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GL/NVX/gpu_multicast2.py to gpu_multicast2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/_types.py to _types.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/_errors.py to _errors.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/_types.py to _types.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/texture_npot.py to texture_npot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/surfaceless_context.py to surfaceless_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/_errors.py to _errors.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/debug_marker.py to debug_marker.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/KHR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES1/KHR/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/_types.py to _types.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py to extension_pack_es31a.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ANDROID/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_view.py to texture_view.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/viewport_array.py to viewport_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/geometry_shader.py to geometry_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py to draw_buffers_indexed.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/shader_io_blocks.py to shader_io_blocks.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/tessellation_shader.py to tessellation_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/geometry_point_size.py to geometry_point_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py to EGL_image_external_essl3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/primitive_bounding_box.py to primitive_bounding_box.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_cube_map_array.py to texture_cube_map_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/tessellation_point_size.py to tessellation_point_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OES/texture_buffer.py to texture_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL/blackhole_render.py to blackhole_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA/shader_integer_functions.py to shader_integer_functions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/MESA/program_binary_formats.py to program_binary_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/DMP/program_binary.py to program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR/multiview.py to multiview.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py to multiview_multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/OVR/multiview2.py to multiview2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/_errors.py to _errors.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/clip_distance.py to clip_distance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/texture_packed_float.py to texture_packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py to color_buffer_packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/external_buffer.py to external_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_norm16.py to texture_norm16.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_view.py to texture_view.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/blend_func_extended.py to blend_func_extended.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/sparse_texture2.py to sparse_texture2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py to draw_transform_feedback.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/memory_object_fd.py to memory_object_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/render_snorm.py to render_snorm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py to multi_draw_indirect.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/geometry_shader.py to geometry_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/clear_texture.py to clear_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py to shader_implicit_conversions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/color_buffer_float.py to color_buffer_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/raster_multisample.py to raster_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py to draw_buffers_indexed.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/semaphore.py to semaphore.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_io_blocks.py to shader_io_blocks.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py to texture_compression_bptc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_group_vote.py to shader_group_vote.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py to texture_compression_s3tc_srgb.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/tessellation_shader.py to tessellation_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py to texture_format_sRGB_override.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/post_depth_coverage.py to post_depth_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/geometry_point_size.py to geometry_point_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_query_lod.py to texture_query_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/memory_object.py to memory_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/multiview_timer_query.py to multiview_timer_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py to primitive_bounding_box.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/memory_object_win32.py to memory_object_win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/float_blend.py to float_blend.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/protected_textures.py to protected_textures.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py to texture_cube_map_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py to shader_non_constant_global_initializers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/clip_control.py to clip_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py to texture_sRGB_RG8.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/sparse_texture.py to sparse_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/conservative_depth.py to conservative_depth.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py to texture_compression_astc_decode_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/clip_cull_distance.py to clip_cull_distance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/tessellation_point_size.py to tessellation_point_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/base_instance.py to base_instance.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/depth_clamp.py to depth_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py to shader_pixel_local_storage2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/EGL_image_storage.py to EGL_image_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py to multisampled_compatibility.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_buffer.py to texture_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/YUV_target.py to YUV_target.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/window_rectangles.py to window_rectangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/buffer_storage.py to buffer_storage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/semaphore_fd.py to semaphore_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/EGL_image_array.py to EGL_image_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/EXT/semaphore_win32.py to semaphore_win32.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ES/VERSION_3_2.py to VERSION_3_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/ES/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py to framebuffer_downsample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/bindless_texture.py to bindless_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py to texture_filter_cubic.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py to texture_foveated_subsampled_layout.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py to shader_framebuffer_fetch_noncoherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py to shader_framebuffer_fetch_rate.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py to YUV_texture_gather.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/texture_foveated.py to texture_foveated.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py to framebuffer_foveated.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/conservative_raster.py to conservative_raster.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/viewport_array.py to viewport_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/viewport_swizzle.py to viewport_swizzle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/shading_rate_image.py to shading_rate_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/sample_locations.py to sample_locations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/viewport_array2.py to viewport_array2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/memory_attachment.py to memory_attachment.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/path_rendering.py to path_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/conditional_render.py to conditional_render.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py to shader_noperspective_interpolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/representative_fragment_test.py to representative_fragment_test.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/scissor_exclusive.py to scissor_exclusive.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/fill_rectangle.py to fill_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/mesh_shader.py to mesh_shader.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/pixel_buffer_object.py to pixel_buffer_object.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/image_formats.py to image_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/bindless_texture.py to bindless_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/polygon_mode.py to polygon_mode.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/gpu_shader5.py to gpu_shader5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/no_error.py to no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/context_flush_control.py to context_flush_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/robustness.py to robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/shader_subgroup.py to shader_subgroup.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLES2/NVX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU/constants.py to constants.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU/annotations.py to annotations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLU/_errors.py to _errors.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/osmesa/_types.py to _types.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/osmesa/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/osmesa/mesa.py to mesa.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLE/constants.py to constants.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLE/annotations.py to annotations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/_types.py to _types.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/_errors.py to _errors.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/context_flush_control.py to context_flush_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/create_context_no_error.py to create_context_no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ATI/render_texture_rectangle.py to render_texture_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/colorspace.py to colorspace.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/multigpu_context.py to multigpu_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLUT/constants.py to constants.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLUT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/GLUT/annotations.py to annotations.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/_types.py to _types.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE/window_fixed_size.py to window_fixed_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE/device_d3d.py to device_d3d.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA/image_dma_buf_export.py to image_dma_buf_export.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/TIZEN/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/TIZEN/image_native_surface.py to image_native_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/TIZEN/image_native_buffer.py to image_native_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/_errors.py to _errors.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/device_drm.py to device_drm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py to stream_consumer_egloutput.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/output_base.py to output_base.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/device_enumeration.py to device_enumeration.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/output_drm.py to output_drm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/platform_device.py to platform_device.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/yuv_surface.py to yuv_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/device_query.py to device_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/device_openwf.py to device_openwf.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/device_base.py to device_base.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/EXT/output_openwf.py to output_openwf.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/stream_metadata.py to stream_metadata.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/sync.py to sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/cuda_event.py to cuda_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/device_cuda.py to device_cuda.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py to stream_consumer_gltexture_yuv.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/image.py to image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/partial_update.py to partial_update.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/create_context_no_error.py to create_context_no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D/gamma.py to gamma.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D/genlock.py to genlock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/AMD/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/OML/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/context_flush_control.py to context_flush_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/create_context.py to create_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/create_context_no_error.py to create_context_no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ATI/render_texture_rectangle.py to render_texture_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ATI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/colorspace.py to colorspace.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DFX/multisample.py to multisample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DFX/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/DL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/multigpu_context.py to multigpu_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/video_output.py to video_output.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/present_video.py to present_video.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT/freeglut.py to freeglut.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT/osx.py to osx.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT/special.py to special.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/GLUT/fonts.py to fonts.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/wrapper.py to wrapper.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/contextdata.py to contextdata.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py to window_fixed_size.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE/device_d3d.py to device_d3d.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA/image_dma_buf_export.py to image_dma_buf_export.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/TIZEN/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/TIZEN/image_native_surface.py to image_native_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/TIZEN/image_native_buffer.py to image_native_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ARM/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/device_drm.py to device_drm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/stream_consumer_egloutput.py to stream_consumer_egloutput.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/output_base.py to output_base.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/device_enumeration.py to device_enumeration.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/output_drm.py to output_drm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/platform_device.py to platform_device.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/yuv_surface.py to yuv_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/device_query.py to device_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/device_openwf.py to device_openwf.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/device_base.py to device_base.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/EXT/output_openwf.py to output_openwf.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/IMG/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/gbmdevice.py to gbmdevice.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/HI/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/stream_metadata.py to stream_metadata.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/sync.py to sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/cuda_event.py to cuda_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/native_query.py to native_query.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/device_cuda.py to device_cuda.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/system_time.py to system_time.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py to stream_consumer_gltexture_yuv.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/create_context.py to create_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/__init__.py to __init__.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/stream.py to stream.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/image.py to image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/partial_update.py to partial_update.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/image_base.py to image_base.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/debug.py to debug.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/create_context_no_error.py to create_context_no_error.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-312.pyc byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/_null.py to _null.cpython-312.pyc writing byte-compilation script '/tmp/tmp_0oyr8je.py' /usr/bin/python3 /tmp/tmp_0oyr8je.py /usr/lib/python3.12/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py:1: SyntaxWarning: invalid escape sequence '\ ' removing /tmp/tmp_0oyr8je.py running install_egg_info running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Copying PyOpenGL.egg-info to /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/PyOpenGL-3.1.7-py3.12.egg-info running install_scripts + rm -rfv /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/bin/__pycache__ + popd ~/build/BUILD/PyOpenGL-3.1.7 + for dir in PyOpenGL-3.1.7 PyOpenGL-accelerate-3.1.7 + pushd PyOpenGL-accelerate-3.1.7 ~/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7 ~/build/BUILD/PyOpenGL-3.1.7 + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + /usr/bin/python3 setup.py install -O1 --skip-build --root /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64 --prefix /usr /usr/lib/python3.12/site-packages/setuptools/config/expand.py:134: SetuptoolsWarning: File '/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-accelerate-3.1.7/readme.txt' cannot be found return '\n'.join( running install /usr/lib/python3.12/site-packages/setuptools/_distutils/cmd.py:66: SetuptoolsDeprecationWarning: setup.py install is deprecated. !! ******************************************************************************** Please avoid running ``setup.py`` directly. Instead, use pypa/build, pypa/installer or other standards-based tools. Follow the current Python packaging guidelines when building Python RPM packages. See https://blog.ganssle.io/articles/2021/10/setup-py-deprecated.html and https://docs.fedoraproject.org/en-US/packaging-guidelines/Python/ for details. ******************************************************************************** !! self.initialize_options() running install_lib creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12 creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages creating /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/vbo.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/errorchecker.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/__init__.py -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/buffers_formathandler.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/formathandler.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/wrapper.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/arraydatatype.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/numpy_formathandler.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/latebind.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate copying build/lib.linux-riscv64-cpython-312/OpenGL_accelerate/nones_formathandler.cpython-312-riscv64-linux-gnu.so -> /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate byte-compiling /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate/__init__.py to __init__.cpython-312.pyc writing byte-compilation script '/tmp/tmpjzh5tvy3.py' /usr/bin/python3 /tmp/tmpjzh5tvy3.py removing /tmp/tmpjzh5tvy3.py running install_egg_info running egg_info writing PyOpenGL_accelerate.egg-info/PKG-INFO writing dependency_links to PyOpenGL_accelerate.egg-info/dependency_links.txt writing top-level names to PyOpenGL_accelerate.egg-info/top_level.txt reading manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' writing manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' Copying PyOpenGL_accelerate.egg-info to /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/PyOpenGL_accelerate-3.1.7-py3.12.egg-info running install_scripts + rm -rfv /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/bin/__pycache__ + popd ~/build/BUILD/PyOpenGL-3.1.7 + find /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages/OpenGL_accelerate/ -name '*.so' -exec chmod 755 '{}' ';' + pushd /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays ~/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/arrays ~/build/BUILD/PyOpenGL-3.1.7 + sed -i -e '/^#! \//, 1d' buffers.py _buffers.py + popd ~/build/BUILD/PyOpenGL-3.1.7 + /usr/bin/find-debuginfo -j4 --strict-build-id -m -i --build-id-seed 3.1.7-3.fc40 --unique-debug-suffix -3.1.7-3.fc40.riscv64 --unique-debug-src-base python-pyopengl-3.1.7-3.fc40.riscv64 --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 50000000 -S debugsourcefiles.list /builddir/build/BUILD/PyOpenGL-3.1.7 find-debuginfo: starting Extracting debug info from 9 files DWARF-compressing 9 files sepdebugcrcfix: Updated 9 CRC32s, 0 CRC32s did match. Creating .debug symlinks for symlinks to ELF files Copying sources found by 'debugedit -l' to /usr/src/debug/python-pyopengl-3.1.7-3.fc40.riscv64 14163 blocks find-debuginfo: done + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/redhat/brp-ldconfig + /usr/lib/rpm/brp-compress + /usr/lib/rpm/redhat/brp-strip-lto /usr/bin/strip + /usr/lib/rpm/brp-strip-static-archive /usr/bin/strip + /usr/lib/rpm/check-rpaths + /usr/lib/rpm/redhat/brp-mangle-shebangs + /usr/lib/rpm/brp-remove-la-files + env /usr/lib/rpm/redhat/brp-python-bytecompile '' 1 0 -j4 Bytecompiling .py files below /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12 using python3.12 Bytecompiling .py files below /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/debug/usr/lib64/python3.12 using python3.12 Bytecompiling .py files below /builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12 using python3.12 /usr/lib/python3.12/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py:1: SyntaxWarning: invalid escape sequence '\ ' /usr/lib/python3.12/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py:1: SyntaxWarning: invalid escape sequence '\ ' + /usr/lib/rpm/redhat/brp-python-hardlink Executing(%check): /bin/sh -e /var/tmp/rpm-tmp.uohtIM + umask 022 + cd /builddir/build/BUILD + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Werror=implicit-function-declaration -Werror=implicit-int -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + export CFLAGS + CXXFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer ' + export CXXFLAGS + FFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -I/usr/lib64/gfortran/modules ' + export FFLAGS + FCFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fno-omit-frame-pointer -I/usr/lib64/gfortran/modules ' + export FCFLAGS + VALAFLAGS=-g + export VALAFLAGS + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Cforce-frame-pointers=yes -Clink-arg=-Wl,-z,relro -Clink-arg=-Wl,-z,now -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + export RUSTFLAGS + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + export LDFLAGS + LT_SYS_LIBRARY_PATH=/usr/lib64: + export LT_SYS_LIBRARY_PATH + CC=gcc + export CC + CXX=g++ + export CXX + cd PyOpenGL-3.1.7 + PYTHONPATH=/builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib64/python3.12/site-packages:/builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages + xvfb-run -a -s '-screen 0 1024x768x24 -ac +extension GLX +render -noreset' pytest PyOpenGL-3.1.7/tests ============================= test session starts ============================== platform linux -- Python 3.12.0, pytest-7.4.3, pluggy-1.3.0 rootdir: /builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-3.1.7 collected 66 items / 1 skipped PyOpenGL-3.1.7/tests/test_arraydatatype.py ................ [ 24%] PyOpenGL-3.1.7/tests/test_core.py .....Fatal Python error: Aborted Current thread 0x0000003fb3c5e020 (most recent call first): File "/builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/baseplatform.py", line 41 in __call__ File "/builddir/build/BUILDROOT/python-pyopengl-3.1.7-3.fc40.riscv64/usr/lib/python3.12/site-packages/OpenGL/platform/baseplatform.py", line 415 in __call__ File "/builddir/build/BUILD/PyOpenGL-3.1.7/PyOpenGL-3.1.7/tests/test_core.py", line 308 in test_fbo File "/usr/lib64/python3.12/unittest/case.py", line 589 in _callTestMethod File "/usr/lib64/python3.12/unittest/case.py", line 634 in run File "/usr/lib64/python3.12/unittest/case.py", line 690 in __call__ File "/usr/lib/python3.12/site-packages/_pytest/unittest.py", line 333 in runtest File "/usr/lib/python3.12/site-packages/_pytest/runner.py", line 169 in pytest_runtest_call File "/usr/lib/python3.12/site-packages/pluggy/_callers.py", line 77 in _multicall File "/usr/lib/python3.12/site-packages/pluggy/_manager.py", line 115 in _hookexec File "/usr/lib/python3.12/site-packages/pluggy/_hooks.py", line 493 in __call__ File "/usr/lib/python3.12/site-packages/_pytest/runner.py", line 262 in File "/usr/lib/python3.12/site-packages/_pytest/runner.py", line 341 in from_call File "/usr/lib/python3.12/site-packages/_pytest/runner.py", line 261 in call_runtest_hook File "/usr/lib/python3.12/site-packages/_pytest/runner.py", line 222 in call_and_report File "/usr/lib/python3.12/site-packages/_pytest/runner.py", line 133 in runtestprotocol File "/usr/lib/python3.12/site-packages/_pytest/runner.py", line 114 in pytest_runtest_protocol File "/usr/lib/python3.12/site-packages/pluggy/_callers.py", line 77 in _multicall File "/usr/lib/python3.12/site-packages/pluggy/_manager.py", line 115 in _hookexec File "/usr/lib/python3.12/site-packages/pluggy/_hooks.py", line 493 in __call__ File "/usr/lib/python3.12/site-packages/_pytest/main.py", line 350 in pytest_runtestloop File "/usr/lib/python3.12/site-packages/pluggy/_callers.py", line 77 in _multicall File "/usr/lib/python3.12/site-packages/pluggy/_manager.py", line 115 in _hookexec File "/usr/lib/python3.12/site-packages/pluggy/_hooks.py", line 493 in __call__ File "/usr/lib/python3.12/site-packages/_pytest/main.py", line 325 in _main File "/usr/lib/python3.12/site-packages/_pytest/main.py", line 271 in wrap_session File "/usr/lib/python3.12/site-packages/_pytest/main.py", line 318 in pytest_cmdline_main File "/usr/lib/python3.12/site-packages/pluggy/_callers.py", line 77 in _multicall File "/usr/lib/python3.12/site-packages/pluggy/_manager.py", line 115 in _hookexec File "/usr/lib/python3.12/site-packages/pluggy/_hooks.py", line 493 in __call__ File "/usr/lib/python3.12/site-packages/_pytest/config/__init__.py", line 169 in main File "/usr/lib/python3.12/site-packages/_pytest/config/__init__.py", line 192 in console_main File "/usr/bin/pytest", line 8 in Extension modules: pygame.base, pygame.constants, pygame.rect, pygame.rwobject, pygame.surflock, pygame.bufferproxy, pygame.math, pygame.surface, pygame.display, pygame.draw, pygame.event, pygame.imageext, pygame.image, pygame.joystick, pygame.key, pygame.mouse, pygame.time, pygame.mask, pygame.pixelcopy, pygame.transform, pygame.font, pygame.mixer_music, pygame.mixer, pygame.scrap, numpy.core._multiarray_umath, numpy.core._multiarray_tests, numpy.linalg._umath_linalg, numpy.fft._pocketfft_internal, numpy.random._common, numpy.random.bit_generator, numpy.random._bounded_integers, numpy.random._mt19937, numpy.random.mtrand, numpy.random._philox, numpy.random._pcg64, numpy.random._sfc64, numpy.random._generator, OpenGL_accelerate.errorchecker, OpenGL_accelerate.wrapper, OpenGL_accelerate.formathandler, OpenGL_accelerate.arraydatatype, OpenGL_accelerate.latebind, OpenGL_accelerate.vbo, OpenGL_accelerate.numpy_formathandler, OpenGL_accelerate.buffers_formathandler, OpenGL_accelerate.nones_formathandler (total: 46) /usr/bin/xvfb-run: line 181: 90393 Aborted (core dumped) DISPLAY=:$SERVERNUM XAUTHORITY=$AUTHFILE "$@" 2>&1 error: Bad exit status from /var/tmp/rpm-tmp.uohtIM (%check) RPM build errors: Bad exit status from /var/tmp/rpm-tmp.uohtIM (%check) Child return code was: 1 EXCEPTION: [Error()] Traceback (most recent call last): File "/usr/lib/python3.9/site-packages/mockbuild/trace_decorator.py", line 93, in trace result = func(*args, **kw) File "/usr/lib/python3.9/site-packages/mockbuild/util.py", line 600, in do_with_status raise exception.Error("Command failed: \n # %s\n%s" % (command, output), child.returncode) mockbuild.exception.Error: Command failed: # bash --login -c /usr/bin/rpmbuild -bb --target riscv64 --nodeps /builddir/build/SPECS/python-pyopengl.spec